There is a two hander that is a tappable power potion. I believe its a staff of eminence or smth like that. Then if you're playing with the GH imported items you can get another +3 to all attacks and some FH items also give further attack bonuses. Roasted fowl and the beer thing somebody else mentioned can add another +2 to all attacks. And if you really wanna get crazy you can utilize geminate's level 9 ranged card to add +2 to all attacks and Snowflake's birds to add +2 to all the would-be-move attacks, and boots to add +1 to them as well.
@@MarekPaarek do boots/birds in a tempest actually increase the damage of the “moves” though? In gloomhaven digital when using immovable phalanx on brute you couldn’t use boots to increase the damage
Yeah, I don't think boots or birds add to attacks in this case, seems to be the consensus I've heard. Because it would make Blinkblade too OP I guess? 😂
Ahh now see I knew that item existed from looking through, but I didn’t realize it was hand slot I just assumed bag. Maybe someday I’ll find the event or scenario that gives it. Although probably not if it’s in a chest
Decided before I played frost that I wanted to do blinkblade because the art looked cool. Almost at level 9 with him now and he’s absolutely insane. My turns take 3-4x longer than everyone else’s especially when I nova like this. Excited to come back to him at higher prosperity
We used the rough boots to add +1 to all movement abilities with our blinkblade's reverse the flow of time. Unless because they stop being movement abilities it doesn't work but if so it's been eeking out a ton of extra damage on every kick
@@a.arcticpilot7027 I know in gloomhaven digital it didn’t work that way for Brute’s Immovable Phalanx but I don’t know any official ruling for BB. Im generally not a rule lawyer and try to air on the side of fun. With that said I really wish power potions were weaker than they are so I probably wouldn’t use boots that way
@@ucgxanathos2171 Makes sense, forgot about that card from the digital version was similar enough to Reverse the Flow which probably has a better handle of the rules. But ya, it would be basically another 2/3rds of a power potion for the ludicrous number of attacks, which like you already said, did over 100 damage on their own. It would be nice if power potions were the old gloomhaven style of +2 to all of 1 card's attack actions. Then it's 14 damage damage on stab them all not 50 for the whole turn
Wow, that Blinkblade almost did as much as Boneshaper did that last scenario!
@@MarcusAZ2022 heal 11 > 221 damage any day of the week
There is a two hander that is a tappable power potion. I believe its a staff of eminence or smth like that. Then if you're playing with the GH imported items you can get another +3 to all attacks and some FH items also give further attack bonuses. Roasted fowl and the beer thing somebody else mentioned can add another +2 to all attacks.
And if you really wanna get crazy you can utilize geminate's level 9 ranged card to add +2 to all attacks and Snowflake's birds to add +2 to all the would-be-move attacks, and boots to add +1 to them as well.
@@MarekPaarek do boots/birds in a tempest actually increase the damage of the “moves” though? In gloomhaven digital when using immovable phalanx on brute you couldn’t use boots to increase the damage
Yeah, I don't think boots or birds add to attacks in this case, seems to be the consensus I've heard. Because it would make Blinkblade too OP I guess? 😂
@@ucgxanathos2171 The wording seems ambiguous to me, and you know what that means...
No Befuddling Mug makes me sad :(
Ahh now see I knew that item existed from looking through, but I didn’t realize it was hand slot I just assumed bag. Maybe someday I’ll find the event or scenario that gives it. Although probably not if it’s in a chest
Decided before I played frost that I wanted to do blinkblade because the art looked cool. Almost at level 9 with him now and he’s absolutely insane. My turns take 3-4x longer than everyone else’s especially when I nova like this. Excited to come back to him at higher prosperity
@@vslimes yup 3 cards per turn is insanely strong
We used the rough boots to add +1 to all movement abilities with our blinkblade's reverse the flow of time. Unless because they stop being movement abilities it doesn't work but if so it's been eeking out a ton of extra damage on every kick
@@a.arcticpilot7027 I know in gloomhaven digital it didn’t work that way for Brute’s Immovable Phalanx but I don’t know any official ruling for BB. Im generally not a rule lawyer and try to air on the side of fun. With that said I really wish power potions were weaker than they are so I probably wouldn’t use boots that way
@@ucgxanathos2171 Makes sense, forgot about that card from the digital version was similar enough to Reverse the Flow which probably has a better handle of the rules.
But ya, it would be basically another 2/3rds of a power potion for the ludicrous number of attacks, which like you already said, did over 100 damage on their own. It would be nice if power potions were the old gloomhaven style of +2 to all of 1 card's attack actions. Then it's 14 damage damage on stab them all not 50 for the whole turn
You missed a rolling + 2 on the last crit.
@@dallintalbot539 and power potions
I guess you could take Make it Count as your level 3 so your Ring of Haste could be 3 attacks instead of 1. I wouldn't bother though.