An agonizing living death

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 949

  • @ZullietheWitch
    @ZullietheWitch  3 ปีที่แล้ว +1998

    The D&D Mind Flayer footage was taken from the Baldur's Gate 3 cinematic intro: th-cam.com/video/wWHEw36gTwU/w-d-xo.html
    Incidentally, the Tower of Latria has a recurring theme of manmade demons, with prisoners of the tower being used as fodder for terrible experiments. It wouldn't be too outlandish to assume the Mind Flayers in 3-1 were somehow similarly gestated from regular humans too.

    • @RamAurelius
      @RamAurelius 3 ปีที่แล้ว +50

      Younger me was not prepared for that horde of Man-scorpions.

    • @darkerebus1398
      @darkerebus1398 3 ปีที่แล้ว +18

      Where is that clip of a mindflayer putting a tadpole in a guy from?

    • @danielvincent7694
      @danielvincent7694 3 ปีที่แล้ว +39

      @@darkerebus1398 The trailer for Baldur's Gate 3.

    • @ZullietheWitch
      @ZullietheWitch  3 ปีที่แล้ว +69

      @@darkerebus1398 th-cam.com/video/wWHEw36gTwU/w-d-xo.html

    • @darkerebus1398
      @darkerebus1398 3 ปีที่แล้ว +13

      Thanks a lot

  • @stripedmilo
    @stripedmilo 3 ปีที่แล้ว +8493

    Wow, they modeled the stitched together head knowing that no one would probably ever see it in game. I love the attention to detail in these games so much.

    • @troy8420
      @troy8420 3 ปีที่แล้ว +242

      it is crazy how much effort they put into character design

    • @balwinder345
      @balwinder345 3 ปีที่แล้ว +152

      I know right?
      Could have spent my entire life just thinking they were mindflayers like the Latria ones, just they also split open.

    • @CornRecords972
      @CornRecords972 3 ปีที่แล้ว +194

      Oh they knew people would look. Data miners like Zullie are insane, and I think game devs really appreciate how much they expose their effort.

    • @vazazell5967
      @vazazell5967 3 ปีที่แล้ว +39

      They just copy the concept art to a T, not botheritng with optimizations via reducing unimprortant details at all. Which is why mind flayers have more detail than anthing in BB or DS3 lol

    • @Archimedes.5000
      @Archimedes.5000 3 ปีที่แล้ว +45

      I'm convinced these comments are copy-pasted at this point lmao

  • @twisted_coconut4093
    @twisted_coconut4093 3 ปีที่แล้ว +1626

    “Hey I just drained your insight”
    *Player recovers from grab attack”
    “Wanna see me do it again?”

    • @Lepoetism
      @Lepoetism 3 ปีที่แล้ว +26

      Brainsuckers in a nutshell.

    • @sekira4516
      @sekira4516 3 ปีที่แล้ว +6

      seriously I use Beast Roar just to break the grab loop

    • @davidmorate4324
      @davidmorate4324 3 ปีที่แล้ว +7

      Yesterday at the Upper Cathedral Ward LoL

    • @cwheels01
      @cwheels01 3 ปีที่แล้ว +24

      Brainsuckers get cannon/bowblade therapy, depending on how mad they make me. With maxed bloodtinge, it's the most amusing way to mess them up. Though Madara's whistle is also amusing.

    • @sekira4516
      @sekira4516 3 ปีที่แล้ว +2

      @@cwheels01 while amusing I will argue that Beast Roar does use fewer resources for the same effect. more efficient but if you have the Quicksilver Bullets to burn then be my guest.

  • @ladyabaxa
    @ladyabaxa 3 ปีที่แล้ว +907

    Given how much experimentation went on with trying to create Celestial Emissaries the notion of someone in the Healing Church saying "why don't we stick this weird thing in someone's head and see what happens to them?" isn't that far fetched.

    • @Yora21
      @Yora21 3 ปีที่แล้ว +79

      Line the inside of our brains with eyes.
      Or some alien parasite.

    • @cwheels01
      @cwheels01 3 ปีที่แล้ว +84

      "Grant us eyes"
      *Instructions unclear; created Cthulhu-face abomination with annoying moveset*

    • @sylvester2395
      @sylvester2395 2 ปีที่แล้ว +36

      Honey it's 4PM, time for your brain tapeworm

    • @johnather
      @johnather 2 ปีที่แล้ว +2

      Three replies all cursed amazing thread here I'll edit this latter when I think of something to add to the pile

    • @marhawkman303
      @marhawkman303 2 ปีที่แล้ว +4

      @@johnather that or you'll forget about mortal life and find a new appreciation of staring at the moon for days at a time... with the eyes on the inside...

  • @AssailantLF
    @AssailantLF 3 ปีที่แล้ว +2144

    It would make sense that a parasite taking over a human host would aggressively try to suck more energy/insight from whatever it could find, like a certain moon scented hunter

    • @shemsuhor8763
      @shemsuhor8763 3 ปีที่แล้ว +48

      S u c c

    • @uhoh7545
      @uhoh7545 3 ปีที่แล้ว +24

      Haha my insight now

    • @Tumbledweeb
      @Tumbledweeb 3 ปีที่แล้ว +42

      What does the moon smell like?

    • @gravelrun4028
      @gravelrun4028 3 ปีที่แล้ว +3

      SUCC
      Oh, just realized that I stole this comment.

    • @LeadHerring
      @LeadHerring 3 ปีที่แล้ว +55

      @@Tumbledweeb Flowers probably

  • @rey-o
    @rey-o 3 ปีที่แล้ว +5717

    I bet the artists at From are happy that someone is out there looking at and appreciating all the detailed hard work they put into their games.
    I had no idea about the stitching on the head of this creature type. Fascinating as always.

    • @android19willpwn
      @android19willpwn 3 ปีที่แล้ว +64

      well, they usually have their hoods up prior to landing their first grab attack. There are very few cases where someone even *could* see the intact stitching in-game. I assume most people thought the tendril was always out and just hidden under the hood.

    • @bigjedimullet
      @bigjedimullet 3 ปีที่แล้ว +48

      Just imagine the From employee who was responsible for putting that in the game. Maybe they slipped it past the higher-ups somehow (the way Miyazaki did with the Ring of Sincere Prayer and what would eventually become Solaire’s Praise The Sun gesture), maybe it was a reference to content that never made it into the game/DLC, maybe it was a tribute to a buddy on the project whose ideas hadn’t made it into the final game. Even if there was only a slim chance players would notice, it was worth it to this person to add it. And now here we are, able to examine and display it and speculate on what it might mean, and the person who made it might eventually find out that Zullie took notice and shared it with the world.
      I think that’s kind of beautiful.

