Best Seasonal Strategies [King of the Nile KvK] Rise of Kingdoms

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  • เผยแพร่เมื่อ 30 ก.ค. 2024
  • In this video sponsored by the makers of Rise of Kingdoms, we review the best Seasonal Strategies in King of the Nile KvK.
    -- Chapters --
    0:00 What are seasonal strategies?
    3:25 Leadership Strategies
    7:56 Warfare Strategies
    13:14 Support Strategies
    18:02 Maps have different strategy choices
    21:43 When you get strategy points
    26:05 Deploying strategy points
    28:07 Value of 10% AP recovery
    30:12 Value of an extra bastion quest
    32:15 Value of 10% resources from barbs
    34:32 Where I'm putting my points (restart account)
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  • เกม

ความคิดเห็น • 44

  • @Chisgule
    @Chisgule  ปีที่แล้ว +5

    DO ME A HUGE FAVOR AND DROP A LIKE ON THIS VID IF YOU FOUND IT HELPFUL! discord.gg/chisgule

    • @Joe-243
      @Joe-243 ปีที่แล้ว +1

      TH-cam PhanTom ROK

    • @texascpa
      @texascpa ปีที่แล้ว

      I do like how you changed your tune on Support tree and particularly the last All-Seeing Eye after you had time to digest everything.

    • @denis-mf3cx
      @denis-mf3cx 3 หลายเดือนก่อน

      Did you get enough points to activate teamwork?

  • @watu1243
    @watu1243 ปีที่แล้ว +1

    About to enter nile, also about to binge watch everything you have on the format... lol thanks man we appreciate all the time you take for us!

  • @kruk1766
    @kruk1766 ปีที่แล้ว

    Thx Chis for that! Im also at 93 and still wasn't sure where to put my points

  • @Slothparkour
    @Slothparkour ปีที่แล้ว +1

    I really like the seasonal strategies, not just for the added flavor they bring but also because they appear really well balanced. You can make a compelling argument for investing in almost any combination talents, and with the randomness of what strategies you get each kvk it seems unlikely that there will be one meta strategy invest order that everyone copies. Particularly with strategies like teamwork that provide crucial all damage bonuses but cap at 10 players, it rewards well organized kingdoms that can instruct different players to invest in different areas and provides added complexity to kingdom strategy without being a drag.

    • @rezopolis
      @rezopolis ปีที่แล้ว

      exactly, amazing comment of yours
      it is this kind of stuff that make our brains work

  • @user-mp3yt3gi6r
    @user-mp3yt3gi6r ปีที่แล้ว +2

    Hello! I'll like to deliver some information from Korean Seasonal Strategies. In Korean, the enfeeblement is written as 'after the battle starts', which is seen to be every moment after the battle has started which is indeed a great ability to choose! Thanks by the way for the information and also I'll like to let you know some of the strategies are different from your video.

  • @kuewayneennis9521
    @kuewayneennis9521 ปีที่แล้ว +6

    In my kvk instead of compassion we have precision= 8% crystal mine speed. And the 2 middle skills for the support tree are different too

  • @art-games6230
    @art-games6230 ปีที่แล้ว +1

    I did the math on the damage over time to buildings when rallying (correct me if I’m wrong, I’m bad at math)
    Since you use a normal attack every second and there is a 5% chance you will probably get 1 of these hits every 20 seconds, a hit does 10 damage and a max flag has 6200 hp so every hour you will do (10x 180= 1800) damage, in multi hour rallies that means that the time needed to burn a flag would be reduced by (assuming 2 hour rally) 3600 hp, since a flag or fort burns at a rate of 7200 hp/hour (according to Reddit) it will reduce the time needed for a burn by half an hour, more importantly if you get the flag to 1 hp with the rally then once you get the burn the enemy won’t be able to stop it using gems since they won’t have enough time. This is what I think, again, correct me if my math or sources are wrong

  • @HrishikeshOemraw
    @HrishikeshOemraw ปีที่แล้ว +1

    we did the heroic anthem (legion smth) where you can switch kingdom and noticed that every time we defeated an army, our troops healed. Maybe this was a glitch in crystal tech... even killing barbs healed troops.

