Enter the Gungeon Inspired Bullet Hell Action Roguelite!! | Let's Try Dungeon Core

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 56

  • @talismanicentertainment3364
    @talismanicentertainment3364 ปีที่แล้ว +72

    Hey Retromation, I was very excited when I saw this video pop up :) I'm Filip, the creator of Dungeon Core. Your feedback is very valuable to me and I'll make sure that some of your points are fixed in the next update. Adding an option to disable camera shake is an easy fix and something that I for some reason overlooked. I'm looking into different ways to make it more interesting for veteran players and a solution could definitely also disregard the permanent upgrades (maybe a set of mutators so you could choose your own difficulty?). Thanks for the video and keep doing what you do!

    • @ryanclark9386
      @ryanclark9386 ปีที่แล้ว +3

      That's awesome, about how long did it take to make this game if you don't mind me asking IV always wondered how much work goes into these, very good game

    • @larrydotson2625
      @larrydotson2625 ปีที่แล้ว

      Is this game out on consoles or will it be released on consoles in the near future?

    • @Ohdonnyboy
      @Ohdonnyboy ปีที่แล้ว

      This game looks beautiful can't wait to try it out❤

    • @pitt2012
      @pitt2012 ปีที่แล้ว

      Something Retro said at the end hits home to me. I (bc I grew up with games like FF4, FF5, and Breath of Fire), love some good old-school grinding where my time pays off. I want to know that it helps me have an easier time against bosses. I never bought Gunjeon, it seemed too hard and not fun for me. Add more options to gameplay but don't take away my satisfaction with the grind. Also, don't make the grind stupid long/difficult. That's also super annoying.

    • @tanktonion
      @tanktonion 3 หลายเดือนก่อน

      @@larrydotson2625Not sure if you’re still interested, but as far as I know, as of right now, it’s only on pc, switch and mobile. It’s free on iPhone and I’ve been playing it for the past few days, might be on android too

  • @someguyjay
    @someguyjay ปีที่แล้ว +17

    “gungeon inspired” seems like an understatement

    • @samg.a.4388
      @samg.a.4388 ปีที่แล้ว +2

      Bro looks like they ripped the code straight from the game it reminds me more of like a mod than anything

  • @koalatseklia6476
    @koalatseklia6476 ปีที่แล้ว +18

    We need more dungeon core it's awesome

  • @CmdrCorn
    @CmdrCorn ปีที่แล้ว +17

    It looks fun, but as far as metaprogression, arent the greatest roguelikes of all time the example to live by? Like Rogue, Isaac, Spelunky? Unlocks that add items/loot, sidegrades and complexity, then finally in the form of new characters and modes are the way to do it IMO. Needs an active reload probably too while we're being critical lol

    • @iampotsataja
      @iampotsataja ปีที่แล้ว +5

      That's the difference in roguelikes and roguelites. Lites have permanent progression, likes have unlocks, if even that

    • @CmdrCorn
      @CmdrCorn ปีที่แล้ว

      @@iampotsataja Fair enough... I kinda hate both terms these days because they seem so flimsy. Big if true though thanks, I'll try to pay more attention.

    • @umbaupause
      @umbaupause ปีที่แล้ว +3

      @@CmdrCorn The term got so muddled that everyone has their own definition it feels like. Rogue Legacy left a heck of a term back then, huh? :D

    • @Show_My_Name_Not_My_Handle
      @Show_My_Name_Not_My_Handle ปีที่แล้ว +2

      @@umbaupause
      We just need entirely new nomenclature. I've re-written this comment like five times, all with different arguments, and ultimately it all just comes down to us all collectively needing to face the fact that the term needs to be retired, and it's spawn, the "rogue-lite," too.
      If I want to play a new action-platformer, we basically know what I'm in for. Maybe it's 2D, maybe it's 3D, maybe it has collectibles, maybe it has bosses, but I know, at the least, that no matter what, I'll be playing in real-time, and hopping between platforms. The name, while clumsy, works.
      If I want to play a new Rogue-like/lite, I have no fucking clue what it'll be like. Could be just about anything, from any POV, with any of a wide variety of mechanics in basically any combination, using any of a variety of control schemes. We basically only know that it's not going to be a traditional sports game.
      I'll cut myself off here, I could wear your eyes weary with words about this.

