Thank you so much for such a good explanation of the hammer jump. You're right! Pause Buffering helps a lot and I got it for the first time 15 minutes after watching this. Now, I'm trying to be as consistant as possible.
thanks man, i appreciate it! tried it a couple hundred times achieved it 6 times, slid on to the balcony but fell off a good 50 times. i just have to watch the pixels. the diagonal movement is also something i gotta work on. otherwise thank you for the tutorial!
Thanks a lot. I was even able to pull it off reliably on the GBA version : unlike SNES, the SELECT pause menu leaves no 'hole' to see through. So I figured out different cues.
Thanks, your visual cue really worked for me, along with the pause buffering.
Thank you so much for such a good explanation of the hammer jump. You're right! Pause Buffering helps a lot and I got it for the first time 15 minutes after watching this. Now, I'm trying to be as consistant as possible.
can this be done on the US version?
The tutorial part start at 8:07
thanks man, i appreciate it! tried it a couple hundred times achieved it 6 times, slid on to the balcony but fell off a good 50 times. i just have to watch the pixels. the diagonal movement is also something i gotta work on. otherwise thank you for the tutorial!
Thanks a lot. I was even able to pull it off reliably on the GBA version : unlike SNES, the SELECT pause menu leaves no 'hole' to see through. So I figured out different cues.
Well explained tutorial BB, thanks!
"real easy" and "noob friendly" and I still can't do it. Somehow I'm worse than a noob.
Thanks a lot for this. =D
I wanted to learn it for key sanity!! to save a key :P
Drinking game, drink everytime he says "position"