Using EVERY TRICK in the Book to Fix This City in Cities Skylines?

แชร์
ฝัง
  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 782

  • @ZombieOfun
    @ZombieOfun 5 ปีที่แล้ว +1091

    I like how the passing of time in the game suggests many of these citizens are stuck in traffic for several months on their way home or to work

    • @somewhereupthere785
      @somewhereupthere785 4 ปีที่แล้ว +42

      Omg what a perfect description of hell!!!

    • @KrishnaDasLessons
      @KrishnaDasLessons 4 ปีที่แล้ว +11

      Eric Woods Yeah it is super unrealistic, even with a little bit of traffic with a large city people would be technically driving for months.

    • @jameshunt1516
      @jameshunt1516 4 ปีที่แล้ว +20

      Like Gridlock in Doctor Who. "You travelled five miles in twelve years"? Anyone remember that?

    • @civic9404
      @civic9404 4 ปีที่แล้ว +5

      I laughed out loud literally. Why is this so funny to me?

    • @artaum5635
      @artaum5635 4 ปีที่แล้ว +3

      @@ericwoods6286 That's the only way you can actually see traffic though, so I guess they had to do that

  • @AnarchyPenguin
    @AnarchyPenguin 5 ปีที่แล้ว +1101

    Somehow it still surprises me how much traffic can go down just by giving people paths to walk instead. If only real life could work like that

    • @dragonslayer2255
      @dragonslayer2255 5 ปีที่แล้ว +250

      Michelle Barns it actually does, just like bycicle roads. The problem is however that we are not just stupid ai, so we do want an foot/bike path that feels safe an looks nice (not right along a highway)

    • @h82fail
      @h82fail 5 ปีที่แล้ว +55

      It does in larger cities when you have trains so people can go further. Chicago is like this every day: th-cam.com/video/PG74Ir7D8zM/w-d-xo.html can't imagine what the roads would be like if all those people took cars/cabs. I've ridden my bike 40 miles from the south side of the city to the north because of the lake shore path, if I had to ride on the street I wouldn't have done it.

    • @li_tsz_fung
      @li_tsz_fung 5 ปีที่แล้ว +32

      In Hong Kong, we do build extremely long footbridges on top of busy roads. At least you can remove traffic lights for pedestrian
      www.mkfs-hyd.hk/hyd.php?page=intro&meid=27712

    • @bootmii98
      @bootmii98 5 ปีที่แล้ว +10

      I have asthma so I can't do human powered transit

    • @AmeyaVaidyaExEcutESC2
      @AmeyaVaidyaExEcutESC2 5 ปีที่แล้ว +39

      It works in many, many cities. I was living in Edinburgh and I did not need a car when I was living there. There's enough walking paths every where that I could walk within the city. Most people are happy to walk for an hour or so. Beyond that is the real problem.

  • @Pseudoku_RL
    @Pseudoku_RL 5 ปีที่แล้ว +649

    "Using every trick.."
    *Fixes roundabouts and walkways*
    "Done!" Lol

    • @t_age
      @t_age 4 ปีที่แล้ว +3

      Am I really the first reply after a year and 580 likes?

    • @GoldFlightSim
      @GoldFlightSim 4 ปีที่แล้ว +2

      @@t_age yes and im the second

    • @skeletronas5867
      @skeletronas5867 3 ปีที่แล้ว +2

      @@GoldFlightSim third!

    • @Pseudoku_RL
      @Pseudoku_RL 3 ปีที่แล้ว

      @@t_age not much else to say I guess lol

    • @karafaunt4386
      @karafaunt4386 3 ปีที่แล้ว

      5th

  • @dominickdesalvo8476
    @dominickdesalvo8476 5 ปีที่แล้ว +301

    You know when people ask why Biffa starts with the simple stuff, like making sure roundabouts have their Traffic Manager set up properly? THIS. THIS IS WHY. Ten minutes of messing with TM in roundabouts followed by throwing down a few walking paths, and not only is everything mostly fixed, but it also becomes vastly easier to find the spots that actually do need something more in-depth.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 ปีที่แล้ว +30

      You got it 😁

    • @artaum5635
      @artaum5635 4 ปีที่แล้ว +2

      If not for his tips my first city right now would be 50% traffic speed max, probably lower instead of 80% currently

    • @johnterpack3940
      @johnterpack3940 4 ปีที่แล้ว +2

      Always look for the simplest stuff first. The traffic scenario that comes with Mass Transit has a missing exit ramp that causes a huge portion of the external traffic to have to loop through an exit to another highway, then directly off a ramp to a city street, through a light, to cross over and get back on going the other way. A single ramp makes a massive difference in the traffic.

