Radeon Super Resolution vs Nvidia Image Scaling - Who Has Better Driver Upscaling?

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  • เผยแพร่เมื่อ 5 มิ.ย. 2024
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    Video Index:
    00:00 - Welcome Back to Hardware Unboxed
    02:24 - How to Enable Radeon Super Resolution
    05:16 - Image Quality: Horizon Zero Dawn
    07:54 - Image Quality: F1 2021
    10:14 - Image Quality: Deathloop
    11:25 - Image Quality: Far Cry 6
    12:02 - Performance Benchmarks
    14:43 - Final Thoughts
    Radeon Super Resolution vs Nvidia Image Scaling - Who Has Better Driver Upscaling?
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  • @geo32573
    @geo32573 2 ปีที่แล้ว +38

    RSR and FSR are a godsend for gamers with older GPUs that don't want to upgrade just yet. You can't deny that AMD is doing what they can to enhance the gaming experience for all gamers.

    • @nero5303
      @nero5303 ปีที่แล้ว

      All we need just release FSR 3.0 then Born the next Generation RSR 2.0 / 2.1 / 2.2 Please.
      We all know FSR 1.0 / DLSS 1.0 didnt Exist anymore, right (?)_._(?)
      FSR 3.0 If it work , versus with DLSS 3.0 by fine result, This will be The End of Nvidia GPU to the rest Endtry level consumers, at least Market Share will drop much
      Of course just versus with gamers

  • @warnacokelat
    @warnacokelat 2 ปีที่แล้ว +124

    Major advantage to buy an AMD GPU is their Software Adrenalin. And you don't have to sign in to an online account to use all its feature, which somehow has become a rarity these days.

    • @aurone779
      @aurone779 2 ปีที่แล้ว +12

      Facts

    • @brandonphilander661
      @brandonphilander661 2 ปีที่แล้ว +17

      Always online is a mindset that will enslave us all.

    • @mix3k818
      @mix3k818 2 ปีที่แล้ว +22

      @@brandonphilander661 Plus, not all places in the world have fast access to the Internet, so this is just geographically locking people away

    • @cromefire_
      @cromefire_ 2 ปีที่แล้ว +7

      @@morlok4875 AMD uses less energy (at least in RX6000 vs. RTX3000), so your GPU cooler manufacturer is like at fault. Basically any current gen GPU has a lot of versions that are running at pretty good temperatures, even NVIDIAs 350W 3090 is okay.

    • @riisk.
      @riisk. 2 ปีที่แล้ว +5

      I have both AMD and nvidia gpus. Never buying an AMD card again. Nvidias GeForce experience AND control panel are 10000x better than the crappy adrenaline panel. I sometimes even struggle to find basic settings with the horrible UI layout. Not to mention missing/water downed features compared to nvidia.

  • @Albert-ed3hg
    @Albert-ed3hg 2 ปีที่แล้ว +18

    Great video, I appreciate your efforts! Excellent info and well done! Cheers from Canada:) Oh, super you're using 4K resolution for your videos!!

  • @Eidolon2003
    @Eidolon2003 2 ปีที่แล้ว +30

    At least with RSR, you can use any resolution you want! Just create a lower scale custom resolution in the radeon software. I've been using 3096x1296 -> 3440x1440 (90% in each dimension)

  • @PixelShade
    @PixelShade 2 ปีที่แล้ว +144

    I mean, RSR is a great tool in the AMD toolbox. Another way to tweak demanding games while letting you to keep your GPU for just a little while longer. However, I am pretty sure that this solution will become less important with the increase of smart upscalers being natively supported in modern demanding games. For me, it was great in Generation Zero, Hunt: Showdown and Crysis Remastered, all lack smart upscalers. Running those games in 1080p on a 6600XT upscaled with RSR to 1440p does add quite a hefty bit of extra performance. And although the image is a tiny bit worse, the performance gain more than makes up for it (on a 27" screen). After 5 minutes of gameplay and you get into the game, the pixel peeping naturally stops and you honestly forget that you are not running natively. It looks sharp and native-like "enough" to be a non-issue.

    • @leyterispap6775
      @leyterispap6775 2 ปีที่แล้ว +10

      also owner of 6600xt,and i agree 100% with u m8,instead of running games at 2k (render res usually 90%) cuz i want 144 fps ,i enable rsr (at 1080) and have the same visual experience as 2k 90%rend res with about 15 or 20 more fps.
      as a previous owner of a 1660ti i have to admit that rsr is much better than NIS ,that i couldnt actually use at all cuz i was gettin green screens at my video players (like youtube) and basucally i had to disable that feature.Not able to use the feature in per game basis is a huuuuge minus .

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว +2

      well of course if you're on a 24" screen.
      even on 27" 1080p looks good, if the native resolution of the screen is 1080p.
      Also obviously depends on distance to screen.

    • @leyterispap6775
      @leyterispap6775 2 ปีที่แล้ว +1

      @@user-wq9mw2xz3j i m using it on 27' lg gl850_b 2k,combined with monitors' sharpening tuned high even 1080 looks prerty good.

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว +4

      @@leyterispap6775 yeah. Used 1080p on 27" myself and it was fine. Tried 1440p, was noticeably sharper but still only slightly more.
      Only now on my 32" do I think that 1080p isnt good enough. And even then, it's still usable and I'd use it if I couldn't run 1440p.

    • @Tirth-Patel
      @Tirth-Patel 2 ปีที่แล้ว

      Bro your name is pixel your mom knew you were nerd as soon as you were born

  • @smifffies
    @smifffies 2 ปีที่แล้ว +34

    We'll take your word for it Tim, as due to TH-cam compression, on a 50" 4k 120hz display, most of them looked the same. Other than Nvidia NIS seemed over bright compared to RSR, FSR and Native. Nice to see that both owners of AMD & Nvidia recent GPU's should have options going forward.

    • @YavNe
      @YavNe 2 ปีที่แล้ว

      The overbrightness caused by having no ignore film grain option that NIS had before.

