Is Unity Dying

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  • เผยแพร่เมื่อ 26 ม.ค. 2025

ความคิดเห็น • 93

  • @RedmotionGames
    @RedmotionGames 10 หลายเดือนก่อน +21

    Unity should never have gone public. I thought it was a crazy idea when it was suggested. They tried to keep shareholders happy by expanding into multiple sectors trying to fit a square into circular hole in multiple industries such as construction. IMO they should have started a game store that charged much less fees than Unreal or Steam. They could have recouped some of the money they missed out on making Unity free to indie devs. They had too many employees dotted around the world. Too many office buildings to pay rent on. I'm sorry for the employees who lost their jobs but Unity had to roll things back to their original mission statement.
    The gaming industry is saturated with products at all levels and the potential scope of big games is narrowing signifcantly as they follow popular trends.

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน +1

      A very good summary of the Unity problem. Like you, I feel sorry for the employees that lost their jobs.

    • @JonathanJuan
      @JonathanJuan 10 หลายเดือนก่อน +3

      This is unironically exactly what Epic did, but the way some of the people react to the EGS, I wonder if they would have actually received a Unity store that well.

    • @mowenyao
      @mowenyao 10 หลายเดือนก่อน

      It's wrong idea, so Apple, Microsoft, Tesla, Amazon, EA, Sony etc. never have gone public?

    • @RedmotionGames
      @RedmotionGames 10 หลายเดือนก่อน +2

      @@mowenyao Unity's monetisation of it's product is not even close to those you mentioned. Amazon is cloud not shopping. Google is advertising not search. Microsoft is across all three. I'm not against Unity BTW, I use it. I just think going public was a bad idea without a realistic plan for growth,

  • @DarthHawkGaming
    @DarthHawkGaming 9 หลายเดือนก่อน +3

    The Flax Engine is a win. Being developed by one dev. You can script in C#, C++, or a fully functional visual scripting system that implements the entire engine API. It's very similar to Unity but has some differences. It's not public. It's privately owned and continually getting updates. Version 1.8 was released at the end of March 2024. The dev is focusing on the engine, not buying up other companies. It can compile to multiple platforms, consoles, and mobile devices just like Unity. I'm switching over to Flax. And there are no subscription fees. You get access to the entire source code. There is a royalty fee of 4% if you make over $250,000 but the royalty fee only applies to the amount that is over $250,000. If you make $300,000 you pay (300K-250K) = 50K * 4% = $2,000 in royalties :) If you make less than 250K you pay ZERO.

  • @dr33n
    @dr33n 10 หลายเดือนก่อน +4

    How bad things can be in a company for there to be death treats to the executive board 😬Im all for FOSS now, not coming back.

  • @thatguystar817
    @thatguystar817 10 หลายเดือนก่อน +9

    thankfully there are so many more game engines and game frameworks that are honestly kind of better, you can use unreal or godot, gamemaker studio 2, gdevelop, construct and so many more.
    (Also Unity is still good as a game engine, just saying that there are others you can use if you want to, it all depends on what you wanna use)

    • @icedlava7063
      @icedlava7063 10 หลายเดือนก่อน +4

      i feel bad for devs who are mid project and cant easily migrate over

    • @thatguystar817
      @thatguystar817 10 หลายเดือนก่อน +1

      @@icedlava7063 a moment of silence for them

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน +2

      There are many engines out there. I use Godot but as I mentioned in the video, this could happen to any of us on any game engine.

    • @darrencook7168
      @darrencook7168 10 หลายเดือนก่อน +2

      You "honestly" think all of those engines are "kind of better"? Newsflash: you're wrong. It amazes me that people actually believe something like this with no basis aside from it is currently hip to trash Unity and the people who have spent many, many years both developing and using it.