  • @wingracer1614
    @wingracer1614 5 ปีที่แล้ว +285

    22:50 You didn't just build an oval about, you built Darlington Raceway.

    • @grimgrod1704
      @grimgrod1704 5 ปีที่แล้ว

      Good eye. I missed it first time i watched it :D

    • @geo-lite69
      @geo-lite69 4 ปีที่แล้ว

      lol if only the texas race wants delayed

  • @ai-spacedestructor
    @ai-spacedestructor 5 ปีที่แล้ว +165

    this city has traffic so bad that the trains even refuse to drive if they are outside and not blocked by anything.

  • @reaven2535
    @reaven2535 5 ปีที่แล้ว +132

    The train despawning thing at the edge of the map has been a disaster for basically the entire game's release so far. It's mostly due to weird slow despawning rate and trains trying to spawn in at the same place. You can try forcing trains to come in one direction and exit another, but sometimes there's still an issue with them not disappearing fast enough, and it's essentially unfixable.

    • @stephenhunter70
      @stephenhunter70 5 ปีที่แล้ว +11

      @ In real life when they have that many trains using a particular line in each direction they tend to add more tracks in each direction as well as separate passenger and freight lines in cities. That also add rail yards simply to put the trains somewhere amongst other things.

    • @e1123581321345589144
      @e1123581321345589144 5 ปีที่แล้ว +9

      The problem is only with passenger trains. Each outside connection acts like it's own station and the trains need to wait for each other to load/unload, which takes some time.
      This can be amplified if node where they do track changes is closer to the edge of the map than the length of a train(which sometimes happens)
      I did manage to fix it but you need the unlimited outside connections mod, the 81 squares mod and the move it mod.
      What you can do then is first buy the squares all the way to the edge of the map. Next you draw multiple outside connections close to each other(basically build the line over the edge of the map, the game does the rest) and that acts like a multi-platform station. Additionally you can separate your cargo lines from the passenger lines completely, which I eventually ended up doing to smooth down you trafic even more.
      There's also a mod that allows you to disable inter city trains for some stations, I don't know which one that is, but I use that too and usually allow inter city trains at one or two hub stations in my city
      But usually train trafic boils down to node placement so if you really want to solve it you kind of need the move it mod.

    • @antro4458
      @antro4458 5 ปีที่แล้ว +1

      ​@ i found two videos: in the first one for a city of 250k there was at least 40 cargo station, another with five cargo station in the same place... i dont know how is that possible without clogging everithing

    • @5lu5h
      @5lu5h 5 ปีที่แล้ว +3

      I used a realistic walking speed mod and that turned out to be a reason why my rails clogged up. Unfortunately the public transport boarding time is influenced by the walking speed. So at stations with a lot of cims boarding my public transport had boarding times up to 1500% and clogged up all my railways even outside of the city boarders.

    •  5 ปีที่แล้ว +1

      @@antro4458 Having that many cargo stations is pretty much guaranteed to clog up your network. If you have too many, the stations start spawning deformed/short trains, less carriages. I saw some with no carriages at all, just the engine. lololol You have to get everything perfectly balanced. Both people and cargo transports work identically, if you don't produce enough you'll get lorries/cars clogging up your roads, and if you produce too many you'll get trains clogging up your rail system. Balance is what is needed. :D

  • @rustyredbeard
    @rustyredbeard 5 ปีที่แล้ว +837

    "We apologise for the delay, this train has been deleted"

    • @FoxDren
      @FoxDren 5 ปีที่แล้ว +19

      northern rail, is that you?

    • @saturnuria1217
      @saturnuria1217 5 ปีที่แล้ว +14

      I've heard far stranger excuses in real life... Thanks Northern Rail.

    • @reformCopyright
      @reformCopyright 5 ปีที่แล้ว

      More like Horkern Borkern Rail, amirite?

    • @Fr_Dae
      @Fr_Dae 5 ปีที่แล้ว +1

      Rusty Redbeard @biffa . Like factorio. Respect rules.
      Rdh alaways.
      Don't cross, make ring.
      Signal on input and output.
      And keep calm

    • @Sypaka
      @Sypaka 5 ปีที่แล้ว

      This is something I don't want to hear, when I am a passenger.

  • @icelandic1717
    @icelandic1717 5 ปีที่แล้ว +634

    Traffic fixes are fun and all, but I can't wait till you do a new city-builder, Biffa.