    • @SIGNOR-G
      @SIGNOR-G 3 ปีที่แล้ว +35

      @@bigjedimullet its almost wholesome exept for the fact its about a mind sucking parasite. I give credit to them though. They had a good twisted imagination

    • @rey-o
      @rey-o 3 ปีที่แล้ว +2

      @@bigjedimullet well said!

    • @genokugel
      @genokugel 3 ปีที่แล้ว +1

      They probably don't even care. They've made the game, they got their money, and they are now living happily in Japan without having to deal with a silly westerner's positive appraisal on their works.

  • @SonOfSanguinius91
    @SonOfSanguinius91 3 ปีที่แล้ว +2668

    Oh god they are even more terrifying . I always thought that tentacles are part of their face (think Davy Jones from Pirates of Caribean) and not bursting out their mouths.
    Bloodborne has such amazing and horrifying enemy designs.

    • @Konpekikaminari
      @Konpekikaminari 2 ปีที่แล้ว +53

      I love how this game was advertised with blood & beasts, which served to cover up the absolutely lovecraftian eldritch horrors of this game

    • @jamescoyne4559
      @jamescoyne4559 2 ปีที่แล้ว +17

      The noise of these enemies will forever haunt my 5th grade dreams. I was too young to understand this game, and far too young to even play it holy shit it’s amazing but god damn the nightmares

  • @EdanR
    @EdanR 3 ปีที่แล้ว +1615

    There's something deeply unsettling to me about the way the tendril stays active permanently, until they are killed. You're watching a parasite twist its host into something different right before your eyes. I can't explain why, but it's more effective to me than the snake-head dudes in the Forbidden Woods or the headless Bloodletting Beast, precisely because it only happens when they land the grab, rather than being guaranteed every time you fight them.

    • @jambamenome8481
      @jambamenome8481 3 ปีที่แล้ว +209

      It's almost as if the parasite is focussed on maintaining its body until it gets the grab, and then it goes all in on the brainsucking. As if it can't help itself any longer - there's a distinct kind of hunger to it.

    • @paumpaumwerson3191
      @paumpaumwerson3191 3 ปีที่แล้ว +69

      @@jambamenome8481 agreed, thats pretty disturbing

    • @SIGNOR-G
      @SIGNOR-G 2 ปีที่แล้ว +8

      @@jambamenome8481 another scary thing to think is how it got there in the first place and who stiched the head

    • @thisgoddamusernamestoodamnlong
      @thisgoddamusernamestoodamnlong ปีที่แล้ว +4

      I feel like I'd much rather just succumb to beasthood. Like at least Vicar Amelia looked cool

  • @Groncheroente
    @Groncheroente 3 ปีที่แล้ว +2679

    Man, playing Bloodborne for the first time and realizing its actually all aliens was amazing.

    • @thesaviorofsouls5210
      @thesaviorofsouls5210 3 ปีที่แล้ว +224

      Theyre not all aliens xD some are hinted at being from outer space like the amygdala and the emissary but for the most part it isnt stated that they are aliens.

    • @IronicSonics
      @IronicSonics 3 ปีที่แล้ว +209

      To quote the great George Lucas "They're not aliens, theyre interdimensional beings"

    • @ZullietheWitch
      @ZullietheWitch  3 ปีที่แล้ว +1112

      The sky and the cosmos are one.

    • @metalmonster9536
      @metalmonster9536 3 ปีที่แล้ว +116

      @@ZullietheWitch The Cosmos, of course!

    • @weaselbeee
      @weaselbeee 3 ปีที่แล้ว +34

      @@ZullietheWitch The Choir.

  • @petermaginnis9411
    @petermaginnis9411 3 ปีที่แล้ว +1046

    Definitely one of the spookiest enemy designs in an already spooky game

    • @polskillz
      @polskillz 3 ปีที่แล้ว +23

      Honestly every enemy in Bloodborne is spooky, nasty, or abhorrent, you name it.

    • @RealityWrecker
      @RealityWrecker 3 ปีที่แล้ว +2

      spaget man cant be that scary after like 5 times fighting them. amy always raised my arm hairs thou.

    • @thewheezychannel9473
      @thewheezychannel9473 3 ปีที่แล้ว +8

      These thangs scare TF out of me. It's not really their design that bothers me (tho after seeing this it sure the hell does lol) but the constant paranoia that this lil fuk can take my insight away.
      Had an extremely unpleasant time in upper cathedral ward that's for sure...

    • @blarg2429
      @blarg2429 3 ปีที่แล้ว +4

      @@RealityWrecker Your comment reminds me of a comic that shows Ebrietas getting her distinctive face-tentacles by face-planting into a bowl of macaroni.
      I just googled "ebrietas macaroni" trying to find the image I was talking about and it turns out that's a whole meme about her I wasn't aware of. Nice.

    • @hasanhaitham276
      @hasanhaitham276 2 ปีที่แล้ว +1

      For it disgusts me more than it spooks

  • @RamAurelius
    @RamAurelius 3 ปีที่แล้ว +2987

    In a strange sort of way, they're actually helping the player by removing their insight and thus their ability to perceive the insanity of the Great Ones. It's sort of like a reverse Winter Lantern scenario.

    • @hollowempty6086
      @hollowempty6086 3 ปีที่แล้ว +852

      They also help by removing your life...

    • @SalvageET
      @SalvageET 3 ปีที่แล้ว +1235

      @@hollowempty6086 No one is perfect

    • @TheReturnOfGeorgePingas
      @TheReturnOfGeorgePingas 3 ปีที่แล้ว +469

      They do that to gain more insight, they are insight-hungry.

    • @nihilnihil161
      @nihilnihil161 3 ปีที่แล้ว +216

      @@TheReturnOfGeorgePingas grant us eyes..

    • @Quatermiester
      @Quatermiester 3 ปีที่แล้ว +222

      It could be they were designed by the Church so no person unaware of the true nature of Yarnham would gain too much insight.

  • @miklosz4162
    @miklosz4162 3 ปีที่แล้ว +122

    The worst part about this opponent is, perhaps, that these creatures were probably born of the orphans on whom the Healing Church was experimenting. This would explain why there are so many of these opponents in the Upper Cathedral Ward, where the orphanage was.