  • @madd5
    @madd5 2 ปีที่แล้ว +101

    I tried SRS on Tomb Raider: rise of the tomb raider game, upscale from 3440x1440 to 3840x1600 and it looks amazing. Couldn't tell a difference and performance was +20%

    • @Hybred
      @Hybred 2 ปีที่แล้ว +24

      RSR*

    • @GodisGood941
      @GodisGood941 2 ปีที่แล้ว

      Lol

    • @DualPerformance
      @DualPerformance 2 ปีที่แล้ว +2

      You have a 1600p screen? 🤔

    • @scriblestingray5713
      @scriblestingray5713 2 ปีที่แล้ว +1

      @@DualPerformance or a 4K screen but not enough power to go all the way

    • @Pixel_FX
      @Pixel_FX 2 ปีที่แล้ว +1

      @@DualPerformance yeah there are 1600p screens. LG 38GN95B-B is one of them.

  • @Hybred
    @Hybred 2 ปีที่แล้ว +13

    FSR/RSR/NIS looks worse at lower resolutions. Because of this, values higher than Ultra Quality (77%) could be used to increase image quality to acceptable levels at 1080p (or really any resolution). I also included the custom resolution for Ultra Quality so you can add that to your custom resolution list as well, then it should show up in game.
    (AMD) Go to Radeon Software > Gaming > Global Display > Display > Custom Resolutions > Create New > Then change "Resolution (Px)" and "Timing Display" to any of the custom resolutions stated here and press "Create"
    ―――――――――――
    *1080p*
    90% - 1728x972
    85% - 1632x918
    80% - 1536x864
    77% [Ultra Quality] - 1477x831
    *1440p*
    90% - 2304x1296
    85% - 2176x1224
    80% - 2048x1152
    77% [Ultra Quality] - 1970x1108
    *2160p*
    90% - 3456x1944
    85% - 3264x1836
    80% - 3072x1728
    77% [Ultra Quality] - 2954x1662

    • @fabrb26
      @fabrb26 9 หลายเดือนก่อน

      Any of those worked: not supported by your screen... but i have a 4K. Any idea ?

  • @DanielGlabicki
    @DanielGlabicki 2 ปีที่แล้ว +1

    Yesss. Have been waiting for it. Thanks!

  • @1samm1
    @1samm1 2 ปีที่แล้ว +14

    RSR vs. "standard" GPU upscale vs in-game Upscale (if that is not FSR already) quality comparison from the source to target resolution would be interesting

  • @JackDangerous
    @JackDangerous 2 ปีที่แล้ว +2

    (me looking at the 4k footage differences on a 1080p monitor) Hmmmm, yeeeees, very interesting indeed 🤔🤣
    Thanks for the close-ups!

  • @lake5044
    @lake5044 2 ปีที่แล้ว +17

    Can I just say how much I love Hardware Unboxed way of presenting things... It's so calm, so informative, and with no immature obnoxious loud stuff. It's becoming my favorite tech channel ❤

  • @mauriceshapero7200
    @mauriceshapero7200 ปีที่แล้ว

    great video as usual - thank you. Do you know if NIS will work on a laptop? I don't seem to be seeing any change in FPS. I saw somewhere that it only works if you connect to an external monitor through the HDMI port?

  • @gmt1
    @gmt1 2 ปีที่แล้ว +77

    Given RSR is driver-level implementation, I'm curious to see if it works in VR, as FSR upscaling in most VR titles is very hacky right now.

    • @depth386
      @depth386 2 ปีที่แล้ว

      I thought VR devices topped out at 1080p

    • @Tommo_
      @Tommo_ 2 ปีที่แล้ว +6

      @@depth386 nah usually it's like 2000x2000 per eye so something close to 4K

    • @gmt1
      @gmt1 2 ปีที่แล้ว +11

      @@depth386 Popular headsets like the Oculus Quest 2 are 1832x1920 per eye, but many can go up to 2560x1440p or 2160x2160 and higher. People have used FSR to upscale VR games, and even lower res headsets can benefit.

    • @RonOverdrive
      @RonOverdrive 2 ปีที่แล้ว

      RIS isn't even available in VR through the driver I doubt RSR will be any different.

    • @depth386
      @depth386 2 ปีที่แล้ว

      @@gmt1 okay thank you for updating me, I really haven’t paid attention to VR development. That’s not that bad then. And it does require a stronger gpu.

  • @juanmvallejo
    @juanmvallejo 2 ปีที่แล้ว

    Awesome video, thanks Tim!

  • @konga382
    @konga382 2 ปีที่แล้ว +15

    The explanation for FSR having worse performance than RSR likely has to do with post-processing effects, no? FSR has full-resolution post processing while RSR does post processing at the source resolution.

    • @stargazer162
      @stargazer162 2 ปีที่แล้ว +5

      LOD bias too, FSR (if implemented properly) should force a negative LOD bias, but that's missing when you use RSR.

    • @donizettilorenzo
      @donizettilorenzo 2 ปีที่แล้ว

      @@stargazer162 Exactly.

  • @erlendstaavi1151
    @erlendstaavi1151 2 ปีที่แล้ว +78

    I struggled a bit to follow which picture was which in comparisons, as im not instantly familiar with the abbreviations of the technologies.
    could i suggest that there would be a coloured border around the text, like FSR could be dark red, RSR could be light red, NIS could be green, and native could be gray?
    Feel like that would make it easier to know at a glance which technologies is shown at the moment.

    • @lennartmook9182
      @lennartmook9182 2 ปีที่แล้ว +13

      On the other hand this makes the point even clearer.
      If you can't tell by looking, does it matter?

    • @ItsNotFilia
      @ItsNotFilia 2 ปีที่แล้ว +6

      @@lennartmook9182 In some cases, there were some differences. Either way, stronger visual cues (use of colors, and maybe some progress bars to that indicate resolution scaling?) would certainly help with allowing the user to spend more of their focus on the images themselves, so I don't see this as a bad suggestion at all.