  • @coolbomb5990
    @coolbomb5990 ปีที่แล้ว +8

    I think it's really cool that you can upload 2 videos of 2 different games in one day.

    • @Retromation
      @Retromation  ปีที่แล้ว +17

      3 videos of 3 different games*

    • @alexisfy
      @alexisfy ปีที่แล้ว +6

      @@Retromation Later that day:
      4 videos of 4 different games**

  • @TheDonutMan3000
    @TheDonutMan3000 ปีที่แล้ว +3

    I have almost 800h in EtG and it's exactly as you said. The game looks really cool, but the meta progression is really dampening the hype for me. Especially because there's only one currency. In theory it's a neat mechanic to balance in-run upgrades with overall progress, but I think it would work a lot better with item unlocks instead of stat upgrades.
    I get that as a dev you want to differentiate your game from other games of that genre, but EtG got that formula down so perfectly that I don't think it's a bad thing at all to be similar to it. That being said, I think the game is different enough already in other aspects that it would be an overall positive thing to mimic EtG's "meta-progression" angle.

  • @XCougar85X
    @XCougar85X ปีที่แล้ว

    Thanks for the video. I just got EtG yesterday and now i already want this one too :D

  • @bjornvdb185
    @bjornvdb185 ปีที่แล้ว +2

    I hope the dev sees this video and decides to make it worth using 2 guns and maybe even punish for only buffing or using 1. It seems like the game would greatly increase in quality from that alone. The pixelart is cool though and the general vibe is pretty nice too. Just missing some gameplay polish.

  • @tanktonion
    @tanktonion 3 หลายเดือนก่อน

    It’s free on the App Store on iPhone, I’ve been playing it for the past few days and have really been enjoying it, playing on a phone is tricky but it does offer controller support, although I haven’t tried that. I do have a few complaints about it but all in all I really like it, sure it’s very similar to Gungeon but I kind of like that, since they’re aren’t many games like Gungeon on mobile, so this is a nice alternative

  • @apeflight5553
    @apeflight5553 ปีที่แล้ว +9

    Oh this looks very much like Gungeon, but I dunno about the aesthetics here.
    Might just be because I'm so used to Gungeon and I'd get used to it, but idk if I'm a fan.

    • @kettenotter
      @kettenotter ปีที่แล้ว +1

      I think the aesthetic is fine... except the bosses they look super generic and boring

    • @apollotheodoro5710
      @apollotheodoro5710 ปีที่แล้ว

      @@kettenotter the weapons are too bland and the upgrades are meh at best

  • @chadcook5934
    @chadcook5934 ปีที่แล้ว

    I want this as well etg is awesome and this looks so similar

  • @kyle784
    @kyle784 ปีที่แล้ว

    From what I've seen on steam reviews the game lacks weapon variety, but it sure looks pretty fun. I'll pick it up if it ever goes on a 50%+ sale.

  • @Werewolve100
    @Werewolve100 ปีที่แล้ว +1

    dangit reto, i can only buy so many games!!

  • @umbaupause
    @umbaupause ปีที่แล้ว +4

    I feel like weapons could do well if they started reloading automatically, and while you can still use the other weapon. As it is now, it just seems like you have 2 weapon slots, but you skip having to switch between them, if that makes sense.