    • @danonck
      @danonck 5 ปีที่แล้ว +6

      Yeah I loved the Industries series!

    • @exzobree9158
      @exzobree9158 5 ปีที่แล้ว +2

      Agreed! Cannot wait! Maybe play scenarios or something that would be nice!

    • @bootmii98
      @bootmii98 5 ปีที่แล้ว +1

      I wanna see some tropico from you

    • @Kristofburger
      @Kristofburger 5 ปีที่แล้ว

      Not too long till the next DLC, so that should change things.

    • @votezoidberg2020
      @votezoidberg2020 5 ปีที่แล้ว

      He actually just started a new one a few days ago!!!

  • @vladimirmijatovic4171
    @vladimirmijatovic4171 5 ปีที่แล้ว +14

    There! I enabled you another sip of tea :D That "train thing" at 13:02 happened to me as well. That outside connection acts like a train station(for some reason), makes trains (especially passenger ones) change lanes and drop/pick up passengers. Since that outside connection is too short for any train, those junctions get blocked. This gets resolved with despawning, but since you have it turned off, you get a nice conga line of trains.
    I'm still trying to figure it out. It might be the bug with the game itself, mod incompatibility,... Long story short, try deleting the connection and make it again with unlimited outside connections and maybe include cross the line mod. I know I'm a bit late to the show, but useful info is never a bad thing ;)

    • @vladimirmijatovic4171
      @vladimirmijatovic4171 5 ปีที่แล้ว +7

      Update on the train issue: apparently, one of the easiest solutions is to use MoveIt mod and move the junction away from the exit/entrance far enough so you can fit a train. Same thing like we have in each train station. But I'm guessing this useful advice will get buried under sea of other comments :)

    • @simongeard4824
      @simongeard4824 3 ปีที่แล้ว

      @@vladimirmijatovic4171 Not too buried, thankfully. I've been seeing the same problem lately, and so spotting your comment while watching old videos has been very helpful. Yeah, I think the key is to move the last pair of railway nodes far enough apart, so that even the largest trains fit entirely within that segment.

  • @heatheretheridge2265
    @heatheretheridge2265 5 ปีที่แล้ว +105

    Biffa - I am so glad I came across you videos! I love them. Are you going to be doing any more series where you are building cities? I really enjoyed them!

  • @sunshine135
    @sunshine135 5 ปีที่แล้ว +5

    Biffa- You have made me a traffic pro! I now freak out if traffic in my city drops below 80%, and I find myself saying "you pick your lane" and "horky borky lane switching" as I drive down the real Interstate.

  • @DaMeniooo
    @DaMeniooo 5 ปีที่แล้ว +52

    Me: See a roundabouts in the city. OK.
    Biffa: We need roundabouts!

  • @sheenatalks8529
    @sheenatalks8529 5 ปีที่แล้ว +13

    Idk why I love these videos so much 😂 I've never even played this game but listening to your voice and watching you fix the cities is so relaxing for me 🙂 Thanks for making these!

  • @TimTheEnchanted
    @TimTheEnchanted 5 ปีที่แล้ว +22

    The only asymmetrical road in the unmodded game is the 2/1 three lane road, which is from the Mass Transit DLC, all the larger asymmetrical roads are mods.

  • @ScottKorin
    @ScottKorin 5 ปีที่แล้ว +29

    18:45 Those pedestrians have to jump down to walk around the roundabout.
    Biffa, have you ever considered underground paths for roundabouts?

  • @rare5x
    @rare5x 5 ปีที่แล้ว +75

    Not gonna lie but these vids are actually fun to watch, ive probably watched 7 hours of biffa in the last 4 days..

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 ปีที่แล้ว +5

      👍😁👍

    • @emilymcdonnell2956
      @emilymcdonnell2956 5 ปีที่แล้ว +2

      I'm the same! I watched about 3 hours of this each day for the past week!

    • @rare5x
      @rare5x 5 ปีที่แล้ว +1

      @@BiffaPlaysCitiesSkylines Biffa u da best :D

    • @someguyO2W
      @someguyO2W 5 ปีที่แล้ว +1

      Same here. I've been binging on traffic fixes this entire weekend and I'm not even subbed.

  • @anthonyjudd231
    @anthonyjudd231 5 ปีที่แล้ว +43

    Why do i feel like biffa literally just uses his youtube funds to get more tea..