    • @lennartmook9182
      @lennartmook9182 2 ปีที่แล้ว +2

      @@ItsNotFilia hmm, i never wanted to say its a bad thing! all the power to you, just a "intresting" thought i had and wanted to share.
      stay healty :)

    • @blahorgaslisk7763
      @blahorgaslisk7763 2 ปีที่แล้ว +4

      Being old and slow I got a headache from the constant switching. I had just realized they switched source and started trying to see the details talked about when it switched again, and again, and again... I need more than three seconds simply to start noticing any ringing, UI upscaling, soft or over sharpened textures and so on. And pausing doesn't really work either as that way you can't see how distracting or not the shimmering of sharpening artifacts are.

  • @MrZakrab
    @MrZakrab 2 ปีที่แล้ว +1

    Hello there, ty for the content !

  • @Gindi4711
    @Gindi4711 2 ปีที่แล้ว

    One thing to consider when comparing FSR vs. RSR performance is that typically ingame resolution settings do not onpy change resolution, but often a lot of other stuff like texture details as well.
    When using ingame upscaling features the game is aware of the output resolution and might adjust texture settings as well.
    A good example of this is God of War where on my GTX 1070Ti both resolution scale and FSR cannot provide stable 60fps on 1080p upscaled to 4K while 1970x1110 upscaled to 1440p via FSR is easily above 70fps despite having slightly higher input resolution. Native 1080p was around 80fps in the same scene tested.

  • @ForAnAngel
    @ForAnAngel 2 ปีที่แล้ว +39

    Why not compare image quality of the same render resolutions? For example, instead of comparing native 4k to 4k with FSR performance mode, 4k FSR performance should be compared to 1080p native because that is what 4k FSR performance is actually rendering at. I want to see how much FSR is actually improving the image and also see if there is any difference in performance.

    • @suar99x29
      @suar99x29 2 ปีที่แล้ว

      up

    • @SteelSkin667
      @SteelSkin667 2 ปีที่แล้ว +2

      The native 4K image acts as the ground truth that the upscaling algorithms are trying to replicate. The comparison wouldn't be complete without it.

    • @ForAnAngel
      @ForAnAngel 2 ปีที่แล้ว +4

      @@SteelSkin667 The point of upscaling is to make the image look better and you can't tell how much better the picture is if you don't know what it looks like to start with.

    • @suar99x29
      @suar99x29 2 ปีที่แล้ว

      please test on 4k screen using 1080p input then compare it with any upscaling technique tup to 4k resolution

    • @photonboy999
      @photonboy999 2 ปีที่แล้ว +1

      @@suar99x29 ,
      UM... that's what they are doing. It's a 4K screen. They were rendering at LOWER resolutions then using NIS/FSR/RSR to upscale to 4K.

  • @ytmB4HyU4kUq
    @ytmB4HyU4kUq 2 ปีที่แล้ว +2

    Anyway, can you guys test latency and lag times in-game during the use of these softwares? Thanks for the content guys!

  • @BlueDemise
    @BlueDemise 2 ปีที่แล้ว +7

    What i got most out of this is that i really like the look of FSR on a lot of those, it has a nice softness to it while still being detailed

  • @doctorfresh3856
    @doctorfresh3856 2 ปีที่แล้ว +1

    Should I use the games original upscaling options vs RSR or does RSR give better image quality than.

  • @gman7949
    @gman7949 2 ปีที่แล้ว

    Hi Steve and Tim. I believe the embargo for the RTX 3090 Ti lifts at 06:00 PST which is midnight tonight Australian Eastern Daylight Time. Are you guys launching a review video shortly?

  • @berndkemmereit8252
    @berndkemmereit8252 2 ปีที่แล้ว +10

    I admire the dedictaion and detail. I found all this very confusing at times. FSR,DLSS, ASR, works with XY, but not on that game..etc. From what I gather it is for people who don't have a 4k monitor or 4k GPU. My system is good enough to enable it (1660 Super OC, R7 3700x), but I don't bother as I found in gameplay I don't notice a difference, maybe it is because I play on 1440p, or my eyes are simply to poor...;-), maybe I'm doing something wrong......who knows,

    • @LuisC7
      @LuisC7 2 ปีที่แล้ว +10

      If you don't notice a difference, enable it

    • @Driftwood420
      @Driftwood420 2 ปีที่แล้ว +3

      These tools are more for people that do have a 4K monitor but don't quite have the hardware to push 4K at decent frames. They're significantly worse on 1440p and below monitors. That said if you don't see a difference you should have it turned on for higher framerates

    • @malaki7123
      @malaki7123 2 ปีที่แล้ว

      I have a 4K Oled TV that I'll hook up my laptop to, which has a 6800M in it, so it can handle 4k to some degree, but I honestly can't tell the difference either. When it comes to movies, the difference is night and day, but games? Nope, I can see the 4K difference other than sub 60 FPS performance in certain games.

    • @raresmacovei8382
      @raresmacovei8382 2 ปีที่แล้ว +1

      You should notice a massive difference with a 1660S, if you're playing at 1440p, given you're not doing 60 fps in most AAA titles.

    • @uncleelias
      @uncleelias 2 ปีที่แล้ว

      Super scaling is being able to play a higher resolution image/video/game on a lower resolution monitor. You don't get any image upscaling/improvement if the lower resolution monitor/tv can reproduce the higher resolution squeezed into the lower resolution.
      Upscaling takes the lower resolution image/video/game and plays it on a higher resolution monitor while adding sharpness, smoothness and image quality in an attempt to match what the original high resolution content would look like on a matching high resolution monitor.
      I have used NIS on a GTX 1070 and the image isn't bad. However, the performance is not good. The games' latency increases. Tim should have tested both on the lowest equivalent hardware he had available such as a RX 5700xt vs a RTX 2060 or whatever the Nvidia performing equivalent would be.