  • @detaart
    @detaart ปีที่แล้ว

    Please make a series out of this

  • @levifields296
    @levifields296 ปีที่แล้ว

    They should definitely add the trash cannon from EtG, it would be perfect

  • @Gumunista
    @Gumunista ปีที่แล้ว +2

    this game seems very cool, but its a little bit too much gungeon for my taste

  • @Zidane007stone
    @Zidane007stone ปีที่แล้ว +5

    Yep, having dedicated currency for meta progression is a must.
    And people who dont like meta progression can just ignore it altogether, I, on the other hand, love meta progression, the more there of it - the better. The moment there is nothing more to "lvl up" I ditch the game, since playing a game without any more progress to get in it brings me no joy.

    • @Otoshis
      @Otoshis ปีที่แล้ว +4

      I do not like the idea of "ingore it altogether" in games general. They were made with those things in mind and it lessen the experience when you just do not do some stuff. It is especially a problem when some things are build around a certain concept, like enemies dealing a lot of damage with the remind of metaprogression where you just boost your health or tanky enemies, because you can boost your damage, etc.
      I like metaprogression, but for someone that do not, just ignoring it doesn't solve the issue, because it gives different experience than was intended and some parts might even seem unfair/unbalanced.

  • @flanchuga
    @flanchuga ปีที่แล้ว

    Looks to me like the intention was not to "dual wield" guns, but simply a way to keep more than one gun at a time in a somewhat realistic way. Just intended to keep two different weapons that might be useful in different situations.

  • @SubjektDelta
    @SubjektDelta ปีที่แล้ว

    woo rogue likes!!

  • @matthewp3497
    @matthewp3497 ปีที่แล้ว

    Hi Retromation. I'm making a free tower defense Rougelike for the playdate, but you will be able to play it on pc with a controller. Would you want to play it when it's further along?

  • @LordDragox412
    @LordDragox412 ปีที่แล้ว

    ReloaDungeon.

  • @Pegu5454
    @Pegu5454 ปีที่แล้ว

    W game

  • @averymccoy1703
    @averymccoy1703 ปีที่แล้ว

    Seems a lot like soul knight you should check it out.

  • @n-icebeam
    @n-icebeam ปีที่แล้ว

    Cool game but the guns themselves are boring.

  • @sillygoosemichael
    @sillygoosemichael ปีที่แล้ว

    what a thumper, i kind of dislike this game. seems wayyy too inspired from gungeon and the meta progression is so bleh. its also just plain unoriginal.

  • @gercaidoz8388
    @gercaidoz8388 ปีที่แล้ว

    copy and paste lol

  • @hanzybb842
    @hanzybb842 ปีที่แล้ว

    Haven’t watched yet, but isn’t every “twin stick action rougelike” inspired by Gungeon lol

    • @BebehCookieIcecream
      @BebehCookieIcecream ปีที่แล้ว +10

      No? Gungeon was not the first

    • @Retromation
      @Retromation  ปีที่แล้ว +11

      they're not, no

    • @codered_dev2
      @codered_dev2 ปีที่แล้ว +1

      @@Retromation nuclear throne

    • @codered_dev2
      @codered_dev2 ปีที่แล้ว +1

      @@Retromation smash tv did something similar

    • @hanzybb842
      @hanzybb842 ปีที่แล้ว

      @@Retromation But most recent games that pull from Twin Stick elements, have major inspiration from Gungeon, not that it is the ONLY, but it 100% made the most money and is a perfect model for it

  • @spokiee2000
    @spokiee2000 ปีที่แล้ว +3

    you keep saying meta but but i feel like you dont really understand what you are saying when u use it..... Jesus its the worst thing about todays streamers.... META this Meta that.... ffs...

    • @Retromation
      @Retromation  ปีที่แล้ว +3

      It is very common shorthand for meta-progression. The part of roguelites that makes you stronger between runs. You are wild lol.

    • @spokiee2000
      @spokiee2000 ปีที่แล้ว

      @Retromation lmmfao you literally defined the word while using the word... do you not see the issue here.... u have no idea what u are talking about.

    • @averagefearoftheocean3005
      @averagefearoftheocean3005 ปีที่แล้ว +1

      ​@@spokiee2000 ummm... What? He explained what it was short for, then gave a very concise description. What's the problem?