Regarding #3: I'd not recommend removing the FPS limit for lowest input lag as almost all of the time, if you run uncapped you will be GPU limited, causing the render queue to fill up which drastically increases input lag despite having higher overall FPS. This can be mitigated with Reflex, however if you're on an AMD GPU, I'd just use a regular FPS limiter at a value that your PC can consistently maintain
The game runs better if you cap your fps in your gpu control panel instead of capping it in game idk why. If i use the in game fps cap i get way more fps drops and less stable fps but if i cap in Nvidia Control Panel i have no issues
@@O6i Because the nvidia control panel is telling the gpu how many frames to render on the driver level, while the ingame cap does the same thing but after the gpu already rendered the frames. basically skipping them (not exactly what happens but it's kinda like that)
by the way, i tested it out and you can kill "inferno" instead of the smoke to get rid of molotovs edit: btw for the cleanliness I just put them into their own cfg and bound "exec": ent_fire smokegrenade_projectile kill ent_fire molotov_projectile kill ent_fire flashbang_projectile kill ent_fire hegrenade_projectile kill ent_fire decoy_projectile kill ent_fire inferno kill stopsound
just use the following bind, no need for any extra exec: bind "O" "ent_fire smokegrenade_projectile kill; ent_fire molotov_projectile kill; ent_fire flashbang_projectile kill; ent_fire hegrenade_projectile kill; ent_fire decoy_projectile kill; stopsound";
@@kipchickensout not entirely. you made a separate cfg file and load that. my option is to simply include it in your autoexec and bind to a key. don't really see the benefit of creating an additional file, but both options work just fine
@@patrikmedia The benefit is that the bind is short and it's easily readable. If you want your autoexec to be portable then sure, still forgot the molly :)
1:08 It will list the default value if your setting differs from the default. So if there is no default value listed that means that (the command doest have a default value or) you are using the default value right now.
idk about most people. in cs2 i've always had the problem of sometimes using fps_max 0 would make my game have more input lag and frozen frames. then on some other occasions locking my frames fps_max 220 (i have a 180hz monitor) would feel like locking to 60hz. [ this isn't a super common thing for me but when it does happen I've got to restart my rig "obviously wouldn't do in premier" but it is indeed annoying when it happens.
i used that double bind script too until in cs2 sometimes my defuse was bugged - so i pressed E on the bomb, for me it defused but everyone watching me saw nothing - also my ingame talk toggled - i l ike it alot but those 2 bugs had me switch to normal again (the talk toggle also happened in cs go)
OMG finally I know why my "disable voice" bind works so unreliably! I never quite figured out what was wrong with it and thought it was just a yet to fix bug by valve.
The best way, from what I've been able to gather, is to limit your FPS with something like RivaTuner or other means (directly in nvidia settings etc.) and then have your fps_max set above whatever limit you chose. 'fps_max 0' will degrade your performance on a lot of systems.
Have you tested the script properly? I've been using your script since CSGO and in CS2 I often had issues when I didn't release the keys in the right order. Meaning I sometimes couldn't plant or defuse because my E key didn't get the default bind after I used the secondary.
I haven’t found one and switched to having standard binds for my bases (which is the main thing I used the script for). Relearning is a bit annoying at first but goes quicker than imagined
@@MJWG2k You can use "-use" in console or bind it to a key to make E usable again if it doesnt work in the situation, same thing with inspect bug("-lookatweapon"), but thats not optimal
Thanks for all Maxin, very helpful, although my CS2 is crashing a lot and I just bought a high-end PC and tried everything to fix it and nothing is helping, is there any chance that your autoexec that btw I'm using is causing the crash? Thanks, mate!
Hey Maxim i loved all your settings in CSGO and finally with this I got them back... almost is there a way to get your text color mod and also that wallpaper changer from CSGO edit: also full config and other settings
@MrMaxim I have an issue with the ActionToggle Switch. While I am using your Script for Action Toggle sometimes +use stops working. I cant change weapon while clicking on E nor defusing the bomb nor open doors. Did you ever hear that issue?
I have different FPS on two different accounts, maybe you could make a video on this issue in case anyone else has the same problem? I am using the exact same settings but I am still getting better FPS on my second account Edit: in addition to the FPS, the game just feels better on the second account. Bursting/ spraying guns doesn’t feel as jagged and instead it feels clean and more reliable
I still have issues with the autoexec where sometimes my default keys get stuck or stop working. Constant reload (I switched one of the keys to “R”), constant inspect, not be able to pick up/open doors. Its very nice to use but extremely unreliable
The bugs are random besides inspect bug which can be done if you hold inspect “f” then hold alias “mouse 4”, the inspect animation will stay static. The reload and pickup/open door bugs will get you.