  • @ModernOddity728
    @ModernOddity728 2 ปีที่แล้ว

    RSR+FSR, NIS+DLSS, what about DSR? Also I'm curious of the results of DSR+ any of the other upscalers since with DSR you would be upscaling PAST not just TO native resolution (in normal scenario, you could lower resolution and enable DSR to mimic native like FSR-but the reverse won't work with FSR), does a combo even work, improve or ruin the game image? I only have a MSI GTX 1070 8GB so I cannot test every upscaling method myself.

  • @bazwynOG
    @bazwynOG 2 ปีที่แล้ว +3

    I would've liked to have seen a performance stat (gained fps per setting vs stock) comparison between NIS and RSR/FSR1, but in a few months when FSR2 launches, I'm hoping RSR gets a temporal option built off of fsr2.0 because waiting for implementations is tedious, and I'm ready to see my 6900 shine.

    • @blueversace4447
      @blueversace4447 2 ปีที่แล้ว +1

      You can’t have a temporal solution without manual integration to pass that motion vector data. If you could, Nvidia would have already done it

    • @bazwynOG
      @bazwynOG 2 ปีที่แล้ว +1

      @@blueversace4447 Not with that attitude :P Besides, nvidia doesn't do anything unless someone challenges them, so maybe this will force their hand in software development.

  • @Nrgodzilla
    @Nrgodzilla 2 ปีที่แล้ว

    Your vids are great but could you do this on VR as well with NIS and FSR please?

  • @ricky_pigeon
    @ricky_pigeon 2 ปีที่แล้ว

    Are there working or any good methods through the use of Reshade? and i just want to be clear here, i haven't looked it up myself but i would imagine something similar must have been done.

  • @markcritic2409
    @markcritic2409 2 ปีที่แล้ว +1

    Any chance you could check what it'd be like for 1080P monitors using RSR to upscale 720P, etc? Thanks!

  • @Atner8
    @Atner8 2 ปีที่แล้ว +1

    I am curious whether there is added input lag when using super resolution. Hard to tell for sure, but when running max frames at native 1440 and super resolution at 1080, it seems to be a bit snappier in native. Would appreciate the answer to this if anyone knows actual latency numbers. The resources online say there is no added input lag, but my own testing to my eyes says otherwise.

  • @crisnmaryfam7344
    @crisnmaryfam7344 2 ปีที่แล้ว +6

    5:05 Im guessing this is an AMD artificial limitation, they will eventually patch it in for rx570/80's to compete with Nvidia. However doing so right now would serve to deter people from buying that new GPU when they have that 8gig 580 thats "perfectly fine"... ESPECIALLY with FSR/RSR support.

  • @frostilver
    @frostilver 2 ปีที่แล้ว +1

    Are you using the DL options when testing using NIS? Because that doesn't come even close to the DLSS quality which it should have.

  • @Eternalduoae
    @Eternalduoae 2 ปีที่แล้ว +8

    @3:25 No way! I don't want everything to be put behind an account in order to use! Having it in the control panel and also in the geforce experience is fine. I don't use Geforce experience because Nvidia have no reason to ever request me to have an account to use the hardware I paid for. It's ridiculous!
    This is the second large commentator suggesting something very similar over the last few days and it's frankly shocking that Tim is advocating locking features behind an unnecessary account. Drivers and features should not require an account to use and it's already bad enough.

    • @Argoon1981
      @Argoon1981 2 ปีที่แล้ว

      completely agree.

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว

      Right. Nvidia control panel is old, looks bad and even slow, while Geforce experience requires an account, with military password security and logs you out every now and then. And still worse than radeon software imo.

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว

      Although Tim didn't say anything about that?

    • @Eternalduoae
      @Eternalduoae 2 ปีที่แล้ว

      @@user-wq9mw2xz3j He said they should be consolidated. Which way would you expect Nvidia to consolidate features? From the way I read Tim's preference, it appears to be that he prefers both the Radeon software interface and Geforce Experience to the Nvidia control panel. Maybe it's not the right reading but that's the way it comes across to me.

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว

      @@Eternalduoae I totally agree that they should be consolidated. I also prefer the design of geforce experience to nvidia control panel, but its just a really bad layout anyways.
      What they need to do imo is simply remove the logging in, at least make it optional and not mandatory, and then improve the accessibility and the layout, while incorporating all the control panel features.

  • @Lyajka
    @Lyajka 2 ปีที่แล้ว +5

    Keep in mind that if there's not enough sharpness for you, you can always enable Radeon Image Sharpening in Radeon Software

    • @eezergoode
      @eezergoode 2 ปีที่แล้ว +4

      You can’t. If you use RSR the image sharpening options are locked out.

    • @Lyajka
      @Lyajka 2 ปีที่แล้ว

      At least I hope RIS toggle is not disabled when RSR is enabled

    • @warnacokelat
      @warnacokelat 2 ปีที่แล้ว

      RSR and Radeon Image Sharpening works exclusively. Can't have both turned on. Also, you can't turn on Radeon Chill if you use RSR, which is a shame because I would love to lock some games at 60 FPS without using additional software.

    • @Lyajka
      @Lyajka 2 ปีที่แล้ว +3

      @@warnacokelat Radeon Software -> Options -> Graphics -> Frame rate target control. But looks like you can't enable it per game

    • @warnacokelat
      @warnacokelat 2 ปีที่แล้ว +2

      @@Lyajka ah, thanks. i learn something new about this piece of wonderful software everyday. i prefer locking it to 60fps rather than changing the refresh rate of my monitor because somehow 75hz on my monitor have better black compared to running it on 60hz.

  • @Kiwittgmail
    @Kiwittgmail 2 ปีที่แล้ว +1

    When should you use RSR 2.0 ?

  • @SMajl3r
    @SMajl3r 2 ปีที่แล้ว

    4:15 you are able to set specific sharpness level to a specific game in the radeon software. It's just not under the RSR "tabc, because this setting is usable with and also without the RSR on.

    • @NVMDSTEvil
      @NVMDSTEvil 2 ปีที่แล้ว

      RIS

    • @Bang4BuckPCGamer
      @Bang4BuckPCGamer 2 ปีที่แล้ว

      You cant use RSR and Radeon Image Sharpening at the same time.

