Thirded. I’d written off the series without looking into it because that is just where I’m at with multiplayer games, between gamer toxicity and my job as a family member’s caregiver meaning that I’d need to in and out hop out of matches pretty regularly. But this sounds wonderful.
Yeah I havent played multiplayer games in ages, but I picked up battlefield 4 again recently and it genuinely makes me feel terrible everytime I play it. No wonder I was so moody as a teenager, I was constantly playing competitive games that I took way to seriously.
Agreed. I always just thought of it as a more chaotic, less polished-looking For Honor. But knowing that it's different from other "competitive" games in that it literally is all about the more fun aspects of the game and not about winning, I gotta say I'm about to start looking into what platform I should get it on.
This not only made me buy the game, it made me dump 50 hours into it already and changed the way i play and want to behave online. Thank you dude. Im not exagerating at all here.
As I recall his reaction to BDG improvising that first song in the Sorry For Dying ep of Gill & Gilbert was, verbatim, “No, I’m mad at you!” but to be fair that was post game.
@@Tahkayun i watch a lot of Sajam's fighting game videos and he says the most important thing is just learning to appreciate when the other player just got one on you. If it was a game issue, you can't control that, but honestly, you just gotta nod and go 'you know what? i bet that person enjoyed that'
@@jaynenunya6070 That's so sweet of you to ask. Ok, so I was probably around 14, I was at day camp so in a group of other 14 year olds, we were all varying amounts of friendship but we were all basically chill with each other. And so it was one of our field trip days and I think we went to two different locations, can't remember the first one but the second place we went to a park, big open green space with a playground and some pavilions and an open field. and at some point we played quackadilly oh my which we were really amping up bc it's a game for 5 year olds but we had been playing all summer dead seriously. So that was great. But the dog park moment was when we went over to a field, and I don't remember if there were really instructions, but we dumped a bag of volleyballs, soccer balls, kickballs, frisbees, and footballs in the center of the field, and it quickly devolved to the most frenzied game of, not exactly keep it up, but like never stop moving. So there was maybe like 10 of us right, and you would kick a soccer ball to someone, and then you'd see a frisbee so you'd run over and throw it to someone, and someone was throwing a football to you so you'd catch it and then punt it towards the group and then you'd notice a kickball off to the side so you'd run over and kick it back and forth with someone until you had to chase after a different ball, and so on and so on all across this field, and it was pure movement, every second was focused on kicking or throwing the next thing, little communication except to get someone to throw you the ball or to alert them about one, none of us paused at all for probably an hour straight, just experiencing the pure mindless joy of being active and all cooperating with the same energy dedicated to a ridiculous purpose, working all the muscles in your body, not needing to win or lose, all on a nice day outdoors. It was a truly amazing experience
i love the way that pat (and polygon in general) dives deep into game reviews not just from a “how” perspective (how did the game execute its story? how are the game mechanics? how difficult is it to play?) but from a “why” perspective (why does this story make me feel like this? why is this game more fun than others of its kind? why do we, as gamers, like this sort of thing?). the “why” questions are my favorite aspect of gaming.
The "guess the producer" game was a gimme today. Loved the video. My favorite moment from Polygon Chivalry streams is still when memeshart tricked Pat into killing himself.
Wait a sec, memeshart is still around? I haven't watched streams in forever but I remember his (very memorable) name from way back in the PUBG Awful Squad days.
I love that there's a fully thought out "I will yell forever, but you will only hear me yell once when I zoom past you" mechanic. Oh man, and it's available on Xbox? I can be a yelling moron /right now/? I hope they paid you, Pat, because you have sold at least one copy of this game today.
Your comments on matchmaking and how casual it is reminded me of how tf2 used to be, all those years of spending hours on the exact same map with the same people, dicking around with spycrabs and fish kills and never ever actually completing the objective. Real shame they pivoted more towards a modern, more fixed matchmaking system, it lost a lot of the appeal of the game to me.
