The Strangest Minecraft EXPLOITS From 2010...
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- เผยแพร่เมื่อ 22 พ.ค. 2024
- Minecraft alpha has some of the most unknown and hidden minecraft bugs and glitches. Due to its age, many of these bugs are mostly forgotten...
Video About Beta Bugs and Exploits - • Old and Obscure Minecr...
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Bluecrab2 - • Beta 1.0_01 Spam Drop ...
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0:00 - Intro
0:54 - Minecraft Alpha 1.0
3:30 - Minecraft Alpha 1.1
5:31 - Minecraft Alpha 1.2
7:52 - Very Big Bugs, Glitches & Exploits
Music Used:
1. Discovery - New World Game Soundtrack
2. C418 - Strad
3. C418 - Flake
4. Kubbi - Formed by Glaciers
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#minecraft #minecraftbugs #minecraftserver - เกม
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Video on beta bugs - th-cam.com/video/Dr1C_YrLAEk/w-d-xo.htmlsi=o__r7DXGdzMkD0ZM
Amazing! And first amazing videos keep up the great work!!!!❤❤❤❤
Ok
Interesting
I'm a show yourself
4th
finding a glitch in alpha is like finding a needle in a needle stack
That there being an abundance of.
And in bedrock edition, it's like finding a needle in a needle stack, which is sitting in a barn made of needles.
@@hw2007tru
More like a haystack in a needle
Modern versions aren't exactly bug free either lol
The arm movements in the inventory menu were likely a hold over from the RD versions of the game where you could find and/or spawn the human mob. Those mobs would flail their arms about when they moved. Notch likely copied parts of the human mob code and used it for the player. If you look at Survival Test Multiplayer Servers (those were possible to make by messing with the code even though they weren't officially supported yet) the models of the players are based on the human mobs and have the same animations. My best guess is that since third person view wasn't added yet, Notch didn't think you would ever see your model moving and didn't bother to change the animations.
I feel like given how involved he was with the community he likely saw a clip somewhere and just thought it was funny and left it in for a while
3:15 This is most likely caused because turning leaves to fast graphics would just make the leaves a solid block, removing the transparent background.
yeah i'm thinking that was very much intentional, to avoid the player being able to see the then not drawn back of the torch
I wonder what would happen in multiplayer
@@Shugunou I think other players would probably see you just casually placing torches on leaves
@@Nevatric They might try to join in. That reminds me of when I was on an anarchy server and was the only one with a hacked client that could let you break water and I confused everyone by breaking water in front of them.
@@Shugunou Lol, I bet they couldn't believe their own eyes. Still, breaking water is one of the most cursed thing I've ever heard.
I’d love it if they brought back monoliths as a small biome, they’re just so cool looking and imposing on the landscape. Plus there are some mountains IRL that kind of look similar
Mesa platues are the closest we’ll get in modern versions
I think it's because my laptop was weird, but every time I loaded a new world I'd get monoliths. Or Chunk Erasure.
My first ever survival world and Hardcore world had me living in a Monolith, which I then got slowly repurposed into a sky scraper as I needed more rooms (Farm, Enchantment Room, Nether Portal Room, etc).
It was fun, and yeah, I miss that. Wasn't even OP or anything since I'd only ever find coal in them at best
The biome could also have other terrain bugs like the giant cliffs created in Bedrock Edition when you convert an already generated infinite or old world to superflat or those sinkholes caused by chunk errors. It could be called the Glitsh Biome. Glitsh is the Yiddish word for a slippery place but is also the origin of the word "glitch". Every block in the biome could be slippery.
Agreed
Being able to craft or sort your inventory while on the move would be a fantastic quality of life/productivity feature. Speed runners would probably bust having that added to the game.
01:29 This bug is explained because the tool breaks before the block. The game then believes you broke the stone with your bare hands since the tool is gone. Since you don't drop a stone block by mining it with your hands, this is why the bug happens. Though it has been fixed somewhere in Beta because I never played Alpha and came across this bug.