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 ปีที่แล้ว +22

      Shhhh, don't tell my wife!!! :P

    • @anthonyjudd231
      @anthonyjudd231 5 ปีที่แล้ว +12

      @@BiffaPlaysCitiesSkylines rhe fact you saw and responded to a random comment from a viewer so fast im not even half way through the video yet and its done is honestly pretty impressive in itself.. gotta respect someone who actually pays attention to their community that well to stay on top of things, keep up the good work man, awesome job on all parts

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 ปีที่แล้ว +7

      :-)

    • @Bandit-Darville
      @Bandit-Darville 5 ปีที่แล้ว +2

      You should check out The Spiffing Brit. He takes Yorkshire Tea the extra mile and then some.

  • @steenjacobsen1474
    @steenjacobsen1474 5 ปีที่แล้ว +16

    Trains often go wrong because a train from Outside is spawning on the exittrack. - workarounds include replacing a part of the track with oneway tracks in both directions. Better I find it is to make a oneway sidetrack to the Outside just next to the Intercity Connection. Just make i long enough to fit a few trains. Then use TM:PE to force trains going out to use the sidetrack.

    • @PerfectAlibi1
      @PerfectAlibi1 5 ปีที่แล้ว

      Shouldn't outside trains both spawn and exit from both sides with double tracks?

    • @steenjacobsen1474
      @steenjacobsen1474 5 ปีที่แล้ว

      @@PerfectAlibi1 I suppose they should. But what happens is that the one on the Exit line just sits there bloicking the exit, and on the Entry line trains keep appearing.
      In some cases the train on the Exit line just keeps running on the wrong side of the track and the meets onkomming trafik and everything stops again.

    • @PerfectAlibi1
      @PerfectAlibi1 5 ปีที่แล้ว

      Hmm, that's seems like a bug where the trains just don't wanna exit the map. :\

    • @marrs3312
      @marrs3312 5 ปีที่แล้ว +2

      @@PerfectAlibi1 I've found it only happens with de-spawning turned off

    • @PerfectAlibi1
      @PerfectAlibi1 5 ปีที่แล้ว

      @@marrs3312
      With despawning turned on, they just despawn if they wait too long... XD

  • @basvandalen2093
    @basvandalen2093 5 ปีที่แล้ว +157

    people still do the give way signs and stuff like that wrong.... like how do they know to contact you, they clearly never saw a video of yours..... its something everyone can at least do before sending it to you i'd say.

    • @TafelLP
      @TafelLP 5 ปีที่แล้ว +20

      I honestly don't understand how they do this... They have rather tiny cities and still manage to get them crowded. I don't even have roundabouts and mine still do alright...

    • @wohlhabendermanager
      @wohlhabendermanager 5 ปีที่แล้ว +18

      I don't get it either. I don't even play this game (it's just sooo relaxing to watch Biffa fix cities) and even I know that you have to set up the give way signs properly, and how you set up roundabouts instead of messed up junctions.

    • @Skyfoogle
      @Skyfoogle 5 ปีที่แล้ว +15

      this city looks like it was made fully vanilla without tmpe installed

    • @McShifty033
      @McShifty033 5 ปีที่แล้ว +9

      I feel like some people are doing it on purpose...

    • @brunog3768
      @brunog3768 5 ปีที่แล้ว +3

      @@Skyfoogle it did have some tm:pe stuff, like the lane connectors in the roundabout

  • @fidelamaya7860
    @fidelamaya7860 5 ปีที่แล้ว +3

    Thank you 🙌🏻
    I started using the roundabout builder and assumed it was placing the give way signs.
    I just figured it out after sending over the city.
    Much appreciated

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 ปีที่แล้ว +2

      That mod will place all the signs if set up correctly, actually I think it does to it by default, apart from the one change I make to the TMPE opion which I've shown before :-)

    • @fidelamaya7860
      @fidelamaya7860 5 ปีที่แล้ว +1

      Biffa Plays Indie Games yea I had it turned off. I had a “ooohhh” moment when I went into the tool.
      Again thank you for the fix. Can not wait for more videos.

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  5 ปีที่แล้ว +1

      👍

  • @TENGILL
    @TENGILL 5 ปีที่แล้ว +3

    15:22 I just love how the trees are partying to the music. :)

  • @NotDingse
    @NotDingse 4 ปีที่แล้ว +30

    The entire introduction sounded like he was rapping to the music.

    • @AlejoEremita
      @AlejoEremita 4 ปีที่แล้ว +1

      Haha, I thought the same, like the spoken intro for a reggae song.

