Oathsworn: Into The Deepwood | Chapter 1 | Encounter Overview

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  • เผยแพร่เมื่อ 28 ส.ค. 2024
  • Join me for the Oathsworn: Into the Deepwood Encounter Overview video! In this video I will cover the setup for the encounter and we'll cover the major points of interest over a couple of rounds against the Broodmother from Chapter 1. I hope this helps you make an informed decision on the ongoing Kickstarter for Oathsworn: Into the Deepwood!
    Intro 0:09 | Overview 1:29 | Encounter Setup 2:42 | Chapter 1 Encounter Gameplay 14:16
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    Created By: Adam Smith
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ความคิดเห็น • 81

  • @RollingSolo
    @RollingSolo  4 ปีที่แล้ว +2

    Intro 0:09 | Overview 1:29 | Encounter Setup 2:42 | Chapter 1 Encounter Gameplay 14:16
    Join me for the Oathsworn: Into the Deepwood Encounter Overview video! In this video I will cover the setup for the encounter and we'll cover the major points of interest over a couple of rounds against the Broodmother from Chapter 1. I hope this helps you make an informed decision on the ongoing Kickstarter for Oathsworn: Into the Deepwood!

  • @eliashartmark1522
    @eliashartmark1522 4 ปีที่แล้ว +17

    Rolling solo keeps making the best intros on TH-cam

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Thanks Elias you’re too kind!

  • @sicnfiti
    @sicnfiti 10 หลายเดือนก่อน +1

    Perfect Introduction to this ( to me ) rather heavy game. Thanks a lot!

    • @RollingSolo
      @RollingSolo  10 หลายเดือนก่อน +1

      Appreciate that so much! Hope to see you around here and don’t forget to check out my lord video for the game as well to set the mood before a campaign!

  • @Stoneleaf
    @Stoneleaf 4 ปีที่แล้ว +5

    Thanks for the overview, this looks like a solo game I could really get into. As always my wallet curses you and your informative and enjoyable play throughs.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      Thanks Khy! Glad to hear it was enjoyed and helpful. Sorry about the wallet haha

  • @danielford3216
    @danielford3216 4 ปีที่แล้ว +2

    Yaaay another awesome video, havent fully finished yet but it really helps seeing how the Companions differ to the main characters, with the extra archetypes unlocked as stretchgoals this could give so much extra potential for those characters being nice to plug gaps such as healing or multiple different range attacks. The warbear is very quickly becoming a character I REALLY want to play 😁 Thanks Adam 👍

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      Thanks for watching and happy to hear it helped you out :)

  • @davidmirman6929
    @davidmirman6929 4 ปีที่แล้ว +2

    Thanks for the video, especially for showing how the companion cards work. I was considering backing this for my son and I to play together, and it was very helpful to see how it would be to play using 2 companions.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      No problem! Happy to help you see that in action David. That's awesome that you'll be enjoying this one with your son in the future. Very cool!

  • @kennethpaschall4801
    @kennethpaschall4801 4 ปีที่แล้ว +1

    Adam. Thanks for showing this one off. After watching your first video, I backed this gamee on the first day. Now after watching this video, I am even more excited that I did back it. The only negative is having to wait.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Hey Kenneth! It’s an exciting campaign. Had fun putting this together and happy to hear it’s being enjoyed. The waiting is the hard part I agree haha

  • @tonybowers9490
    @tonybowers9490 4 ปีที่แล้ว +1

    As always... Awesome Job!!! Thanks for sharing. You now have me thinking of backing this game.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Hello Tony! Thanks for checking it out. Hope it helps in your decision. Cheers

  • @trevbramley4649
    @trevbramley4649 4 ปีที่แล้ว +1

    Your intro's are excellent Adam. I told you that Rat was a tough cookie :) , thanks for all the info.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      I appreciate that Trev. Not an easy battle but a fun one! :)

  • @rudigerkipferl4479
    @rudigerkipferl4479 4 ปีที่แล้ว +6

    Thank you so much for finally giving us a gameplay video where we actually do see the cards and gameboard instead of some guys talking next to it 😁👍 now what to think about this game? I'm still not sold on it. Many cards seem to have tons of text on them, and I'm also not a fan of the escalating decks. Going into it with only six hit points seems hard enough on stage 1, how to survive stage 3? But maybe it's also this specific encounter, as I hate enemies that spawn minions and this one spawns a lot... Probably dropping out of this unless they come up with a German language edition. It just does not look fun enough... 🤷 Thank you so much for your great work 👍👍👍

