Paint Your Sculpts Like a Pro in Blender

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  • เผยแพร่เมื่อ 21 ก.ค. 2023
  • #blender3d #blender #sculpting
    If you are new to sculpting or Blender, this video is a great place to start. It will teach you everything you need to know to get started with painting your sculpts using Blenders vector painting tools.
    This video is a comprehensive introduction to painting your sculpts in Blender. Follow along with me painting this fun caricature head whilst learning how to setup for painting, how it works, and the different tools available in Blender. It also provides some tips and tricks for beginners.
    Learn How to make sculpts like this with my Blender courses all only $15 (plus local taxes)
    bit.ly/4apCOCy
    (Search Blender Courses)
    Image of face: gdev.tv/grants-assets
    Say Thanks: paypal.me/grantabbitt
    My Website: www.gabbitt.co.uk
    Discord: / discord
    Learn the basics of Blender 3: • Learn Blender 3 for Co...
    Learn Sculpting playlist: • Learn Sculpting in Ble...
    More about graphics tablets:
    Ultimate Buyers guide - • Graphics Tablets - Ult...
    I use a graphics tablet to paint with and my recommendations are written below:
    Display Tablet
    my choices:
    Display Tablet
    XP Pen pro 16 - 22
    UK - amzn.to/3DdOiuE
    US - amzn.to/3JYOF05
    Graphics Tablet
    Wacom one
    UK - amzn.to/39drH1C
    US - amzn.to/3jrGGd2
    #blendersculpting #learnblender #blendertutorial

ความคิดเห็น • 196

  • @Gems69pl
    @Gems69pl 7 หลายเดือนก่อน +194

    If you're now using blender 4.0 -> Shift+K is now ctrl+x

    • @sinisterroger1249
      @sinisterroger1249 7 หลายเดือนก่อน +1

      thank you

    • @ioshinigami2165
      @ioshinigami2165 6 หลายเดือนก่อน +1

      thanks!

    • @oxfletch
      @oxfletch 6 หลายเดือนก่อน +2

      Thank you! I was stuck on that

    • @rayb.5609
      @rayb.5609 6 หลายเดือนก่อน +1

      you are a saint. I went to the comments hoping someone had the fix

    • @jimikalliopuska9421
      @jimikalliopuska9421 6 หลายเดือนก่อน +1

      Thank you

  • @mwanangusylvain8266
    @mwanangusylvain8266 3 วันที่ผ่านมา +1

    this is my first comment on youtube, can't believe you took my resistance. good job fella, you brought me into the world I've dreamed of.

  • @Flavio_Mark
    @Flavio_Mark ปีที่แล้ว +10

    These sculpting tuts came at the perfect time, I need to sculpt a character for a client and it has been a while since last time I have sculpted anything in Blender. They are a great reminder! Life saver! Thanks Grant!!!

  • @marcapouli7805
    @marcapouli7805 ปีที่แล้ว +3

    I admire people that can use these brush and manage to make a finished object.

  • @michaeltonn8028
    @michaeltonn8028 6 หลายเดือนก่อน

    Great tutorials! Really well paced. I appreciate how you take your time explaining things without rushing through important steps. Your patience shows that you are truly interested in teaching and not just showing off.

  • @austinhawk7026
    @austinhawk7026 14 ชั่วโมงที่ผ่านมา

    Love the tutorial has to be the most comprehensive one I've seen yet, just too bad you're British. thank you so much for making this free

    • @grabbitt
      @grabbitt  14 ชั่วโมงที่ผ่านมา

      I can't help where I was born. Strange to dislike everyone from a particular nation. What's the reason?

  • @jasperzatch610
    @jasperzatch610 ปีที่แล้ว +13

    Speaking of your gamedev courses, i just bought the one where you sculpt something very similar to this character, it's awesome to have more resources from you here that's so recent too. Thanks for all you do! Cant wait to finish this third course from you.

    • @grabbitt
      @grabbitt  ปีที่แล้ว +2

      Glad you like them!

  • @SilverKlapwijk
    @SilverKlapwijk ปีที่แล้ว +1

    sculpted and painted my first face!! i had lots of fun, i was intimidated to try it, but i definitely want to sculpt more now

  • @daleanderson1727
    @daleanderson1727 ปีที่แล้ว +2

    Simple, straight forward, easy to follow ad stayed on point. Thank you. You have earned a new follower.

