Astroneer - Automatic Seed Farm For Space Snail - Favorite Foods - A Helpful Guide | OneLastMidnight
ฝัง
- เผยแพร่เมื่อ 10 ก.ย. 2024
- RENT GAME SERVERS NOW - AFFORDABLE AND INSTANTLY READY
Nitrado is the worldwide leading service provider in the sector of game server hosting.
nitra.do/OneLa...
Live Stream Schedule
------------------------------
goo.gl/6brv8x
A game of aerospace industry and interplanetary exploration.
Shared Astroneer Saves
----------------------------
1drv.ms/f/s!Aj...
Send me your save(s) via direct message on Discord - discord.me/one... - and I'll add them to the list.
Let me know if you want me to highlight your base/buildings on a video!
• Equipment:
----------------------------
Racing Chair - Ewinracing Website: bit.ly/2zmKO8o
GET A MASSIVE ADDITIONAL 25% OFF BY USING THE LINK AND CODE BELOW!
Use code "onelastmidnight" for 25% Off
• Join Our Great Community:
----------------------------
- TH-cam: / onelastmidnight
- Twitter: / olm_gaming
- Facebook: / onelastmidnight
- Twitch: / onelastmidnight
- Discord: / discord
- Patreon: / onelastmidnight
- Steam Reviews: steamcommunity...
- Reddit: / olm_gaming
• Merchandise Store
----------------------------
- onelastmidnigh...
• Support the Channel:
----------------------------
streamlabs.com...
Any little bit allows me to continue making great content, and is highly appreciated.
Playlists:
----------------------------
• Astroneer Lets Play: • Astroneer - Update 0.9.2
Game
----------------------------
• Astroneer Game (Release Date December 16th 2016) - store.steampowe...
Astroneer Description
----------------------------
Explore and reshape distant worlds! Astroneer is set during a 25th century gold rush where players must explore the frontiers of outer space, risking their lives in harsh environments for the chance of striking it rich.
On this adventure, a player’s most useful tool is their ability to shape their world, altering the terrain and extracting valuable resources from planets, and moons. Resources can be traded or crafted into new tools, vehicles, and modules to create everything from massive industrial bases to mobile rover bases.
• Reshape terrain as though it were made of Play-Doh.
• Survive on and explore procedurally generated planets that can be entirely deformed and traversed.
• Build vehicles and travel to new planets and moons.
• Snap together components and objects to create custom vehicles and modules.
• 4 player online drop-in/drop-out co-op.
History
----------------------------
Astroneer is developed by System Era Softworks, based in Seattle Washington, with members teleworking from like Toronto and Salt Lake City. Astroneer is System Era’s first game as a studio, with members hail from triple-A development with individual credits on Halo, Assassin’s Creed, Team Fortress, the Sims, and many others. System Era came together in 2154 out of a desire to create games that reflect the legacy and future of human space exploration, inspiring a sense of wonder and reverence for a beautiful universe.
Features
----------------------------
• Explore multitudes of procedural worlds.
• Shape completely malleable terrain. Dig to the center of the earth, or forge mountains.
• Craft vehicles and discover resources to reach ever further in the galaxy.
• Survive in ever more harsh and rewarding environments.
• Play with friends in online or local multiplayer. astroneer tips astroneer xbox one
#Astroneer #OneLastMidnight #Indie
I had no idea that this could even be automated. Thanks for the video!
Thank you for watching!
I only didn’t know how the seeds would be placed down but turned out the repeater does that already
Same
If you use this with the sturdysquash plant you could automate the Halloween quest and get infinite astronium to turn into scrap. This might be the only way to make something infinite.
Could also use gas for infinitte bytes
Hi, I just befriended the first snail 🐌 and fed it a seed! I always love watching you video tips for astroneer they're super helpful I automated the auto bytes process at my base learning from another one of your videos. I left the game on over night and woke up to 78,000 bytes!. I'm excited to learn more. Thank you so much.
Great! Glad you are liking the videos!
Sounds very useful. What video was that? Would like to see an automated byte process. Cheers
Your videos are so helpful. You explain things clearly to where I can understand it. I like understanding how things work rather than copying a blueprint. Thank you.
Glad it was helpful!
Second this! Clear and well edited too!