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +3

      Thanks for watching! I believe that’s a part of the fun from my multiple plays. The battle has turned out very differently each time I’ve played it. Six hit points sounds low but when you take into account how hits are divided by defence(so you can handle quite a good number of hits), plus you can use a card in your hand to boost your defence before the attack roll and defence tokens, there’s ways to avoid damage. Of course positioning is key as well. This is also key when making your party of four. Thanks for watching :)

  • @Kymfre01
    @Kymfre01 4 ปีที่แล้ว +1

    Yet another outstanding run through Adam, as if I was not in enough trouble for buying Imperial assault and journeys in middle earth based on watching your channel. I am now expecting a delivery of Gloomhaven after watching your play through series and now I have signed up for the kickstarter of this. My wife will be filling for divorce at tis rate lol. Love the content keep up the excellent work

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      haha Uh oh! ;p
      Thanks for the kind words my friend. Awesome to hear you found some games you like. Love hearing that! See you around in the next playthrough...muhaha ;p

    • @Kymfre01
      @Kymfre01 4 ปีที่แล้ว

      Well today I had the email about my pledge for this game, so I have gone the whole hog and got the top dollar pledge. Now it the long wait till December 2020, by which time I may have finished painting my Star Wars figures, middle earth figures and gloom haven figures. I really think we need a bigger house for all this stuff lol

  • @boardgamesdojo5616
    @boardgamesdojo5616 ปีที่แล้ว +1

    Great overview video 🙏🏼, if I may ask about the card you played at minute 30:30, for the 2nd/3rd options , one should pay 4 animus in order to do a single battle flow, or pay 5 animus to replenish combat card decks, isn’t!?

    • @RollingSolo
      @RollingSolo  ปีที่แล้ว +1

      Hey BGD! Sounds correct, but I'd need to take another look as I have my head in a few other games at the moment. Hope you found your answer and thanks for checking out the video too :)

  • @aholger
    @aholger 4 ปีที่แล้ว +2

    Great run-through!! I was on the fence after the narrative portion, but the combat looks too good to pass this game up.
    Knowing what you know now, would you continue with two full characters?

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Thanks so much! Happy it helped you. I would absolutely keep going with two full characters and two companions. It’s a nice balance and the turns go quick. Cheers!

  • @JB-ym4up
    @JB-ym4up 4 ปีที่แล้ว +6

    Gloomhaven and KDM had a baby.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      haha Seems that way right?

  • @docbun
    @docbun 4 ปีที่แล้ว +1

    Hi Adam! Thank you for sharing yet more info on this game and helping us see for ourselves if we like the game.
    One question for you: are the parts of the minis in the prototype removable? The one thing that leaves me wondering on the KS page is that they are going to use "HIPS" as material for the minis, and this is the first time I hear of minis being made from it. So I was wondering if it was already in action in your prototype? Thanks again and have a nice Sunday! Regards to Serenity!

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      You bet Yan! The prototype parts aren’t removable. Have a great Sunday as well and Serenity says hi! :)

  • @Thomas-kx9op
    @Thomas-kx9op 4 ปีที่แล้ว +11

    Just a minor note that the Ursus War-bear is a female.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +3

      That’s correct and a slip on my part. Cheers!

    • @Mark-OutWest
      @Mark-OutWest 4 ปีที่แล้ว

      And its head is too small.

  • @izzy4658
    @izzy4658 4 ปีที่แล้ว +1

    Wondering about the ranger's first attack. If you draw a straight line from the ranger to the rat four spaces it seems like it would hit the head? Or are you able to choose which hex it damages once your arrow it next to the rat? Hope that made sense. Love your videos!!

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +2

      Thanks :) In this case as both the front and side hex were the same distance away I went for the flank. Hope that helps!

  • @clydedaniel7326
    @clydedaniel7326 4 ปีที่แล้ว +2

    Great video, thanks. Why so short this go around?

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Hello Clyde! Great question and there’s a a couple reasons. First, I want to avoid spoiling the entire encounter as this is the first major one of the game. Second, I thought it was more important to get an idea of the rules, mechanisms and flow of the combat. Hope it helped you out! Cheers :)

  • @aedraxis3011
    @aedraxis3011 4 ปีที่แล้ว +3

    It feels more like you get a penalty for removing one bodypart because one attack from the rat can be very critical and all you earn is nothing for the side or only 2 animus for the front. For my understanding removing one body part should weaken the broodmother and not reward her with an extra attack?