  • @EIendir
    @EIendir 4 หลายเดือนก่อน

    Great Job ! We're waiting for any other magnificent sculpt work of yours

  • @claudiosettiart
    @claudiosettiart ปีที่แล้ว

    Great video Grant! I have been wondering how to this. Thank you so much!

  • @samdavepollard
    @samdavepollard ปีที่แล้ว

    an artist who knows how to teach ❤

  • @BoxPossum96
    @BoxPossum96 3 หลายเดือนก่อน

    Awesome stuff. You're the goat Grant

  • @sebius123
    @sebius123 7 หลายเดือนก่อน

    Thanks for this video, it was exactly what I'm looking for.

  • @boristires
    @boristires ปีที่แล้ว

    Very great lesson! Thank you!

  • @ekpagalinsan
    @ekpagalinsan ปีที่แล้ว +1

    Wow.. thank you so much 🙏☺️ you have been a huge help for me sir.❤

  • @lossapote
    @lossapote ปีที่แล้ว

    I love these tuts

  • @Rictue
    @Rictue ปีที่แล้ว

    you are a god grant thats what i needed to

  • @Eren_Yeager_is_the_GOAT
    @Eren_Yeager_is_the_GOAT ปีที่แล้ว +1

    It’s so colorfull :0

  • @QasimKhan-vh5mu
    @QasimKhan-vh5mu 11 หลายเดือนก่อน +6

    Hi, sir. I'm your new subscriber and love the way you teach. I would request you please kindly make a tutorial on how to split or separate lips in sculpture mode for animation purpose. Thank you so much

  • @PLAY4FUN-dh5rt
    @PLAY4FUN-dh5rt 26 วันที่ผ่านมา

    first time using Blender if only i could show you my work, thank you so much, i will not stop here , you doing a good Job

    • @grabbitt
      @grabbitt  25 วันที่ผ่านมา

      Share on Instagram or discord

  • @KentStandit
    @KentStandit 9 หลายเดือนก่อน +7

    To the American English speakers out there, if you end up with an all black model in cycles render view, try using another attribute name than "color". Apperantly that attribute name is already used for something else and can cause problems

    • @eweeeer
      @eweeeer 2 หลายเดือนก่อน

      thankyou

  • @thongnieducationalinstitut8646
    @thongnieducationalinstitut8646 10 หลายเดือนก่อน +1

    You have gained one new subscriber

  • @ani8580
    @ani8580 วันที่ผ่านมา

    is this the bob ross of the 3d world or what

  • @samuelandrade9340
    @samuelandrade9340 4 หลายเดือนก่อน

    very very thx brother!!

  • @Gametime05577
    @Gametime05577 4 หลายเดือนก่อน

    Thanks

  • @OrlandoG.Sanchez
    @OrlandoG.Sanchez ปีที่แล้ว

    I love u, thanks for this class

  • @Acacialabs
    @Acacialabs 8 หลายเดือนก่อน

    merci

  • @todd4274
    @todd4274 6 หลายเดือนก่อน +3

    For blender 4.0 it seems the fill vertex color is now ctrl+x instead of shift+k @ about the 3:21 time in the video.

    • @maryemharrabi677
      @maryemharrabi677 21 วันที่ผ่านมา

      thank you so freaking much

  • @gamoe
    @gamoe ปีที่แล้ว

    thanks you

  • @maltepedersen2558
    @maltepedersen2558 4 หลายเดือนก่อน +2

    I can't paint over the set base color of the face, or change all of it with ctrl+x. But when I do the exact same thing with another object like the hair It works perfectly. Please help, what am I doing wrong???

  • @xmonstar420x
    @xmonstar420x 8 หลายเดือนก่อน +1

    Hey grant, im actually in several game dev courses. Im using 3.6 and no color attribute node. Is there a workaround besides using your version? Sorry if its repeat wuestion, looked for the answer.. thanks!

  • @Wyntrfang
    @Wyntrfang ปีที่แล้ว +1

    Learned from a few places that slightly turning out the eyes at about 5-10 degrees helps them not look as crosseyed, apparently we're a bit wall-eyed lol
    Also, really love that you used Sonic as a reference, he does solid work and it's a blast every time worlds collide like that!
    Really awesome tutorials dude; appreciate these, sculpting is so daunting, and you've been a miracle maker!

