The best exercise you can do to pull off smooth landings, is an exercise my first instructor made me do when I learned to fly. He made me fly in landing configuration just a foot off the runway for the lenght of the runway a couple of times without landing. You then get a feel for what the power setting and nose attitude should be to float above the runway. So when you land you adopt this attitude ans slowly let the aircraft sink using power. You think the P-51 is tough, try the spit.
@@Swisba I had a hard time with the Thunderbolt. I tended to flare too high and stalled the aircraft and then it fell like a brick on the runway, then bouncing. Don't do that. Don't get to a point where you stall.
Lovely videos. Although WWII is not really my thing in DCS I couldn't help but notice that you "roll the throttle and prop rpm off" before you enter the circuit. Looking at the P-51 "pilot notes" you need to put the prop rpm at 2700rpm in order to avoid overboosting the engine (in case of a go-around). That is also the reason why you put the prop full forward before Take-Off.
When tou get better, do the fighter break above the runway and do a curved approach, alway turning from downwind to final to keep the runway in sight. This way, you always see the runway threshold and can control your rate of descent using the throttle. This is very helpful since warbirds have bad visibility with their long noses and nose high attitude on landing. The only time you lose sight of the threshold is on vefy short final when you reduce the throttle near zero. Chop the throttle too high and you will bounce. Ease into it and let the plane down easy
In my view, as my instructor used to tell me, a good landing needs a good approach. So I'd suggest about a mile final, keep the speed up - about 120 mph and aim a bit before the start of the runway. When you pass the threshold, pull the throttle back, smooth out the descent and let the plane gently lose speed. While the plane slows down, gently pull the nose up, to keep it from settling down until you reach the desired 3 point attitude. For tailwheel airplanes, try to remember how it looks when you are on the ground, as that's going to be your 3 point touchdown attitude.
That was very usefull thanks, all my landings were harsh and i was catapulted upwards again, terrible landings lol but seems my approaches were too steep and i need to keep the nose higher on final approach.
Thank you so much for I have been coming back to it the last couple of weeks and this helped a lot. If you are taking suggestion for videos maybe a tut on hunting the bf109 with the Mustang? I have been struggling with the AI a lot.
Do not move the RPM lever down. You want to decellerate. Moving RPM lever down causes to set fine prop pictch which causes very low drag, so the aircraft will not slow down by wind milling. You want to keep high RPM to achieve big wind-milling effect. According to manual you should set lever to 2700 RPM. BTW did not you forget to set the oil cooler to auto?
Nice Video! I've been struggling with the German birds myself! Though one thing I think would have helped is if you had the controls indicator onscreen to see the movements your inputting.
@@TacticalPascale Thank you for the video. I just started flying the mustang. I have taxi and takeoffs down but whenever I land I always kind of fall then bounce of the ground. I am sure in real life it would break the landing gear possibly. I am going to use your guide tonight and make adjustments. Thank you!
Whenever I get a new module, especially the warbirds, I spend a while practicing the take off and landing procedures. Keep going, soon you’ll be buttery smooth
It's a video game so do what works, this certainly does but you wouldn't put your prop to full course to land.....if you need to punch it the engine and prop governor won't react in time and in other than dcs land you'd prob pop your engine.....
I've spent a lot of time mastering (ish!) the DCS Spitfire. I can land it nicely but only if I concentrate on it. You have to put the Spitfire down very gently and very straight and then apply brakes very carefully. Now I am trying out the DCS TF-51. Its so EASY in comparison to the Spit. You can just drop the Mustang onto the tarmac and still land it ok. I can't help thinking the DCS sim has gone over the top in making the Spit difficult to land. From what I've read pilots found the Spit fairly easy to land. Or maybe the DCS Mustang is a bit too easy compared to the Spitfire?
I'm kinda amazed how well this works with the RPM pulled back completely. I've been just using the official numbers ever since I saw the comparison video for the real thing, DCS and Il-2 BoX: /watch?v=NDCkexCZrpA It's basically setting 26", 2300rpm on approach with 20° flaps, a 45-60° bank turn and increasing RPM to 2700 without touching the throttle, lower gear below 150mph and then only adjusting speed with the flaps gradually during the pattern. You'd want high RPM so the engine reacts better in case you need it to by just adjusting the throttle, also it helps dragging down the plane once you chop the throttle. Low RPM makes you glide better.
Me too, at least with what I learned for the Yak52, i.e., hight rpm is recommended on final approach. However, TP's method seems to work beautifully here so I'll definitely give it a try (especially as his instructional vids for DCS as the best out there imo).
No offence to OP but not really. You want to hold the plane within a few inches to, at most, a few feet off the ground and allow it to settle gently onto the runway. From what I've seen, "belly-button height" is the highest you want the plane to drop. In this case, the plane was slow throughout due to a high flare to 3-point attitude and "flew" onto the runway from 20 to 30 feet up.
The best exercise you can do to pull off smooth landings, is an exercise my first instructor made me do when I learned to fly. He made me fly in landing configuration just a foot off the runway for the lenght of the runway a couple of times without landing. You then get a feel for what the power setting and nose attitude should be to float above the runway. So when you land you adopt this attitude ans slowly let the aircraft sink using power. You think the P-51 is tough, try the spit.
im going to give this a try, i got i t down i just dont wanna bump the tarmac so hard
@@Swisba I had a hard time with the Thunderbolt. I tended to flare too high and stalled the aircraft and then it fell like a brick on the runway, then bouncing. Don't do that. Don't get to a point where you stall.