    • @SMajl3r
      @SMajl3r 2 ปีที่แล้ว +1

      @@Bang4BuckPCGamer my bad, you are right

  • @yoshinatsu
    @yoshinatsu 2 ปีที่แล้ว +3

    If you want RSR on older GPUs, you can get Lossless Scaling on Steam. It even offers an adjustment slider, unlike AMD's implementation.

    • @SpeedsterBlur
      @SpeedsterBlur 2 ปีที่แล้ว

      It's not perfect though and some games, like Days Gone just don't work with it or magpie.
      Granted, I had an issue getting RSR to work with Nier Replicant (I'm using a day 1 executable in order to play at 60-120fps using special k with a freesync monitor) and have to restart the game multiple times despite setting it on a per game basis.
      Likewise, I tried it on YS IX where I found a sizable increase in framerate compared to lossless scaling, but there was a ton of artifacting and screen tearing.

    • @yoshinatsu
      @yoshinatsu 2 ปีที่แล้ว

      Well, I guess the advantage of RSR is that it works with exclusive fullscreen, which most games offer, even ancient ones. Lossless Gaming works with windowed applications, so there are a few cases where it won't work perfectly.

  • @KellyClarkD
    @KellyClarkD ปีที่แล้ว +1

    3:38 You can do that OR you can set global settings to off then turn on NIS on games where you want to use it. That way, it's less annoying to setup, especially for people with almost a hundred games installed on their PC.

  • @ICDisappear
    @ICDisappear 2 ปีที่แล้ว

    Awaiting your AW QD-OLED monitor review

  • @dpanterdpanter
    @dpanterdpanter 2 ปีที่แล้ว +15

    Thanks for the nice comparison!
    A suggestion; I wish you had included Linux testing as we've had access to global FSR for nearly any game (both Proton and Linux native) with sharpening settings for a long time now. I'm sure you've seen the Steam Decks global FSR toggle via Gamescope.
    Also, all games tested here work with Proton. :)
    Edit: Forgot to mention that it works regardless of GPU, thanks KA Tech for the reply!

    • @katech6020
      @katech6020 2 ปีที่แล้ว +2

      It does even work on other GPUs as well, I tried it on my intel HD 520

  • @guiorgy
    @guiorgy 2 ปีที่แล้ว

    This is just a thought, perhaps since FSR is integrated into the rendering pipeline, it slows the rendering ever so slightly, wheres RSR starts the upscale process of the current frame in parallel as the next frame starts to render?

  • @haziqsembilanlima
    @haziqsembilanlima 2 ปีที่แล้ว

    how does RSR image quality compared to FSR implemented in Gamescope in Steam Deck?

  • @rakesh1519
    @rakesh1519 2 ปีที่แล้ว +15

    Radeon software looks so much better than nVidia control panel...about time nvidia revamp their ui

    • @standardcoffee2001
      @standardcoffee2001 2 ปีที่แล้ว +1

      i agree

    • @damara2268
      @damara2268 2 ปีที่แล้ว +1

      Well for Nvidia you're usually gonna use GeForce experience which has ok GUI.
      Almost all the settings are in there too.
      But yeah, they should unify it so there wouldn't be two pieces of software for controlling but just one with the GeForce experience GUI.
      Doesn't make sense to have 2 separate applications for a control center

    • @trueheart5666
      @trueheart5666 2 ปีที่แล้ว +2

      I saw a comment like this a decade ago lol . Nvidia doesn't care. They like the 90s look too much

    • @gamingmarcus
      @gamingmarcus 2 ปีที่แล้ว

      Please don't. They'll move all of it into Geforce experience and force their always online software down your throat. I'd rather use a commandline interface than geforce experience.

  • @Rello0
    @Rello0 2 ปีที่แล้ว +1

    NIS + Optimized settings in Wonderlands has worked wonders. 3060ti gets over 100FPS most of the time on a 1440UW.

  • @forestR1
    @forestR1 2 ปีที่แล้ว +1

    RADEONA HAS per game sharpening for RSR and FSR. It's called RIS, you set it as a percentage and it's applied to the output resolution.

  • @eatthisvr6
    @eatthisvr6 2 ปีที่แล้ว +1

    iv asked time and time again in every video i can find and never found an answer. does rsr work in vr? if so how?

  • @masterdna117
    @masterdna117 6 หลายเดือนก่อน

    is there any way to activate RSR or NIS globally on a monitor without running a game? I want to use it to set my 4k monitor to 1440p without the image becoming blurry on other applications not only games

  • @hussameddinshleh
    @hussameddinshleh 2 ปีที่แล้ว +1

    Genuine Question, if you have the option to buy 3090 or 6900 xt, which would you go for? Trying to decide on my next build

    • @NipahAllDay
      @NipahAllDay 2 ปีที่แล้ว +5

      6900 xt

    • @kajurn791
      @kajurn791 2 ปีที่แล้ว

      3090 or just wait for next gen as it's not far off now.

    • @Dylanfrias24
      @Dylanfrias24 2 ปีที่แล้ว +2

      Which is cheaper duh.

    • @nipa5961
      @nipa5961 2 ปีที่แล้ว

      6900XT

    • @kalidesu
      @kalidesu 2 ปีที่แล้ว +1

      The 6900 xt can power through anything you throw at it. Or wait for the next gen Gpu's to drop, and pick up a RTX 3090 second hand on a deep price drop.

  • @MikeDoba
    @MikeDoba 2 ปีที่แล้ว

    I tried FSR with my 5700xt and warzone. I had the green check mark meaning its working but it looked like complete crap! 1080p upscaled to 1440p any reason why?

  • @alexmckoy8898
    @alexmckoy8898 2 ปีที่แล้ว

    what is res scale 80%?
    i see rsr native and fsr, but what is simple res scale? available in amd?

  • @aforty1
    @aforty1 2 ปีที่แล้ว

    I’ve really been enjoying using RSR on some older but still demanding games.

