Polymodels Traffic Car Trailer
ฝัง
- เผยแพร่เมื่อ 24 ก.ย. 2024
- Free Demo Download: polymodels.com/....
Available on UE Marketplace:unrealengine.c...
UE4 Forum: forums.unreale...
Polymodels Traffic Car - game ready solution for easy creation of traffic or prototyping your racing game.
Features -
Road traffic solution -
* traffic light manager
* master/slave traffic light modes
* road signs, speed limit, stop
* car avoidance system
Spline follow modes -
* autonomous traffic car
* autonomous racing car
* first person driving
Animation blueprints -
* animated driver character
* animated steering wheel
Car special effects -
* car passing by effect
* engine sound effect
* skid mark effect
Car customisation -
* random or editable car registration number
* body colour, interior colour, glass, wheel materials
* car light system (headlights, stop, reverse, turn)
* rust effect for car body material
* decals - police, fire and ambulance emergency vehicle textures included
* mods - grill guard, roof rails and roof box, police lights included
* skid/drift and slope/hill control
* Rear view mirror
* Animated dashboard material with speedometer and tachometer
* Internal and external cameras with zooming and orbiting functionality
* Medium poly car and driver mesh with simplified interior
* Standard UE4 car auto shift gear setup
Intended Platform: Desktop and mobile
Platforms Tested: Windows, HTML5
Documentation: comments alongside blueprints and materials
Very nice! Easy to build upon, simple to understand, great price. Really great work 👍
Great job! Tell me please, can i spawn car in game and
assign splines to this spawned cars?
Yes, absolutely, you can do it
@@sandbankstudios5518 Thanks!
If I buy from marketplace can I use this
In commercial game
Yes, you definitely can. In fact you can check this game (free) - tinyurl.com/y43wb5b6 where the package was used.
under which condition can your free car pack be used?
You are free to use it as you like in your game or project, as long as it's part of the compiled (packaged) game or project.
Polymodels.com
thanks :)