How Strong Is The Pyro Really?! Solo Endless! Yet Another Zombie Survivors!
ฝัง
- เผยแพร่เมื่อ 29 ธ.ค. 2023
- New Public Beta Update is HUGE!
The Horde is coming but you're ready to fight it! Assemble your team and decide upon their enhancements to find the most efficient synergies against thousands of the undead. Survive. Then evolve. Then break all the limits in this deceivingly simple but addictive reverse bullet hell.
#roguelike #roguelite #indiegames #yetanotherzombiesurvivors #bullethell #roguelikegame #yazs
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man.. the art reminds me of ZombiePandemic... that browser game 9-10 or so years ago... I miss that game...
I been loving this game
It’s one of my favorites for sure.
i think there should be a one character mode in the game... maybe to balance it you should get some bonuses. for example vampire survivors has an arcana which grants you 8% cooldown reduction and 20% weapon damage for each empty weapon slot so up to 40% cooldown and 100% damage if you go with one weapon. maybe thats a little excessive but just some buffs to be able to pull off a one character run. or you could get all the character boni so dodge, weapon cooldown, crit, ability cooldown and stuff. of course the game is supposed to have a group of fighters but i think it has the potential to add a one character mode to really check out how the abilities scale and how the characters play out.
sooo what did this run show us... first: a burning axe is pretty damn effective in a zombie apocalypse... if you are strong enough to swing it that is... second: molotov cocktails work better on... well humans... zombies dont care about that it seems... which is a shame and quite strange... third: if you pour out burning oil or stuff behind you, while you are walking: that tends to work out way better then throwing molotov cocktails... which is even more strange... also makeshift bombs: well if you have enough of them (cooldown) i think they could really save you... but if you dont have that many... well... good luck...
i think the pyro needs a massive rebalance. the fire walk is okay-ish with the only issue that its really hard to use it effectively without having one eye on the cooldown. the weapons... well infernaxe is awesome but the flamethrower and the blowtorch? i mean yeah a blowtorch is "only" a tier 2 weapon but still: maybe despite the medics weapon the blowtorch is by far the weakest. smg, pump action, multishot... even katana slash are way better tier 2 weapons with the tesla gun of course beeing the absolute king. and the flamethrower... i think it has a way too long reload time and way to little aoe. it feels like the laser guns skinny little brother. the makeshift bomb is okay-ish but i think it needs to have less base-cooldown. and the molotov... well... i mean yeah: you didnt go for cooldown and ability damage but still it was awful. even a way bigger aoe, way shorter base-cooldown or way higher damage, if not all of this at the same time. but of course: its a beta, maybe the devs realize that the molotov and the blowtorch as well as the flamethrower are awful.
oh wait... the passive... i mean... more damage if you have low health... i honestly think thats useless. shorter cooldowns for abilities and weapons would be way better. so like some kind of adrenalen rush. since the issue is not the damage on the pyro but the attack speed and the time between the abilities. but: like i said, its a only a beta. lets see how the full update will be.
I remembered the meme where a firefighter was bad all his life just to go to hell and end up 🔥😂😂😂
All the flame throwers suck, they should have a much wider and bigger cone. Probably more damage too.
Flamethrower and blowtorch will be getting a small rework and buff in a future update. I think it’s coming soon.
@@OHRyePlayslazer gun should be improved, too. It should bd able to penetrate many walkers
Its the axe god...
Idk, not taking pills for bonus 100% dmg...cmn
To each their own!
I see why they are changing it though... Leveling up all your weapons is almost impossible now.
I kind of liked that though. It made you focus more on what type of build you wanted when picking a weapon or skill. You would also need to banish abilities you didnt want.
@@OHRyePlays on your almost 2 hour video, I think you made it past lvl 150 and you still weren't "fully" powered with all three characters. It just seems like a lot to ask, in regards to: you know time, feeling of completeness, and playability.
I do enjoy more upgrades to affect the character, just not the recent recent update. The time before was a good addition.
I think the best team should be engineer
pyro
medic
❤❤❤
I'll be trying to trio soon.