Hey guys! onDrop is being called again after "performDrop" (tested with a print inside onDrag), so the draggedItem = nil does nothing as it gets assigned again right after the drop. Do you know if this is a swift bug or have you got any ideas to go around this issue?
Hey guys! onDrop is being called again after "performDrop" (tested with a print inside onDrag), so the draggedItem = nil does nothing as it gets assigned again right after the drop. Do you know if this is a swift bug or have you got any ideas to go around this issue?
thx for the tuto, i use that in some products of my ecommerce!
Happy to help
So awesome tutorial of SwiftUI and one thing you Dynamic Island video was so so helpful to me. Can you make Dynamic Island with asset images.
Thank you soo much. I'll try to make one