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Consider it a natural reaction to being badly hurt. Makes sense the enemy would adjust after a massive hit. All of the reactions are handled within the stage cards in terms of balance. Cheers!

    • @aedraxis3011
      @aedraxis3011 4 ปีที่แล้ว +5

      @@RollingSolo You are right but i really wish it would be a natural reaction on both sides so the encounter becomes more 'realistic'. For example if the broodmother lose a die on one side she can only move half the distance... if you remove the dice on both sides she can't move any more. If you remove the die from the front her vision gets blurry because blood runs into her eyes - now you are allowed to remove one die from every attack.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +2

      I see what your saying! I like that and hope it has that sort of thing built in. It’s hard to know if all the future encounters may be built like that. This being the first major encounter in the game I assume it’s also the most basic in terms of mechanics for the Broodmother and things will ramp up in future Chapters. I believe what you’re speaking to could exist on the encounter card specific to the ‘thing’ you’re dealing with. At least that’s the logical place for those types of rules to exist but is unknown atm! :)

  • @JohnKessler
    @JohnKessler 4 ปีที่แล้ว +2

    By the looks of it the cit and encantor boards are fairly large and I'm guessing they will not both be set up at the same time. Therefore I'm guessing you would need to take one down and set the other up when switching play styles. How do you feel this will affect the flow of the game?

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      You can have them both setup or just focus on one at a time or per play seasion. Setup time for them is no problem and the storage solution they are going to offer is going to make it even better. Hope that helps!

  • @shade92008
    @shade92008 4 ปีที่แล้ว +4

    I really wish this had been longer I would have liked to have seen more rounds. It was a let down after going through the full narrative in the previous video. It all most feels as if it was sped up because combat might feel repetitive and boring. This video has me contemplating removing my pledge.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +3

      Hello! That’s an interesting take. I certainly didn’t want to spoil the entire Chapter 1 encounter. I’ve played it on and off camera a total of four times now and each time it’s planned out differently in terms of the encounter and whether I won or lost. As I mentioned at the start of the video I wanted to highlight the important aspects of the encounter close up with limited spoilers. Other playthroughs released prior to mine already covered the full playthrough at a zoomed out level. Thanks for watching!

  • @JasonMDockins
    @JasonMDockins 4 ปีที่แล้ว +1

    So players have to trigger battle flow to move cards around their player boards? I would have guested that during refresh every card moves one space (3 to 2 or 2 to 1) and that players could speed that up with token and/or card play.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      Hey Jason! Indeed the player triggers the Battleflow. So there’s strategy to getting those cards around and back into your hand. At least the ones your after anyway. :)

  • @jsmit6868
    @jsmit6868 4 ปีที่แล้ว +2

    So.. if the exile would get knocked out, would the player controlling him just sit out the whole encounter? Seems like a player elimination problem to me.

    • @Cloudman572
      @Cloudman572 4 ปีที่แล้ว +1

      You could get that player to play the enemy. If you were playing 2 or 3 player then you can continue with the companion "players" or allies.

    • @anthonynelson8397
      @anthonynelson8397 4 ปีที่แล้ว +2

      When a player is knocked out, one of the allies steps into the fight. The player would control this ally. There will be 4 characters in combat, including allies.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      As Anthony mentioned you have allies to control so player elimination isn’t a thing here. Thanks for watching :)

  • @Jezza_One
    @Jezza_One 2 ปีที่แล้ว +1

    So this is basically a boss battler wrapped in a narative campaign. How does it compare against KDM or even Dark Souls.

    • @RollingSolo
      @RollingSolo  2 ปีที่แล้ว

      That could be one way to explain it high level. It provides much more interesting decisions during battle between dice/cards. It also is easier to get into than KDM. It’s a nice blend of the two games you mentioned but with a whole twist of its own in terms of design, game flow, combat and narrative.

  • @metalbraine
    @metalbraine 4 ปีที่แล้ว +2

    Will there be another fight shown before end of KS?

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      MB! Thanks for watching. The prototype was for the first chapter only and to avoid major spoilers there won’t be any others. Hope this helped you in your decision my friend :)

  • @kobusbrits3523
    @kobusbrits3523 3 ปีที่แล้ว +1

    Hey there! Between this and Aeon's Trespass, which would you choose for solo play?