Thanks. I wanted to know if there was any way to bring back custom radio menus, because more than praying, they provide me with strength, comfort and noclipping comfortably, because I got used to pressing two buttons to noclip.
Hi maxim, Happy New Year 2024! I just wondering on one thing with CS2.. jz wnated to know if u also face the packet loss issue? Im always get packet loss around 0.3% to 2.0% in every game in official server CS2, meanwhile in Faceit, i dont have that problem.. any opinion from u? Or its actually bcz the game itself not fully optimize yet.. thanks in advanced
Yo, I'm using your config and I am actively using mouse 4+f to take out my smoke, and sometimes I get this weird bug, when my weapon is continiously inspecting and it reaaaally annoys me, could this bind be the cause?
The best way, from what I've been able to gather, is to limit your FPS with something like RivaTuner or other means (directly in nvidia settings etc.) and then have your fps_max set above whatever limit you chose. 'fps_max 0' will degrade your performance on a lot of systems.
@@moioyoyo848 Lil bro, if you don't understand what input lag is. Don't comment. Lower fps, results in a longer time between frames. Which results in overall system latency, which results in input lag. Glad I could help you Lil bro 😊
@@moioyoyo848 no it isn't... That's not at all how that works. The mouse is polled usually 1000 times a second sometimes more. This gets sent to the CPU. The game now checks for inputs per frame, not per tick, so the lower your fps the longer your inputs take to register. If you don't know how the game works. Don't comment Lil bro. 😂
cl_show_equipped_character_for_player_avatars Replaces people's profile pictures with pictures of the agent skins they are using. Surprisingly useful, in my opinion.
Regarding #3:
I'd not recommend removing the FPS limit for lowest input lag as almost all of the time, if you run uncapped you will be GPU limited, causing the render queue to fill up which drastically increases input lag despite having higher overall FPS. This can be mitigated with Reflex, however if you're on an AMD GPU, I'd just use a regular FPS limiter at a value that your PC can consistently maintain
AMD turns on Anti-Lag(their version of Reflex by default
The game runs better if you cap your fps in your gpu control panel instead of capping it in game idk why. If i use the in game fps cap i get way more fps drops and less stable fps but if i cap in Nvidia Control Panel i have no issues
You do know you can remove the cap and just use nvidia reflex low latency right?
@@O6i Because the nvidia control panel is telling the gpu how many frames to render on the driver level, while the ingame cap does the same thing but after the gpu already rendered the frames. basically skipping them (not exactly what happens but it's kinda like that)
yeah fps in general dont improve input lag
Thank you. The re-throw commands finally found it. Been searching around and strangely never any one mentioning it
The classical background music slaps. 10/10
by the way, i tested it out and you can kill "inferno" instead of the smoke to get rid of molotovs
edit: btw for the cleanliness I just put them into their own cfg and bound "exec":
ent_fire smokegrenade_projectile kill
ent_fire molotov_projectile kill
ent_fire flashbang_projectile kill
ent_fire hegrenade_projectile kill
ent_fire decoy_projectile kill
ent_fire inferno kill
stopsound
Until now I’d just been using a key to toggle host_timescale but I will use this new command! Thank you brotherman!
just use the following bind, no need for any extra exec:
bind "O" "ent_fire smokegrenade_projectile kill; ent_fire molotov_projectile kill; ent_fire flashbang_projectile kill; ent_fire hegrenade_projectile kill; ent_fire decoy_projectile kill; stopsound";
@@patrikmedia that's just what i said, in less clean, without clearing the molotov
@@kipchickensout not entirely. you made a separate cfg file and load that. my option is to simply include it in your autoexec and bind to a key. don't really see the benefit of creating an additional file, but both options work just fine
@@patrikmedia The benefit is that the bind is short and it's easily readable. If you want your autoexec to be portable then sure, still forgot the molly :)
Finally the first guide from Maxim arrived ❤
cl_valvepleasebob 1
cl_valvepleaselefthand 1
Valve not realizing there's people who refuse to play without these.