  • @chuctanundaspiderbone5407
    @chuctanundaspiderbone5407 ปีที่แล้ว +1

    This is excellent, thanks. You always make painting in Blender look so easy. I didn't know you could do this with vertex colors. Question: What if you have re-topologized this model and you want to bake these vertex colors into a texture for the re-topologized version? What does that workflow look like? Is it similar to the process of baking a normal map? Thanks.

    • @grabbitt
      @grabbitt  ปีที่แล้ว +1

      Yes same

  • @WaterShowsProd
    @WaterShowsProd ปีที่แล้ว +1

    If you were to do a retopology of this sculpt, is there a way to bake the vertex painting onto the UV map of the lower poly mesh? I know you can bake normal maps, would it be a similar procedure?

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      Yes same kind of thing

  • @swaymolina-art
    @swaymolina-art 8 หลายเดือนก่อน

    On mac, set the vertex color with command + x

  • @gabrielWachong
    @gabrielWachong 11 หลายเดือนก่อน

    can you then bake the vertex paint to a texture if you retopo the sculpt? Or wold it be better to first retopo and then do texture paint? Im sort of confused between the 2 modes

    • @grabbitt
      @grabbitt  11 หลายเดือนก่อน +1

      Yes retopo then bake

  • @kuraitsuno4004
    @kuraitsuno4004 ปีที่แล้ว

    👍

  • @DaveThompsonfairlife4all
    @DaveThompsonfairlife4all ปีที่แล้ว +1

    Do you have any tutorials or recommendations for learning about the video/image masking feature and other video editing tools? I don't know why I am struggling with it so much. I would like to rely on Blender for its video editing tools, if only I could get to grips with it. Thank you

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      It's not something I use blender for

  • @claudiosettiart
    @claudiosettiart ปีที่แล้ว

    I did have a question: could you paint with a material in vertex mode, or do you need UV's to do so? For example, if I want to add metallic paint onto a skin material as opposed to just a color attribute...

    • @grabbitt
      @grabbitt  ปีที่แล้ว +2

      There doesn't seem to be a way to do that

  • @Marhoektube
    @Marhoektube หลายเดือนก่อน

    Hi, great thanks, will this also work on sculpts with the multiresolution modifier ? Thanks

    • @grabbitt
      @grabbitt  หลายเดือนก่อน +1

      yes

    • @Marhoektube
      @Marhoektube หลายเดือนก่อน

      @@grabbitt Ok thanks!

  • @NoxavRagu
    @NoxavRagu 11 หลายเดือนก่อน

    Great Video. But i coudnt use shift-k for fill-in and also coud not find it under key bindings. Wonder why

    • @grabbitt
      @grabbitt  11 หลายเดือนก่อน

      Not sure what's happened there

  • @thebuniverse6739
    @thebuniverse6739 10 หลายเดือนก่อน

    I thought when you color your character means to texture wrap the character or do you do both color them in blender and create the wrapping in photoshop?

    • @grabbitt
      @grabbitt  10 หลายเดือนก่อน +1

      all in blender is a little simpler

  • @razorblade413
    @razorblade413 9 หลายเดือนก่อน

    Does somebody knows how to export a low poly model with vertex colors to a COLLADA file?
    I'm using blender 3.6.5 and when exporting to .dae file, it doesn't contain the vertex colors information. The only data that i had are vertex positions, texture coordinates and normals. My game engine only reads vertex positions, texture coordinates, and indices and i want to add vertex colors to the loader.
    Thanks!

  • @luizcassioalves1013
    @luizcassioalves1013 6 หลายเดือนก่อน +1

    Hi, Sir, how are you?
    Your training is very good. Congrats!!
    In this video you had mentioned:
    "...you can download it from the link in the description if you want to follow along precisely with me..."
    Therefore, I could not find this related link for its download. Would you provide me this link so I can download your model, please?
    I really appreciate your help.
    Thanks and Regards.
    Luiz Cássio-Brazil

  • @kaliquis01010
    @kaliquis01010 11 หลายเดือนก่อน +1

    I must say that I really love the first part because it really helped me with starting sculpting but when I start Vertex Paint it becomes for some reason really slow, like one tap with my brush and I'll wait about 2 seconds before I'll see any color. It makes my brush strokes very blocky and unatural and I don't know what to do with it, and my vertices number is lower then 500.000

    • @grabbitt
      @grabbitt  11 หลายเดือนก่อน

      Are you using the latest version of blender

  • @Drakmour666
    @Drakmour666 4 หลายเดือนก่อน

    An are those blue
    ed\yellow areas of the face is a overall rule for every type of skin? So if I need my character to be with more tanned skin or more pale, should I just switch the base color to which I need and it will do? Or it changes the rule of color areas?

