C++ CUDA Tutorial: Theory & Setup

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 18

  • @legui444532
    @legui444532 6 หลายเดือนก่อน +16

    5TH time that i find a cool channel that no longer uploads videos 😪

  • @PatoGamerPlays
    @PatoGamerPlays ปีที่แล้ว +9

    Dude your videos are awsome!! You have no idea on how much you are helping me
    Very concise, direct and didatic. Im learning a lot and finally managed to kickof my first simulations
    where is part twooo???

  • @sachinthranv6865
    @sachinthranv6865 14 วันที่ผ่านมา

    Great Video, Great Explanation, Waiting for part 2 😢.

  • @irfanjames6551
    @irfanjames6551 4 หลายเดือนก่อน +3

    I hope you are well.
    Waiting for your next video

  • @scottpinkston5571
    @scottpinkston5571 ปีที่แล้ว +4

    This is sick! thanks!

  • @Juss_Chillin
    @Juss_Chillin ปีที่แล้ว +1

    Eyy great video! I actually looked into this topic the last few days because I wanted to accelerate the rendertimes of a 3D-Renderer I just made. And this is honestly the best explanation video I found so far. Thank you!

    • @zipped1214
      @zipped1214  ปีที่แล้ว +1

      Thank you, I'm glad you found it helpful! What type of 3d renderer is it? Raytracing / pathtracing?

    • @Juss_Chillin
      @Juss_Chillin ปีที่แล้ว

      @@zipped1214 Thanks for your interest! :D
      It's currently just a realtime-renderer rendering vertices, lines, faces and (almost) lighting. Raytracing is the next (bigger) thing on my list :).

  • @lulworthcove4577
    @lulworthcove4577 5 หลายเดือนก่อน +2

    BRO WHERE IS THE SECOND VIDEOOO????😭😭😭😭😭😭

  • @vedantsawant8527
    @vedantsawant8527 ปีที่แล้ว

    This is Greatttt

  • @MerrickKing
    @MerrickKing 9 หลายเดือนก่อน +1

    When part 2..?

  • @samrude001
    @samrude001 ปีที่แล้ว +2

    14th like i want the part 2 quick😢

  • @siman211
    @siman211 ปีที่แล้ว

    Can you recommend a course to learn c++ from 0?

  • @Juss_Chillin
    @Juss_Chillin ปีที่แล้ว

    One question though: Does this mean, for every project I want to use my gpu for, I have to create a new CUDA specific project? What if I already have a really big project or just one that is, exept for a small part, fully cpu based?

    • @zipped1214
      @zipped1214  ปีที่แล้ว +2

      Thats a great question, really all you need to do is configure the project to use the NVCC compiler instead, to generate code for the GPU. You might be able to do this for only single files by right clicking, selecting properties, and such. I'm not exactly sure, but I'll research it tonight and add it onto part 2, since it's definitely a good question, thanks for bringing that up!#

    • @Juss_Chillin
      @Juss_Chillin ปีที่แล้ว +2

      ​@@zipped1214 Thanks for your reply and yeah, that makes sense!
      I'm excited to see the second part! Glad I could help you :).

  • @oliverpetrovic3689
    @oliverpetrovic3689 ปีที่แล้ว