  • @riannaHermione
    @riannaHermione 5 ปีที่แล้ว

    This is so wonderful to see fixes. IT's hilarious that people who don't play this game just watch for the entertainment/ relaxing value. I do love these. It helps me fix my traffic for sure. I downloaded an asset that is a footpath across 4 & 6-lane roadways. I use it pretty often for long roads and tourist spots nearby &/or transport stops... but I usually forget to path across areas like you did with industrial to residential. That was a good tip.

  • @tonystar-toxicstar
    @tonystar-toxicstar 5 ปีที่แล้ว +8

    The amount of times you have saved me from a cold coffee when playing this game. Autosave sippatea.

  • @artusdreimalneun2595
    @artusdreimalneun2595 5 ปีที่แล้ว +13

    4:10 The other left, Biffa!

  • @josiemorehouse9866
    @josiemorehouse9866 5 ปีที่แล้ว +1

    OMG, I’m in love with this channel. I came across one of Biffa’s videos in my feed yesterday and i’m hooked!! I’m now watching video after video, and I’ve never played or seen this game before in my life. I love his personality in his voiceover!! OMG!!! Great content!!
    Subscribed!!!

  • @MikeClarke85
    @MikeClarke85 5 ปีที่แล้ว +6

    *GROAN* "Look at how many roundabouts there is!" Biffa' s greatest love is now his greatest enemy.

  • @damejune21
    @damejune21 5 ปีที่แล้ว +1

    Excellent! This looked tougher than I thought at first. Cleaned up nice with traffic manager and some road adjustments. Great work Biffa!

  • @reneschneiderAustralia
    @reneschneiderAustralia 5 ปีที่แล้ว

    Thanks for the fun Biffa. Check 21:56 you made a line mathematics error. from the left to the right: you have 3 lanes, 1 going left, 2 straight on and you have one from the right coming in but only 2 lanes going off. If it is busy that will be a mess! You used asymmetric road 3/2 and could have used a 3/3 road :)

  • @arjzzi5
    @arjzzi5 5 ปีที่แล้ว +4

    Yeah Biffa please I'd love to see you do a massive city.

  • @DukeRevolution
    @DukeRevolution 4 ปีที่แล้ว +6

    Take a sip of tea every time he says "roundabout."
    You will be British by sunset.

  • @thomashnojsky1780
    @thomashnojsky1780 5 ปีที่แล้ว +62

    BIFFA!!! you didnt use EVERY trick in the book.
    Where's the meteors and earthquakes?

  • @Fastjur
    @Fastjur 4 ปีที่แล้ว +1

    21:52 Biff: "So you've got a turning lane for up there and 2 for straight on". Car on screen: I don't care about your turning lane *uses turning lane to drive straight on"

  • @martinkollarovic9376
    @martinkollarovic9376 5 ปีที่แล้ว +25

    Now the real challenge: fix London

    • @ashton790
      @ashton790 4 ปีที่แล้ว +3

      CHANGE THE SPEED LIMIT BACK FROM 20 TO 30

  • @silentprince01
    @silentprince01 5 ปีที่แล้ว +14

    I kinda wanna get this game just for the traffic puzzles now. lol

  • @JohnSmith-dd1bl
    @JohnSmith-dd1bl 3 ปีที่แล้ว +1

    Everytime someone asks me for help because of their traffic it goes like this:
    "Help my city is in gridlock?"
    "Do you have pedestrian paths plastered everywhere?"
    "No......"

  • @louis8380
    @louis8380 5 ปีที่แล้ว +4

    4:04 Biffa I bet this lane goes straight on and left
    lane goes straight on and RIGHT

  • @MichaelRodman
    @MichaelRodman 5 ปีที่แล้ว +1

    I found your channel a couple of months ago and watched every video I could. I finally got the game about a week ago. I'm trying to do all of the things you've demonstrated but every time I fix one junction two more go gridlock. I fix one of those and the original and two other flip out. I may be sending you my city soon.

  • @robinhood5627
    @robinhood5627 5 ปีที่แล้ว +3

    Love your videos Biffa, I find them very therapeutic and relaxing and also makes me want to play the game and experiment with things you teach in these videos. Keep up the awesomeness!

  • @guagadu7804
    @guagadu7804 4 ปีที่แล้ว +1

    I've been binging your more recent videos, I can't imagine how much more time was spent on this before you got the tools that automatically fixed roundabouts and made walking paths around them.

  • @droe2570
    @droe2570 5 ปีที่แล้ว

    What I like most about these videos is Biffa commentary and seeing all these cities that people have made. Would be cool to have some beautify my city videos.

  • @TS_Mind_Swept
    @TS_Mind_Swept 5 ปีที่แล้ว +17

    "No Lane switching there, no Lane switching there, no driving through the tree there" BUT MOOOOOOOOM!!!!

