Task System Improvements what would have an huge impact Mortal Online 2 in 4K

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  • เผยแพร่เมื่อ 6 พ.ย. 2024

ความคิดเห็น • 22

  • @Miguel-lv6zu
    @Miguel-lv6zu 3 หลายเดือนก่อน +3

    In my opinion they should use the Task system to add more RPG elements. Maybe creating Hunters guild hall somewhere on the map where you can get high level task/missions and it implies also brining animals and monsters. The same with the Soilder guild, and maybe add them an small arena.
    Tasks behind having a good reputation with a faction, some special "war" missions between Tindremic and Khurite. From just kill guards to actually do something more complex(caravans xD).
    SV use your world!

  • @brockbank1212
    @brockbank1212 3 หลายเดือนก่อน +3

    Problem is if the increase the rewards of the specific tasks like bosses. The only guilds who gate keep that content will reap the rewards. Maybe instead of having individual tasks they can add guild tasks which would be broadcasts to every other guild. Then they can add counter tasks for guilds to go distrupt that group doing the boss task. Makes doing content easier and adds in a pvp element to the task system. Just thinking out load.

  • @MMarchioro
    @MMarchioro 3 หลายเดือนก่อน +4

    Thank you for make a video about the post! For sure this topic will have better visibility.
    OBS: My name should be pronounced like Markióro. Yes, you must mime Italian with your fingers when saying it 😆.

  • @mrm4557
    @mrm4557 3 หลายเดือนก่อน +4

    Yeah, I agree. 100%. You need me a lot more things to do that are fun instead of just being a walking simulator or horseback simulator if anyone ever noticed that these cities are exceedingly large and empty with only guards and vendors ...

  • @thenikko8292
    @thenikko8292 3 หลายเดือนก่อน +4

    soldier/hunting task needs to have Multiplier for gold and Glory depending on how much you hunt or kill.
    if the quest is 60 gold for 6 bush pig. assuming 10silver per bushpig. if i sit at the spawn undisturbed for 1h and killed 56 pigs. come back to town and turn in the quest during the bonus reward timer
    i should get : 56x10= 560 x2 (double rewards bonus) 1120 i should get 11gold and 20 silver + 400glory or so. not just 1.2g. and 40 glory...
    same with scoundrel and bandits if i sit a the camp or sewers and kill 100+ bandits i should be rewarded for 100+ bandits or scoundrel. same with any of the quests. if i kill 2 forest troll back to back and turn in the quest i should be rewarded both trolls
    people will argue just do the quest over and over. do you know how much time you lose traveling to and fro objectives?
    yo even doing walking deads walking/riding to GY you lose 3m going another 3-4m selling stuff and banking the gold/buying arrows and horse feed etc...and another 3 m coming back. every run is 6m wasted. if you do 20 runs, you just lost about 2h of your time traveling. thats no calculating the time lost butchering carcs to maximise gold gain. just sit in gy and kill 200 walkers and be rewarded for the 200 in one go. yes you lose on carcs and heads but you gain in time lol

    • @xxSirixx-z7t
      @xxSirixx-z7t 3 หลายเดือนก่อน +1

      i like this idea they should do that

  • @mrivan2626
    @mrivan2626 3 หลายเดือนก่อน +2

    dude building a tavern as a guild building would be dope af! First btw
    ps. henrik should add a bonus loot table when killing things for a task like in osrs when you do the slayer skill you get a chance to get something specific from the creature when you are on a slayer task

  • @ahdang779
    @ahdang779 3 หลายเดือนก่อน +1

    I just quit MO after coming back, i get excited to play again with the new tasks and things. But it just made the issues of the game ever more apparent. SV is finally adding more POIs? After how long? They finally released some type of quest/task system and its so broken and shallow. They finally added an in game map? It just takes SV too long to realize what they need to do for the better of their game. Id stick around for the POI and Task improvements, but i just feel like these improvements will be hardly noticable or just not implemented well enough... Maybe one day MO will he a game ready to play for me, but right now, its just not worth the large amount of time investment sadly

  • @dj-jojosan
    @dj-jojosan 3 หลายเดือนก่อน

    how about dynxmic TC tasks? help guild defening stronghold. or just static like destroy x towers or a strong hold.

  • @svenjaminpvp
    @svenjaminpvp 3 หลายเดือนก่อน +1

    maybe u can invite ppl to ur task - like u take a 20 kill bandit quest and then u get the paper and u can open it and tipe the name of ur friend and he have to accept it like a friends request

  • @dj-jojosan
    @dj-jojosan 3 หลายเดือนก่อน

    how about dynamic crafting tasks? AI checks whats missing at broker. no steel sword at broker, so new crafting task

  • @neroulgb3837
    @neroulgb3837 3 หลายเดือนก่อน +2

    we need something, i refuse to play right now its abusive xD some games get away with it because you are rewarded with endgame content like legendary 7 boss ragnaros raid ect but this game does not follow those patterns so the grind is a huge problem for me as i think it is the worst aspect of the whole game we already gather ect for power and we can choose our path but this is restrictive to the sandbox i think, please no more trash mobs sv why is most of new content behind bs part of your game! :P (love this game so much just want it to be fun was already difficult to get friends to play now impossible for me at least :D )

  • @parlementsam2954
    @parlementsam2954 3 หลายเดือนก่อน +1

    Give 10000k mastery clade for mino king..... take a second to think about those words... dungeon is already under controle from one of the biggest,strongest guild,mino king is under timer and you want to empower them more... seriously think about smaller guilds/solo players already struggling and you would give 10000k mastery clade (10 players+- to kill king) will turn in 50+ zerg to get contract done and all the guild will have max mastery making them even more OP ? Wow real smart idea there

  • @Frater1337
    @Frater1337 3 หลายเดือนก่อน +1

    Lmao, they added the most barebones quest implementation ever and they actually need ideas to improve it? Lmao.

  • @chadstevenson2007
    @chadstevenson2007 3 หลายเดือนก่อน

    Surprised your guild even talks about TC, Try to build anywhere at all in GK and your entire army of rat alliance TC grief whoever it is with 0 thought or reasoning

  • @pocketsmcgee7088
    @pocketsmcgee7088 3 หลายเดือนก่อน +7

    I really do not know what you guys are hoping for. SV is making the same mistakes as MO1. They are showing they haven’t “learned to code” since the first game. The game is riddled with bugs, exploits, rmt and dupes. SV couldn’t even code out the legacy items and op pre patch trinkets.

    • @diopm8328
      @diopm8328 3 หลายเดือนก่อน

      It's obvious and pretty consistent! that they have no idea how to implement anything in the game.

    • @desmichale
      @desmichale 3 หลายเดือนก่อน

      So true, every time I enter our guild discord I hear "They could", "they should", "they will", "not yet", "next patch" but nothing ever really happens. By the way what about all the houses next to the new dungeon? Are they still there? I guess so.

    • @Frater1337
      @Frater1337 3 หลายเดือนก่อน +1

      @@desmichale The whole game is a "could have been". It's all it is, a nebulous potential future when SV doesn't suck balls.

    • @zorin7158
      @zorin7158 3 หลายเดือนก่อน

      Bunch of cry hards

  • @vigilantrebelgaming2317
    @vigilantrebelgaming2317 3 หลายเดือนก่อน +1

    I want my dire wolf armor sv

  • @moldiworp9143
    @moldiworp9143 3 หลายเดือนก่อน +1

    Pity they couldn't code holes into Swiss cheese.