    • @thatguystar817
      @thatguystar817 10 หลายเดือนก่อน +4

      @@darrencook7168 I ain't trashing on it, I'm saying that there are OTHER game engines you could use, if you like Unity, that's your opinion nobody's stopping you from using Unity, just there are other engines that exist that you could use if you want to
      (Also I said "Kinda better" Those game engines all have pros and cons, Unity is no exception, it's good, yes, but there are some game engines that perform better than Unity in different aspects, some that perform worse than Unity in different aspects, it just depends on what you wanna use)

  • @NorthstriderGaming
    @NorthstriderGaming 10 หลายเดือนก่อน +8

    Unity is not dying and is not going anywhere. I'm currently diving into the Unity 6 changes and additions and from what I see in terms of improvements, they are making pretty big steps forward, especially with their approach on moving many things over to the GPU, which makes large scale games easier to realize. With all the recent layoffs and changes inside of the company, unity is actually going back to the roots which made them big in the first place. They performed best when they were not as bloated as they were since you also had fewer management layers. And given how the entire tech industry is now purging the covid-hires which are now obsolete, I expect things to return back to normal pretty soon.

    • @pagoda_dimensionale9761
      @pagoda_dimensionale9761 5 หลายเดือนก่อน

      This is the first positive comment about Unity that I have read in months. I really need it. I work with Unity and I have tried Godot but I dont’t think it ready yet…but the community shit so much on Unity that really hard to work with it. I feel honestly ashamed just to use Unity in the current situation.

  • @HE360
    @HE360 10 หลายเดือนก่อน +3

    I don't use Unity anyway. Unity has been doing shady stuff all along and I'm not surprised at their turmoil now. Thus, it's why I chose not to use it. I've been unaffected. In a way, they screwed THEMSELVES!! We didn't!! Thus, back to the question, what should we do about Unity with their financial troubles and ALL of the problems happening with them? Well, sleep GOOD at night. I like to sleep with the fan turned on! 🤣

  • @StockCryptoCarpenter
    @StockCryptoCarpenter 9 หลายเดือนก่อน

    I enjoy the way you get the information out . A little trippy at times love it

    • @DavidReidChannel
      @DavidReidChannel  9 หลายเดือนก่อน

      Glad you enjoy it! Thanks for watching and commenting.

  • @LameJet
    @LameJet 7 หลายเดือนก่อน

    Why they had so many employers and offices in the first place? It's crazy. Covid time brought so much money to game industry (all online industries) and now everyone has a recession of course.

    • @DavidReidChannel
      @DavidReidChannel  7 หลายเดือนก่อน

      Yep, they certainly aren't alone in terms of redundancies so I think its reasonable to suggest that there are both external and internal issues causing chaos for the company. Thanks for watching and sharing your thoughts.

  • @impheris
    @impheris 6 หลายเดือนก่อน

    You should try Unigine, the transition is smooth, is pretty similar to Unity but with a smarter editor (like unity 5) graphically is way better, it has more features (but lacks some others) and the performant is better, also they are more interested on developing technology instead of make investors happy...

    • @DavidReidChannel
      @DavidReidChannel  6 หลายเดือนก่อน

      Sounds good. Will have a look at it. One of the positive things just now is that we are seeing more options in terms of game engines. Thanks for watching and sharing your thoughts.

  • @tatoforever
    @tatoforever 9 หลายเดือนก่อน +2

    Unity died many years ago.

    • @BruhZerk
      @BruhZerk 9 หลายเดือนก่อน

      What? 😂

    • @erikm9768
      @erikm9768 9 หลายเดือนก่อน

      Wtf are you talking about?

  • @davestomper3428
    @davestomper3428 8 หลายเดือนก่อน

    I think as a dev it is a huge mistake to not spend time wisely a learning a second engine it may seem unessarry but if you find yourself a year later working a project and you have no choice but change then those who did not spend the effort and time when they had time would be set back with a huge disadvantage to the project or even take the steam out of them completely I think as a dev we are not a game engine we are an accumulation of our knowledge and betting everything on one tool a stupid idea

  • @Bullet-ShawnSak
    @Bullet-ShawnSak 9 หลายเดือนก่อน

    Awesome David!! Your video is so creative! I love it!! I'll study and do more and more projects to be a better programmer🤓🐨👍

    • @DavidReidChannel
      @DavidReidChannel  9 หลายเดือนก่อน

      Thank you Shawn. As always, I appreciate you watching and commenting.