"cl_valvepleasegoodanticheat 1" is more important
Individual Commands
1. find
2. cl_showfps 1-5
3. fps_max
4. ent_fire smokegrenade_projectile kill
5. sv_rethrow_last_grenade
6. sv_regeneration_force_on
7. voice_modenable_toggle
Script cfg's
8. Console command shortcuts (using alias)
9. Sell all equipment script
10. Action Toggle Switch script
1:08 It will list the default value if your setting differs from the default. So if there is no default value listed that means that (the command doest have a default value or) you are using the default value right now.
banger video to start the new yr!
idk about most people. in cs2 i've always had the problem of sometimes using fps_max 0 would make my game have more input lag and frozen frames. then on some other occasions locking my frames fps_max 220 (i have a 180hz monitor) would feel like locking to 60hz.
[
this isn't a super common thing for me but when it does happen I've got to restart my rig "obviously wouldn't do in premier" but it is indeed annoying when it happens.
thank you for the Nade binds! you're the best!!!!!
Thanks mate, I needed to see my fps in game and now can. I forgot the command. Cheers.
I wonder when cl_righthand 0 will be added :( only console command I really care about
yeah :( having the viewmodel completely in the middle and as low as possible is the best solution in the mean time imo
i used that double bind script too until in cs2 sometimes my defuse was bugged - so i pressed E on the bomb, for me it defused but everyone watching me saw nothing - also my ingame talk toggled - i l ike it alot but those 2 bugs had me switch to normal again (the talk toggle also happened in cs go)
OMG finally I know why my "disable voice" bind works so unreliably! I never quite figured out what was wrong with it and thought it was just a yet to fix bug by valve.
actual nuggets of knowledge
Are you sure uncapping the FPS decreases input lag? There are multiple videos on battlenonsense showing that limiting fps gives lower input latency
The best way, from what I've been able to gather, is to limit your FPS with something like RivaTuner or other means (directly in nvidia settings etc.) and then have your fps_max set above whatever limit you chose. 'fps_max 0' will degrade your performance on a lot of systems.
If you cap the fps in the game settings its not good you should cap it in your gpu control panel and leave it at fpsmax_0 in the game
3:00 Maxim is a Souls fan?? Bro has peak taste in everything
You know it!
the last executable is so smart. Its better than using the button itself directly and i accidently push it and die.
Have you tested the script properly? I've been using your script since CSGO and in CS2 I often had issues when I didn't release the keys in the right order. Meaning I sometimes couldn't plant or defuse because my E key didn't get the default bind after I used the secondary.
omg
Yes same, also inspecting glitches!!!
Same here, could provide somebody a a fix?
I haven’t found one and switched to having standard binds for my bases (which is the main thing I used the script for). Relearning is a bit annoying at first but goes quicker than imagined
@@MJWG2k You can use "-use" in console or bind it to a key to make E usable again if it doesnt work in the situation, same thing with inspect bug("-lookatweapon"), but thats not optimal
Thanks for all Maxin, very helpful, although my CS2 is crashing a lot and I just bought a high-end PC and tried everything to fix it and nothing is helping, is there any chance that your autoexec that btw I'm using is causing the crash? Thanks, mate!
we need cs2 content updates... please volvoooooo
hey @mrmaxim. nice video. What is you cursortheme? It feels like from a video game, but i'm not sure which one.
Hey Maxim i loved all your settings in CSGO and finally with this I got them back... almost is there a way to get your text color mod and also that wallpaper changer from CSGO
edit: also full config and other settings
@MrMaxim I have an issue with the ActionToggle Switch. While I am using your Script for Action Toggle sometimes +use stops working. I cant change weapon while clicking on E nor defusing the bomb nor open doors. Did you ever hear that issue?
@MrMaxim do you think in the future will put in the game the trowable nade circle??? love your videos and happy new year
What’s a throwable nade circle?
i use a nullbind to help with counterstrafing, good if u have lazy fingers like me :P
I have different FPS on two different accounts, maybe you could make a video on this issue in case anyone else has the same problem? I am using the exact same settings but I am still getting better FPS on my second account
Edit: in addition to the FPS, the game just feels better on the second account. Bursting/ spraying guns doesn’t feel as jagged and instead it feels clean and more reliable
This command "cl_draw_only_deathnotices 1" for recording
Respect
Hi@ mrmaxim...
Sometimes my e key gets unbind after using the secondary command...
Somebody with the same issue?
what is that key for your console? it made my eyes go -->
I still have issues with the autoexec where sometimes my default keys get stuck or stop working. Constant reload (I switched one of the keys to “R”), constant inspect, not be able to pick up/open doors. Its very nice to use but extremely unreliable
Try not to get use to this unless you yourself have a fix. This will lose you games.
The bugs are random besides inspect bug which can be done if you hold inspect “f” then hold alias “mouse 4”, the inspect animation will stay static. The reload and pickup/open door bugs will get you.