Yeah was about to comment about tf2 too. To be completely fair, the game did have a noteworthy competitive scene (way before matchmaking which no one liked). I do miss games that are designed to be played casually by offering a lot of self-expression and wacky game modes to the players, rather than everything being designed and balanced towards coordinated teamplay or whatever. I'd rather it be an option for people who really enjoy and want to get good at the game to pursue that and explore the game's mechanics to the fullest, instead of conflating the casual and competitive modes in a one-size-fits-all approach. Valorant, Overwatch etc don't really have main casual modes - "unranked" is just ranked but with slightly lower stakes. Never feels like you can just open those games and have a relaxing, uncompromising time playing them. They're not designed to be played in a 20-person server, walking around doing emotes and shooting at whatever (and if you try it, you'll soon realize it's not a lot of fun). But TF2 is, and it still has a deep competitive side because of the inherent depth and expressiveness of its mechanics. TLDR I miss tf2
Every time I hear Pat's voice at the start of a vid I have the same sensation as if I'm banging my silverware on the table and chanting while a butler is bringing me a cloche
There are games in genres I dont typically enjoy, and then Pat makes a video about them and all of a sudden maybe I want to play the dang game! A++ they should sponsor you for this
Hearing Pat says laissez-faire so casually makes me feel like Ben Schwartz when he heard Pat uses the word "gaslight". I need Pat to just tell me new words.
HEY GUESS WHAT: We're gonna be streaming Chivalry 2 over on twitch at 4 pm eastern, today~ come through, watch us ragdoll, and chat about the video: www.twitch.tv/polygon
All I'm hearing as I watch this video is "this game is similar to Team Fortress 2 in how you interact with others", which is the best pitch for any online game I've heard of in years.
I’m drunk enough that I won’t remember this video tomorrow, so enjoy the multiple views, polygon! I enjoy almost every single video on this channel! Props to Pat for making an amazing video as is always enjoyed on this channel!
Appreciate seeing everyone's names in the credits for this one. A team effort, just like Chivalry 2 the video game where you can yell while throwing birds at people!
This is a really well thought-out video on a surprisingly well thought-out game. I never got into it because I tried For Honor first and, while I enjoyed it for a while, was really turned off by how slow and imbalanced the matchmaking was.
My GF is REALLY good at Chiv 2 and plays it every day, I've played it a few times but tbh I mostly find it one of the most entertaining games to watch. The interactions with taunts and items can be absolutely hilarious lol
@@avataraarow No male cow droppings here. Even FromSoftware gives you moments to have a brew with Onionbro, hang out by a fire, or to enjoy the beautiful scenery. 24/7 suffering is an e-sport thing. Not a FromSoftware thing.
This video was a delight! I'm glad to see a detailed analysis about a game that focuses on the FUN of multiplayer mayhem instead of just the win-or-I'm-having-a-bad-time mentality a lot of games focus on nowadays.
I’m glad this was made because honestly I made the same conclusion. When I’m pissed off at any other game, I know I can come back to this game and just have a good time. And what I like is that there is a low barrier for entry, but a high skill cap. So you can take it seriously if you want to. There’s no reason to, but you can if you like the numbers. For example, I take my shield kills very seriously. I always aim to have more shield throw kills in a game than I do decapitated head throwing kills. It’s a sign of a true warrior, IMO.
This explains exactly why I stopped playing online games, they take themselves way too seriously these days. I’m here to have fun, not have a second job I do after work,
The knife is my most used weapon. This is my chiv 2 experience in a nutshell.... Also thank God they added the sax for high level skins.... Now if only the glave could be a glave.
That "catapult yourself into a ballista" death was hilarious. It's like Desert Combat when you eject from a jet over the enemy base only to have it fly right back into you. (Or hop in the get seat of am Apache with someone who doesn't know how to fly piloting, and they immediately flip the helicopter over after takeoff and ram it rotor first into the ground.)