  • @minashai7718
    @minashai7718 5 ปีที่แล้ว +2

    Sipping tea and watching your videos, what a time to live.

  • @sloanemactire8780
    @sloanemactire8780 5 ปีที่แล้ว +4

    I wonder if there's a "Car Destruct" mod - instead of simply de-spawning, cars explode if they get stopped for too long... (random thought brought to you courtesy of the car disappearing at 14:40)

  • @laurierbaribeau7785
    @laurierbaribeau7785 5 ปีที่แล้ว

    Just a geeky idea. Sorry in advance for backseating you may ignore of course. When you put walking overpasses on roundabouts (8:08,) I think there might be way to do it such that it's more efficient to walk. If someone walking wants to make a 90 degree turn at the roundabout intersection, they can already do it without the overpass (ideally,) so you might want your overpasses to be more cross shaped, so people can go straight at the roundabout. ie. overpasses that take the pedestrian into the middle of the roundabout. They still wouldn't have to cross the street with this configuration, for a 90 degree turn, though the 90 degree turn would be a slightly less efficient if they do have to cross. I'm not sure if it's doable neatly in the game, to meet in the middle of the roundabout. At 9:06, the group of people walking on the right side of the roundabout are going from the east side to the west side, and they have to walk all the way around when with a different design they could go straight, and I believe it would also be cheaper. Same with the dumbbell roundabout - would love to go through the middle of that as a pedestrian (shorter distance.) Loved the video.

  • @mjgujar
    @mjgujar 5 ปีที่แล้ว +1

    Biffa I really wanted to have a sip of tea with you. Love your work here mate.. KEEP ROLLING

  • @Spido68_the_spectator
    @Spido68_the_spectator 5 ปีที่แล้ว +1

    1:17 The truth is the oposite. More trafic is able to enter= the roundabout/intersection can deal with bigger and more irregular traffic.
    The way Biffa sets it is to clear the roundabout but it takes like 10 seconds so you can switch junction restrictions back on. Don't forget to find the problem point before changing stuff on roundabouts.

    • @Chromatomic
      @Chromatomic 5 ปีที่แล้ว

      Ssar1702 Maybe when you have a single primary source of traffic but in the example at 1:17 you have big traffic queues coming from 3 sides crossing over and using the same lanes so when they all enter the junctions they lock up without people able to exit

  • @CaptainQuetzal
    @CaptainQuetzal 4 ปีที่แล้ว +1

    WTF, your voice sounds just like the presenter of the WRC videos, UNBELIEVABLE

  • @JordanPeace
    @JordanPeace 5 ปีที่แล้ว +16

    If you google “giant roundabout” you get the exact image Biffa used in the thumbnail lol

  • @maxdijker5104
    @maxdijker5104 4 ปีที่แล้ว +4

    Everyone gonna ignore the fact every sentence he finished fits on the beat

  • @aniltarafder7114
    @aniltarafder7114 5 ปีที่แล้ว +8

    The problem with binge watching Biffa's videos.
    I now have to wait for his videos to come out :'(

    • @GamerBadger82
      @GamerBadger82 5 ปีที่แล้ว

      Anil Tarafder this is why I’m now going back through his old playlists. My current favourite is Frost-Tea City, but the real time mod build has some great challenges :)

  • @superdau
    @superdau 5 ปีที่แล้ว

    I had the issue with the trains a few times as well. It's because every outside connection is essentially a train station. Trains spawn and despawn there and for some reason you sometimes get inbound trains on both tracks at which point everything locks up. Took a few mods to fix (like move it, the ones that let you build outside city borders, oneway tracks and TMPE)

  • @tlheart
    @tlheart 5 ปีที่แล้ว +3

    I now understand why biffa likes roundabouts and hates traffic lights... I never knew that right on red, was not a legal thing in Europe... so roundabouts do the same thing...keeps traffic moving...Me i will still use traffic lights, with right on red in my cities. A whole lot less setup required to, so that it works correctly.

    • @dinamosflams
      @dinamosflams 5 ปีที่แล้ว

      I didn't knew It was a thing

    • @annana6098
      @annana6098 5 ปีที่แล้ว

      I can't stand the roundabouts when 70% of the offending traffic is trying to go the same direction, whether it's right or left or straight. Any time you have to bypass the roundabout because it's flooded with people trying to turn left, or go straight or go right, just upgrade it to something that lets them do that without stopping everyone else. Right- on- red lets everyone turn right at any safe opportunity without clogging up the intersection.

