One note! I didn’t realize it until after editing that the people who made this are the people who made The One Ring. Which is why I like the mechanics so much. However, my point still stands. I think The One Ring is still better unless you don’t want to leave the D&D ecosystem.
I absolutely want to check out the One Ring as it’s own unique system to really dive into the full immersion of the game but the 5e adaptation feels like a really solid exploration of the basic themes, worldbuilding and structure of Tolkien’s works from the perspective of a typical D&D player. I also really enjoy the idea that magic is a much subtler presence in this version of the game than in regular D&D and I might work on adapting the shadow and corruption mechanics to balance out the power of spellcasting in my base D&D games.
As cool as this is, I encourage anyone interested to also check out the game this is an adaptation of, The One Ring 2e! It feels even more middle earth to me and I always encourage expanding system experiences!
Love your content! Good knowledge, good voicework, nice theming and set. Solid! A small, hopefully helpful hint (from a videographer/cinematographer) - love you actually take pride and effort in your set, lighting and camera usage. Goes a long way, and makes things much more enjoyable to watch. The dual camera angles are also a nice touch, but in the first part of the video you do a few long cuts between these, where you look into the "wrong camera" for a little too long, while throwing glances into the other cam. While this is totally a legit technique (why else have two angles, right), it can create a uncanny valley feeling and detach the viewer a little. It'd probably be tighter if you either did just short bursts of the side angle (let's call it camera B), regardless if you're looking into it or not. You do this much more later in the video, and it works much better. Or, if you do want to switch and make use of both in terms of where your eyes are focusing, switching from one to the other and actually switching your focus, pose and eye points is also a cozy, neat trick. Imagine the way actors break the fourth wall in movies or shows, leaning in and talking "on the side" a bit. Overall - really cool video, and you're doing a very good job! Just wanted to offer some advice, hope it wasn't too much "uhhhmm actually...!" 😅
Thanks for the feedback! I’m actually a full time videographer and photographer and a feature length documentary filmmaker when I’m not doing D&D TH-cam.
@TheGameMastersTome thank the difference was while shadow is seen as a bad thing. Taint was both bad and empowering showing a major difference between the two.
The shadowpath stuff sounds interesting but, as to the fellowship; what if my character is totally opposed to quiet introspection? All that "culture" stuff is in every published campaign world. It was always meant to inspire role playing. If you are not the kind of player who used the background info in other worlds, you are not likely to use it here.
I think it is up to you and your game master to create a character who would want to be engaged with the world and the setting. But to that point I don't think your background has to be brought into the fellowship phase, there is more to offer in the fellowship phase than quiet introspection - Drinks around the bar as you all recover from the journey, singing and dancing, getting information from your patron and the barmaid. Or you could simply hand waive the fellowship phase away entirely.
Sorry you didn’t like it. I find it better than punching in and out to cut out gaps like many other TH-camrs do. It won’t be for everyone and that’s okay.
My general recommendation is that One Ring is better. But this is made by the same company that made One Ring for people who don’t want to leave the D&D system. Which is a valid solution than forcing people with limited time to learn an entirely new system. Let’s stop using “GenZ” as an insult.
@@TheGameMastersTome Exactly. Im sure The One Ring version is nice but I don't need a completely new system. You didn't mention that there the combat system is ranged on the map that came with the book. Im not sure if this was a mistake, but regardless I like it.
One note! I didn’t realize it until after editing that the people who made this are the people who made The One Ring. Which is why I like the mechanics so much. However, my point still stands. I think The One Ring is still better unless you don’t want to leave the D&D ecosystem.
I absolutely want to check out the One Ring as it’s own unique system to really dive into the full immersion of the game but the 5e adaptation feels like a really solid exploration of the basic themes, worldbuilding and structure of Tolkien’s works from the perspective of a typical D&D player.
I also really enjoy the idea that magic is a much subtler presence in this version of the game than in regular D&D and I might work on adapting the shadow and corruption mechanics to balance out the power of spellcasting in my base D&D games.
