last league i played a ballista wander too but in a power charge stacking archetype. Wilma's its a helmet that share base with the blue Blight helmet so you can anoint it -> break it -> tainted mythic to get an anoint on it. probably in a mana stacker like this you can get a very good anoint... but its very hard to succed
Yup I tried to do this a few times but on average takes like 40-50 tries to actually brick into mythic orb wilma's so I decided to try again when I have more currency.
Hey Neeto great work! For the Svalinn shiled, Frost wall in it is fantastic! U block and wall urself in. I am on a power siphon locust mines build and frost shield, flame wall and frost wall in the shield make it so much fun! Farming ultimatums on a build that was supposed to be squishy haha. Trickster with evasion cap, 9k ES and 4k Ward is....yea one of the best builds I ever made and played. Will be the build of the league and I am min maxing to hell. The shield is amazing and opened a new layer of defence - ward! When your ward recharges in 1 second (gloves, potion and helmet) and you are 90% block and 90% dodge.....yea not much can relly kill u....but degen. Degen is a nightmare
Immediately saw the scion start area and 3 overlapping jewels and knew you're using might of the meek again. I did the unlinked trap build with might of the meek in that area last league and it was great (to a point), theres a lot you can do with them
I have been using a similar consept but only with the regular power siphon and using indigon and manastorm. I also use tides of time along with manatorm and I og tlike 10k mana regen from manaflask and 10k life regen per second
Lucky block chance on the shield. It's roll twice and take the best outcome. Turns 65% block into 87-88% effective block. (Easiest way to think about it imo is 65% chance to block is 35% chance to not block. With lucky block you have to 'fail' both 35% rolls to not block, which is ~12% to not block so ~88% to block.)
Ballista beast recipe, guys: Doryani chest, kalandra rings for -200% light res, mana stack, 3% mana to attack damage and 30% lightning taken from mana helmet, 50% ele damage taken as chaos legion jewel, 81% chaos resist, anoit 7th ballista on tree, Rage on shield charge hits, and forbidden jewels for battlemage inq node for 30% more attack damage when casting a curse (arcanist brand sniper mark) GG
@ThatsRealNeato The fury valve bit is a bit incorrect. The projectile modifier from fury valve does not overwrite the one from power siphon. The wiki is wrong on that one and so is the "proof" video linked on said page. The way they interact is that additionnal projectiles apply to power siphon modifier only and Fury Valve only provide a simple split (effectively a fork since one projs will split in two) since Power Siphon works by firing x projectiles towards x targets counting as one singular proj per target, hence the singular split. This behaviour can be verified in game as well as on the tooltip of the skill in the skillbar. EDIT : What I said above is incorrect, check the replies below.
If you have the time, I'd be interested in your interpretation of the ingame demonstration referenced on the wiki, and how it manages to be incorrect. I wouldn't have thought there was room for interpretation on that one.
@@Yohsene I just tested PS and FV interactions, and it appears that you are correct, however, I've also found out that PS is bugged with FV when used with locus mine support, you cannot get to 2 splits while using the wand mastery that gives +1 projectile to wand attacks despite reaching 3 total projectiles (2 from FV, 1 from the mastery) meaning that fury valve acts instead like a +1 chain and +3 proj since the less projectile modifier only applies to the split count and not the targetting from PS.
@@FcNaCl Yes, Locus Mines and Fury Valve appear to be bugged to sometimes grant one fewer split. It was recently acknowledged in Bug Reports, it's still on gggtracker's front page right now if you're interested. (I'm not sure it's Power Siphon-specific.)
Here is someone that did something similar but he built it with indigon and it seems like it has ALOT more damage. Could check it for maybe future improvements to build watch?v=8WGxvdqjpu0
Game audio got screwed up, sorry!
Couldn't work out why u left it out. Need my shatters
good thing u didnt say lets hear what it sounds like
The real mistake was running Port.
man, this build is so beautiful... jewels, annoits, lucky block, ward, mines for exposure, everything...
My Necro is made out of paper and Svalinn. I'm lvl 99 with 30% to lvl 100 just blasting maps.
I think changing a jewel in the middle to unnatural instinct would save you a lot of points.
last league i played a ballista wander too but in a power charge stacking archetype. Wilma's its a helmet that share base with the blue Blight helmet so you can anoint it -> break it -> tainted mythic to get an anoint on it. probably in a mana stacker like this you can get a very good anoint... but its very hard to succed
Yup I tried to do this a few times but on average takes like 40-50 tries to actually brick into mythic orb wilma's so I decided to try again when I have more currency.