  • @Blackfreeze646
    @Blackfreeze646 3 ปีที่แล้ว +434

    To those who don't know, mashing the attack buttons during their grab makes it do much less damage. Makes these things much less of a pain to deal with.

    • @Lepoetism
      @Lepoetism 3 ปีที่แล้ว +16

      They are still garbage

    • @jahrfuhlnehm
      @jahrfuhlnehm 3 ปีที่แล้ว +61

      If you do it right you will also lose only 1 insight instead of 2 like what usually happens

    • @arbiter-
      @arbiter- 3 ปีที่แล้ว +6

      just parry

    • @ethansnyder5515
      @ethansnyder5515 3 ปีที่แล้ว +38

      Or just save and quit when you get grabbed (AKA: Chicken out), then you keep your insight and lose 0 HP :D

    • @tiberseptim7644
      @tiberseptim7644 3 ปีที่แล้ว +15

      @@ethansnyder5515 nice strat lol

  • @mrreemann8313
    @mrreemann8313 3 ปีที่แล้ว +231

    I like TB Skyens interpretation of the story being that the corpse that washed up on the shore isn't actually a great one, or even anywhere really that close to them. Instead it is a parasite that infects humanity with a maddening need to see, communicate and contact higher beings. The higher beings, are of course, so alien and above humanity that they have no problem using humans as snacks. And thus, the parasite that had infected humanity now reaches it destined host, a Great One, where it finishes it's life cycle, and somehow makes it's way back to the deep of the ocean to repeat the process.
    Skyen draws evidence from the fact that Bloodborne mentions two other fallen civilisations, brought to ruin through some eldritch forces. Pthumeria and another one, something starting with an L, I think.
    He draws a parallel between the way snails can be infected with a parasite that basically drives them mad; it controls the snails mind and makes them climb as high as possible during daylight, to attract birds to eat the snails. The parasite inside the snail is consumed and reaches it's host, the bird.
    Parasite > Snail > Bird > repeat.
    Kos parasite > Human > Great One > repeat.
    this is my favourite interpretation of the game; that all this pain and misery was simply the result of some unearthly parasite's life cycle. As Skyen says, that's pretty cosmic horror, the lack of any actual reason beyond a parasite trying to reproduce.

    • @blarg2429
      @blarg2429 3 ปีที่แล้ว +45

      The other fallen civilization's name is Loran. Interesting theory.

    • @Michael-bn1oi
      @Michael-bn1oi 2 ปีที่แล้ว +54

      Sure it hits the "humans are small and insignificant" part of cosmic horror, but completely misses the "unfathomable and unknowable" aspect of it. It sounds like they are completely caught up in applying human rationale to it, which totally misses the point. It is just a monster story with some body horror at that point.
      I think they frequently tunnel vision in their analysis. But it is far from the dumbest or least interesting take on the story I've heard lol

    • @mrreemann8313
      @mrreemann8313 2 ปีที่แล้ว +10

      @@Michael-bn1oi To be honest, I don't think much of Bloodborne is really unfathomable or unknowable. The old ones have a very understandable motive; they seek children.They want to reproduce. Hell, we can eventually turn into an Old One. It's pretty simple too, eat their yucky umbilical cord to lure an Old One in, then kill it (presumably the umbilical cord gave you some magic mojo enabling you to perform this feat) and replace it.
      For such unfathomable and unknowable entities, they seem to be pretty beholden to some core attributes about life; they can die, and seek to perpetuate and propagate their species.
      In the same way that an ant would be completely unable to understand humans, but still understand the basic desire to live, and perpetuate the species that both humans and ants have, I think we can understand an awful lot about the Old Ones.
      I see all of the other creatures that aren't Old Ones in the same light as rats and mice and bugs. They are the "parasites" gathering around the old ones the same way vermin and bugs gather in our houses, feeding off our scraps, taking shelter in our homes. The corpse of Kos is just a dead tapeworm.

    • @friendoftheoyster3906
      @friendoftheoyster3906 2 ปีที่แล้ว +2

      This is my favorite theory! thanks for bringing it up

    • @supermexicanroboninja3116
      @supermexicanroboninja3116 11 หลายเดือนก่อน +4

      It literally says Kos is a great one.

  • @PressContinue
    @PressContinue 3 ปีที่แล้ว +471

    Bloodborne is more of a horror game than most actual horror games

    • @Popoki777
      @Popoki777 3 ปีที่แล้ว

      Yooooooo

    • @SympatheticStrawmanVA
      @SympatheticStrawmanVA 3 ปีที่แล้ว +8

      Wait... I know you....

    • @zyriantel9601
      @zyriantel9601 3 ปีที่แล้ว +32

      @@SympatheticStrawmanVA Have they commit crimes against Skyrim and her people?

    • @assman3862
      @assman3862 2 ปีที่แล้ว +1

      Openis

    • @sylis7158
      @sylis7158 2 ปีที่แล้ว +6

      arguably the most terror inducing game ever made

  • @AngryAragami
    @AngryAragami 3 ปีที่แล้ว +252

    God, seeing them up close make them even scarier. I always just saw the tendril face, but now I will forever see the shallow eye sockets and know that the tendrils are bursting out of his mouth. Thank you for making me hate these things even more.

    • @MegaMew2011
      @MegaMew2011 3 ปีที่แล้ว +16

      Maybe the eye sockets are empty because the insight-consuming parasite already, well, consumed the eyes

    • @lonesomewendigo
      @lonesomewendigo 3 ปีที่แล้ว +11

      I always thought they just had chronic case Davy Jones face. Now I don't even want to imagine how the slow process of their transformation must've looked like.

    • @ioncewasmikey
      @ioncewasmikey 2 ปีที่แล้ว

      @@lonesomewendigo it's Lovecraftian Cthulhu imagery, the both of em.

    • @lonesomewendigo
      @lonesomewendigo 2 ปีที่แล้ว +1

      @@ioncewasmikey I'm aware of either. Just tried to give an example that even more people may know. Trust me I know of the Lovecraftian Pantheon.