  • @GameDevBattle
    @GameDevBattle 9 หลายเดือนก่อน

    Lol "Unity is trippin' bad." The layoffs were so wild. It's been a strange time. I think RedmotionGames gets it right.

    • @DavidReidChannel
      @DavidReidChannel  9 หลายเดือนก่อน +1

      The layoffs are wild, have to say I don't know much about RedmotionGames, I'll have to look them up. Thanks for watching and commenting.

    • @GameDevBattle
      @GameDevBattle 9 หลายเดือนก่อน

      @@DavidReidChannel Oh, I was referring to one of the other comments on this video!

    • @DavidReidChannel
      @DavidReidChannel  9 หลายเดือนก่อน +1

      Haha! That was a good example of me being a total dumb ass. :-D

    • @GameDevBattle
      @GameDevBattle 9 หลายเดือนก่อน

      @@DavidReidChannel It's a special skill some of us game devs have, I think. We get so lost in the dev--the rest doesn't matter!

  • @TanukiDigital
    @TanukiDigital 10 หลายเดือนก่อน +4

    They didn't scrap the runtime fee. They just "clarified" their customer's "ignorance".

    • @BruhZerk
      @BruhZerk 9 หลายเดือนก่อน +1

      If you actually read their fees it's less than Unreal's..

  • @ZeeWolfed
    @ZeeWolfed 9 หลายเดือนก่อน

    Hi I'm starting my journey in a game industry so I think godot is a good start nothing is certain but Unity is not on good heat xD
    Thank for your video

    • @DavidReidChannel
      @DavidReidChannel  8 หลายเดือนก่อน

      Best of luck on your new journey. I use Godot, does everything I need it too and yes Unity has definitely better years than this or the last. Thanks for watching.

  • @gostan2718
    @gostan2718 10 หลายเดือนก่อน +2

    Too much music!!!

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน

      I disagree my friend. Music helps with the pace, the mood and the interest. Imagine if you just had to listen to my boring Scottish voice for ten minutes. I'm pretty sure your ears would bleed. Music means your ears don't bleed... You're welcome.

    • @vik8382
      @vik8382 8 หลายเดือนก่อน

      ​@@DavidReidChannel Surprised to see this comment. Seeing this video I immediately thought that I loved the editing and music

    • @DavidReidChannel
      @DavidReidChannel  8 หลายเดือนก่อน

      @@vik8382 It's tricky keeping everyone happy. Glad you liked it though. 🙂

  • @lerussiancomrade7767
    @lerussiancomrade7767 6 หลายเดือนก่อน

    Great video keep it up

    • @DavidReidChannel
      @DavidReidChannel  6 หลายเดือนก่อน

      Thanks for the kind words. And thanks for watching.

  • @solofps5189
    @solofps5189 10 หลายเดือนก่อน +17

    Yall are not practical... unity messed up i know but there is literally 0% chance they would pull of another move like the runtime fee because they know that it is literally digging their own grave and godot still lacks a lot of resources and it is no where close to the capabilities and convenience of unity with its many tools, plugins and biggest asset store ever. Unreal engine is a great tool but it specifically caters towards triple A game studios and film makers... and over indie game developers it is not the ideal engine because you cannot create a triple A game all by yourself and you will never utilize the maximum potential of the engine without having quality assets, animators and game designers... not to mention unreak uses c++ which is somewhat similar to c# with some garbage collection features built into the engine but it has longer compile times, hard to read output logs and less resources and visual studio integration with unreal still sucks tbh... if you are an indie game developer, sticking with unity is the best decision. Its annoying to see all these ppl worrying about the runtime fee when their game is prolly never gonna make over a million dollars lol, be realistic...