@@PappyGunni have been doing it while my p51d landing exercises. Although its tough i am patient 🤦🏽♂️
Lovely videos. Although WWII is not really my thing in DCS I couldn't help but notice that you "roll the throttle and prop rpm off" before you enter the circuit. Looking at the P-51 "pilot notes" you need to put the prop rpm at 2700rpm in order to avoid overboosting the engine (in case of a go-around). That is also the reason why you put the prop full forward before Take-Off.
Beautiful circuit before landing plane, amazing notion os localization of runway. You are very good. Congrasts from Brasil.
When tou get better, do the fighter break above the runway and do a curved approach, alway turning from downwind to final to keep the runway in sight. This way, you always see the runway threshold and can control your rate of descent using the throttle. This is very helpful since warbirds have bad visibility with their long noses and nose high attitude on landing. The only time you lose sight of the threshold is on vefy short final when you reduce the throttle near zero. Chop the throttle too high and you will bounce. Ease into it and let the plane down easy
In my view, as my instructor used to tell me, a good landing needs a good approach. So I'd suggest about a mile final, keep the speed up - about 120 mph and aim a bit before the start of the runway. When you pass the threshold, pull the throttle back, smooth out the descent and let the plane gently lose speed. While the plane slows down, gently pull the nose up, to keep it from settling down until you reach the desired 3 point attitude. For tailwheel airplanes, try to remember how it looks when you are on the ground, as that's going to be your 3 point touchdown attitude.
That was very usefull thanks, all my landings were harsh and i was catapulted upwards again, terrible landings lol but seems my approaches were too steep and i need to keep the nose higher on final approach.
Why does this look so easy when you do it!? :-o Awesome work, thnx a lot!
Hey, you should introduce yourself at the beginning "I'm Tactical Pascale...As Always!" That would sound cool! 😉
Thank you so much for I have been coming back to it the last couple of weeks and this helped a lot. If you are taking suggestion for videos maybe a tut on hunting the bf109 with the Mustang? I have been struggling with the AI a lot.
Nice video. I noticed you lowered your gear at around 200-220 mph. I thought you were NOT to lower gear until speed decreases to 170 mph.
Do not move the RPM lever down. You want to decellerate. Moving RPM lever down causes to set fine prop pictch which causes very low drag, so the aircraft will not slow down by wind milling. You want to keep high RPM to achieve big wind-milling effect. According to manual you should set lever to 2700 RPM. BTW did not you forget to set the oil cooler to auto?
Also keeping RPM higher sets you up for a go-around if needed.
Nice tutorial I will try tomorrow
Nice Video! I've been struggling with the German birds myself! Though one thing I think would have helped is if you had the controls indicator onscreen to see the movements your inputting.
Good call! I'll add it in on the next one. I will be covering the German birds this week hopefully....maybe even as early as tomorrow :)
@@TacticalPascale Thank you for the video. I just started flying the mustang. I have taxi and takeoffs down but whenever I land I always kind of fall then bounce of the ground. I am sure in real life it would break the landing gear possibly. I am going to use your guide tonight and make adjustments. Thank you!
Whenever I get a new module, especially the warbirds, I spend a while practicing the take off and landing procedures. Keep going, soon you’ll be buttery smooth
It's a video game so do what works, this certainly does but you wouldn't put your prop to full course to land.....if you need to punch it the engine and prop governor won't react in time and in other than dcs land you'd prob pop your engine.....
I've spent a lot of time mastering (ish!) the DCS Spitfire. I can land it nicely but only if I concentrate on it. You have to put the Spitfire down very gently and very straight and then apply brakes very carefully.
Now I am trying out the DCS TF-51. Its so EASY in comparison to the Spit. You can just drop the Mustang onto the tarmac and still land it ok.
I can't help thinking the DCS sim has gone over the top in making the Spit difficult to land. From what I've read pilots found the Spit fairly easy to land.
Or maybe the DCS Mustang is a bit too easy compared to the Spitfire?
Very nice mate!!!
Outstanding!
I really want to enjoy the P51, but I have no idea how to navigate. Would you be able to do a video on that?
I can try
Learning from this, I'm coming in way too high and too fast! 😅
Short, sweet and informative. Great video.
Glad it helped!
I'm kinda amazed how well this works with the RPM pulled back completely. I've been just using the official numbers ever since I saw the comparison video for the real thing, DCS and Il-2 BoX: /watch?v=NDCkexCZrpA
It's basically setting 26", 2300rpm on approach with 20° flaps, a 45-60° bank turn and increasing RPM to 2700 without touching the throttle, lower gear below 150mph and then only adjusting speed with the flaps gradually during the pattern.
You'd want high RPM so the engine reacts better in case you need it to by just adjusting the throttle, also it helps dragging down the plane once you chop the throttle. Low RPM makes you glide better.
Me too, at least with what I learned for the Yak52, i.e., hight rpm is recommended on final approach. However, TP's method seems to work beautifully here so I'll definitely give it a try (especially as his instructional vids for DCS as the best out there imo).
Hi I’m new to DCS, my biggest issue i how I move my head around the cockpit, do you use VR or another method?
I use track ir and sometimes VR
@@TacticalPascale I see
very helpful TY
also how does this guy not get more views?
@deer15661 just life I guess 🫡
We need to talk about RPM.
You dropped gear and flaps at too high of a speed but other than that it was pretty and is far better than I can do.
Now do a combat landing
Buttery
Surprised even myself :)
No offence to OP but not really. You want to hold the plane within a few inches to, at most, a few feet off the ground and allow it to settle gently onto the runway. From what I've seen, "belly-button height" is the highest you want the plane to drop. In this case, the plane was slow throughout due to a high flare to 3-point attitude and "flew" onto the runway from 20 to 30 feet up.
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