    • @ioncewasmikey
      @ioncewasmikey 2 ปีที่แล้ว

      @@lonesomewendigo that makes sense, more people are probably familiar with Pirates tbh lol

  • @55fivefive
    @55fivefive 3 ปีที่แล้ว +330

    I fucking love the quiet little stylistic bromance Bloodborne and Demon's Souls have going on
    Returning the hair clip to the doll, the One Reborn's arena, the spiritual hub that lets you "awaken above ground"
    It's like if you know you know

    • @PAPride95
      @PAPride95 3 ปีที่แล้ว +102

      From what I've heard, at some point (very) early in development, Bloodborne was going to be secretly set in the same world as Demon's Souls - the Chalice Dungeons were going to be revealed to be the buried ruins of Boletaria; also, remember that early public beta test where Gascoigne namedrops "Umbasa" when he killed the player. Even if that's no longer the case in the final release, Demon's Souls' influence on Bloodborne is clear in lots of little ways, like you mentioned.

    • @Mythos_Musik
      @Mythos_Musik 3 ปีที่แล้ว +16

      You're in the know, right

    • @hesiolite
      @hesiolite 3 ปีที่แล้ว +24

      Imagine how cool that would have damn. Realizing that this Victorian lovecraftian game is set in the same world as Demon's Souls.

    • @myamdane6895
      @myamdane6895 3 ปีที่แล้ว +4

      @@PAPride95 mind blown... that's crazy to think about.

    • @nicholaskarras2759
      @nicholaskarras2759 3 ปีที่แล้ว +7

      @@PAPride95 Whether intentional or not im pretty sure there are still direct references to demon souls within the game.

  • @Kadavoir
    @Kadavoir 3 ปีที่แล้ว +124

    When you climb the steps inside of the cathedral (just before Amelia) there's a window all the way in the back that looks like an eye opening up as you go. The artwork around that window is hard to see from the ground and it'd be cool to see it and the skull area up close and from different angles. ^^

  • @flailingweasel8541
    @flailingweasel8541 3 ปีที่แล้ว +60

    I love how they include so many tiny details that are super hard to notice during gameplay, but adds so much when people do research like this.

  • @SkaerKrow
    @SkaerKrow 3 ปีที่แล้ว +45

    This video is absolutely chilling, and my favorite one of your lore features. It elevates a vaguely creepy Demon’s Souls callback to something truly horrifying.

  • @CelestialDraconis
    @CelestialDraconis 3 ปีที่แล้ว +72

    This is genuinely horrifying. I love it.

  • @HawkZombie
    @HawkZombie 3 ปีที่แล้ว +32

    So who else never even noticed the tendril came OUT OF THEIR DAMN HEADS?!
    I always thought it was out of the back. Good lord.

    • @MusicoftheDamned
      @MusicoftheDamned 3 ปีที่แล้ว +3

      I mean, you were half-right at least. The horror was just a little higher up than you thought, and funnily enough, that means the large parasite is still smaller than it would otherwise have to be to crest over their heads from lower on their backs.

    • @TheodoricFriede
      @TheodoricFriede 3 ปีที่แล้ว +2

      I always thought it came out of their ear for some reason.

  • @balaam_7087
    @balaam_7087 3 ปีที่แล้ว +130

    Bob the Hollow has a superb lore exposition channel and I believe he addressed the implications of this in one of his videos. What was implanted into the skulls of the brain suckers (which are indeed experiments by the church) are phantasms. They feed on insight. This is why Brainsuckers can drop madman’s knowledge, and in the item depiction for madman’s knowledge you’ll notice a phantasm emerging from the skull on the little icon. These are most probably Pearl slugs, or else the aquatic looking things the villagers in the fishing hamlet are collecting.

    • @hugofontes5708
      @hugofontes5708 3 ปีที่แล้ว +8

      Thank you for mentioning the channel! I was going insane thinking no one had covered it

    • @balaam_7087
      @balaam_7087 3 ปีที่แล้ว +8

      @@hugofontes5708 no problem. It’s my absolute favorite soulsborne lore channel.

    • @capollyon
      @capollyon 3 ปีที่แล้ว +2

      Brainsuckers never drop madmans knowledge. They always drop bullets. Or flat arcane gems in chalice dungeons.

    • @hugofontes5708
      @hugofontes5708 3 ปีที่แล้ว

      @@capollyon I guess they used everything up already

  • @lrgamer1224
    @lrgamer1224 3 ปีที่แล้ว +55

    Never could I imagine feeling bad for an Enemy that I absolutely despised.
    There is just something that really gets to me about assimilation. Like it’s one of the worst possible fates one could experience in fiction

    • @Knight_Of_Eleum_Loyce
      @Knight_Of_Eleum_Loyce 3 ปีที่แล้ว +10

      I feel the same way. Have you ever played Fallout New Vegas? There's a mostly abandoned vault in FONV that is a science experiment gone wrong, and it involves "assimilation". It also has some major The Last Of Us vibes.

    • @mikedanielespeja6128
      @mikedanielespeja6128 2 ปีที่แล้ว +2

      Even being fused permanently with someone else sounds horrifying.

  • @unclegolden1736
    @unclegolden1736 3 ปีที่แล้ว +23

    The parasite has a quite similar design to the newborn god you become in the secret ending.

  • @corecriticalful
    @corecriticalful 3 ปีที่แล้ว +24

    I love how Zullie is constantly finding these small details in a game that has for the most part been analysed extensively. Really shows the dedication of the developers in making interesting stories and worlds, as well as Zullie's own determination in discovering these things.

    • @oscarh9265
      @oscarh9265 ปีที่แล้ว

      Its not too hard if you have the software to examine models up close, wish I had that!

  • @toyvania
    @toyvania 3 ปีที่แล้ว +23

    Quality content and amazing discoveries, as usual!
    The failed stitching of their brains seems extremely painful and terrifying. They are also aware of the Hunter and still retain some form of humanity, because they often scream "Die!", after sucking the player's brains.

  • @leviklopfenstein8158
    @leviklopfenstein8158 3 ปีที่แล้ว +12

    Thanks for the cool vids Zullie!

  • @mlp_firewind8129
    @mlp_firewind8129 3 ปีที่แล้ว +22

    This didn’t quite get referenced in the video, so I will add it to the conversation. The mind flayer in D&D also fight like the ones in both games. Having the ability to stun their victims with their psionic powers before grabbing them to eat their brain. Just another layer to the not at all subtle reference.

  • @theguy3851
    @theguy3851 3 ปีที่แล้ว +11

    I haven't seen enough anime to know where this was going.