As a non gamer, the idea of being able to experience the no-thoughts joy of a group of dogs playing is so deeply and utterly compelling that I might just turn to the dark side
A lot of these points remind me of TF2. I haven’t played in while now and last time I had they had actually dialled back on some of these features which i immediately noticed. Like you can’t switch teams anymore, and a lot of the old weird combos were toned down (rip sand man and guillotine).
5:42-5:48 Holy cow, that was more beautiful than anything I've ever seen. Diehard311 SAVED your dead body from falling into the dirty moat by sending you flying back home where your friends could come pick up the pieces and send them back to your family, clean as ever!
Chivalry 2 looks like a lot of fun and it might be the salve I needed after quitting Overwatch years ago once it became very "serious" and a lot less goofy fun.
I haven't watched much Polygon for a few months but when this showed up in my recommendeds I still knew it was Pat just from the title Awesome video, I've been wanting Chivalry2 for a while and this just might push me into actually buying it
I discovered nearly every single one of these traits with Mordhau, from the silly deaths, the de-emphasis on having any responsibility to your team, the emote selection, to even having the very same riposte mechanic, the only thing that can really ruin it is the sweaty tryhards who eventually saturate the game both slowly from the long-term effect of the game having existed for a while and more ephemerally if there hasn't been any discount sale or advertising in a while to drive new players in. You know these types of players will ultimately be the last ones left, so it's great to enjoy the honeymoon phase while it lasts, at least if you don't just go ahead & get good enough so you can continue having your fun while repelling (or even punishing) the sweats for pulling out all the stops to swipe you while you're skateboarding on a pavise shield.
Honestly, as somebody who played and still plays Mordhau for hundreds of hours, Chiv 2 is a lot better in many ways, and I do think it could seriously stand a chance at keeping that more casual audience without devolving into try hard hell. That being said, there’s no lutebot in Chiv 2, is there
Most of my time spent mad in Chivalry 2 has been because the party system was extremely broken until the most recent update on PC. spending 30+ minutes trying to get a group of two into the same party was a nightmare for the first 3 months of the game.
This game gets it. It gets what I loved about the early days of TF2. It gets why I gave up on Overwatch when quickplay started caring about team composition. It gets why it only took me 25 minutes to realise I couldn't be bothered with Apex Legends. >Epic Games Store exclusive ... oh well
Chivarly 2 is now available in the new Melee Mayhem HumbleBundle, and I immediately thought back to this video, and have since rewatched it 5 times over again XD
I haven't played Chivalry 2 yet which feels a little shameful of me but I remember Chivalry 1 being such an amazing game because it had just about every characteristic listed in this video but the most amazing thing is something that wasnt really listed here and I'll be somewhat disappointed to see it not be in Chivalry 2 (though not at all at anyone's fault). In Chivalry 1 I remember playing when I was new and someone that was running right at me alone while I was running alone at them would stop dead in their tracks and make their camera look straight down so it looked like their character bowed. Eventually I found out that somehow, there was an unspoken agreement amongst most of the players that in a match a sudden duel to the death can occur by one player trusting their enemy by making their view completely obscured hoping the opponent would do the same. When this happened those 2 were locked in, if there were others nearby they either would avoid the dueling foes or sometimes stop to watch, almost lining up for their turn to fight. The most crazy part of this was how dedicated to this 1v1 match everyone was. I remember being in a duel with a rando when his ally tried to attack me. This rando (who was my enemy) proceeded to help me in killing his ally before waiting for my health to regenerate and then us resuming the duel. This phenomenon wasnt unusual either, I've seen spectators on both sides team up to kill someone who tried to interrupt the duel. I dont remember what my original point was but that still blows my mind because through all my time in Chivalry 1 and all the duels there was almost never anyone doing VC, it was just an unspoken agreement.
Hi Patrick! I'm glad you're having fun playing this silly video game. Here I am watching videos about games I can't play because I don't have a console or working PC, just a phone lol.
