My problem with those heavy-attack melees is that you need 2-3 ways to buff their damage from your warframe to make them work properly in high level content. Volt uses Shock Trooper, Wrathful Advance and Electric Shield; Mirage uses Wrathful Advance and Eclipse, eccetera.. And this is even after Galvanized Reflex which removed the need of Melee Crescendo for Heavy Attack builds. And Condition Overload scales multiplicatively on Syam and Corufell so it's honestly kind-of incredible that you need so much setup for this kind of playstyle I prefer tennokai builds a lot more, you can't spam heavy attack as continuously but they're still pretty easy to land
If you go blast electric it will scale pretty well even without a frame buff because of how good influence is. So you don’t need the full setup if you’re not doing long endurance runs, but if you are doing them why not try to push damage/KPM as far as possible. But when it comes to melees in general I don’t like the galvanized mods. Which is because I prefer playing disruption or void cascade, where keep stacks is way more annoying. I honestly don’t like any of the galvanized mods because of how they restrict build diversity and play style but that’s not important. When it comes to tennokai I think it’s a very good idea because of how it encourages a more active play style without forcing it.
i use a build like this, and the reason it's boring as hell is because bro is just camping a convenient corner in a convenient, specific map, and spamming the heavy attack while hiding behind a wall. if you use this in different maps, and actually play the game, move around and aim, it's a lot more stimulating than lil bro's gameplay lol
@@hateful_data I was camping because it’s an effective way to funnel enemies and I don’t have to build for survivability. I’m not forcing anyone to camp in corner, play how you like idc.
@@Harkovff i never said it was not effective. it is very obvious from the video that it is. we were saying it's boring gameplay. play how you like idc.
Yes yes my favorite blade ☝🏿 thank you
My problem with those heavy-attack melees is that you need 2-3 ways to buff their damage from your warframe to make them work properly in high level content. Volt uses Shock Trooper, Wrathful Advance and Electric Shield; Mirage uses Wrathful Advance and Eclipse, eccetera.. And this is even after Galvanized Reflex which removed the need of Melee Crescendo for Heavy Attack builds. And Condition Overload scales multiplicatively on Syam and Corufell so it's honestly kind-of incredible that you need so much setup for this kind of playstyle
I prefer tennokai builds a lot more, you can't spam heavy attack as continuously but they're still pretty easy to land
If you go blast electric it will scale pretty well even without a frame buff because of how good influence is. So you don’t need the full setup if you’re not doing long endurance runs, but if you are doing them why not try to push damage/KPM as far as possible.
But when it comes to melees in general I don’t like the galvanized mods. Which is because I prefer playing disruption or void cascade, where keep stacks is way more annoying.
I honestly don’t like any of the galvanized mods because of how they restrict build diversity and play style but that’s not important.
When it comes to tennokai I think it’s a very good idea because of how it encourages a more active play style without forcing it.
it coud be cool in old warframe
how did you do this launch with the melee at the end?
@@Castiel-x1l I will make a video about that as soon as possible but I don’t really have access to my computer right now.
@@Castiel-x1l I have now uploaded the video.
@@Harkovff thanks man
Meme strike flashback
ngl this looks boring as shit
@@ytormentory2369 It is
i use a build like this, and the reason it's boring as hell is because bro is just camping a convenient corner in a convenient, specific map, and spamming the heavy attack while hiding behind a wall. if you use this in different maps, and actually play the game, move around and aim, it's a lot more stimulating than lil bro's gameplay lol
@@hateful_data I was camping because it’s an effective way to funnel enemies and I don’t have to build for survivability. I’m not forcing anyone to camp in corner, play how you like idc.
@@Harkovff i never said it was not effective. it is very obvious from the video that it is. we were saying it's boring gameplay. play how you like idc.