  • @Knight_Of_Eleum_Loyce
    @Knight_Of_Eleum_Loyce 3 ปีที่แล้ว +35

    This is probably one of my favorite videos of yours. I love the idea of Mindflayer type enemies. This also makes me wish I knew more about the "world" of Dungeons and Dragons.

    • @da_BemBem
      @da_BemBem 3 ปีที่แล้ว +7

      Check out Mr.Rhexx here on TH-cam! You'll be able to then!

    • @Knight_Of_Eleum_Loyce
      @Knight_Of_Eleum_Loyce 3 ปีที่แล้ว +5

      @@da_BemBem Thanks for the recommendation! I just checked out his youtube channel and it looks pretty promising. Also the video he has displayed on his channel's homepage (it autoplays when you visit his homepage) is about Mindflayers, lol. So yeah i'm definitely subscribing to his channel.

    • @thecandlemaker1329
      @thecandlemaker1329 3 ปีที่แล้ว +3

      There's no world of dungeons and dragons, it's just a rule set. There's no less than a dozen different worlds to go with it.

    • @da_BemBem
      @da_BemBem 3 ปีที่แล้ว +9

      @@thecandlemaker1329 No, there's Forgotten Realms, Greyhawk, Domains of Dread, Dark Sun, spelljammer, Ebberon, Nantir Vale, of which Forgotten Realms is the most publicized and is what people think of when they think D&D now a days.

    • @j.l.5966
      @j.l.5966 3 ปีที่แล้ว +1

      @@da_BemBem when I hear D&D, I instantly think of Dragonlance.

  • @tobymcgroby8967
    @tobymcgroby8967 ปีที่แล้ว +1

    0:53 Zullie, you brought me straight back to 2010 again😊👌
    ⚠Worst story ever alert:⚠
    That chime echoing through the asylum, trying to run from their paralyzing spell, even being frustrated that my deaths were keeping the realm's state in the black, preventing me from rescuing the blue-shaded prisoner..
    My exgf watching me play in horror, screaming "look out!" & making me panic roll off the edge. I used to like myself back then lol.. It's appreciated👏

  • @spyjockey8298
    @spyjockey8298 3 ปีที่แล้ว +17

    It's fascinating seeing the similarities between the mind flayer's parasitic worms here, linking to cosmic ability, and the green larvae and centipedes in Sekiro, which signified immortality. Having the fascination of longevity and power transformed into a grotesque visual puts a brilliant spin on how humanity clashes against the beliefs of transcendence.

  • @isaacvail
    @isaacvail 3 ปีที่แล้ว +7

    I've gained insight just by watching this aaaaaand I've lost it.

  • @Mare_Man
    @Mare_Man 3 ปีที่แล้ว +7

    I'm glad every waking moment is agony for these wretched things

  • @markuscaesar670
    @markuscaesar670 3 ปีที่แล้ว +1

    If you notice, the phantasms at 1:53 look a ton like the tendril that comes out of the brain sucker. Just even further evidence of their connection

  • @GhettoBagel
    @GhettoBagel 3 ปีที่แล้ว +50

    This game gets more and more horrifying with every video released about it.

    • @lonesomewendigo
      @lonesomewendigo 3 ปีที่แล้ว +3

      The more we know, the more it terrifies us. Haven't we seen that somewhere?

  • @NateCummings
    @NateCummings 3 ปีที่แล้ว +20

    I have dreams where this happens to my legs: it's not *great*

    • @ramrodbldm9876
      @ramrodbldm9876 3 ปีที่แล้ว

      Lololol I love it

    • @aagh8714
      @aagh8714 3 ปีที่แล้ว +1

      your legs suck virtual currency out of peoples faces?

    • @NateCummings
      @NateCummings 3 ปีที่แล้ว +4

      @@aagh8714 my leg worms will eat your bitcoin bb

  • @specialnewb9821
    @specialnewb9821 3 ปีที่แล้ว +9

    Yeah, when I saw the tendrils they immediately made me think of Phantasms. In the original game the phantasms we find are linked only to Ebrietas and as we find more of these guys in the Upper Cathedral Ward, it might be more likely to be something from her rather than Kos.
    Interesting that both Great Ones associated with phantasms are female "mother" Kos, "daughter" Ebrietas.

  • @vshiki4872
    @vshiki4872 ปีที่แล้ว +1

    Everytime I think I've seen every fascinating and creepy thing about bloodborne something like THIS is discovered. Thank you Zullie, you keep my flame of ambition burning

  • @sonobii
    @sonobii 3 ปีที่แล้ว +3

    Thank you for triggering my PTSD by playing the Upper Cathedral Ward music.

  • @elijahronda1720
    @elijahronda1720 3 ปีที่แล้ว +2

    I really appreciate all of these vids thanks zullie

  • @wayoftheredpanda2898
    @wayoftheredpanda2898 3 ปีที่แล้ว +15

    The massive head tentacles are also possibly inspired by The Thing in the Moonlight by Lovecraft!

    • @killer900rocks
      @killer900rocks 3 ปีที่แล้ว +4

      At least 78% of the lore of Bloodborne is inspired from Lovecraft's

    • @wayoftheredpanda2898
      @wayoftheredpanda2898 3 ปีที่แล้ว +5

      @@killer900rocks well yes of course but this is a specific story

    • @killer900rocks
      @killer900rocks 3 ปีที่แล้ว

      @@wayoftheredpanda2898 I guess...
      My main point is so much of the lore is "inspired" that drawing a specific conclusion from one HP story is kinda moot, in my opinion.

    • @wayoftheredpanda2898
      @wayoftheredpanda2898 3 ปีที่แล้ว +2

      @@killer900rocks I mean in The Thing in the Moonlight there is a monster that has a massive tentacle suddenly sprout out of its head

  • @babablacksheep7167
    @babablacksheep7167 3 ปีที่แล้ว +8

    Just more proof that From's art Design is head and shoulders above any other developer right now. Can't think of any games that come close to this level of meaningful detail. Elden Ring will be even better.

  • @Cosmic-Sorceress-17
    @Cosmic-Sorceress-17 3 ปีที่แล้ว +7

    The Phantasms and other cosmic creatures of Bloodborne always fascinated me so. I never knew these creatures had their heads stitched together: I always assumed that they were purely cosmic creatures like the Phantasms, hence their presence in the Isz chalice dungeons. The idea of them being humans infected by a parasitic phantasm really adds an extra special lair to them and now I wonder if the parasite could continue growing as it feeds. What could the Brainsuckers potentially grow into, similar to how Mind Flayer tadpoles grow into Neolithids if they are not put into a host.