Don't think I'll buy this game but I can surely appreciate it's brilliance. Really good to see a more traditional approach to a multiplayer in this era of modern gaming.
That wave spawning idea is pretty genius. It feels like every match of Halo or COD has that "meat grinder" phenomenon going on without anyone realizing it.
If this is really the case then it would be a pretty big contrast to chiv 1, where you are likely to see an invincible knight in a silly hat pirouetting around like a demented ballerina and effortlessly demolishing the whole server. The skill curve in that game was just messed up, and the standard high level techniques were clearly never intended by the devs. It's really odd how there wasn't a single reference or comparison to the original game in this review, considering how widely played it was.
Whole lot of fun lot of anger but overall a really enjoyable time. And when I can find some memers it is the iceing on the cake. Also alot of Monty Python and the Holy grail references lol brave brave sir robin and the squire boy voice is really funny.
Everybody Press C to yell
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
C (that's me yellin)
HRURRRRRRGHHHHHHAAAAAAGHGAAHHAAHHHHHHH!
CCCCCCCCCCC
You Ion Ionian
NYou onion not Jhony’s jo jojjji jjon
My l
This is the biggest endorsement of Chivalry 2 that I have ever seen, and quite genuinely the one thing that has most made me want to play the game.
Same, I've heard a lot about this game but now I really want to play it
Thirded. I’d written off the series without looking into it because that is just where I’m at with multiplayer games, between gamer toxicity and my job as a family member’s caregiver meaning that I’d need to in and out hop out of matches pretty regularly. But this sounds wonderful.
Yeah I havent played multiplayer games in ages, but I picked up battlefield 4 again recently and it genuinely makes me feel terrible everytime I play it. No wonder I was so moody as a teenager, I was constantly playing competitive games that I took way to seriously.
Agreed. I always just thought of it as a more chaotic, less polished-looking For Honor. But knowing that it's different from other "competitive" games in that it literally is all about the more fun aspects of the game and not about winning, I gotta say I'm about to start looking into what platform I should get it on.
This not only made me buy the game, it made me dump 50 hours into it already and changed the way i play and want to behave online. Thank you dude. Im not exagerating at all here.
I don't think I've ever seen Pat mad. He just seems like the chillest dude on earth.
We all get mad! I'm just good at regulating it when I'm gaming, and that's 95% of what I do on the internet. --Pat
Pat got pretty mad when Nintendo refused to retweet his very good Toad
As I recall his reaction to BDG improvising that first song in the Sorry For Dying ep of Gill & Gilbert was, verbatim, “No, I’m mad at you!” but to be fair that was post game.
@@polygon teach me this superpower
@@Tahkayun i watch a lot of Sajam's fighting game videos and he says the most important thing is just learning to appreciate when the other player just got one on you. If it was a game issue, you can't control that, but honestly, you just gotta nod and go 'you know what? i bet that person enjoyed that'
The dog park analogy is actually amazing. This should be like a whole genre of online game. Dog park matchmaking.
The biggest compliment anything can be given is "It's like a dog park"
from the dog's perspective, no less!
