Epic MegaJam 2022 - MetaSounds & Quartz Music System Demonstration

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  • เผยแพร่เมื่อ 25 ส.ค. 2024

ความคิดเห็น • 6

  • @carbotyrizal
    @carbotyrizal ปีที่แล้ว

    Dang, I had no idea about calling stop on the audio component to cancel quantizations scheduled, thank you!

  • @herdinstinct8282
    @herdinstinct8282 ปีที่แล้ว

    Great video! Thank you for this!

  • @unrealdevop
    @unrealdevop 2 ปีที่แล้ว +2

    Epic man, you did a really great job on this. Thanks for the breakdown.

  • @waynestrange
    @waynestrange 2 ปีที่แล้ว

    Great stuff, my friend.

  • @coromotostudio9842
    @coromotostudio9842 2 ปีที่แล้ว

    Hey Erick I like your work to and the way You use Metasound. I haven't used yet but it fits the style of game I'm developing. I would like to have your guidance to know where to set that system. Jhon Connor from discord referred me to your work since together participate in the MegaJam 2022. How would I get in touch? Gretting's