  • @LowTierPancakes
    @LowTierPancakes ปีที่แล้ว +1

    I love this series on the Bloodborne enemies. I played the game several times and never noticed much of this stuff.

  • @idiotsmonthly3969
    @idiotsmonthly3969 3 ปีที่แล้ว +4

    That Kos connection seems so obvious now that you've pointed it out. I can definitely see the Healing Church experimenting with those Kos parasites and planting them in some poor fool's head. It makes me think of the patients in the research hall - whatever was done to them likewise infected the head in some way. Brainsuckers even constantly pilfer insight from other people's skulls, just like the Old Hunters did in the Fishing Hamlet.
    Dude, I played Bloodborne for the first time six years ago, and I'm still learning more stuff about it. I love it!

  • @benjewminge
    @benjewminge 3 ปีที่แล้ว +2

    Thank you Zullie, I watch your videos every day. I can't imagine the amount of work that it takes both to come up with the ideas for the videos, and execute them, in a manner that one can be released every day. Your dedication and love for these games is humbling. Keep it up, please!

  • @khaled3433
    @khaled3433 3 ปีที่แล้ว +4

    One of the most feared foes in all souls franchise, even if it's a game, the sight of this creature made me s**t my self

  • @remainprofane7732
    @remainprofane7732 3 ปีที่แล้ว +2

    The visual detail in this game is astounding, thanks so much for being so thorough. Your videos are massively underrated.

    • @ramrodbldm9876
      @ramrodbldm9876 3 ปีที่แล้ว

      A video being viewed almost 70k times in 3 hours isn't"massively underrated" at all I don't know why you're"massively "over exaggerating" and massively brown nosing.

    • @remainprofane7732
      @remainprofane7732 3 ปีที่แล้ว +1

      @@ramrodbldm9876 bad day? lmaoo

    • @emmanuel8415
      @emmanuel8415 3 ปีที่แล้ว

      @@ramrodbldm9876 gonna cry?

  • @cdg670
    @cdg670 3 ปีที่แล้ว +4

    1:01 And that's why I hate those enemies. Their whole strategy of "I'll stun you for a long time so I have time to run from the other side of the room until I reach you and can perform my grab attack while you're going to be standing there; defenseless, being unable to do anything about it" it's so cheap and unfair. And now I get to know that they might be parasite-like lifeforms just makes it worse: I hate parasites, those creatures way of living is gross and disturbing as few things in nature are. That said, I love the content you give us, Zullie. I get to see in detail the models and textures of the enemies and places while learning some interesting things about the games that would have been quite hard to notice while playing, all thanks to you. Thank you, form the bottom of my heart.

  • @cobaltprime9467
    @cobaltprime9467 2 ปีที่แล้ว +2

    I’ve always loved how Bloodborne starts as Van Helsing style horror and turns into a cosmic horror. Actually, it was Bloodborne that got me so intrigued in it.

  • @KajiCarson
    @KajiCarson 3 ปีที่แล้ว +26

    Santa, I wish Bloodborne could be played on PC!

    • @M1ndblast
      @M1ndblast 3 ปีที่แล้ว +3

      If only... if only. T_T

  • @gamemations5066
    @gamemations5066 2 ปีที่แล้ว +1

    Bloodborne is truly one of the best.
    The level of detail put into its worldbuilding is phenomenal

  • @AlexOsha
    @AlexOsha 3 ปีที่แล้ว +7

    Seeing these Bloodborne videos makes me wish it were on PC so modders could create fresh new experiences for those who have beaten the games many times. Mods like Convergence and Daughters of Ash brought me back to that feeling of not knowing what was coming next, which in Bloodborne included genuine fear at times.

    • @LucasDimoveo
      @LucasDimoveo 3 ปีที่แล้ว

      Bloodborne mods would be so dope

  • @Raidon484
    @Raidon484 2 ปีที่แล้ว +1

    On one hand, great work putting in so much detail.
    On the other hand... who's sick and twisted mind birthed these ideas?

  • @bara3526
    @bara3526 3 ปีที่แล้ว +6

    They were my worst enemy and my best ally against witchs of hemwick

  • @pvrrritv
    @pvrrritv 3 ปีที่แล้ว +2

    Anyone else can see the resemblance between the parasites of Kos and the Great Carp's white whisker from Sekiro? A white, glowing tendril that makes nobles trascend mortality and turns them into a sea like divinity. Also, the waters they drink and worship are mixed with the Divine Dragon's blood, just like yharnamites are known for their blood destileries (it is known that the Church found Ebrietas at some point, and made an extended use of their blood)

  • @the_furry_inside_your_walls639
    @the_furry_inside_your_walls639 3 ปีที่แล้ว +5

    Knowing that those tentacles are coming out of their face rather than being a part of it, and the fact that their skull splits open for the larger tentacle, makes these things even more terrifying. Also, kudos for the usage of scenes from the Baldur's Gate 3 trailers.

  • @__-be1gk
    @__-be1gk 3 ปีที่แล้ว +1

    "Ok so there's these slugs, and since they've been underground a long time, they probably know a lot. If we put the slugs on our brains, then we'd know a lot too."
    *"Get out."*

  • @michaelrudman7335
    @michaelrudman7335 3 ปีที่แล้ว +3

    The picture of great ones knowledge and great ones wisdom also has slugs coming out of a skull

  • @Kazealaine
    @Kazealaine 3 ปีที่แล้ว +1

    Thanks Zullie, Something I never needed or wanted to know
    I feel the frenzy bar building up

  • @renatson9861
    @renatson9861 3 ปีที่แล้ว +4

    Imagine playing tabletops RPGs with Zullie, the Lorekeeper , as your gamemaster.

    • @thewanderingstruggler8601
      @thewanderingstruggler8601 3 ปีที่แล้ว

      I’m still going to opt for a Barbarian that is able to learn Eldritch Blast somehow. 😂

    • @apexkonchu2234
      @apexkonchu2234 3 ปีที่แล้ว

      @@thewanderingstruggler8601 Taking the Magic Initiate feat would do the trick, but unfortunately the Rage feature specifically states that you can't cast spells while raging. So a spellcasting Barbarian doesn't work very well.