  • @VonBeck411
    @VonBeck411 2 ปีที่แล้ว

    Serious question guys and gals... I have a GTX 1080 overclocked a bit
    with a I7 7700K over clocked to 4.7GHz with DDR4 memory and I really
    want to upgrade... Question is should I now or wait for the RTX 4000
    series along with the new Intel 12000 series and DDR5 or go ahead and
    get RTX 3000 series? Thanks for the help...

  • @ZackEhlers
    @ZackEhlers 2 ปีที่แล้ว +1

    What’s the difference between doing this and just simply lowering the resolution which results in better performance? Less tearing?

    • @Keivz
      @Keivz 2 ปีที่แล้ว +1

      Zip if you add a little sharpening. Much a do about nothing

  • @hulala5253
    @hulala5253 2 ปีที่แล้ว +2

    I found something funny today, while i tried to use rsr by myself. In the Games with fsr implementaion the rsr toggle is not showing in the driver which makes sense because you should use fsr instead of rsr. Funny thing is the rsr toggle also does not show for bf 2042. When i launch bf 2042 it shortly shows a little window with "FSR is supported". So it would make sense to not show the rsr toggle in the driver. But i for the love of god, can't find that fsr toggle in bf 2042. Am i just to stupid or is bf 2042 once again the most disappointing game of all time? Please help. xD

    • @andersjjensen
      @andersjjensen 2 ปีที่แล้ว

      It's a miss detection. And that might be a bit of an answer to why it wasn't supported for older GPUs just yet...
      So no, BF2042 does not support FSR.

  • @ZinhoMegaman
    @ZinhoMegaman 2 ปีที่แล้ว

    I'm looking forward to testing RSR in Need for Speed 2 Software Rendering, I bet it's going to look awesome!

    • @todd92371
      @todd92371 9 หลายเดือนก่อน

      Did you ever try it?

  • @Aroticas
    @Aroticas 2 ปีที่แล้ว +10

    The GPU's that most need it gets locked out. Guess they want people to upgrade their GPUs huh. It would be fine if they weren't insanely priced.

    • @mix3k818
      @mix3k818 2 ปีที่แล้ว +2

      Not surprising, but definitely annoying.

    • @goodluck4037
      @goodluck4037 2 ปีที่แล้ว

      Unpopular opinion: GPUs should be more expensive versus previous generation tech due to improvements. But i can understand 3k being insane pricing on a piece of hardware for the average consumer.
      450 for my 2070s and then 860 for my 3070ti? Then turning around and selling my 2070s at profit though? Thats just good buisness.

    • @warnacokelat
      @warnacokelat 2 ปีที่แล้ว +1

      i do think that they will eventually make RSR available for older gpu. it's just AMD doing things the AMD way .

    • @damara2268
      @damara2268 2 ปีที่แล้ว +4

      @@warnacokelat yep, they're just testing the community if this laziness is ok with them.
      If a lot of people are pissed about it on AMD reddit and discord and what else big social media they have then they will give it for older GPUs too.
      If most people not care then they won't give it.
      It's a big shame tho that basically even a 1 year old product - zen3 APUs - don't get a feature from which they would extremely benefit.

    • @gamingmarcus
      @gamingmarcus 2 ปีที่แล้ว +1

      The drivers are probably very different in pre-RDNA cards and so need more work. Honestly it's ridiculous to see how AMD is bashed no matter what they do.
      Release a polished feature with limited compatibility due to driver issues: reeeeee they're artifically locking the feature
      Releasing a feature with much broader support but occasional bugs due to the release scale: reeeeee they're pushing half baked solutions
      Taking their time to perfect a new feature for everyone: reeeeee they need to release an answer to Nvidia now.

  • @garabdorje
    @garabdorje 2 ปีที่แล้ว +1

    Are any of these upscaling options worth on a 1080p monitor?

    • @ozzyp97
      @ozzyp97 2 ปีที่แล้ว +1

      Probably not in the vast majority of cases. Going much lower than 1080p as the source resolution will start losing small details, and no amount of upscaling can recreate what isn't there to begin with.

  • @BUDA20
    @BUDA20 2 ปีที่แล้ว

    another thing, NIS only does the "magic upscaled" besides sharpening on the resolutions ADDED that are greater that half of the resolution used, another thing that you can spot testing and not explained by Nvidia

  • @mix3k818
    @mix3k818 2 ปีที่แล้ว +17

    Now I also wonder how Intel's solution would look like

    • @masx4813
      @masx4813 2 ปีที่แล้ว +1

      Intel will use XeSS of course. similar to DLSS but open source

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว

      better than fsr it seems

    • @kalidesu
      @kalidesu 2 ปีที่แล้ว +2

      @@user-wq9mw2xz3j Xess better?! How would you know?! It's not available yet. I believe XeSS will leverage Intel hardware acceleration, so it's basically DLSS without the hardware lock down... for now.

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว

      @@kalidesu i dont know. I said it seems like that, from the showoff intels provided. And yes, from the technology its closer to dlss, and dlss does look better than fsr, so that too

    • @amashaziz2212
      @amashaziz2212 2 ปีที่แล้ว

      @@user-wq9mw2xz3j "i dont know. I said it seems like that, from the showoff intels provided"
      Are u really stupid enough to believe intel's marketing? If u were smart, u would base ur judgement on third-party reviews when those came out. Also, I think u missed the fact that fsr 2 is to be released not too later.

  • @vy5160
    @vy5160 2 ปีที่แล้ว

    Does radeon rsr work on much older games? Like say diablo 2, age of empires, etc?

    • @warnacokelat
      @warnacokelat 2 ปีที่แล้ว +1

      yes, completely eliminates the black bars at the sides when running old game on modern displays. although result may vary from game to game because I tried on Star Wars KoToR, the game resisted the driver attempt to make the game fit into the whole display.

  • @hubertgiang4591
    @hubertgiang4591 2 ปีที่แล้ว +10

    In time AMD will likely release RSR for all AMD GPUs but for now, it’s pretty niche outside of 4k, because most of the 5 and 6000 cards can power 1080 and 1440p just fine. Might need to drop the settings a bit but higher resolutions > graphic settings imo.