I once had that dog park feeling in real life, it was genuinely one of the best days of my life. it's truly a ringing endorsement
@@rachelladue1572 tell me about this experience
@@jaynenunya6070 That's so sweet of you to ask. Ok, so I was probably around 14, I was at day camp so in a group of other 14 year olds, we were all varying amounts of friendship but we were all basically chill with each other. And so it was one of our field trip days and I think we went to two different locations, can't remember the first one but the second place we went to a park, big open green space with a playground and some pavilions and an open field. and at some point we played quackadilly oh my which we were really amping up bc it's a game for 5 year olds but we had been playing all summer dead seriously. So that was great. But the dog park moment was when we went over to a field, and I don't remember if there were really instructions, but we dumped a bag of volleyballs, soccer balls, kickballs, frisbees, and footballs in the center of the field, and it quickly devolved to the most frenzied game of, not exactly keep it up, but like never stop moving. So there was maybe like 10 of us right, and you would kick a soccer ball to someone, and then you'd see a frisbee so you'd run over and throw it to someone, and someone was throwing a football to you so you'd catch it and then punt it towards the group and then you'd notice a kickball off to the side so you'd run over and kick it back and forth with someone until you had to chase after a different ball, and so on and so on all across this field, and it was pure movement, every second was focused on kicking or throwing the next thing, little communication except to get someone to throw you the ball or to alert them about one, none of us paused at all for probably an hour straight, just experiencing the pure mindless joy of being active and all cooperating with the same energy dedicated to a ridiculous purpose, working all the muscles in your body, not needing to win or lose, all on a nice day outdoors. It was a truly amazing experience
It's a dog life I'll tell you that
the words "communal yelling" brought me more joy than i would have thought
yelling together is so good
i love the way that pat (and polygon in general) dives deep into game reviews not just from a “how” perspective (how did the game execute its story? how are the game mechanics? how difficult is it to play?) but from a “why” perspective (why does this story make me feel like this? why is this game more fun than others of its kind? why do we, as gamers, like this sort of thing?). the “why” questions are my favorite aspect of gaming.
5:50 I immediately knew the feeling this game conveys when I saw "IT'S JUST A FLESH WOUND!" pop up. Gold star, A+.
The "guess the producer" game was a gimme today. Loved the video.
My favorite moment from Polygon Chivalry streams is still when memeshart tricked Pat into killing himself.
Wait a sec, memeshart is still around? I haven't watched streams in forever but I remember his (very memorable) name from way back in the PUBG Awful Squad days.
I love that there's a fully thought out "I will yell forever, but you will only hear me yell once when I zoom past you" mechanic.
Oh man, and it's available on Xbox? I can be a yelling moron /right now/?
I hope they paid you, Pat, because you have sold at least one copy of this game today.
Your comments on matchmaking and how casual it is reminded me of how tf2 used to be, all those years of spending hours on the exact same map with the same people, dicking around with spycrabs and fish kills and never ever actually completing the objective. Real shame they pivoted more towards a modern, more fixed matchmaking system, it lost a lot of the appeal of the game to me.
Yeah but between habit, botinvasion and preference, about half of the playerbase is still choosing their server through the menu oldschool
I quit tf2 as soon as they added matchmaking. it's nice to see another game carrying the torch! I doubt my computer can run chivalry though rip
I'm a crab, don't shoot me...
Yeah was about to comment about tf2 too. To be completely fair, the game did have a noteworthy competitive scene (way before matchmaking which no one liked). I do miss games that are designed to be played casually by offering a lot of self-expression and wacky game modes to the players, rather than everything being designed and balanced towards coordinated teamplay or whatever. I'd rather it be an option for people who really enjoy and want to get good at the game to pursue that and explore the game's mechanics to the fullest, instead of conflating the casual and competitive modes in a one-size-fits-all approach.
Valorant, Overwatch etc don't really have main casual modes - "unranked" is just ranked but with slightly lower stakes. Never feels like you can just open those games and have a relaxing, uncompromising time playing them. They're not designed to be played in a 20-person server, walking around doing emotes and shooting at whatever (and if you try it, you'll soon realize it's not a lot of fun). But TF2 is, and it still has a deep competitive side because of the inherent depth and expressiveness of its mechanics. TLDR I miss tf2
I heard that they've made some massive updates to the game(as well as nuking the massive bot problem), has that changed since then?
Every time I hear Pat's voice at the start of a vid I have the same sensation as if I'm banging my silverware on the table and chanting while a butler is bringing me a cloche
"And I'm not doing a bit, I actually - it just never made me mad! :)" pat that was so wholesome
There are games in genres I dont typically enjoy, and then Pat makes a video about them and all of a sudden maybe I want to play the dang game! A++ they should sponsor you for this
Hearing Pat says laissez-faire so casually makes me feel like Ben Schwartz when he heard Pat uses the word "gaslight". I need Pat to just tell me new words.
it's pronounced Lah-ee-ssezz Fah-yeer
The voice actors must've had a lot of fun recording for this game.
