FreeCAD 1.0 Create Manual Fillet Using Blend Surface.

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 12

  • @sjn8099
    @sjn8099 21 ชั่วโมงที่ผ่านมา +1

    Great. Works perfect. Thank you very much.
    I try your recommmendaton for the bottle. Thank you 🙂

  • @donghyun81
    @donghyun81 วันที่ผ่านมา +3

    Great video!

  • @romanopescione8700
    @romanopescione8700 20 ชั่วโมงที่ผ่านมา +2

    Good morning! Is it possible to do a tutorial about car class-a surfacing with freecad? It will be a great video. I'm try to shift all my work flow, as mech engineer, on open source software suite. Thanks a lot for your attention and your works on this fantastic channel.

    • @cekuhnen
      @cekuhnen 14 ชั่วโมงที่ผ่านมา

      short answer no - FreeCAD does not have the tools you need for Class-A surf. The ability to move CVs is missing as well as crucial tools like the loft or blend surface tool giving it a topology align option etc. FreeCAD is far behind Rhino and that already is hard to use for Class-A.
      I also feel after few tests that the FreeCAD openCascade powered modeling tools in FreeCAD produce rather poor surface qualities.
      G1 seems doable but G2 it seems is borderline unusable.
      I could be wrong - however all FreeCAD models I opened in Alias showed a shocking NURBS patch topology.
      Even in Fusion360 this is an extremely difficult task

  • @w.binder-freecadchannel
    @w.binder-freecadchannel วันที่ผ่านมา +2

    Example: Sketch, pad the rectangle, fillet two long edges with 6mm, then place a cylinder (second body), pad the lower surface of the cylinder with 6mm, combine the two bodies and fillet again.

    • @Pixelwaster
      @Pixelwaster วันที่ผ่านมา +2

      Have you tried this? I get fail at the fillet of the cylinder. using v1.1-dev-39416

    • @DuyQuangDang
      @DuyQuangDang  วันที่ผ่านมา +2

      Yes we can try that! It's a lot quicker! But again, we have to work with surface if we want to fix some sharp line transitions, also topology :)

  • @dmitryzlotnikov6587
    @dmitryzlotnikov6587 11 ชั่วโมงที่ผ่านมา

    Thanks!

    • @DuyQuangDang
      @DuyQuangDang  6 ชั่วโมงที่ผ่านมา

      Thanks alot!! :)

  • @w.binder-freecadchannel
    @w.binder-freecadchannel วันที่ผ่านมา

    If I have to fillet a larger object in several places, it takes a lot of time, is there a simpler method? Thanks 😊

  • @lachau818
    @lachau818 วันที่ผ่านมา +1

    Can someone explain the G1, G2, G3 continuity?

    • @Pixelwaster
      @Pixelwaster วันที่ผ่านมา +4

      the continuity between surfaces - how smoothly they connect to one another.
      G0 - position (touching)
      G1 - tangent (angle)
      G2 - curvature (radius)
      G3 - acceleration (rate of change of curvature)
      From "Freeform surface modelling" by Metzger and Eismann (sorry no linking to pdf)