    • @RollingSolo
      @RollingSolo  3 ปีที่แล้ว +1

      Tough question! I've played the prototype for Oathsworn but haven't played anything of Aeon's Trespass so I have heavy bias atm. :P

    • @kobusbrits3523
      @kobusbrits3523 3 ปีที่แล้ว +1

      @@RollingSolo well, at least that means you are feeling positive about Oathsworn which is a good thing!

    • @RollingSolo
      @RollingSolo  3 ปีที่แล้ว +1

      Oh indeed I am!

  • @PureTranceSoul
    @PureTranceSoul 18 วันที่ผ่านมา +1

    weird.. my giant rat mini doesnt have an arrow xD

    • @RollingSolo
      @RollingSolo  18 วันที่ผ่านมา

      Oh really? That is weird!

  • @oliverbaettig2673
    @oliverbaettig2673 4 ปีที่แล้ว +1

    at 47:00 why didn't you use a card to buff the defence of the warrior?

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      I should have! Good catch there Oliver. That would have triggered Battleflow and also wouldn’t cost animus. Cheers!

  • @mrimyourlawyer6005
    @mrimyourlawyer6005 2 ปีที่แล้ว +1

    Didn’t think I’d need a calculator to play this

    • @RollingSolo
      @RollingSolo  2 ปีที่แล้ว

      The design has been updated during development as well. Very excited for this one!

  • @erikpeters7072
    @erikpeters7072 4 ปีที่แล้ว +2

    Seems like they are going to have to buff the characters HP a bit before release 6 hp seems way too low. I hope this isn’t another darklight memento mori where all the printed cards become useless in the box because developers don’t playtest the game enough

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      Hey Erik! There was a ton of play testing and I believe the games been in development for three years. Thanks for watching :)

    • @rudigerkipferl4479
      @rudigerkipferl4479 4 ปีที่แล้ว +2

      That's what my impression is as well. I will never get my gaming group motivated to play if they are dropping in the first round... Maybe we need to see a full run of the encounter to see how one can win this with escalating stage decks and dwindling resources... 🤷

    • @mattscott4792
      @mattscott4792 4 ปีที่แล้ว +2

      I love the way Defense works to keep you from getting one-shotted based on division not subtraction. With 3 Defense you would have to get hit with 18 damage to go down right away.

    • @erikpeters7072
      @erikpeters7072 4 ปีที่แล้ว +1

      So Adam do you feel like 6 HP is enough?

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว +1

      I think it’s very balanced at six HP. With the ability to divide based on defence, plus play an ability card before the attacker role to boost the defence (no animus cost) or use defence tokens...there’s a bunch of ways to prevent damage. Position is also key!

  • @roadytn
    @roadytn 4 ปีที่แล้ว +1

    Not sure about it but I think you were not right according the missed attack of the exile. If you'd have reroled one blank die and got a none blank one then you'd have had 2 blank dice and one of them would have been ignored because of the one crit. That was my understanding of the attack rules.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Hey! Thanks for watching :)
      A rerolled blank result still counts towards the two to make you miss. However any critical roll of the die at all doesn’t count towards misses. Hope this helps!

  • @shanerion
    @shanerion 4 ปีที่แล้ว +3

    I feel like “roll to hit” is basically not much better than “roll to move”. There’s got to be a better way to do combat than pulling the lever on a slot machine and hoping to it’s your lucky day.

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Hello Shanerion! Thanks for watching and your thoughts. If you play using the deck of cards that’s certainly not the case. That’s a big part of the strategy as well. Cheers!

  • @edward.miranda
    @edward.miranda 2 ปีที่แล้ว +1

    I like your videos but you tend to overexplain/overteach. There should be a balance on underexplaining and overexplaining. Sometimes you need to explain things at the time it is needed. Not beforehand. Learning as you explore, as they say, so we know the context of your explanation and motivation of actions.
    So, there you go. A little conservative criticism for an improvement. ;)

    • @RollingSolo
      @RollingSolo  2 ปีที่แล้ว

      Hey Edward! For this type of video that’s the aim as the game was in prototype form and I had one of the first videos out for it for the campaign. When I do a Showcase of this one in the future it will certainly involve less explanation. Thanks for the feedback! 😄

  • @dilatedbeholder3865
    @dilatedbeholder3865 4 ปีที่แล้ว +1

    The artwork is the only thing putting me off this game, the components are very plain and unprepossessing

    • @RollingSolo
      @RollingSolo  4 ปีที่แล้ว

      Hey DB! Thanks for watching and I hope the videos help you decide for yourself either way. All the best :)