12:11 that bug still worked on bedrock until like 6 months ago. Used it to break a bunch of adventure maps for speedrunning
it still works in java but using a bed and a boat
Finally someone mentioning the time change exploit. I used it to cook my iron and gold instant back in the day.
Can we appreciate that sand floating above snow is considered a glitch, but everyone just accepts that torches still do that.
I think part of the reason I love alpha so much is due to how janky it is. Something about breaking the game as much as possible to make it easier or to just save time will always be fun to me.
The reason the first person hand moves weirdly when your inventory is open is because there is Only One Of Each Model in minecraft
every player, your first person arm, and the inventory "doll" are all technically the same model object, just being reposed and rerendered every time.
whats happening is the "doll" is being posed and rendered, and then next frame that pose carries over to the first person arm. The first person arm model at these points in the game's life weren't being given a default pose, since they got all their animations from being "parented" to the same thing held blocks and items were, so "why would i need to give it a default pose?"
this also extends to being in 3rd person. if youre in 3rd person and start walking, then enter first person again your hand will be in whatever pose it was in 3rd person
if im not mistaken, this is also the source of (or at least in the same family as) the ever annoying bug with boats and minecarts where your hand would change to look like it was halfway through punching. presumably, taking part of the "sitting in vehicle" pose on accident.
I really like these obscure bugs videos, especially ones that are super old. I love learning about weird random facts about Minecraft, since I’ve already learned so much, it’s hard to find new facts.
I liked hearing his recreation of the "Ooh" hurt sound
Even with these bugs, notch got his game to succeed
Another great video to listen to while doing stuff in the background (your voice is nice and calm, and easy to listen to while doing stuff)
3:18 this is likely due to the fact that the game would technically count the leaves block as a solid block due to it not being transparent in the fast setting.
5:33 I'd recognize that skylight and greenhouse anywhere. X's Adventures In Minecraft was one of my first introductions to the game and holds a special place in its history.
I knew almost all these bugs, used many of them. I remember duping bricks because back then finding clay was very difficult and i really wanted to build a brick house. As for the minecart boosters, the more minecarts were stacked in the booster the farther you could go on one boost.
I remember playing and experiencing the through-the-corner bug
It followed the SW rule, meaning you had to be careful with strip mining at lava level, but otherwise basically everything you showed off in this video
But also, you could get a similar function with ladders and (flowing) water. I can’t recall if it really has to be flowing water or if a water source would work
There was a LOT of funkiness that followed the SW rule
I really enjoyed the video and hopefully you will keep on making Minecraft beta and alpha videos
12:52 Feels so nostalgic seeing minecart boosters, I still remember when I learned how to make boosters that would reset themselves. Needed that for use in multiplayer servers since it would be a pain to have to manually reset them.
I wish I was still powerful enough to break bedrock..
LOL
XD
LOL
So happy, that the bug I wrote about on twitter (durability refresh) was actually a thing and not just something I thought existed. Cool that it made it into the video :D
there's one bug that has never been fixed and probably will never be; the hurt animation's direction in first person is supposed to depend on the direction of pain received, but dur to a bug, it moves the view to one direction only.
TheMisterEpic always posts at the most epic times 😂
I recognize some of these bugs from my beta Minecraft server I'm running (currently on beta 1.3)! Specifically the weird stairs, some items appearing behind the gui, you being able to place blocks through doors, and you falling through a block when killing a minecart you are in (although that was patched in beta 1.1 I believe). I didn't know about the superspeed one, I could theoretically do that since I'm hosting the server... hmmm tempting lol
Great glitchyvideo like always keep it up
Nothing better than a new MisterEpic video after Sunday launch
5:45 I can't... The sound you made. 🤣
fun fact, the "&e" part of the broken score is from minecraft internal text formatter which allows you to color text, do italics and bold, underline it, and some other effects.
but it uses the § symbol instead of &. and "§e" specifically makes yellow text. so i assume the score number was supposed to be made yellow, but either the wrong symbol was used for the formatting, or the gameover screen didn't go through the formatter before being shown on screen, either case it didn't work.
