Maya Tutorial: Cycle using graph editor. By Beth Hicks

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ความคิดเห็น • 20

  • @GJerry18
    @GJerry18 10 ปีที่แล้ว

    Thank YOU SO MUCH! Made my night this tutorial, and saved me hours of work!

    • @nabigongju
      @nabigongju  10 ปีที่แล้ว

      Awesome! Glad it helped. I was surprised that I couldn't find any videos that broke down curve editor when I needed them, so i thought I would post one. ^____^ ... Sorry there hasn't been a part two, but the concept is the same for the rest of the body, since it's a pretty simple cycle.

  • @fromsewer9150
    @fromsewer9150 10 ปีที่แล้ว

    Brilliant tut! Very helpfull, thanks Beth.

  • @DreamWizard9
    @DreamWizard9 11 ปีที่แล้ว

    I love the Graph Editor!

  • @tmsx4ever
    @tmsx4ever 10 ปีที่แล้ว

    Hi Beth nice tutorial, but I have to ask why you are adjusting the key handles on one side at the time. First the out handle on the first key and then in on the in handle on the last key. Wouldn't it generate the same result just to chose flat tangents on the whole curve, only faster? Because if it is the same then you can do do the whole character in one fell swoop. Select all the controllers on the character and just change all tangents to flat, done. Or am I missing something here? Btw I love that book too, a really good one.

  • @Soda_F1
    @Soda_F1 8 ปีที่แล้ว +2

    Nice but the video has a lot of lag to see the changes you made

  • @Bigalldone
    @Bigalldone 11 ปีที่แล้ว +2

    Cool tutorial but what frame rate did you record at!!??

  • @nabigongju
    @nabigongju  9 ปีที่แล้ว +1

    the website for what?

  • @foods5143
    @foods5143 7 ปีที่แล้ว

    I am not getting smooth animation what should i do ?

  • @stever73
    @stever73 6 ปีที่แล้ว

    It's great info and a great tutorial, but the video is extremely lagging and I can't tell what you're doing or what you're describing.

  • @دروسمترجمة-ذ8ك
    @دروسمترجمة-ذ8ك 8 ปีที่แล้ว

    I have a problem please,after skinning I do any pose , bones and geometry respond good , when I close Maya and reopen it I found bones are in the same pose position I left it , but the geometry lose connection with bones and return to their position before skin. Bones still colourd and if I move them the geometry do not respond. How to fix that please. Thank you very much.

    • @nabigongju
      @nabigongju  8 ปีที่แล้ว

      That doesn't sound like anything I have ever come across... try going on 11 second club, and post the the help forum. I'm sorry. :(

    • @WillowCreative
      @WillowCreative 7 ปีที่แล้ว

      if you use delete history instead of delete non deformer history it will delete your bound skin

  • @Josje95
    @Josje95 8 ปีที่แล้ว

    The video is too laggy for me to see any of the changes you're making ): Either that or it's my pc?

    • @nabigongju
      @nabigongju  8 ปีที่แล้ว

      I haven't had a problem on my end, and it's the first time I have had anyone mention lag. try updating you video card drivers.

    • @klp5568
      @klp5568 8 ปีที่แล้ว

      +Beth Hicks same here your video is to laggy

    • @nabigongju
      @nabigongju  8 ปีที่แล้ว

      +werewolf gaming it's entirely possible... I will be starting a live stream of edits to my work and new animations soon. I'll be using a different capturing software, and a better PC. so hopefully it will be better. once I get the link up here, I would appreciate you watching, and giving me feedback to make it optimal. 😊

  • @sblair83
    @sblair83 9 ปีที่แล้ว

    prob how to cheat in maya