  • @artusdreimalneun2595
    @artusdreimalneun2595 5 ปีที่แล้ว +5

    Watching this while listening to the sounds of the post-match traffic jam from the giant stadium next door...

  • @bobblebardsley
    @bobblebardsley 5 ปีที่แล้ว +7

    That opening shot looks like an Ordnance Survey street map with all the A-roads in red and B-roads in green!

  • @yinchenxu5249
    @yinchenxu5249 5 ปีที่แล้ว +2

    0:00 perfect rap with the BGM

  • @wildwilco
    @wildwilco 5 ปีที่แล้ว

    17:26
    the yellow car coming on to the roundabout from the right, chose the left lane, went around the roundabout, twice to go straight on! gave me a laugh.

  • @samliedtke578
    @samliedtke578 5 ปีที่แล้ว +1

    It’s funny that he often solves traffic by mandating something that’s illegal here in the states. Changing lanes in an intersection.

    • @DylanEnerson
      @DylanEnerson 5 ปีที่แล้ว

      Sam Liedtke I think about that every time I watch his videos. That’s why I throw out most of his tips like that because i want to see if I can do it the way I could drive on it

  • @prajaktajoshi6280
    @prajaktajoshi6280 4 ปีที่แล้ว

    You said it correctly. It's feast to see red roads! I love this series most.

  • @41D3N
    @41D3N 5 ปีที่แล้ว

    16:45 you don't need to use pick a lane tool, as the cars on the inside lane will move to the outside lane at the node where the next road connects.

  • @deViant14
    @deViant14 4 ปีที่แล้ว

    Funny how future Biffa would fix this Biffa's fixes. Lane mathematics. Fewer lanes. Fewer changes to roundabouts. Leaving more of what is already there.

  •  5 ปีที่แล้ว

    WOW another fantastic fix mate! always makes me smile to see you turn a cities traffic around 100%

  • @marcindebicki1199
    @marcindebicki1199 4 ปีที่แล้ว

    That train thing is the reason why I always prefer to setup 3 sets of tracks:
    - city trains. Not shared with any other trains, used purely for own train lines (that includes also stations and/or station tracks)
    - cargo train tracks. Used only by cargo trains.
    - passenger trains to other cities
    With the last two types joining tracks only at the very borders of the city (so cargo trains can still leave and enter the city while cargo traffic generated while transporting cargo from one part of the city to another does not impact anything else really). It surely uses more space but it makes trains probably the fastest transportation way within the city.

  • @JustBen81
    @JustBen81 5 ปีที่แล้ว

    The trains backing up exiting the map can be fixed using the lane connecter - don't allow them to switch tracks when leaving the map. I guess you have to buy all land tiles for this to work (i did)
    A huge issue on this map was the south-west industry area which wasn't connected to a highway (so the trucks went through mutliple roundabouts) and had no dedicated cargo station - the station used was two roundabounts away (the ones you turned into a dumbbell) and was used by the southeast industry area as well. I endet up putting up 2 cargo stations for the southwest industry area (because one was overwhelmed) and another one for the southeast one. I exchanged the T-Highway-Intersection northeast of the southwest industry area with a 4-Way-Intercetion and gave the industry area highway-access (plus sliplanes in the tunnel wast of the intersection. Reaching 81 % just by optimizing the intersections is really impressive.

  • @Pierre-Jonqueres
    @Pierre-Jonqueres 5 ปีที่แล้ว

    First images of the city, first thoughts : "Wow nice, city, have nice districts, roundab... why people are still using Cloverleafs ?!" xD
    The first notes of the music you used for the "timelapse" of the roundabout check and fix made me thought it was a remix of "Auld Lang Syne", I was like : "Ok, he's gone" xD
    For the trains, did you try deleting the last train ? Maybe it crashed and couldn't leave the map, happened to me once.
    15:37 Yes Biffa, you rock ! I had a sound'gasm xD
    22:00 Why a turning lane Oo, it's a slip lane to avoid the roundabout for the coming ones

  • @lastpreatorian418
    @lastpreatorian418 5 ปีที่แล้ว

    I so gloriously suck at games like this, but watching your videos makes me want to get this JUST to download games and see if I can fix them up and improve them.
    Keep up the awesome videos, it’s great content when it makes me want a game that I KNOW I would be horrible at. Lol

  • @HenrysAviation
    @HenrysAviation 5 ปีที่แล้ว +1

    Great video! I just started my new city let’s hope the traffic won’t get this bad!