4:53 i thought that was intensional so that you could fight mobs through doors without opening them.
The greyscreen bug was horrific and bricked some peoples computers. I might have been affected, but I arrived home late that day to the chaos it caused.
8:04 omg this reminds me, i was so used to playing on servers that when i played single player again i was so confused why item pickups and blockbreaking was so laggy
This video is a real trip down memory lane! I can't believe some of these Minecraft exploits from 2010 are still lurking around. It's amazing to see how far the game has come since then.
Thanks for sharing these hidden gems with us. It's always fascinating to learn about the history of the game and how players used to push the limits of what was possible. Minecraft has truly evolved over the years, but it's essential to remember where it all started.
Keep up the fantastic work, and I can't wait to see more nostalgic Minecraft content from you in the future! 🌟👾🎮
dude really said "not documented well on decade old youtube videos or forgotten forum posts" when there is an ENTIRE WIKI DEDICATED TO THIS KIND OF THING!
i love these vids about exploits in minecraft please do more of these :3
I still miss being able to put a fence post under tilled dirt to make it invincible
11:38 This must be why I am still cautious around lava in those situations.
5:49 gonna add that sound you made to my texture pack as the hurt sound now😃
Lmao
You should make a video about current bugs and glitches as well or recent ones that have been patched (like the update suppression nether portal farm)
The tool breaking as it breaks a block then not dropping the block was/is something hard set in my mind whenever on Minecraft. I remember trying Alpha on my family computer and I ran into that issue, I didnt play much on Java Alpha but I knew of it happening and already kinda started avoiding breaking a tool on anything I wanted. The habit got hard set in me however on Xbox Minecraft when it came out. I was able to play on that a lot more then Alpha and it even became a tip I was told/told others when playing. I never remember if its fixed or not and still avoid breaking tools all together if I can.
The time boost bug _kinda_ still works. Some hack clients like Wurst allow you to slow down or speed up Minecraft on your end. Days go by, furnaces burn, mobs and your movement get all affected (if I remember, haven't tried it in a long time). Even weirder is that this worked on Multiplayer servers. I tried it in a LAN world that my friend created to test this, and I could cook food for us very fast!
These glitches in older Minecraft versions are so fascinating to me because of how janky they are in nature.
The first one I remember well. In Classic, F5 would trigger the rain droplets particles. I guess when they added 3rd person they forgot to rebind the rain thing.
6:06 that's freaking awesome lmao
I like the use of Formed by Glaciers, its a nice song :3
You saying "the player OOO sound" Got me rolling
I saw some of these bugs in my old worlds but thought it was just Minecraft since barely any people talked about it
I remember leaving my computer on the pause screen for a few days and coming back to see the day cycle fly by.
It's crazy how i've played all these versions.. God where did my childhood go. It went by too fast.
Wow memory unlocked with the minecart booster. I totally forgot about that
Love your vids man
The only Minecraft alpha, seeing inside walls glitch I remember and did was one where you placed a block of tnt over a rail with a minecart. This would allow you to see everything in the walls and not suffocate for some reason. I don’t remember the exact alpha version I did it on but I’m guessing that’s what you mean.
I did not expect to hear Kubbi today
the wall xray bug (without any mods or stuff) can be easily replicated by making a 2 block high tunnel, putting slabs on the top of the tunnel and riding a pig through it (would to a certain limit allow some sort of xray seeing through blocks)
"no pressure of course"
>shoves the subscribe in your face
>completely makes it lead along with the context of the video which is kinda pressuring and bait............
its just a youtuber asking you to subscribe its not that deep
This "baiting for subscribers" thing is already getting into my nerves... I already subscribed! You may stop now! It's just like those Spotify ads of "try Premium free"...