    • @grabbitt
      @grabbitt  4 หลายเดือนก่อน

      I believe so

  • @SavoirPourTous
    @SavoirPourTous 8 หลายเดือนก่อน

    Thanks for this video,
    Question : I don’t understand to paint the object with one time, the shortcut is shift K, but does not run on blender 4
    Thanks for your answer,

    • @grabbitt
      @grabbitt  8 หลายเดือนก่อน +1

      Haven't checked. I'll look into it

    • @SavoirPourTous
      @SavoirPourTous 8 หลายเดือนก่อน

      @@grabbittIt's good, I found, type on CTRL X (Paint -> Set Vertex Colors)
      Thanks,

    • @brundoob
      @brundoob 7 หลายเดือนก่อน

      They changed it, its now CTRL X

  • @SOAPYBUBBLES.812
    @SOAPYBUBBLES.812 8 หลายเดือนก่อน

    I love this method of painting, but I went back to Remesh my model in sculpt mode and it got rid of all the painting I did ;-; is there a way to keep the paint even with remeshing?

    • @grabbitt
      @grabbitt  8 หลายเดือนก่อน +1

      I think this is something they are working on in blender 4.1

  • @dhoff9
    @dhoff9 8 หลายเดือนก่อน

    I have been following your tutorial. It has been great - thank you! I am stuck. I can't paint while in the sculpting workspace in vertex-paint mode in Materials preview Display mode. I can easily paint in solid display mode. I attached a color attribute to the base color in the materials pane. At 3.07 of your video, you are in the sculpting workspace, Vertex paint mode and Materials preview Display. Any help guiding me through this is GREATLY appreciated. I am a new technology teacher at a high school and I would love to have my students use this tutorial. Thanks, Dave

    • @dhoff9
      @dhoff9 8 หลายเดือนก่อน

      update: I think I had too many vertices (over 1,000,000). I am using a surface studio gen1. It is an i7, but only 6th generation... I redid everything and I was able to follow the entire tutorial. Thanks again!

  • @dodotaku
    @dodotaku ปีที่แล้ว +1

    Thank you so much for making these tutorials. I think I accidentally sculpted Jeff Bezos, but it was a great experience.

  • @Rin-iy4ko
    @Rin-iy4ko 9 วันที่ผ่านมา

    Hey there ! I wanna ask how do u rotate the screen or the sculpt 360 degree while working with the pen table ? Coz I need to shift from mouse to pen again and again when I'm sculpting in order to rotate my model (I'm a beginner so I've no idea)

    • @grabbitt
      @grabbitt  9 วันที่ผ่านมา +1

      See my graphics tablet setup video

    • @Rin-iy4ko
      @Rin-iy4ko 9 วันที่ผ่านมา

      @@grabbitt ok thanks !

  • @cleberlimacls
    @cleberlimacls หลายเดือนก่อน

    Using the vertex paint is the same then using the paint tool in sculp mode? Great video btw

    • @grabbitt
      @grabbitt  หลายเดือนก่อน

      Yes, it is

  • @kameleltohamy
    @kameleltohamy 9 หลายเดือนก่อน

    what is the difference between using your method and regular texture painting Mode ?