HEY GUESS WHAT: We're gonna be streaming Chivalry 2 over on twitch at 4 pm eastern, today~ come through, watch us ragdoll, and chat about the video: www.twitch.tv/polygon
I need this game now
VERY insightful and thought out review. Well done.
hey old man
Great to see you around OMW
Chivalry dares to ask: "Do you wanna relive the days of 24/7 2Fort?"
i remember 2fort servers where it was like 'can someone please switch off sniper and go for the flag' and that dude would get kicked from the server
Cmon, HighTower was where it was at! But you're also right
All I'm hearing as I watch this video is "this game is similar to Team Fortress 2 in how you interact with others", which is the best pitch for any online game I've heard of in years.
I’m drunk enough that I won’t remember this video tomorrow, so enjoy the multiple views, polygon! I enjoy almost every single video on this channel! Props to Pat for making an amazing video as is always enjoyed on this channel!
The intramural softball vs. dog park analogy is genius
Appreciate seeing everyone's names in the credits for this one. A team effort, just like Chivalry 2 the video game where you can yell while throwing birds at people!
This is a really well thought-out video on a surprisingly well thought-out game. I never got into it because I tried For Honor first and, while I enjoyed it for a while, was really turned off by how slow and imbalanced the matchmaking was.
My GF is REALLY good at Chiv 2 and plays it every day, I've played it a few times but tbh I mostly find it one of the most entertaining games to watch. The interactions with taunts and items can be absolutely hilarious lol
as much as i love (to suffer) overwatch, these are all really great points
none of us have to suffer 24/7
+Splatoon 2
@@polygon wait Pat aren’t you the dark souls/from soft guy? I’m beginning to smell the droppings of a male cow emanating from this knight
@@avataraarow No male cow droppings here. Even FromSoftware gives you moments to have a brew with Onionbro, hang out by a fire, or to enjoy the beautiful scenery. 24/7 suffering is an e-sport thing. Not a FromSoftware thing.
@@polygon * begins sobbing *
This video was a delight! I'm glad to see a detailed analysis about a game that focuses on the FUN of multiplayer mayhem instead of just the win-or-I'm-having-a-bad-time mentality a lot of games focus on nowadays.
‘Slapstick deaths’ is such a TF2 thing to do.
I’m glad this was made because honestly I made the same conclusion. When I’m pissed off at any other game, I know I can come back to this game and just have a good time.
And what I like is that there is a low barrier for entry, but a high skill cap. So you can take it seriously if you want to. There’s no reason to, but you can if you like the numbers.
For example, I take my shield kills very seriously. I always aim to have more shield throw kills in a game than I do decapitated head throwing kills. It’s a sign of a true warrior, IMO.
Polygon always makes the day better
This explains exactly why I stopped playing online games, they take themselves way too seriously these days. I’m here to have fun, not have a second job I do after work,
Yes pat, yes I love hearing his voice again
This was great. The screams are so funny. Thanks for making me feel like maybe some online games could still be fun, Pat.
The knife is my most used weapon. This is my chiv 2 experience in a nutshell.... Also thank God they added the sax for high level skins.... Now if only the glave could be a glave.
So what I'm hearing is Chivalry 2 is like a dedicated TF2 DeGroot Keep game. I like the sound of that
was struck about how many of these points were reasons i loved playing team fortress 2 when i first got into it
One thing I realy loved about this video is, once the question is posed, CJ interrogates his choice and wonders where his line is.
