Level Up Your First-Person Game: Unreal Engine Cinematic Camera & Dynamic DOF

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 10

  • @ArghanionsPuzzlebox
    @ArghanionsPuzzlebox  6 วันที่ผ่านมา

    Link to my Patreon Projects - Including World Forge and Cloud Forge: www.patreon.com/c/arghanionspuzzlebox

  • @Mirakuruuu
    @Mirakuruuu 5 วันที่ผ่านมา +2

    This is very genius. Please make more genius things

  • @pimeine
    @pimeine 6 วันที่ผ่านมา +2

    Oh wow!
    I was using the cine camera automatic focal distance, but controling it through the blueprint is such a good idea and gives more control over it 👍

  • @kisorta
    @kisorta วันที่ผ่านมา +1

    this is really cool! Im trying to use a spring arm as well to get some slight lag since the raw mouse movement always feels bad to me. When using pawn controller rotation it wont work anymore and I'm not sure if there's a simple workaround to that

    • @ArghanionsPuzzlebox
      @ArghanionsPuzzlebox  วันที่ผ่านมา

      There will be. I'll take a look when I get a minute.

    • @kisorta
      @kisorta 23 ชั่วโมงที่ผ่านมา

      @@ArghanionsPuzzlebox that would be awesome!

  • @jommjustonemoreminute6977
    @jommjustonemoreminute6977 3 วันที่ผ่านมา

    How costly is running a line trace 10000 ahead ?

    • @ArghanionsPuzzlebox
      @ArghanionsPuzzlebox  3 วันที่ผ่านมา +1

      I've not profiles it but doesn't seem to have much of an impact. You wouldn't need to shoot so far, you are just trying to reach the nearest point. Just balance it based on your application.