I'm going to build one of these soon. If it works as well as your automated fuel factory it will make everything easier. I've got that running and never have to worry about fuel.
It's amazing how much can be achieved with automation in this game. This was a brilliant tutorial, thank you!
I farm Spewflowers and Cataplants to feed snails. I found that the arms grab seeds before they plant, and the garden depletes to zero. With a couple of delay repeaters, I control the ratio of time the arm is on. The result is that the arms tend to take only the seeds that can't be auto-planted (e.g. because they rest on top of other seeds and not on the ground). This has much higher yield.
Wow, I really like this connections to delay harvesting until the longest one is grown. Also that arms can pick up only one seed instead of all.
Thank you for showing us :)
Thanks for watching!
Ah man, soooo clever. Automation is so awesome
I'm glad you enjoyed the video.
I want to thank you from the bottom of my heart, You made this holiday event Easy.
You are so welcome!
Great setup. Biggest issue is when storage is full seeds lay on the ground and get replanted therefore you eventually end up with quite a lot of plants growing
Could add a storage sensor that trips on any single full silo to cut the loop
I was thinking the same thing, but can't seem to figure out how to implement a kill switch for the repeaters. Putting a power switch would work, only repeaters don't require power.
@@josephpage7005 I’m trying a modification where I pull the proximity repeater out with an arm. Filter a 6th arm for prox repeaters, and wire a storage sensor to it from each silo. When any silo fills, the prox gets yanked and seed creation stops.
this is awesome! :D great use of logic! thanks to you, i'm getting back into these little tools.
Struth! I'm glad you worked this all out for me! That would have taken me a LONG time to figure out and I'm sure it took you a long time too! THANK YOU!!!!
Glad I could help!
@@OneLastMidnight Much appreciated Midnight! :o)) Sadly, I could only get the auto farm to run a few cycles before it kept failing. I tried a few tweaks but to no avail. Mostly due to the seeds falling outside the collection zones. The Snails are awesome though so I'd like to continue development in this direction. Maybe split the seed farm into a 3 and a 2 so that its not so crowded by the proximity sensor next ...
@@SusannaSaunders If you have issues with seeds falling outside the zone try putting the seed area in a shallow bowl of a hole.
Thank you.
Now I've got some more building to do.
I've been looking for THIS! You the 🐐, love your format
Appreciate it!
Great explanations on this one. Concise and detailed. Perfecto! Thank you
Interesting. Thanks for the tutorial!!!
It is so perfect and so simple! Thanks alot for this!
i just did this using the long platform. i also set 2 small platform c on the receiving end where the auto arm would fill them as well. this let me have 3 tall storage to fill. this way I could let it run for a bit if i forgot it. 😉
Nice!
Heya, @One Last Midnight! I'm just getting into Astroneer, and your guides are super-awesome! Thanks for all you do!
One question, though: what happens when the storage units are full? Do the plants keep getting planted? That seems pretty dangerous if too many objects cause lag. I realize this video was published over a year ago, so if you're not able to answer, I totally understand.
EDIT: After reading the comments, I realize that this isn't meant to be a farm that you walk away from. That means that I can just turn it off when it gets full. Awesome job, dude! /hi5
Cheers!
Thanks for e guide, i made a similar setup to feed Rogal & power a small base 👍🏻
Thank you for this very helpful video.
I tried tinkering with an automated seed farm prior to this video to see if it was automate-able based on storage space. Meaning it would turn on and off whenever you took out a seed from storage. But it didnt really work out that well so i gave up and farmed a bunch of seeds manually.
I know this Design doesnt quite do what i initially wanted mine to do, but its still a better attempt than i could ever do so i think I will use it.
I wish we will be able to put seeds in resource canisters in the future, or that they will introduce some special container for those seeds.
Thank you for watching! Will be interesting to see where they take farming in the future.
If you attach a storage sensor to the silo set to "Full or not Full" and connect it to the auto arm it should shut off the arm once the silo is full
@@DreadedEntityMain Yes but then the seeds will start multipling until you've like 50 plants in a little circle
also you can put research chambers for the research things and get bytes and food for space snails at the same time
Cheers!