  • @mehcro3622
    @mehcro3622 2 ปีที่แล้ว +1

    I somehow watched this without knowing the game for 6 months

  • @bimmer8602
    @bimmer8602 3 ปีที่แล้ว +7

    The upper cathedral ward ones were something else. It's like their aggro range and attacks were increased. They are one of the most annoying enemies in the game.

    • @TheGirlInFandomWorld
      @TheGirlInFandomWorld 3 ปีที่แล้ว

      It IS an optional area, and one with one of the hardest bosses in the game. And its an endgame area.

    • @killer900rocks
      @killer900rocks 3 ปีที่แล้ว

      @@TheGirlInFandomWorld celestial emissary is hard? Lmao ok
      And it's a level 50 area. TF you talking about?

    • @trielt1
      @trielt1 3 ปีที่แล้ว

      @@killer900rocks I think they're talking about Ebrietas, though that's technically the boss of a different area.

    • @killer900rocks
      @killer900rocks 3 ปีที่แล้ว

      @@trielt1 see I dunno where ebreatias is, didn't like Bloodborne enough to beat the game.

    • @TheGirlInFandomWorld
      @TheGirlInFandomWorld 3 ปีที่แล้ว +1

      @@killer900rocks Ebrietas.

  • @rokva5771
    @rokva5771 3 ปีที่แล้ว +1

    This is the kind of quality content that I subscribed for.
    Its amazing that almost 7 years after launch, there are people in the community that still find hidden secrets in this gem of a game, some of them hidden in plain sight.

  • @zeporion6091
    @zeporion6091 3 ปีที่แล้ว +3

    Reminds me of the Abyss Sorcerer's in Dark Souls 1's DLC that kind of look like the flood infection forms from Halo.

  • @undead_corsair
    @undead_corsair 3 ปีที่แล้ว +1

    The brainsukers just got even more disturbing.

  • @SJ-xg3wq
    @SJ-xg3wq 3 ปีที่แล้ว +5

    No thoughts
    Head spaghetti

  • @NAPH170
    @NAPH170 3 ปีที่แล้ว +1

    The parasite bursting out of the host's head is also reminiscent of madman's knowledge when you look at it's item description.

  • @battango
    @battango 3 ปีที่แล้ว +4

    These things are even worse up close...

  • @sarou3457
    @sarou3457 2 ปีที่แล้ว +1

    Good to know i'd be imune to this.

  • @orion_x-000
    @orion_x-000 3 ปีที่แล้ว +6

    This is why I love FromSoftware and their games. So many little details that they don't have to add, but put in anyway for those just as interested in art as the devs.

  • @Nekucloud
    @Nekucloud 3 ปีที่แล้ว +2

    THEY'RE EVEN WORSE UP CLOSE!!!😱

  • @CuriousLumenwood
    @CuriousLumenwood 3 ปีที่แล้ว +46

    Imagine what we could get if Bloodborne was released on PC. The ability to properly dissect the game aside, just being able to improve the textures and frame rate would be incredible. Brainsuckers with 4K textures would be absolutely horrible

    • @thewanderingstruggler8601
      @thewanderingstruggler8601 3 ปีที่แล้ว +4

      If Bloodborne was released on PC, we could probably even have a unofficial Bloodborne DLC or sequel dealing with even more Lovecraftian horror stuff, perhaps to the point where we start to kill some Elder Gods here and there, but eventually we end up catching glimpses of Cthulhu throughout the mod, and at the end of the mod we fight a physical incarnation of Cthulhu, but even after we kill it we hear ominous laughter and look towards the sea to see Cthulhu rise from the depths, bellow ominously and then sink back down to the depths.
      Maybe we’d explore the city of R’lyeh. Oh there’s so much untapped potential if we could just mod Bloodborne.
      I’m a huge sucker for Lovecraftian horror. Hell maybe, there could even be a mod that incorporates Demon’s Souls enemies, bosses, weapons, armor sets, and NPCs into Bloodborne’s universe in a way that feels organic.
      AAAAAA FROMSOFT Y U NO RELEASE ON PC?
      sorry, just the amount of sheer possibilities is simply infinite.

    • @bingoboppins9875
      @bingoboppins9875 3 ปีที่แล้ว +1

      Think of the epic mods man

    • @gamernation1400
      @gamernation1400 3 ปีที่แล้ว

      we get an upgrade on console too cuz of Ps5

    • @gamernation1400
      @gamernation1400 3 ปีที่แล้ว +3

      @@thewanderingstruggler8601 It would be way worse than the rest of the game though, it’s pretty delusional to think modders even have the ability to do that. How are they going to get all the resources for that?

    • @misscookiesncrime
      @misscookiesncrime 2 ปีที่แล้ว

      I just want it on pc so I can play it period. I don't own a PS4, and really have no desire to buy a whole console for the one single game I care to play on it. Same with DeS, but I kinda gave up on ever getting to play that.

  • @JustDaZack
    @JustDaZack 3 ปีที่แล้ว +1

    Awwww, they just want a hug! 😍

  • @spiridiums
    @spiridiums 3 ปีที่แล้ว +3

    I never thought Bloodborne could get any more horrifying but ding dong I was wrong! Thanks for the new info Zullie. My least favorite enemy has now become that much worse! :) god I love this game

  • @thomasgiles2876
    @thomasgiles2876 3 ปีที่แล้ว +1

    Phantasm is also the name of a horror franchise that involves evil orbs erupting from people's skulls

  • @TheHortoman
    @TheHortoman 3 ปีที่แล้ว +3

    wow bloodborne is my most played game ever and ive been through so many times and i never even saw that level of detail i really thought the tendrils grew from its head making it somewhat like a lovecraftian cultist not a moving corpse. i thought they were somewhat like the great ones themselves and not just theyr nourishment

  • @zahiar
    @zahiar 3 ปีที่แล้ว

    Your videos lately have just… made me appreciate From Soft games so much more.
    Your work is incredible

  • @bunathan2485
    @bunathan2485 3 ปีที่แล้ว +3

    those are the most annoying enemies ever.