    • @ElderlyAnteater
      @ElderlyAnteater 2 ปีที่แล้ว +6

      that and, at 1080p where the older cards might use it, it looks pretty bad

    • @user-wq9mw2xz3j
      @user-wq9mw2xz3j 2 ปีที่แล้ว

      using upscaling for lower resolutions not only looks bad, it's also mostly obsolete and 90-95% users can play on 1080p decently.

    • @mineatomtr
      @mineatomtr 2 ปีที่แล้ว +2

      @@user-wq9mw2xz3j aand that’s a false statement, many people including me are still using integrated graphics or GPUs such as RX 560 and GTX 750 Ti. I run most games with 66% resolution scale from 1080p.

    • @GodisGood941
      @GodisGood941 2 ปีที่แล้ว

      Not the 6500xt lol

  • @hartmutdietz1228
    @hartmutdietz1228 ปีที่แล้ว +1

    I personally would prefer to lower the settings from ultra to high, I think that make more sense than using an upscaling method.

    • @NephilmX
      @NephilmX ปีที่แล้ว +2

      While it's more noticeable for 1080p upscales, the technologies are mature enough that visual quality difference from a ~80% upscaling up to 1440p or 4k is negligible (and often imperceptible).
      It's a match up between the fidelity loss of degrading various illumination effects, LOD distances, and/or texture quality vs applying what is effectively slightly wonky anti-aliasing.

  • @sydneyatutahi3927
    @sydneyatutahi3927 2 ปีที่แล้ว

    Cheers Tim 🍻

  • @cdcdcd6777
    @cdcdcd6777 2 ปีที่แล้ว

    would 1080p or 2k monitor users benefit from these at all?

  • @dnakatomiuk
    @dnakatomiuk 2 ปีที่แล้ว +10

    Shame as you state that RX580 isn't supported because it currently is a card thats still in the league of gaming, I love my RX580 8GB one of the best pieces of hardware I've chosen for my new rig,

    • @ayushmishra7648
      @ayushmishra7648 2 ปีที่แล้ว

      Amd is still thinking about 500 series supporting rsr. Let's see what happens.

  • @ridleyroid9060
    @ridleyroid9060 2 ปีที่แล้ว

    I just discovered super resolution and am using it to squeeze out performance on my rx6600, this is amazing!

  • @syarifairlangga4608
    @syarifairlangga4608 2 ปีที่แล้ว +4

    The question is Which gpu has the most support from game developper.
    Win 11 already have DirectXstorage and FSR equivalents yet nobody use it bcus most of game or porting from console

    • @unknownpickleman
      @unknownpickleman 2 ปีที่แล้ว +5

      Since when does Windows 11 have an upscaler?

  • @ironmaiden5658
    @ironmaiden5658 2 ปีที่แล้ว +1

    I had a shot every time he said FSR. Finished the bottle halfway through the video.

  • @captain_0860
    @captain_0860 2 ปีที่แล้ว +1

    one more thing the NIS dosen't work if you increase your refresh rate anything above 60 Hz at any resolution at least for me it happens which is very bad

  • @aexandereung5686
    @aexandereung5686 2 ปีที่แล้ว +11

    Actually you dont have to enable NIS globally then disable it per app, you could use 0% globally then raise it for games you want it turned on.

    • @Thor847200
      @Thor847200 2 ปีที่แล้ว +2

      He said that in the video.

  • @bs_blackscout
    @bs_blackscout 2 ปีที่แล้ว

    Did I miss or is there no NIS performance comparison? (NIS vs Native, NV card only)

    • @andersjjensen
      @andersjjensen 2 ปีที่แล้ว

      He did that when it was launched and only gave a verbal recount here: "performance wise it's a tie".

  • @hadihoteit8820
    @hadihoteit8820 9 หลายเดือนก่อน

    Whenever I enable RSR, my screen goes from 120hz to a 60hz, and it doesnt even register as a 120hz anymore until I disable it, I have the 6950XT, thoughts? (EDIT: should mention im using the TCL R646 55 inch 120hz TV as my monitor.)

    • @hadihoteit8820
      @hadihoteit8820 9 หลายเดือนก่อน

      Ok I tested RSR on my Samsung Monitor, 144hz, and it works at 144hz on the monitor, over displayport, maybe it doesnt support over 60hz on HDMI 2.1?

  • @psychosis7325
    @psychosis7325 2 ปีที่แล้ว

    Be nice to see some native uncompressed images and footage. TH-cam and some capture kills too much.

  • @LiveBenchmarks
    @LiveBenchmarks 2 ปีที่แล้ว

    This was a really good video demonstrating the implementation of Radeon Super Resolution and an equivalent competitor software!

  • @drandersjiang
    @drandersjiang 2 ปีที่แล้ว +2

    Why don't just build image upscaling ASIC in the monitor at this point

  • @depth386
    @depth386 2 ปีที่แล้ว

    I’m a 4K60 pleb because I like certain simulations, strategy games and even some productivity apps etc and I run my more demanding games at 1440p. The upscaling occurs somewhere.. monitor? Gpu final output? Almost Doubles performance to 4K

  • @10GreenDragon10
    @10GreenDragon10 2 ปีที่แล้ว +1

    RSR is very useful, much better image quality that just lowering your settings per game, you can play at higheer resolution and get more fps while not sacrificing image quality

  • @casedistorted
    @casedistorted 2 ปีที่แล้ว

    The annoying thing with nvidia’s DSR is it’s super buggy. For a long time it didn’t work with Ultrawide.. now it does but doesn’t work if you use more than one monitor on your gpu. So you have to unplug your second monitor to make DSR work in any way and also restart your PC for games to recognize it as on.

  • @Antagon666
    @Antagon666 2 ปีที่แล้ว +1

    It's kind of odd to use the term "reconstruction" with spatial upscaling.