@@OneLastMidnight if you ever want to make a new version of it i recomand you to do the research and also use rogal snail + auto feed 1 medium battery and 1 medium wind thing i think this will also be cheaper and a use for rogal cuz no one use him
actually i think only rogal is enought for the power if you dont want to research the research samples
Nice walkthrough, thanks. But crap some of the plants cannot auto harvest using proximity.
Thank you so much, I AM INVINCIBLE NOW
Yes you are! Well... As long as they have food!
What do you do if the spew flower is making 3 seeds and the balloon is somrtimes making 2 and sometimes making 3.
I keeps running into the problem of the Cataplant throwing it's seeds out of the range of the auto-arm. Sometimes, onto the auto-arm itself. That and the Boomalloon getting three or even 4 seeds at once. But, I got so many seeds just testing things, I won't need any more for a good while, so I'm ok with it.
Maybe put down a barrier of some type? Another row to platforms to contain the seeds? I had a few issues like you stated but it wasn't that big of a deal. Like you said... "Got so many seeds" the issues really didn't matter that much.
I place my seeds/plants in a small hole the size of the proximity range. so that anything the burst up will fall back in the hole
Forgive my ignorance. I can't seem to figure out how to stop using the target pin after I've set the amount I want. I only want 3 of the 12 available but even if I place all of them no button I press let's the target pin go. I have had to restart my game twice now. What is the activation button whether on the keyboard or the Xbox controller? Google has been no help nor has the wiki.
Big brain
Could you do one more manual cycle to plant all the seeds from one harvest to double output?
Love your design! Just created it in my own world. One problem I’ve run into: How do you cope with the Boomaloons sometimes yielding 3 seeds instead of 2?
Yeah, it's not perfect. Just have to deal with it. Thanks for watching and giving it a try!
My repeaters aren’t working. It’s like they have no power… no green lights. Am I missing something?
That was fantastic, cheers ;)
Thank you! Cheers!
Hey guys anyone found issues with this farm not always replanting the plants correctly?
Whenever the proximity repeater goes off, because of how seeds work in this game, they all move around a bit every cycle. Sometimes they collide so hard that seeds are sometimes sent like 12 ft away from the farm. I almost always wind up with the farm running out of seeds to keep replanting.
So far i stand next to the farm and continue to monitor it every time hoping it will eventually stay working.
I literally think the plants might be moving away from the center a little bit every time they get replanted?
Thank you. I still find all the buttons and sensors confusing, this will make it easier to auto-farm for the biofuel challenge. I watched a video onm Steam, but it didn't go into all the wiring setup, which is the confusing part.
Wow this system look amazing.
Mine is just Double Proximity and Auto Arms.
Thank you for watching!
Problem with that is it can cause alot of CPU cycling as they both keep firing over an over quickly
Dope!
thx, i really struggled with this
I'm glad I could help!
Thank you for this video
So nice of you
Great content, thank you alot
Glad you enjoy it!
@@OneLastMidnight I learnt alot about astroneer gameplay through you.. My starting videos was through you.. Because your tutorial videos are on the point, when compared to others..
You, Kuya gaming & tactile object are the best for astroneer 😍😍
Haven't done this one yet, but what happens when the storage towers are full? Arm is full, doesn't pick up seed, planting trigger - 2 seeds planted... then 4 seeds... then 8, 16, 32, etc.! I sense doom? Maybe? Or have I missed something? I think there's a storage sensor that could short-circuit the issue? Haven't played with automation yet in this game... I really should!
This isn't a fire-and-forget machine. Farming in Astroneer doesn't work if you move too far from the plants - automation or not. I believe this is a performance choice SystemEra made to keep the game from generating 100s or 1000s of random items. So I just stand around until my storage is full and I'm all set.
@@OneLastMidnight Ah, so if I want a doom scenario I have to watch it happen. Maybe film it. I can totally see the benefits of that! lol. Thanks for the reply!
@@driftwolf That's right, you turn your own bomb on and watch it go off. Fun times. :)
TODAY I'M GOING TO DO THIS
worked so good my game crashed after a couple of hours of me using it
There appears to be one problem. If you walk away from the farm, the plants stop growing. Has anyone come up with a method of getting around that? (like the chunk loader for Minecraft)?
I believe this is a performance choice SystemEra made to keep the game from generating 100s or 1000s of random items.
@@OneLastMidnight So, why not handle it the same way the minecraft modding community did it. Or better optimise the code. Just being able to turn that code off or on in the setting would be an acceptable thing.