That "catapult yourself into a ballista" death was hilarious. It's like Desert Combat when you eject from a jet over the enemy base only to have it fly right back into you. (Or hop in the get seat of am Apache with someone who doesn't know how to fly piloting, and they immediately flip the helicopter over after takeoff and ram it rotor first into the ground.)
nice to see clayton's signature tonsure get some airtime
I love the dog park analogy
I love when you can tell from the title alone that it is a Patrick
As a non gamer, the idea of being able to experience the no-thoughts joy of a group of dogs playing is so deeply and utterly compelling that I might just turn to the dark side
Honestly this video is the one thing that has genuinely made me want to play this, I want to throw chickens at people!
Alternatively:
"It's not about the destination, it's about the heads we flayed along the way."
A lot of these points remind me of TF2. I haven’t played in while now and last time I had they had actually dialled back on some of these features which i immediately noticed. Like you can’t switch teams anymore, and a lot of the old weird combos were toned down (rip sand man and guillotine).
So it’s Monty Python does Multiplayer.
Neat!
5:42-5:48 Holy cow, that was more beautiful than anything I've ever seen. Diehard311 SAVED your dead body from falling into the dirty moat by sending you flying back home where your friends could come pick up the pieces and send them back to your family, clean as ever!
This video perfectly encapsulates why I've stopped playing almost every multiplayer game nowdays.
The manners Patrick owns to serve this as a videogame review makes it rather a medieval ball expo
Chivalry 2 looks like a lot of fun and it might be the salve I needed after quitting Overwatch years ago once it became very "serious" and a lot less goofy fun.
My favorite part about watching polygon videos is guessing which of them made the video just based on the title.
distracted by and in love with what appears to be an exasperated beflowered john wick poster on pat's bookshelf
I haven't watched much Polygon for a few months but when this showed up in my recommendeds I still knew it was Pat just from the title
Awesome video, I've been wanting Chivalry2 for a while and this just might push me into actually buying it
Gonna use this video to get my gaming crew to get this game.
I discovered nearly every single one of these traits with Mordhau, from the silly deaths, the de-emphasis on having any responsibility to your team, the emote selection, to even having the very same riposte mechanic, the only thing that can really ruin it is the sweaty tryhards who eventually saturate the game both slowly from the long-term effect of the game having existed for a while and more ephemerally if there hasn't been any discount sale or advertising in a while to drive new players in.
You know these types of players will ultimately be the last ones left, so it's great to enjoy the honeymoon phase while it lasts, at least if you don't just go ahead & get good enough so you can continue having your fun while repelling (or even punishing) the sweats for pulling out all the stops to swipe you while you're skateboarding on a pavise shield.
Honestly, as somebody who played and still plays Mordhau for hundreds of hours, Chiv 2 is a lot better in many ways, and I do think it could seriously stand a chance at keeping that more casual audience without devolving into try hard hell.
That being said, there’s no lutebot in Chiv 2, is there
Most of my time spent mad in Chivalry 2 has been because the party system was extremely broken until the most recent update on PC. spending 30+ minutes trying to get a group of two into the same party was a nightmare for the first 3 months of the game.
What a wonderful video and game design
re the yelling, so what I’m hearing is that this is like Journey but chaotic and with a sword
I appreciate the background use of the Rondo Alla Turca
This game gets it. It gets what I loved about the early days of TF2. It gets why I gave up on Overwatch when quickplay started caring about team composition. It gets why it only took me 25 minutes to realise I couldn't be bothered with Apex Legends.
>Epic Games Store exclusive
... oh well
There was five of em? Ohhhhh ma!
Chivarly 2 is now available in the new Melee Mayhem HumbleBundle, and I immediately thought back to this video, and have since rewatched it 5 times over again XD
I can't believe Pat has never been killed by an archer ever
The yelling button is the most important mechanic of the game. It puts everything into place.