    • @grabbitt
      @grabbitt  9 หลายเดือนก่อน

      this is a lot faster to set up and a better drawing experience. But you need to bake it to export to game engines

  • @FetaDeQueso
    @FetaDeQueso 4 หลายเดือนก่อน +1

    Why my vertex paint only paints b&w? Is it a bug? :(

    • @grabbitt
      @grabbitt  4 หลายเดือนก่อน +1

      Sounds like it

  • @woosheroes494
    @woosheroes494 11 หลายเดือนก่อน

    🔥👍❤️🙏💪

  • @nicolec4480
    @nicolec4480 3 หลายเดือนก่อน

    Question - when texture painting how should the lighting be set up during the painting process? What should the world be set at and then should you have other lights in there and if so how? Or does it matter

    • @grabbitt
      @grabbitt  3 หลายเดือนก่อน

      Keep in material preview mode and it doesn't matter too much

    • @nicolec4480
      @nicolec4480 3 หลายเดือนก่อน

      @@grabbitt why do you use vertex settings for painting not texture from the drop down menu

    • @grabbitt
      @grabbitt  2 หลายเดือนก่อน

      @@nicolec4480 you need low poly meshes for texture painting

  • @MultiCasse
    @MultiCasse 7 หลายเดือนก่อน

    nice video, just a tip: make your cursor bigger, sometimes i completely lost it. have a nice day. 🙂

    • @grabbitt
      @grabbitt  7 หลายเดือนก่อน

      Thanks

  • @MaTigerProduction786
    @MaTigerProduction786 ปีที่แล้ว

    Please help me 😢
    Unwrapping problem texture iam applying to alien airship upper circular part of airship stretched in vertical z axis becoming bigger stretched lines

    • @BobJones-cd9mt
      @BobJones-cd9mt ปีที่แล้ว +1

      Adjust the Unwrap scale in the UV editor. on the effected axis while in render so you can see your adjustments on the model as you do them.

  • @Tystev
    @Tystev หลายเดือนก่อน

    The texture painting works in my view port but goes black when I enter render. My material preview is also black, I'm so lost.

    • @grabbitt
      @grabbitt  หลายเดือนก่อน

      Have you saved the texture and is it hooked up

  • @user-oq8qu2ci6m
    @user-oq8qu2ci6m 4 หลายเดือนก่อน

    if i made a little bit different face inspired and followed by you can i sell it ?

    • @grabbitt
      @grabbitt  4 หลายเดือนก่อน +1

      Yes

    • @user-oq8qu2ci6m
      @user-oq8qu2ci6m 4 หลายเดือนก่อน

      thank you 😇@@grabbitt

  • @princessambieplayz5539
    @princessambieplayz5539 หลายเดือนก่อน

    Hey how do you stop it from painting the eye's?

    • @grabbitt
      @grabbitt  หลายเดือนก่อน

      Keep the eyes as superstar objects

    • @princessambieplayz5539
      @princessambieplayz5539 หลายเดือนก่อน

      @@grabbitt Ah ty

  • @-Yashwanthv
    @-Yashwanthv 10 หลายเดือนก่อน

    did u retopology the mesh before shading

    • @grabbitt
      @grabbitt  10 หลายเดือนก่อน

      No

    • @-Yashwanthv
      @-Yashwanthv 10 หลายเดือนก่อน

      Did u do uv

    • @grabbitt
      @grabbitt  10 หลายเดือนก่อน +1

      You don't need to for vertex paint

  • @davestomper3428
    @davestomper3428 8 หลายเดือนก่อน

    Well I really like the video but you didn't explain how we would save the custom vertex paint skin ??? Can it be used for other characters or??

    • @grabbitt
      @grabbitt  8 หลายเดือนก่อน

      Do you mean the palette

    • @davestomper3428
      @davestomper3428 8 หลายเดือนก่อน

      I was hoping after you texture paint their should be away to save out the painted texture so it could be used in unreal, unity, or godot as a material or texture

    • @grabbitt
      @grabbitt  8 หลายเดือนก่อน

      @@davestomper3428 look up baking

  • @shivanshibhardwaj3216
    @shivanshibhardwaj3216 8 หลายเดือนก่อน

    Hey m using blender4.0 and my shift+k in vertex paint is not working pls help me out with this.

    • @grabbitt
      @grabbitt  8 หลายเดือนก่อน

      I'll look into it

    • @mateosantinusandizaga4181
      @mateosantinusandizaga4181 7 หลายเดือนก่อน

      same over here, did u solve it?