Thanks. I wanted to know if there was any way to bring back custom radio menus, because more than praying, they provide me with strength, comfort and noclipping comfortably, because I got used to pressing two buttons to noclip.
Hi maxim, Happy New Year 2024! I just wondering on one thing with CS2.. jz wnated to know if u also face the packet loss issue? Im always get packet loss around 0.3% to 2.0% in every game in official server CS2, meanwhile in Faceit, i dont have that problem.. any opinion from u? Or its actually bcz the game itself not fully optimize yet.. thanks in advanced
valve servers are dog$hit thats why
Is there any command in cs2 to remove blood on map like used to have on csgo?
Still waiting for cl_righthand
The only command I want is the no bobbing one >:(
Yooooo Banana man…pls answer ,what is the command for legs ? I don’t want to see legs ,I can’t find the command,plsssss answer me
can someone give me the command for clear decals " blood & bullet holes from walls..." cuz i can't find it anywhere
Yo, I'm using your config and I am actively using mouse 4+f to take out my smoke, and sometimes I get this weird bug, when my weapon is continiously inspecting and it reaaaally annoys me, could this bind be the cause?
Cs2 freeze in mid game you have any solution for that? Please help
Can we reposition the outcome of cl_show_fps command?
thats the most cursed way ive seen anyone make an autoexec
It's also the fastest amen to that 🙏
I'm not getting the average fps using the cl_showfps 4
Cover some new workshop maps regardless of balance maybe some hype for new content.
My favorite is "quit smoking" its a little easter egg from CSGO but I won't spoil it
Wouldn't cared either way.
@@JamaiiQ didn't ask anyways
Me neither. Get Rekt kid @@StiekemeHenk
a video setting guide to finish it off
bring back loading bar for sposnsors
bro what happend to something something something productions i recognized ur voice by accident
when colormod new version?
Maxim. If I want to bind f3 to buy ak, headarmor and utility. How do I do that? Does it work in the autoexec file and how?
At least in CS:GO there was a file (similar to autoexec), which let you modify the F3 feature (autobuy). Idk if the file is there with CS2.
key_listboundkeys
Look for losd last buy button, maybe use that?
I thought scripts would get you VAC banned?
@MrMaxim is there a way to stop autocompletion of commands in console?
Early gang
↓↓↓↓↓↓↓↓
Where Intro ??
GIVE ME BACK THE SCRIPT TO DROP C4 FFS 😭😭😭IT'S NOT WORKING ANYMORE
Fps_max 0 :)
The best way, from what I've been able to gather, is to limit your FPS with something like RivaTuner or other means (directly in nvidia settings etc.) and then have your fps_max set above whatever limit you chose. 'fps_max 0' will degrade your performance on a lot of systems.
4:36 / 4:43
How to remove bullet tracers?
Don't think you can?
Teeth & tongue not teeth & lips
Waiting for voice_scale :(
Try this one: snd_voipvolume "0.49"
ok
Mat que mode 2
whatever this game is not good like csgo
fps doesnt affect input lag
Yes it absolutely does what the fuck are you talking about?
@@jebbyy32 lil bro if you don't know how a game works don't comment
@@moioyoyo848 Lil bro, if you don't understand what input lag is. Don't comment.
Lower fps, results in a longer time between frames. Which results in overall system latency, which results in input lag.
Glad I could help you Lil bro 😊
@@jebbyy32 your right except that input function is called on tickrate function not on procces function so fps don't matter only the physics one does.
@@moioyoyo848 no it isn't... That's not at all how that works.
The mouse is polled usually 1000 times a second sometimes more.
This gets sent to the CPU.
The game now checks for inputs per frame, not per tick, so the lower your fps the longer your inputs take to register.
If you don't know how the game works. Don't comment Lil bro. 😂
Setting FPS max to a high number, causes your GPU to be maxed out and increases latency. The opposite effect that this video is telling you.
First
game still shit af
the matchmaking system is very hit or miss
It's very Miss or Ültra-Miss @@kipchickensout
@@JamaiiQ Ültra?
Super, mega, hyper, ultra @@kipchickensout
@@JamaiiQ Ü
quit
sadly dead game..
cl_show_equipped_character_for_player_avatars
Replaces people's profile pictures with pictures of the agent skins they are using. Surprisingly useful, in my opinion.
Great suggestion!
FPS_MAXIM 99999999999
Can you still bind Items/Weapons etc. to different keys to buy them? like a buyscript