@@xyzspec82 so, if you export G code from Fusion , free version, then the code G54 wants to crash the tool every time, regardless you did zero . Then, there is this Z height issue when You have home switch on the positive top Z. And, stupid Fusion just messing with datums, axis directions, machine simulations, and this nonsense bunch of offsets everywhere! With simple software, like Carbide, all right and ok. I have to learn more about Fusion madness, and how to avoid.
@@BMRStudio did you choose the UCCNC post processor when exporting the gcode in Fusion360? I also have the Z homing like yours and It's all good. Fusion + UCCNC is really good for me Hope I could help.
AXBB-E for the win! 🤓💥
Until now, I agree! Fingers cross! Tomorrow I will do the first cut....
UCCNC has a kind a complex coordinate system, no sleep until I figure out!
@@BMRStudio complex? Why?
I find it very simple 🤔
Need help?
@@xyzspec82 so, if you export G code from Fusion , free version, then the code G54 wants to crash the tool every time, regardless you did zero .
Then, there is this Z height issue when You have home switch on the positive top Z.
And, stupid Fusion just messing with datums, axis directions, machine simulations, and this nonsense bunch of offsets everywhere!
With simple software, like Carbide, all right and ok.
I have to learn more about Fusion madness, and how to avoid.
@@BMRStudio did you choose the UCCNC post processor when exporting the gcode in Fusion360?
I also have the Z homing like yours and It's all good.
Fusion + UCCNC is really good for me
Hope I could help.
I have no problem at all with fusion360 with my machine.
Great progress. The new front panel is nice. I look forward to the video about the new PC on the weekend.
Coming soon!
you can get out of the problem with the limit switch, you need to hit the over Ride button. I did just like you before :D
Next video..... Check out, for the issue. FUSION POSTPROCESSOR WRONG!
It will Always zero Z axis first. Then X and last Y axis
It set by this way of course. The issue is in the next video...