  • @jeromemoura9105
    @jeromemoura9105 ปีที่แล้ว +1

    I'm going to do the KVK king of the nile and I would have liked to know what you advise for the rally leader and garrison strategies. thank you for your videos

  • @user-vl4tp5jp6c
    @user-vl4tp5jp6c ปีที่แล้ว

    Hi Chisgule. Thanks for sharing them!
    Do you have an updated understanding of how ‘survival of the fittest’ strategy works now? I.e. if I rally with all T5 and enemy garrison is all T4, how much damage increases do I get?
    Also throughout the season do I have 18 strategies in total at most, or 17?

  • @teddytalks1007
    @teddytalks1007 ปีที่แล้ว

    Hey Chisgule I have a question of which one brings out the best items prior to the resources. Which one is better? Gather or doing Forts (we at new kingdom doing F3)

  • @LoneLobo27
    @LoneLobo27 ปีที่แล้ว

    I think merit is better than you think because sometimes you can’t have farmers out because of how much fighting you are doing, especially in a big kvk

  • @johntran360
    @johntran360 ปีที่แล้ว +1

    Crazy

  • @anis2642
    @anis2642 ปีที่แล้ว

    Great technology 🤤

  • @matejkovimatejkovi8560
    @matejkovimatejkovi8560 ปีที่แล้ว

    how many gold chests will it cost?

  • @tempgamefreakgaming
    @tempgamefreakgaming ปีที่แล้ว +2

    Man, I've been hyped for this 🔥🔥

    • @art-games6230
      @art-games6230 ปีที่แล้ว

      Are you in king of the mile kvk?

    • @art-games6230
      @art-games6230 ปีที่แล้ว

      Sorry, king of the Nile not mile

  • @davidweber8118
    @davidweber8118 ปีที่แล้ว

    My second gold piece I just got crit xD. Navars control iconic now😶‍🌫️😶‍🌫️

  • @tripodal69
    @tripodal69 ปีที่แล้ว

    AP recovery base is 100/hr. So 10% is 240ap/day

  • @Snaxi
    @Snaxi ปีที่แล้ว

    Safe return (-8% sev wounds) looks like it'll reduce the amount of deads you take when swarming flags too?

    • @Chisgule
      @Chisgule  ปีที่แล้ว

      Not sure - technically I don’t think it would help in that case because you weren’t getting any sev wounds

    • @Snaxi
      @Snaxi ปีที่แล้ว

      @@Chisgule That'd be the reasonable take yeah, but it would be pretty funny if something in the game counted deads as sevs for that purpose.
      Wonder if Marius' skill which has a similar wording does the same

  • @dann1825
    @dann1825 ปีที่แล้ว

    Thought it said somewhere that you can only unlock one ultimate strategy?

    • @Chisgule
      @Chisgule  ปีที่แล้ว

      I thought they said that too, but I can't seem to find it.

  • @Nuth22
    @Nuth22 ปีที่แล้ว

    I don't think frequent dispatch should be at all implemented. The main reason why whales and krakens would need f2p or weaker players it's because they can't rally or garrison by themselves. With that on the number of required players to rally gets lower and weakens the necessary team play.

  • @art-games6230
    @art-games6230 ปีที่แล้ว

    First

  • @khoalam470
    @khoalam470 ปีที่แล้ว

    Can abundance gives more gems from gems farming?

  • @johntran360
    @johntran360 ปีที่แล้ว +8

    What if they switch this with kvk crystal tech 😂

    • @joshbein9827
      @joshbein9827 ปีที่แล้ว

      Never

    • @Sanyboy001
      @Sanyboy001 ปีที่แล้ว

      They Won't

    • @theeyeofhusky9662
      @theeyeofhusky9662 ปีที่แล้ว +2

      More like … they will add this on the top of crystal tech kvk

    • @joshbein9827
      @joshbein9827 ปีที่แล้ว

      @@theeyeofhusky9662 yep

  • @Fragilehandlewithcare
    @Fragilehandlewithcare ปีที่แล้ว

    👀 😮

  • @webster2284
    @webster2284 ปีที่แล้ว

    New formation system is coming to our kingdom got mail from Rok

    • @Chisgule
      @Chisgule  ปีที่แล้ว +1

      Please message me ASAP on discord.

    • @webster2284
      @webster2284 ปีที่แล้ว

      I sent u message my friend

  • @haroondaman7162
    @haroondaman7162 ปีที่แล้ว

    Meh, I want more specific upgrades, upgrades that provided benefits like one tree is very good for skill damage, one for counter attack, one for debuffs, one for march speed and army capacity.