I think it would be really cool if you made a video talking about glitches in Minecraft Pocket Edition as I remember you can dupe items in multiplayer if you 2 people tried to take the same item from a chest.
I belive in maybe alpha 1.2.3, you can place torches on leaves, but your arm does not swing and no torches are removed from ur inv. (basically a torch dupe) At least on multiplayer anyways
Yesss do more, do Infdev now. These videos are so great.
im not sure which version this is, but you used to be able to place sugarcane underwater on the edge of blocks
Thanks for your video
It's ok bro, you can stop telling people to subscribe now cause it indeed does feel pressured.
The door glitch that teleports you up blocks continued to work for a LONG time, I remember doing it on Xbox 360 back in the day
wow this is cool. I’ve barely heard of any of these
Cannot wait for the infdev one cause I know there was some good ones in there
it is a good day when themisterepic uploads
6:20 Well, my friends, we have discovered the _GUI dupe._
4:36
Wait, holding items in your 2 x 2 crafting grid is a bug? weird, I heard from another Minecraft video (probably a skip-the-tutorial one) that holding items in this grid is a feature that exists in (i think) bedrock (or was it java?) (I really don't remember the specifics), but I'm pretty sure I saw a video stating this as being a feature in some version of the game.
great video to do on X's world
This game taught me what a forest was because my dad said don't burn down the forest and yet I did. Thank you minecraft
😂 i love the ways you tell people to subscribe
I remember a bug where when you had a musicbox, you could put in the disc and whenthe music plays you could turn down the music volume to 0% and the music of the box would still play and no matter how far you go you will always here it as if it would follow yoj
These are always the first videos i click on I wait for these!
:)
You should make a sequel to this about glitches that can be made when updating versions
I remember a bug where you place Redstone in a line, put flowing lava above it, and create a obsidian generator
Back in the early days of PE version, Ive seen a survival world go half creative, half survival. Also, perhaps related because it was on the same world, at render distance, monoliths formed in a checker board formation- every other chunk. There was also an iron door half thing on that world, and water could be placed as a block and would defy gravity unless updated. That was around the time dark oak and the mesa became a thing in the game.
The inv movement thing is now actually a mod and its kinda useful ngl
I remember making water corner elevators in Pocket Edition!
This video reminded me of how much I miss the old Minecraft music 🥲😞
I could have sworn the score thing was in there for longer until recently
The gravel or sand x-ray bug glitch still works in bedrock pretty op. Its harder to perform though.
Oh well, nostalgia time again! im making a world in alpha and abandoning it a week later
I used to have so much fun with rail boosters. Also made me so mad when I got a snow world.
I remember the water wall glitch from pocket edition, those were some good times
honestly being able to move with the inventory open would be awesome
The glitch @ 3:42 is probably when players would put a railway then Minecraft down and a tnt above the minecart to see through walls
12:08 Basically Ascend ability from Tears of the Kingdom
Great job
5:25 this still works in 1.8
If you precisely for example press jump and escape you continue jumping for eternity
I thought I recognised the New World soundtrack. :)
Man, i miss these bugs, they were so fun but also god damn annoying sometimes, wish i can like and sub for more bug related videos, also, yes no pressure at all ;)
that offset third person would work so much better than the current one
That subscribe glitch is strangely odd honesty
3:35 this is because the fast graphics setting removes block transparency entirely instead of just rendering the block solid. Because torches can only be placed on solid blocks this creates that odd torch bug.
love your videos
Your the best with these videos because you explain in very good detail
Thanks :)
Does anyone remenber a glith (i don't know in which version) that allowed you to make a boat fly?
i remember it envolved a water stream and an small structure.
I thought the broken score thing was intentional all this time
bro the water elevator was the coolest shit back then
I would love to see a indev and infdev bug video