Hey Neeto great work! For the Svalinn shiled, Frost wall in it is fantastic! U block and wall urself in. I am on a power siphon locust mines build and frost shield, flame wall and frost wall in the shield make it so much fun! Farming ultimatums on a build that was supposed to be squishy haha. Trickster with evasion cap, 9k ES and 4k Ward is....yea one of the best builds I ever made and played. Will be the build of the league and I am min maxing to hell. The shield is amazing and opened a new layer of defence - ward! When your ward recharges in 1 second (gloves, potion and helmet) and you are 90% block and 90% dodge.....yea not much can relly kill u....but degen. Degen is a nightmare
Don't you need phasing to move through your frost walls though?
@@ThatsRealNeato I toss mines over em and frost blink over them
I used the perandus jewel (light of meaning) last league with an unnatural instinct, that will save you a ton of passive points
What a beautiful thing you’ve made, yet again.
Can we count the Persistence annoint as a sneak peak for the next noteworthy interaction???
Maybe... ;D
Really cool. Glad on Ascendant is stupid strong. Made a summoner with the necromantic notable and can still easily cap block.
Crazy build with many interactions updated this league in 1. Gg
Is there a leveling guide for this build?
Immediately saw the scion start area and 3 overlapping jewels and knew you're using might of the meek again. I did the unlinked trap build with might of the meek in that area last league and it was great (to a point), theres a lot you can do with them
In hardcore, and not able to afford forbidden flesh/flame, is there a non totem version worth doing?
I have been using a similar consept but only with the regular power siphon and using indigon and manastorm. I also use tides of time along with manatorm and I og tlike 10k mana regen from manaflask and 10k life regen per second
There’s another video where the guy uses the unique belt that takes half of I think ar ev from chest for massive ward
nice tattoo tech!
bro GGG should pay you and make even more cool interactions so you could make even more vids and explain to ppl, well done again
GGG if you're reading this I accept PoE2 beta invites as payment
@@ThatsRealNeato LMAO
I did a poison version last league by using KB of clustering (added phys based on mana), was super fun.
Also with Wilma's?
also I dont understand, how can your block chance be 88% if max block chance is 65%
Lucky block chance on the shield. It's roll twice and take the best outcome. Turns 65% block into 87-88% effective block. (Easiest way to think about it imo is 65% chance to block is 35% chance to not block. With lucky block you have to 'fail' both 35% rolls to not block, which is ~12% to not block so ~88% to block.)
Nice
Cool build, I want to play a wander this league.
Love your vids, keep up the good work!
How'd the warcry build turn out? Did you bench it?
My build ADHD got the better of me and I went a completely different direction
How can you annoint 3 ascendancy passives? Was this a new change in past 2 or 3 leagues?
Forbidden flesh/flame jewels
I SEE PASSIVE TREE CIRCLE I CLICK
Ballista beast recipe, guys:
Doryani chest,
kalandra rings for -200% light res,
mana stack,
3% mana to attack damage and 30% lightning taken from mana helmet,
50% ele damage taken as chaos legion jewel,
81% chaos resist,
anoit 7th ballista on tree,
Rage on shield charge hits,
and forbidden jewels for battlemage inq node for 30% more attack damage when casting a curse (arcanist brand sniper mark)
GG
@ThatsRealNeato The fury valve bit is a bit incorrect. The projectile modifier from fury valve does not overwrite the one from power siphon. The wiki is wrong on that one and so is the "proof" video linked on said page. The way they interact is that additionnal projectiles apply to power siphon modifier only and Fury Valve only provide a simple split (effectively a fork since one projs will split in two) since Power Siphon works by firing x projectiles towards x targets counting as one singular proj per target, hence the singular split. This behaviour can be verified in game as well as on the tooltip of the skill in the skillbar.
EDIT : What I said above is incorrect, check the replies below.
Are you using locus mines?
If you have the time, I'd be interested in your interpretation of the ingame demonstration referenced on the wiki, and how it manages to be incorrect. I wouldn't have thought there was room for interpretation on that one.
@@Yohsene I just tested PS and FV interactions, and it appears that you are correct, however, I've also found out that PS is bugged with FV when used with locus mine support, you cannot get to 2 splits while using the wand mastery that gives +1 projectile to wand attacks despite reaching 3 total projectiles (2 from FV, 1 from the mastery) meaning that fury valve acts instead like a +1 chain and +3 proj since the less projectile modifier only applies to the split count and not the targetting from PS.
@@FcNaCl Yes, Locus Mines and Fury Valve appear to be bugged to sometimes grant one fewer split. It was recently acknowledged in Bug Reports, it's still on gggtracker's front page right now if you're interested. (I'm not sure it's Power Siphon-specific.)
Here is someone that did something similar but he built it with indigon and it seems like it has ALOT more damage. Could check it for maybe future improvements to build watch?v=8WGxvdqjpu0
How do you know it is more damage?
@@user-qu7vl2ej6h Just check the vid, it 1shots lycia 83 etc
Yoooo