    • @vivekgeorge4098
      @vivekgeorge4098 6 หลายเดือนก่อน

      use CTRL + X@@mateosantinusandizaga4181

  • @SeonVespera
    @SeonVespera 6 หลายเดือนก่อน

    i'm using the 4.0.2 version and seems like Shift + k isn't working, maybe they moved it to another shortcut i dunno but i had to paint all of with by hand. I searched through the comments and found the solution, use Ctrl + x instead of Shift + k
    It's totally an awesome tutorial :D i've made my very first sculpture and honestly i was afraid that i couldn't handle it but it was way more easy and fun than i tought, ofc all thanks to you :) i love the way you teach, your voice is so calm and soft it doesn't make me tired even if i listen for a long time :3

    • @grabbitt
      @grabbitt  6 หลายเดือนก่อน +1

      Possible shoft x now. I think someone mentioned in the comments

    • @SeonVespera
      @SeonVespera 6 หลายเดือนก่อน

      @@grabbitt i searched trough the comments and found it thx anyway :)

    • @st3vez
      @st3vez 6 หลายเดือนก่อน

      @@SeonVespera it is control + X now in 4.x blender

    • @SeonVespera
      @SeonVespera 6 หลายเดือนก่อน

      @@st3vez yeah i found it, thanks tho

    • @st3vez
      @st3vez 6 หลายเดือนก่อน

      @@SeonVespera it is mostly for other people looking for solution to the same problem in the comments, but no worries ;)

  • @MehmetSarkd
    @MehmetSarkd 5 หลายเดือนก่อน

    Quick note: it's ctrl-x instead of shift-k in blender 4.0

  • @vivekvictordungdung8859
    @vivekvictordungdung8859 ปีที่แล้ว

    I used this for sculptober but didnt realise that there can be multiple attributes.

  • @gamerzheaven000
    @gamerzheaven000 ปีที่แล้ว

    Can you tell me how I can separate the upper and ther lower lip apart for lip-syncing??
    Plz help me.
    And Which youtube chaneel is best for learning blender animations??/
    Answer my questions plz.

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      Easiest with retopology

    • @gamerzheaven000
      @gamerzheaven000 ปีที่แล้ว

      @@grabbitt Plz guide me how with retopology???

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      see my play list

    • @gamerzheaven000
      @gamerzheaven000 ปีที่แล้ว

      @@grabbitt plz tell me the playlist name

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      @@gamerzheaven000 th-cam.com/play/PLn3ukorJv4vs8PQj8z_PMbZAVLFEhQF5L.html

  • @feraspielt
    @feraspielt ปีที่แล้ว

    I dunno why, but if I try to paint or set a material colour in shadinw, nothing happens. I see no colour on my sculpture :/ Unwrapping tutorial too, the tool dont unwrap me anything

    • @arthiyaxn
      @arthiyaxn 10 หลายเดือนก่อน

      same

  • @johnt.mickevich2772
    @johnt.mickevich2772 4 หลายเดือนก่อน

    Is anyone else having a problem with Undo in Vertex Paint? It doesn't seem to work at all.

    • @grabbitt
      @grabbitt  4 หลายเดือนก่อน

      Should be ok

  • @stings7
    @stings7 4 หลายเดือนก่อน

    there is no link in description to download the face

    • @grabbitt
      @grabbitt  4 หลายเดือนก่อน

      it was in the previous video where you sculpt the face but i've placed in in the description now

    • @stings7
      @stings7 4 หลายเดือนก่อน

      ​@@grabbittthank you

  • @Zero0189
    @Zero0189 7 หลายเดือนก่อน

    In blender 4.0 Shift + k Is now shift + X

    • @grabbitt
      @grabbitt  7 หลายเดือนก่อน

      Thanks

  • @alexlealch
    @alexlealch 8 หลายเดือนก่อน

    A Blender sculpt to Substance Painter, please.

  • @avyaprashantkachhwaha5471
    @avyaprashantkachhwaha5471 9 หลายเดือนก่อน

    This was a fire tutorial, but how can we export it to game engines

    • @grabbitt
      @grabbitt  9 หลายเดือนก่อน

      You have to retopologize and bake

  • @cielstar04
    @cielstar04 9 หลายเดือนก่อน

    How do I erase😭

    • @grabbitt
      @grabbitt  9 หลายเดือนก่อน

      You choose the colour you want to erase to

  • @designersoup
    @designersoup ปีที่แล้ว +1

    Have I been saying attribute wrong this whole time?