    • @solofps5189
      @solofps5189 10 หลายเดือนก่อน +5

      Yall also need to be nice to unity employees cuz when I look at their livestreams there's people trash talking unity and saying unreal is way better because it has lumen and nanite ... those are exactly the ppl who will never make a game In any engine... yall need to stfu and be nice to ppl who are working with unity cuz they are still working hard to bring some quality of life features for unity 6...

    • @Parker8752
      @Parker8752 10 หลายเดือนก่อน +4

      I'm not going to use unity myself because their executives have shown that they cannot be trusted to stick to their end of a deal. It's really that simple. Having said that, that's no reason to be an asshole to people who are still using unity, nor to the people working on the engine (most of whom were pretty pissed off about the executives making such a boneheaded decision in the first place, iirc).

    • @AlexBarrGameDev
      @AlexBarrGameDev 10 หลายเดือนก่อน +3

      Except it’s not 0% because they’ve done something like this before, just ask the people who bought perpetual licenses right before the switch to subscription based. But that being said, it is still unlikely they’ll do anything like this anytime soon.
      You’re points on the engine itself is fair though, it’s a very good engine

    • @holleey
      @holleey 10 หลายเดือนก่อน +1

      it all depends on the kind of game you want to make.
      there are definitely projects for which Godot is the better choice as its tooling is more than sufficient and it doesn't come with all the corporate bs.

    • @RenderingUser
      @RenderingUser 10 หลายเดือนก่อน +5

      I'd ask you to be more realistic and realise that, in the same way you said no one is going to singlehandedly make millions with their indie game, no one is realistically going to use all the bloat unity provides and it's much better to avoid that hassle all together and use a simpler engine

  • @GnuChanOS
    @GnuChanOS 9 หลายเดือนก่อน

    i'm only sad for poor computers

  • @kenz7648
    @kenz7648 7 หลายเดือนก่อน

    you don’t have to insert a distracting video every time you talked one or two sentences

    • @DavidReidChannel
      @DavidReidChannel  7 หลายเดือนก่อน +1

      Is that so... Thanks for the advice, I'll be sure to act on it.

  • @vast634
    @vast634 10 หลายเดือนก่อน

    Looks like Unity Technologies just had an unhealthy growth and was a bloated corp. The engine itself can probably be maintained with a staff of 500 employees for several years into the future. Contracting out modules if necessary.

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน

      Agreed. A relentless need for growth is a story as old as Capitalism itself and I think we're seeing that play out at Unity.

  • @LedoCool1
    @LedoCool1 10 หลายเดือนก่อน +1

    I disagree on the fact that the workers are paying the price because of somebody. Those workers decided to lock on one technology and make themselves less desirable in favor of gaming the system for bigger salary. Their gamble didn't play out.

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน +2

      "Those workers decided to lock on one technology and make themselves less desirable in favor of gaming the system for bigger salary".
      With the greatest respect my friend, what you said there is wrong. They were hired to do a job, they did that job and then paid the price because of decisions made further up the chain. If you want to see where the problem lies, stop looking sideways and start looking up.

    • @skaruts
      @skaruts 10 หลายเดือนก่อน

      @@DavidReidChannel Every job comes with a risk of mismanagement, especially jobs at huge companies. Workers aren't paying the price anymore than the higher ups are. Workers with _"worked at Unity"_ in their resumé can easily get another job, while the higher-ups can't get another company if they bankrupt this one. And their reputation is also on the line. Low reputation makes you less desirable to other companies and their shareholders.

    • @LedoCool1
      @LedoCool1 10 หลายเดือนก่อน +1

      @@DavidReidChannel and they continued hopping the industry with "unity programmer" resume. Not programmer with unity experience, but someone who cannot go outside unity.
      Yeah, shit happens but it's like being Japanese and blaming all your life failings on tsunamis. Or better yet - being a Russian and blaming country's failures on cold (I'm not making this shit up).
      It's like some js developer says he's a knockout developer. What happens when knockout went out of grace? Should this guy not get a job now? Nah, he's just making a simple application in vue and selling himself as vue dev, using his beforehand experience to help him transfer.