@@TheRaptor1967 You are preaching to the choir brother.
You never say the second delay repeater amount
He did, in fact. The second delay repeater is set to 25.
me when you say:I hope u enjoyed
My galastropods will be happier
Hi! I'm trying to set up my own farm, and I'm wondering it it would be at all possible to stop the farm when the storages are full. Got any tips on how I could achieve that?
u need to detach the connection point from the button to the repeater
Do the arms pick up random seeds or when you put a seed on each arm will it continue to pick up the same type of seed?
it will continue to pick up the seed that you set the filter to
Auto Arm with no filter will grab ANY 1 slot item. But if you add a filter item to the arm it will only grab that one item.
I tested it in creative I am planning to put one in my world
I would assume the seeds don't disappear anymore....hopefully?
They do not seem to if placed in storage. if left on the ground unplanted they will despawn
Hi, I'm pretty new to Astroneer, so I just have a question ... what is the point of this? Like why would you need so many seeds? Thanks!
Space Snail food farm.
@@OneLastMidnight gotcha, thanks!
OMG, I've GOT to try this! And you said that 32 is better than 24, right?
Must be, right? Why else would it be bigger? :P Did you get it working?
😢😢When the warehouses are full, the plants double in size all the time
double in size? like twice as big?
Hi! I'm New here and english is not my language, i hope i write everything right. First, the video and the idea are amazing! I followed your steps and everything works ok, but the proximity repeater doesn't do anything to the plants. At first worsk perfectly, i put the seeds and then activate the proximity repeater and works fine, the plants strat to grow and the counter works fine too, but when its time to harvest, the proximity repeater activates but doesn't affects the plants. I tried to put a proximity repeater on another random plant and it doesn't harves any new seed. Does the game been uploaded or something so this is no longer working out?
Again i hope that i wrote everything right and make sense. Thank you!
This might be the issue, but I'm guessing. Did you walk away from the farm? The proximity repeater with plants works differently than other stuff, and if you are not next to the farm it will stop working correctly. I hope that was the issue. Cheers!
@@OneLastMidnight Hi! thanks for answering! I haven't moved from the farm, I have a light and a beacon in the range of the proximity repeater and they activate and deactivate well. The game gives me other small bugs in other things and I thought maybe it's the port to xbox. Thanks anyway, I've learned to use the repeaters and based on your design I am going to try others as it has been very useful!
The harvest doesn't work for me. Anyone can confirm? Maybe a update reason?
You can't walk away from the farm. There is a distance issue with the proximity sensor.
@@OneLastMidnight I figured it out, It only works with mutant plants. You should mentioned that. Great auto-farm. Thanks for sharing :)
Tell me why I keep trying to engineer circuits and systems like it's minecraft
I mean the neer part of astroneer is for astronaut engineer
Hi,It didnt harvest seeds for me idk what to do now
Did you turn it on and leave?
How long do the seeds last? I thought they disappear if not planted
Not long - a few minutes at most.
Once they are in the storage silo they do not despawn. only if left on the ground
Nice vid
Cheers!
Can seeds go into storage canisters?
No, and I have no idea if they will ever be.
How did you get red spewflowers mine are always green
you probably have elegant spewflower seeds, the red ones are noxious spewflower seeds
@@dorkaplayz2229 How do you get noxious
@@Josho7 no idea, haven't found one
@@Josho7 noxious ones are deep underground on atrox. But you dont have to use them. The elegant ones are enough. If you read the snails tooltips on their Terrarium you will see most of them have 2 favorite food except boomaloon and hissbine. It means you can use either noxious or voilatile variant. Or in the case of spewflower noxious or elegant.
dont work now or i cant work it
What is the timer of the inside delay? 20? I think it must be faster than arm can grab twice.
Mine is set to 25, but it seems to work for me. Shorter time would not let the seeds settle before the proximity sensor fired again causing seeds not to plant.
My arm is picking up the second seeds before they get planted. Can I slow the arm down?
can you do a nano alloy farm plz
I might. People have been asking for quite a while.
コア近くに作ればいいのにw
You can but it is really hard with the low gravity.
This game is dying, it needs some difficulty and more things to explore
It is a sandbox game, meaning the adventure is up to you.