In this video, I've explained how to start ground combos and showcased some examples on keeping the combo further/infinitely using attacks that staggers(this work on any boss). In the second part, I'll demonstrate how to do this tech on bosses who have counter attacks such as Soma, Akutsu, Juzo and 2nd/Final Kuwana. It will be the same concept in part 1 nothing too surprising, but you need to understand when to go for it. Also I'll showcase different ways to start ground combos setup and finishers moves for more control. Thanks for watching guys ♥️
This game is so interesting in 60FPS where it belongs. I'd love to see you tackle Man Who Erased His Name if you have anything you can do with that game?
At some point yes ofc, not sure what I'll manage to pull off with Gaiden till I touch it. The game is dying slowly because of Juggle limitation and no consistent launchers anyways so If there is a possiblity to save that game, then I think it would be ground combos so it can be little close to Judgment combat.
Any tips on the setup part? My issue here is that after the snake parry, I can't seem to land the triangle attack. Enemy just turns around or dodge right before my attack connects. the windows is really short for me. Also, does this setup have anything to do with what phase they're in? I used the boss apocalypse mod to try this, bosses are in their EX-boost-like phase.
I think it's a matter of practice if you can't seem to land the Heavy after parry quickly, also this doesn't restrict bosses from being in heat mode. In Part 2 I included different setups and details when to go for ground combos against certain bosses like Soma, so surely check it out as well. I do recommend the parry method into Heavy the most btw but if you can't seem to get it at all then try after bosses get up from Crane/Snake grab throws.
Yes you can, it's always been in Judgment way before LJ but the method is different there. Simply stun bosses like wall jump attack then do EX Triangle combos with both styles as an example.
In this video, I've explained how to start ground combos and showcased some examples on keeping the combo further/infinitely using attacks that staggers(this work on any boss).
In the second part, I'll demonstrate how to do this tech on bosses who have counter attacks such as Soma, Akutsu, Juzo and 2nd/Final Kuwana. It will be the same concept in part 1 nothing too surprising, but you need to understand when to go for it. Also I'll showcase different ways to start ground combos setup and finishers moves for more control.
Thanks for watching guys ♥️
how do u whiff? ive tried punching in the opposite side without lock but it seems the square punch is somewhat homing
@@markwadey4712 get enough space from enemy to miss the kick because your attacks will auto lock-on for a moments after snake parry
This is incredible. I can see this having more longevity than juggles since its completely up to the player when you play like this.
Thanks king ♥️ yeah it's really up to the player after starting the tech on what to do
Amazing discovery here. Gonna be alot of fun to try this out.
The LJ Goat posted bangers again
Incredible discovery brodai nice work
The goat is back with a tutorial love to see it
🙏♥️
Dude this is insane
infinite combo's are gonna go insane combined with the crazy juggles
Yes baby 🔥
New peak
I am so trying this out after i unlock both tiger and crane hidden arts, so peak.
Enjoy 🙏
BRB gonna do this in Gaiden
Lets raise the bars!!
Because of you this game will have a super long life cycle ❤
Thanks master 🤜🤛 meanwhile gaiden is dying..
@@xtealover799 Haven't even played it yet wow that shelf life was fast lol
@@trickmaster5632 yeah same here, but I already know much from discord people so. You'll just have to see it yourself eventually.
lets goooo
Juggle haters seeing this now having no excuse to not hate Lost Judgment
Facts, now LJ is officially a perfect game among all other RGG titles
This game is so interesting in 60FPS where it belongs. I'd love to see you tackle Man Who Erased His Name if you have anything you can do with that game?
At some point yes ofc, not sure what I'll manage to pull off with Gaiden till I touch it. The game is dying slowly because of Juggle limitation and no consistent launchers anyways so If there is a possiblity to save that game, then I think it would be ground combos so it can be little close to Judgment combat.
Is there any combo dont require ex boost
Crane ssst combo and Tiger reversal stt, but you can test other moves by yourself in both situation.
Any tips on the setup part? My issue here is that after the snake parry, I can't seem to land the triangle attack. Enemy just turns around or dodge right before my attack connects. the windows is really short for me. Also, does this setup have anything to do with what phase they're in? I used the boss apocalypse mod to try this, bosses are in their EX-boost-like phase.
I think it's a matter of practice if you can't seem to land the Heavy after parry quickly, also this doesn't restrict bosses from being in heat mode. In Part 2 I included different setups and details when to go for ground combos against certain bosses like Soma, so surely check it out as well.
I do recommend the parry method into Heavy the most btw but if you can't seem to get it at all then try after bosses get up from Crane/Snake grab throws.
Check 8:49 in the latest video for example
th-cam.com/video/LrUI_gAWb8s/w-d-xo.htmlsi=o47bxqRp_VTfsUtn
@@xtealover799 thanks, then it's just my skill issue, i'll just keep practicing
can you do some of this in the first Judgment?
no, you need snake style for this lol
Yes you can, it's always been in Judgment way before LJ but the method is different there. Simply stun bosses like wall jump attack then do EX Triangle combos with both styles as an example.
@@xtealover799 oh damn, I didn't know that