  • @Kennykazey
    @Kennykazey 2 ปีที่แล้ว +1

    I was really impressed by NIS in Monster Hunter World. I'd say it looked better than both FSR and DLSS 1 in that game at 4K.

  • @hardergamer
    @hardergamer 2 ปีที่แล้ว

    I'm happy to see GPU prices coming down massively in the last week, but sadly at the wrong time for me to sell my 3080 ti as they are now only fetching £650-700 in the UK.

    • @wing0zero
      @wing0zero 2 ปีที่แล้ว

      Lol did you pay about £1300 for it too, I did...

  • @Xankill3r
    @Xankill3r 2 ปีที่แล้ว +2

    My guess is that for games where RSR performs better than FSR it's probably down to the post processing effects. With FSR those effects would be getting applied to the scaled image thereby incurring a larger GPU cost whereas with RSR everything is first rendered at a lower resolution and then scaled up.

  • @eniff2925
    @eniff2925 2 ปีที่แล้ว +3

    What about downscaling? Who has the better driver supersampling?

    • @kajurn791
      @kajurn791 2 ปีที่แล้ว

      Obviously Nvidia with DLDSR. AMD hasn't released their answer to that feature.

    • @raresmacovei8382
      @raresmacovei8382 2 ปีที่แล้ว

      @@kajurn791 DLDSR works only on some resolutions when downsampling. If you don't use a DLDSR approved resolution, then the regular DSR is absolutely horrendous and AMD's VSR is night and day better.

    • @eniff2925
      @eniff2925 2 ปีที่แล้ว

      @@raresmacovei8382 You can also create custom resolutions which scale great even at resolutions under 4k.

  • @paulcathcart7896
    @paulcathcart7896 2 ปีที่แล้ว

    So many of us are clicking on your channel every hour hoping for an Alienware QD OLED monitor review.

  • @qubes8728
    @qubes8728 2 ปีที่แล้ว +1

    Tbh I’ve tried all the stuff on my 3070, filters, dlss, nis, upscale this and that. At the end of the day the only thing that actually made the image look better was image sharpening.

    • @Dr.WhetFarts
      @Dr.WhetFarts 2 ปีที่แล้ว

      DLDSR is awesome. I use it in Elden Ring to get 4K visuals at 1440p with low perf hit on my 3080. Image is much sharper and crisp. Looks almost identical to native 4K (which I have too, on my OLED TV).

    • @qubes8728
      @qubes8728 2 ปีที่แล้ว

      @@Dr.WhetFarts not sure about elden ring but warzone looks like crap when enabled. 1440p lg nano ips panel. either way its aimed more at low end gpus. not sure how youre getting 4k visuals on a 1440p monitor ??? i thought the whole point of it was to lower resolution then upscale it back to native and thats how you get better performance???

  • @andrewmoon3409
    @andrewmoon3409 2 ปีที่แล้ว

    You should link the NIS video somewhere down here :)

  • @LoneWolf-tk9em
    @LoneWolf-tk9em 2 ปีที่แล้ว

    NIS has been great for my gtx 960 to play games which previously impossible.

  • @rinkumultani6515
    @rinkumultani6515 2 ปีที่แล้ว

    is the fsr 2.0 out?

  • @rmt74358
    @rmt74358 ปีที่แล้ว

    so...... can the 6700 XT can use rsr or fsr to upscale 1440p to 4k?

    • @Premises187
      @Premises187 11 หลายเดือนก่อน

      yes

  • @Accuaro
    @Accuaro 2 ปีที่แล้ว

    The thing about RSR I don't like is that you cannot Win+Shift+S or it bugs out.

    • @andersjjensen
      @andersjjensen 2 ปีที่แล้ว

      Probably another reason they didn't roll it out to older GPUs yet...

  • @Akgis32
    @Akgis32 2 ปีที่แล้ว

    This setting can also be applyed on a per game basis on nvidia ! just run at Native res LOL if you dont want upscaling

  • @ronnnnnn3338
    @ronnnnnn3338 2 ปีที่แล้ว

    Me watching this, through a youtube video and using a 1080p monitor: Hmm yes I will take your word for it!

    • @andersjjensen
      @andersjjensen 2 ปีที่แล้ว

      LOL... I'm on my 768p laptop... "I trust Tim by now.. what's the verdict?" :P

  • @atrothe
    @atrothe 2 ปีที่แล้ว

    I need help. I have an rtx3060 Ti. I want to buy a monitor. that has 120hz or more. I use a 40" 4k Tv as my main monitor. Want to get a small high hz monitor just for gaming, not competitive. Just want to get the eye candy. Should i get a 1440 k monitor. or a 4k monitor and upscale it?.? It is all confusing

    • @todd92371
      @todd92371 9 หลายเดือนก่อน

      What did you end up doing?

  • @anthonyreynoza8535
    @anthonyreynoza8535 6 หลายเดือนก่อน

    It's actually pretty good for a game like crysis remastered that doesn't have for. I have a 4k tv and I have to play on 1440p if I want everything maxed out. It's definitely better than just having 1440p and using the regular tv upscaler.

  • @gbitencourt
    @gbitencourt 2 ปีที่แล้ว

    Finally something to use in GR Wildlands and Breakpoint.

  • @fy7589
    @fy7589 2 ปีที่แล้ว +8

    HW Unboxed is literally the best content provider out there in terms of comparing products with detail. I highly appreciate your work guys!

  • @Ayva_K
    @Ayva_K 2 ปีที่แล้ว

    Ghostwire:Tokyo has TSR and DLSS available. Will you do a comparison between them?

  • @seanprzybyla2157
    @seanprzybyla2157 2 ปีที่แล้ว

    so far my experience with RSR is just games crashing on launch. hopefully just teething issues :( I dont actually need to use it was just playing our of curiosity but still I expected it to work. Using 6900 XT merc 319 Ultra.

  • @Cola_up
    @Cola_up ปีที่แล้ว

    can you do like....fsr plus rsr?

    • @Premises187
      @Premises187 11 หลายเดือนก่อน

      It's possible but I'm sure it'll look worse