I haven't played Chivalry 2 yet which feels a little shameful of me but I remember Chivalry 1 being such an amazing game because it had just about every characteristic listed in this video but the most amazing thing is something that wasnt really listed here and I'll be somewhat disappointed to see it not be in Chivalry 2 (though not at all at anyone's fault). In Chivalry 1 I remember playing when I was new and someone that was running right at me alone while I was running alone at them would stop dead in their tracks and make their camera look straight down so it looked like their character bowed. Eventually I found out that somehow, there was an unspoken agreement amongst most of the players that in a match a sudden duel to the death can occur by one player trusting their enemy by making their view completely obscured hoping the opponent would do the same. When this happened those 2 were locked in, if there were others nearby they either would avoid the dueling foes or sometimes stop to watch, almost lining up for their turn to fight. The most crazy part of this was how dedicated to this 1v1 match everyone was. I remember being in a duel with a rando when his ally tried to attack me. This rando (who was my enemy) proceeded to help me in killing his ally before waiting for my health to regenerate and then us resuming the duel. This phenomenon wasnt unusual either, I've seen spectators on both sides team up to kill someone who tried to interrupt the duel. I dont remember what my original point was but that still blows my mind because through all my time in Chivalry 1 and all the duels there was almost never anyone doing VC, it was just an unspoken agreement.
Hi Patrick! I'm glad you're having fun playing this silly video game. Here I am watching videos about games I can't play because I don't have a console or working PC, just a phone lol.
[IT’S JUST A FLESH WOUND!] “I’m a one-armed man!”
Don't think I'll buy this game but I can surely appreciate it's brilliance. Really good to see a more traditional approach to a multiplayer in this era of modern gaming.
If I ever make an online videogame, I now know to make a sweaty esports nerd mode and a dog park mode, thank you pat
The last sentence is just gold
I saw that title and thought "That sounds like a Pat title".
Huh, never knew it was my life-long goal to knock Pat Gill in Chiv 2 with a chicken. Learn a new thing about myself everyday.
That wave spawning idea is pretty genius. It feels like every match of Halo or COD has that "meat grinder" phenomenon going on without anyone realizing it.
this game absolutely needs to be more popular
My favorite game is trying to guess who is responsible for every polygon video before clicking it. Happy to report that I nailed this one
Love that good ol' Ludwig Van in the background
Dynamic muting is a nice touch
I didn't put much thought to why I this game feels so good to play but I fully agree with what you said. Highly recommended.
Really wish more people would make videos about this game so much fun
chivalry 2 seems to resemble team fortress 2 community servers in its matchmaking and i love it, its so casual
This just makes me want to play 2009-era Team Fortress 2 again
Pat has achieved gamer enlightenment.
Sweet D&D books in the background!
Man, it must've been a fun day in the VO booth when they had to record all the yells.
YES A YELL BUTTON!!!
ROCK AND STOOOOOONE
This is one of the most underrated games and I’m glad it’s getting some attention
I see you are a Gloomy Bear Enthusiast, Pat. I see you.
Being able to tip my own murderer is all I've ever wanted from an online game
They had to do it to ya
Gotta love when Papa Pat graces us with a new video essay about some silly shit.
I remember when I picked up the original Chivalry at 95% off the yell button was the reason I kept coming back.
pat!!
5:42
That is amazing.
Never thought I'd like a game review this much
If this is really the case then it would be a pretty big contrast to chiv 1, where you are likely to see an invincible knight in a silly hat pirouetting around like a demented ballerina and effortlessly demolishing the whole server. The skill curve in that game was just messed up, and the standard high level techniques were clearly never intended by the devs.
It's really odd how there wasn't a single reference or comparison to the original game in this review, considering how widely played it was.
Now I just want an actual dog park game.
Whole lot of fun lot of anger but overall a really enjoyable time. And when I can find some memers it is the iceing on the cake. Also alot of Monty Python and the Holy grail references lol brave brave sir robin and the squire boy voice is really funny.
2:22 made me choke
the glitched movement of that guy on the other team alone is enough to make me want to get this game immediately
Remember to play Raider, double the primary weapons, double the fun
I read the title already in Pat’s voice.
5:43 That was a good shot