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน +1

      How do you know what they put on their resume? That sounds like an assumption unless of course you actually worked there or know people who worked there. Would be interested to know if you do. Also, as someone who has been working as a developer for twenty plus years, buzzwords like "Unity Developer" or "Knockout Developer" are kind of dictated by companies and agents. If your resume doesn't say the right things, they choose a resume that does say the right things. Resumes, interviews and hiring is broken piece of shit and has been for decades.

    • @LedoCool1
      @LedoCool1 10 หลายเดือนก่อน

      @@DavidReidChannel then there's not that much of a problem for them in Unty going down. They can, as Joshua Flucke suggests, lie on their resumes without any problem.

  • @GabeNarwhal
    @GabeNarwhal 8 หลายเดือนก่อน

    Way to loud sound effects.

    • @DavidReidChannel
      @DavidReidChannel  8 หลายเดือนก่อน

      Sound effects?

    • @GabeNarwhal
      @GabeNarwhal 8 หลายเดือนก่อน

      @@DavidReidChannel 1:02 and 2:30
      After that i left, because loud noises hurt me.

  • @eye776
    @eye776 10 หลายเดือนก่อน +1

    Unity is far too valuable, and Unity is not Flash Player.
    It's the #1 game engine out there.
    Worst comes to worst, another corporation will buy it.
    GameMaker managed to be bought twice, once by YoYo, a second time by Opera.
    And in the unlikely case it does completely go away, there are 10 other engines waiting in the wings to prove themselves.

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน

      I agree, Unity is too good to just disappear over night. Even if the business failed, someone would purchase the software. It's too valuable to sweep under the carpet.

  • @holleey
    @holleey 10 หลายเดือนก่อน

    the office rage videos are amazing lol

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน +1

      Searching for, watching and adding the office rage videos to my content was extremely enjoyable. It's really satisfying to watch people rage against the corporate machine.

  • @BruhZerk
    @BruhZerk 9 หลายเดือนก่อน

    Anyone saying Unity is going to collapse doesn't make games for a living. This whole thing has been severely blown out of proportion. It's still in a category of its own (along with with unreal). There is simply nothing even remotely close to those two when it comes to commercially available engines. I wish godot the best, and maybe one day it will be decent, but as of now its miles behind and is only going to get further with the release of Unity 6

  • @bogoid
    @bogoid 10 หลายเดือนก่อน +2

    no

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน

      Haha! That's what I said but I needed to be less direct in order to stretch out the video for eight minutes.

  • @fire_aspect_5142
    @fire_aspect_5142 10 หลายเดือนก่อน +1

    mfw i finally find a leftist game dev on yt :)

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน +1

      mfw I finally find out that I'm not the only one. :-)

  • @Sunterligth_amora_spirit
    @Sunterligth_amora_spirit 9 หลายเดือนก่อน

    No. Unity Engine never dies.

  • @CloudStrife4
    @CloudStrife4 10 หลายเดือนก่อน +1

    Unity is Dead. Long live Unreal!

    • @DavidReidChannel
      @DavidReidChannel  10 หลายเดือนก่อน

      Haha!

    • @joshua42777
      @joshua42777 10 หลายเดือนก่อน

      Hey I like unreal doing fun stuff with it

    • @vast634
      @vast634 10 หลายเดือนก่อน +1

      But without enough competition, Epic could pull similar things like Unity tried.

    • @joshua42777
      @joshua42777 10 หลายเดือนก่อน

      @@vast634 probably true We are spoiled by many choices today

    • @BruhZerk
      @BruhZerk 9 หลายเดือนก่อน

      Unreal is great but Unity is far from dead

  • @AppMaker728
    @AppMaker728 6 หลายเดือนก่อน

    godot and unreal