I was eagerly waiting for more of your videos. You explain everything so well, and your plays are very clear! Great content-I’m always looking forward to more. I would be very grateful to see you playing as Nami and sharing tips at this level for her. But I’m really enjoying the Doffy saga as well!
Love your video! you got a new subscriber! May I ask, minute 3:00, in your turn 2, instead of playing your jimbe from hand, why not playing your jimbe from the deck with leader abilty attacking 8k?
Thanks! Main reason is to not give them something to swing into that early in the game. It lets me take a couple cards out of life before turning things sideways so I have a little more sustain to keep characters alive.
Another nice video. Great content, especially considering your few videos. What id wanna see for doffy content: 1) a mini video/part about if you wanna go first or second against every leader. 2) more detailed guides for matchups, especially the most popular ones: mirror, lucci, blackbeard, shanks. For those i wanna know who usually wins, why, what the win conditions are, how you might play differently from normal, what tech cards help and by how much, and also what tech can be very dead against them. (For example, how much does having a kaido in your deck help against enel, and how much does it brick you vs, say, lucci). 3) maybe a small collective matchup guide for the uncommon decks? Only a fraction of the depth, but just to avoid getting cheesed. How to go against say betty or marco or robin 4) lastly, more specific question: i just cant seem to play teach correctly. Always loses cards, dead in hand a lot. Other stuff just seems... better. I know hes supposed to be insane but i just cant quite get it right
Great video once again - some great insight into how you play! Would love to see Bonney, Shanks, Blackbeard and Nami as potential leaders Great to see the meta matchups and your strategy against each and also the mirror - thanks!
Yep exactly, sometimes the bricks in your deck can get clumped up in your hand and doffy doesn't have a way to get rid of them. I definitely wouldn't switch her for the perfume because she's a 2k but switching her for any of the other 2ks Doffy typically runs is completely viable!
@ yeah it’s a weird tech but it’s working. Shuts down enel as you need one less attacker and eats up counters in their hand worst case scenario. So usually a turn 7 gravity blade into a turn 9 of him devastated the tempo of your opponent and you clean up with doffy and the rest of your spam.
That's what I'm struggling with currently, I think Kaido is the "easiest" thing to switch however I find a lot of value in the Kaido and am thinking about changing either Pudding or Jozu to 2x to make room for the perfume.
@@YZ_LEE 7, 8, 9, 9 would have been the correct thing to do, but I would have had 10k to get out of either 9k attack. Definitely would have been the best play though.
@@captivat3 No you only had 2 1k counter in hand, then 1st life is Weevil so still just 2k counter in hand, then second life is Buggy so a 2k counter. Now you have 4k counter in hand but he goes twice 9k and your last life is a brick again. Shanks would have won, there was no way for the Shanks to win by going to the board so it was normally the only play for him to go for life but he didn't
I was eagerly waiting for more of your videos. You explain everything so well, and your plays are very clear! Great content-I’m always looking forward to more. I would be very grateful to see you playing as Nami and sharing tips at this level for her. But I’m really enjoying the Doffy saga as well!
I’m glad you’re enjoying them!
Love your video! you got a new subscriber! May I ask, minute 3:00, in your turn 2, instead of playing your jimbe from hand, why not playing your jimbe from the deck with leader abilty attacking 8k?
Thanks! Main reason is to not give them something to swing into that early in the game. It lets me take a couple cards out of life before turning things sideways so I have a little more sustain to keep characters alive.
Another nice video. Great content, especially considering your few videos.
What id wanna see for doffy content:
1) a mini video/part about if you wanna go first or second against every leader.
2) more detailed guides for matchups, especially the most popular ones: mirror, lucci, blackbeard, shanks.
For those i wanna know who usually wins, why, what the win conditions are, how you might play differently from normal, what tech cards help and by how much, and also what tech can be very dead against them. (For example, how much does having a kaido in your deck help against enel, and how much does it brick you vs, say, lucci).
3) maybe a small collective matchup guide for the uncommon decks? Only a fraction of the depth, but just to avoid getting cheesed. How to go against say betty or marco or robin
4) lastly, more specific question: i just cant seem to play teach correctly. Always loses cards, dead in hand a lot. Other stuff just seems... better. I know hes supposed to be insane but i just cant quite get it right
Wow thanks for the in-depth feedback! I'll definitely use some of these recommendations going forward!
@@captivat3 Any time. Looking forward to more content :)
Up
Keep it up man love these types of vids
Great video once again - some great insight into how you play!
Would love to see Bonney, Shanks, Blackbeard and Nami as potential leaders
Great to see the meta matchups and your strategy against each and also the mirror - thanks!
Great videos! Really enjoyed seeing how you play Doflamingo. Do you have any more videos coming out showing him? Hoping to learn the mirror better
@@FourHitKO Yep! Hope to release more this week!
@@captivat3 sweet! looking forward to it
great video!
ohhey i played you on Sim last night as Doffy LMAO
What are the ideal situations in which to play 10c kaido? Im currently at 2 in my deck
What do u think about using mihawk(9) + Sanji(9) instead of using kaido, im trying them both and sometimes they are really good
You mentioned ranked ladder, is that organized through a discord or how is that determined for the sim?
Yep it’s called OPbounty you can find it in the private section of the sim!
@captivat3 Awesome, thank you!
May I ask what's the 1 of kaya used for? Is it to filter out your hand? Do you think you will keep it in your deck and remove it for the 2nd perfume?
Yep exactly, sometimes the bricks in your deck can get clumped up in your hand and doffy doesn't have a way to get rid of them. I definitely wouldn't switch her for the perfume because she's a 2k but switching her for any of the other 2ks Doffy typically runs is completely viable!
I’ve been testing two Kouzuki Oden in my build and it’s been steam rolling matches if they can’t get rid of him.
That's super interesting, I've never seen that one before!
@ yeah it’s a weird tech but it’s working. Shuts down enel as you need one less attacker and eats up counters in their hand worst case scenario. So usually a turn 7 gravity blade into a turn 9 of him devastated the tempo of your opponent and you clean up with doffy and the rest of your spam.
if you include the second perfume, what would you remove?
That's what I'm struggling with currently, I think Kaido is the "easiest" thing to switch however I find a lot of value in the Kaido and am thinking about changing either Pudding or Jozu to 2x to make room for the perfume.
Shanks most go for game when he plays out the dragon
Ultimately we would have gotten enough counter to get out of one of his attacks but I agree definitely at least try to go for game there!
@captivat3 yup
@@captivat3 I think if he swings 7k, 8k, 9k, 9k you lose, he couldn't know your life was just a single 2k though.
@@YZ_LEE 7, 8, 9, 9 would have been the correct thing to do, but I would have had 10k to get out of either 9k attack. Definitely would have been the best play though.
@@captivat3 No you only had 2 1k counter in hand, then 1st life is Weevil so still just 2k counter in hand, then second life is Buggy so a 2k counter. Now you have 4k counter in hand but he goes twice 9k and your last life is a brick again. Shanks would have won, there was no way for the Shanks to win by going to the board so it was normally the only play for him to go for life but he didn't