  • @robertharris6092
    @robertharris6092 2 ปีที่แล้ว +1

    The flood: "pathetic"

  • @unironicallylikesranger7122
    @unironicallylikesranger7122 3 ปีที่แล้ว +5

    Ceremorphosis is a complicated and imprecise process. The Brain suckers being malformed may be a further reference to D&D Mindflayers, considering how many statblocks there are for incomplete or mutant Mindflayers and Illithids there are

  • @b3n9y74
    @b3n9y74 11 หลายเดือนก่อน

    Wow… that’s a horrifying prospect. I always wondered what they were (the amulet they wear always intrigued me too). Btw that Kos parasite transformation is really beautiful in slo-mo (2:00). Awesome video! 👍

  • @ajsan3812
    @ajsan3812 3 ปีที่แล้ว +7

    fortnite burger gang 🥵

    • @theguy3851
      @theguy3851 3 ปีที่แล้ว +2

      Fuck yeah iphone fortnite ak 47!

  • @Ozarka0
    @Ozarka0 ปีที่แล้ว

    I love this damn game, and I especially love you for showing this to us! c:

  • @stratosmactra4405
    @stratosmactra4405 3 ปีที่แล้ว +1

    God Fromsoft is so good at making the most unsettling ambient squelching sounds ever

  • @thaearthquake
    @thaearthquake 3 ปีที่แล้ว +1

    Wow.. just when I thought they couldn’t get any creepier. Thanks for the insight Zullie.

  • @lemonlemons
    @lemonlemons 3 ปีที่แล้ว +1

    I've always wondered what the stone the Garden of Eyes cling onto, and get a closer look at thr Mannequins that appear in the Micolash fight. The seem to have beards, but it's hard to tell.

  • @ThePopeOfAllDope
    @ThePopeOfAllDope 3 ปีที่แล้ว

    I would have never known this without you. And it makes the game I love so dearly that much better.
    Thank you so much for all your hard work!

  • @forceofnature26
    @forceofnature26 3 ปีที่แล้ว +2

    I'm glad Miyazaki is as big a fan of "bugs/parasites inside the body as source of power" as I am. It's my favorite part of Sekiro's lore

  • @Killroy007
    @Killroy007 3 ปีที่แล้ว +1

    For once i forgot this was a channel about videogames and thought "yeah great way to not make me sleep this night"
    Relief was bigger than disappointment.

  • @vgman94
    @vgman94 3 ปีที่แล้ว

    This makes the fact that the brainsucker is necessary to farm for maximizing the damage of the Kos’ Parasite (at least for some builds) thematically logical. Cool how they string together concepts.

  • @jodyestevens9911
    @jodyestevens9911 3 ปีที่แล้ว +1

    super interesting one of my favorite videos yet

  • @leonard5426
    @leonard5426 3 ปีที่แล้ว +2

    The parasites Form with the many tentacles coming out the hosts mouth and the singular, thick tail area that stabs you in the Brain is both similar to Kos' shape with her tentacle hair over her face and the slug body... and its similar to the infant Great One the Player Character turnes into after killing the Moon Presence.

  • @zodiacmephistotv6121
    @zodiacmephistotv6121 2 ปีที่แล้ว

    Damn zullie your chanel is golden lore for every from soft game! Love it

  • @Billybob-en1mk
    @Billybob-en1mk 3 ปีที่แล้ว +1

    My head canon is that all the normal monsters can be lumped into different categories based on abilities and physical attributes. And all these different categories were transformed by the blood of different great ones (or by other monsters in the same category). As we know the werewolves came from villagers taking to much of the healing blood from the church, where they got that blood from the catacombs. But many bug men are around Rom, fish people and slug bastards in the nightmare realms around kos, alien looking monsters around ebretus, brain and tendril and corpse beings around the brain of menses, and many wolf based monsters tied to the church or catacombs. Then there are weird examples like all the snake monsters, the vampire things in the castle, ghosts, giants, the amygdala, mergos wet nurse, the moon presence, those dog birds, the pigs, etc. Either they are a category without any confirmed great one, a great one without any confirmed monster downline, or exist in a very obscure and specific category that doesn't fit with the model of specific great one blood making specific monster.

  • @DGneoseeker1
    @DGneoseeker1 3 ปีที่แล้ว +1

    "Hey guys, let's try ripping a guy's skull in half and sticking a magically powered alien slug in there."
    "GREAT IDEA, take ALL the research funding!"
    I wonder how they got a... volunteer for this procedure.

  • @urtoryu_dy_althraidn
    @urtoryu_dy_althraidn 3 ปีที่แล้ว +2

    One thing I find curious in Bloodborne, I've seen quite a few windows that you can see through, but don't exist from the other side. Most notably the windows in Iosefka's Clinic, that from the corridor show the outside, but from the outside they are in completely different positions. There are also many bridges that lead to plain walls and other things like that.
    These unpolished part of scenary seem far more common in Bloodborne than in Dark Souls (I never played Sekiro, so I wouldn't know about that one). I believe it's a result of making the area so much more detailed with so many visible parts that you can't go to compared to Dark Souls (DS cities look like dungeons, Bloodborne cities look like actual cities), but it seems strange that so many errors like those can be found.
    I'd like to see how places like Central Yharnam look from different angles.

    • @Yora21
      @Yora21 3 ปีที่แล้ว +2

      You can see the Church of the Good Chalice where the Bloodstarved Beast is under the two bridges in Central Yharnam. But when you look down from Cathedral Ward where you find the Monocular, there are completely different buildings.
      I also think when you look from the roof of Cainhurst Castle at the Witch's Abode, the buildings are all switched around.
      And I remember in Dark Souls 3, the bridge where you find Yoel has a different number of spans when you're on it an when you look up to it from the swamp. They try to make the background stuff in the distance look similar, but aren't super careful to make it match exactly.

    • @mrwizard5012
      @mrwizard5012 3 ปีที่แล้ว +1

      You also had a lot of stuff like windows and front doors blocked off with gates or other houses, particularly in central Yharnam. Well that and grave markers bursting from everything.
      Not sure if it's fromsoft being fromsoft, or if the places you visit aren't entirely real.

    • @Spiker_04
      @Spiker_04 3 ปีที่แล้ว +1

      I think of it as the dream version of what Yharnam looks like. In my own dreams, places I'm familiar with often have slight changes that make them a mockery of the real thing. Bridges leading to walls, buildings being switched or out of position, so on and so forth. In the waking ending, the hunter appears to awaken in cathedral ward, but the place looks different, in fact more structured and real. Maybe the real world, until the nightmare returns again.

  • @moykoy5609
    @moykoy5609 3 ปีที่แล้ว

    your bloodborne vids are my favorite I'm excited for your vids every day but especially the bloodborne ones!