@@DawnsonRPGs I have a group of six players, and since we already know the rules of 5E it's been easy to adapt to.
@@andrewshaughnessy5828 µHonestly, much easier to enter the rules of The One Ring than to enter the rules of D&D5.
great analysis!
Love this channel!!! I hope you can make this your new job! Very good quality, well put-together, and love the content!
Thanks, that means a lot!
As cool as this is, I encourage anyone interested to also check out the game this is an adaptation of, The One Ring 2e! It feels even more middle earth to me and I always encourage expanding system experiences!
This was my end of the video recommendation as well. This game was made by the same people, but I agree The One Ring is better overall.
Love your content! Good knowledge, good voicework, nice theming and set. Solid!
A small, hopefully helpful hint (from a videographer/cinematographer) - love you actually take pride and effort in your set, lighting and camera usage. Goes a long way, and makes things much more enjoyable to watch.
The dual camera angles are also a nice touch, but in the first part of the video you do a few long cuts between these, where you look into the "wrong camera" for a little too long, while throwing glances into the other cam. While this is totally a legit technique (why else have two angles, right), it can create a uncanny valley feeling and detach the viewer a little. It'd probably be tighter if you either did just short bursts of the side angle (let's call it camera B), regardless if you're looking into it or not. You do this much more later in the video, and it works much better.
Or, if you do want to switch and make use of both in terms of where your eyes are focusing, switching from one to the other and actually switching your focus, pose and eye points is also a cozy, neat trick. Imagine the way actors break the fourth wall in movies or shows, leaning in and talking "on the side" a bit.
Overall - really cool video, and you're doing a very good job! Just wanted to offer some advice, hope it wasn't too much "uhhhmm actually...!" 😅
Thanks for the feedback! I’m actually a full time videographer and photographer and a feature length documentary filmmaker when I’m not doing D&D TH-cam.
@TheGameMastersTome Dang, cool! The high production value makes sense then :)
Helping somebody and jumping into Middle-Earth5e? Count me in.
You did a great job explaining this game. You’re good at this
Thank you! I give it my best!
Let’s go
This isn't a game by Wizards of the Coast. It's made by the same people who made The One Ring using the ogl
Yep!
Shadow mechanic is similar to the 3.5 taint mechanic.
Good eye!
@TheGameMastersTome thank the difference was while shadow is seen as a bad thing. Taint was both bad and empowering showing a major difference between the two.
The shadowpath stuff sounds interesting but, as to the fellowship; what if my character is totally opposed to quiet introspection? All that "culture" stuff is in every published campaign world. It was always meant to inspire role playing. If you are not the kind of player who used the background info in other worlds, you are not likely to use it here.
I think it is up to you and your game master to create a character who would want to be engaged with the world and the setting. But to that point I don't think your background has to be brought into the fellowship phase, there is more to offer in the fellowship phase than quiet introspection - Drinks around the bar as you all recover from the journey, singing and dancing, getting information from your patron and the barmaid. Or you could simply hand waive the fellowship phase away entirely.
Cool DM screen. Cabinet doors.
lol they do kind of look like that
anyone looking to play this? Im down! (europe time)
MERP will forever be my go-to.
Good info but the editing on this video is super distracting! The switching camera angles for 2 second shots gave me a headache :(
Sorry you didn’t like it. I find it better than punching in and out to cut out gaps like many other TH-camrs do. It won’t be for everyone and that’s okay.
If I want to play One Ring I'll play One Ring not some form of D&D for GenZ
My general recommendation is that One Ring is better. But this is made by the same company that made One Ring for people who don’t want to leave the D&D system. Which is a valid solution than forcing people with limited time to learn an entirely new system. Let’s stop using “GenZ” as an insult.
Me when I hate change
@@TheGameMastersTome Exactly. Im sure The One Ring version is nice but I don't need a completely new system. You didn't mention that there the combat system is ranged on the map that came with the book. Im not sure if this was a mistake, but regardless I like it.