  • @darkzone1432
    @darkzone1432 6 หลายเดือนก่อน

    Im lagging a lot when painting?!.. Bad PC?

    • @grabbitt
      @grabbitt  6 หลายเดือนก่อน

      Possibly yes

  • @razure.
    @razure. 11 หลายเดือนก่อน

    i dont have colour attribute

    • @grabbitt
      @grabbitt  11 หลายเดือนก่อน +1

      have you got the recent version of blender

    • @razure.
      @razure. 11 หลายเดือนก่อน +1

      maybe not thanks@@grabbitt

  • @hahahahahahhaha6519
    @hahahahahahhaha6519 หลายเดือนก่อน

    is this the same when it comes to painting dark skin color

    • @grabbitt
      @grabbitt  หลายเดือนก่อน

      Yes

  • @MaTigerProduction786
    @MaTigerProduction786 ปีที่แล้ว

    😢😢

  • @Meals92
    @Meals92 7 หลายเดือนก่อน

    shift K doesnt work

  • @redceltnet
    @redceltnet 7 หลายเดือนก่อน

    I enjoy your tutorials, but FTLOG can you *please* say the word "attribute" correctly? Emphasis on the second syllable (the way you say it) is the verb: a-TRIB-yoot. Emphasis on the first syllable (the way you *should* be saying it) is the noun: AT-rib-yoot. I wouldn't comment if it was mentioned a few times, but I'm at 2:34 and it's killing me already. :)

  • @csabarista3499
    @csabarista3499 5 หลายเดือนก่อน

    You cannot just go from sculpting to texture paint. I'm getting wierd patchy spots on the surface using your tutorial. I think uv unwrapping is missing and I probably doing it wrong

    • @grabbitt
      @grabbitt  5 หลายเดือนก่อน +1

      It's not texture painting it's vertex painting

    • @csabarista3499
      @csabarista3499 5 หลายเดือนก่อน

      @@grabbitt sorry my bad, I need to rewatch and pay more attention lol.

    • @grabbitt
      @grabbitt  5 หลายเดือนก่อน

      No problem at all, its an easy mistake to make

    • @csabarista3499
      @csabarista3499 5 หลายเดือนก่อน

      @@grabbitt is there a way to make it less lagging? when i decimate the mesh it start to look ugly and still lagging a bit

    • @grabbitt
      @grabbitt  5 หลายเดือนก่อน +1

      @csabarista3499 using the multires modifier is the answer but it's a touch complicated to explain. Check my videos on the subject

  • @papabear12
    @papabear12 ปีที่แล้ว

    You really should properly credit Sinix and link him in this as it is the basis of your lesson.

    • @jasperzatch610
      @jasperzatch610 ปีที่แล้ว

      Lol it isn't it looks like his own Gamedev course that he made. He's been teaching blender for over 15 years man, to think Sinix owns this 'sculpt shape' or any tools Grant is using is a huge stretch.

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      Yeah, unfortunately, I wasn't completely sure it was them and found the image on Pinterest, which did not reference where it was from.

  • @user-os5fz7th3l
    @user-os5fz7th3l ปีที่แล้ว +1

    I like your work. but "sculpting" is not possible to animate

    • @bmzih
      @bmzih ปีที่แล้ว +3

      An easy way to go around this is using the Multiresolution modifier. You can get a base mesh and have a multi res modifier added then you can increase the subdivisions and go on to sculpt the necessary details. Once done sculpting, you just bake the details in a normal map and you can adjust the poly count by reducing the subdivisions

    • @user-os5fz7th3l
      @user-os5fz7th3l ปีที่แล้ว

      @@bmzih Yes i shall try.Thanks

  • @aprae7698
    @aprae7698 วันที่ผ่านมา

    I’m experiencing lag with vertex paint. I was wondering with a i5-12400 intel cpu and 3070 GTX gpu if it is due to my sculpt having 4 million faces, or if I should look at getting better hardware for my computer? I can’t even simplify the mesh without it crashing on me 🥲

    • @grabbitt
      @grabbitt  16 ชั่วโมงที่ผ่านมา +1

      4 million faces is a fair bit. Its better to use a multires workflow

    • @aprae7698
      @aprae7698 12 ชั่วโมงที่ผ่านมา

      @@grabbitt right okay, thank you for the advice x