how to run the script (go !) .. i made all steps but when i run import dem_bones db = dem_bones.DemBones() db.compute("skinned_MESH", "deformed_MESH", start_frame=1001, end_frame=1010) print(db.influences) print(db.weights) print(db.bind_matrix("jaw_JNT")) print(db.anim_matrix("jaw_JNT", 1005)) it didn't show me this window
@@ChadVernon Can you tell us in detail how it was achieved? How does RBF cooperate with DEM bones to realize the effect? Can a set of related video courses? I'm looking forward to it.
Just wanted to say you're an exceptional human bean.
Amazing! Would love to see something similar for Blender !
I'd pay for a blender version
Thats great Chad, your post is from some time ago, whats happened with this?
bloody genius
That's amazing
how to run the script (go !) .. i made all steps but when i run
import dem_bones
db = dem_bones.DemBones()
db.compute("skinned_MESH", "deformed_MESH", start_frame=1001, end_frame=1010)
print(db.influences)
print(db.weights)
print(db.bind_matrix("jaw_JNT"))
print(db.anim_matrix("jaw_JNT", 1005))
it didn't show me this window
Nice dude!!
how are the joints driven after? RBF? or is it through connections, expressions or driven keys?
They are driven with RBF
@@ChadVernon Can you tell us in detail how it was achieved? How does RBF cooperate with DEM bones to realize the effect? Can a set of related video courses? I'm looking forward to it.
Can anyone record a video on how to install this?
Nice. Now rotate the arm forward and cry.
Why? Do you actually understand what's happening here? He can't create another pose with the arm forward and new helper joints?
lol rbf
@@loremipsum3147 uhm?
oh shit! it's like han's goddard's skinning thing
nope.
@@RikkTheGaijin why? its same pipeline . RBF -> SSD => skincluster vs RBF -> DemBones => skincluster
Hi nice work please can I get this plugin
The system that generated the bones that would be really helpful