  • @edwardmiessner6502
    @edwardmiessner6502 3 ปีที่แล้ว

    Watching Biffa fix the traffic is always fun 😆🤣🤣🤣

  • @Taschenfranz
    @Taschenfranz 5 ปีที่แล้ว

    Be me, remember how fun A-Train was.
    Watch Biffa fix ciities, buy Skylines.
    Never play Skylines, keep watching Biffa fix stuff.

  • @Justme-xe7yt
    @Justme-xe7yt 5 ปีที่แล้ว

    Yes! There's no better way to start the day than a new Biffa city fix and a cup of coffee (Sorry Biffa, need my caffeine)

  • @codeman99-dev
    @codeman99-dev 5 ปีที่แล้ว

    22:22 This worked because there's that side path that is squaring the circle. After the oval is built that "square" is no longer used. 22:54

  • @DadOmega
    @DadOmega 9 หลายเดือนก่อน

    Keep up the great work Biffa
    Need more HUGO in the new Cities 2 traffic fixes

  • @scottfromaz7618
    @scottfromaz7618 5 ปีที่แล้ว

    My new favorite place to watch videos. Thanks!! #Biffa from Tucson Az USA the wild west!!

  • @azera55555
    @azera55555 5 ปีที่แล้ว +1

    Thanks so much for the new music , you're the best!

  • @uyou2tube
    @uyou2tube 5 ปีที่แล้ว +2

    Great video! I’m not a fan of train ramps guys! Not realistic. Trains never climb ramps irl. Keep them level and just use street ramps

    • @binarysignals9593
      @binarysignals9593 5 ปีที่แล้ว

      Trains do use ramps upto 30degrees on light rail systems.

  • @guizaoclima1
    @guizaoclima1 5 ปีที่แล้ว +1

    Biffa!!! Play Project Hospital!! It is like Sims City, but you build an hospital!

  • @LonexWolf415
    @LonexWolf415 5 ปีที่แล้ว +2

    Drinking game.... Take a shot every time Biffer adds a round-a-bout!!!

  • @nanfredman1991
    @nanfredman1991 5 ปีที่แล้ว +4

    Good on making pedestrian/bike highways around the city. :)

  • @YujoKameida
    @YujoKameida 5 ปีที่แล้ว

    Biffa, the thing with the trains is a map bug. sometimes after loading the map, the node where the trains spawn/despawn has its direction of travel flipped. Which then causes the queue.

  • @jacobwatts1824
    @jacobwatts1824 4 ปีที่แล้ว

    Randomly clicked on this and I was like hey, I recognise this voice, sounds like pythonGB, then I heard cuppatea and I thought “wow I had no clue biffa plays this now” nice series x

  • @stevenwilson641
    @stevenwilson641 2 ปีที่แล้ว

    Biffa love the content. Hey Bear! intro tune. Perfect.

  • @NotMeButAnother
    @NotMeButAnother 5 ปีที่แล้ว

    Your diction synchronised with the intro music so well I almost thought you were rapping the video.

  • @SeanLamb-I-Am
    @SeanLamb-I-Am 5 ปีที่แล้ว

    I had a block up of trains like that out to the edge of the map on one of my cities. I ended up using MoveIt to stretch the map edge station longer so trains would fit into it and despawn like they're supposed to.

  • @coloradobrad6779
    @coloradobrad6779 4 ปีที่แล้ว

    Wow, I just started playing. I was happy to just cash flow. These round about tricks are top level management.

  • @alfakr0ll
    @alfakr0ll 5 ปีที่แล้ว

    At the end of the video
    Biffa: "Traffic is at 82% and is still increasing"
    Traffic: *drops down to 81%*

  • @jeffreimnitz9964
    @jeffreimnitz9964 5 ปีที่แล้ว

    I had the same train problem with them not exiting the map. I'm on PS4 with 180k population. I have a good amount of industry, I do have the Industries dlc, but 95% of my industry is pre-dlc zoned. With the Industries dlc came the Cargo Airport Hub, I placed 3 of them around my industry areas and it SOLVED my problem. No more trains backed up anywhere.

  • @bigzack53
    @bigzack53 5 ปีที่แล้ว

    Something so satisfying about watching gridlocked traffic get fixed and flowing.

  • @NeverlandSystemZor
    @NeverlandSystemZor 5 ปีที่แล้ว

    I learn soooooo much from your videos. Thanks for the tips, fixes, and builds!

  • @Arthzil
    @Arthzil 3 ปีที่แล้ว

    I love how your mod pack lists so many mods but not the Traffic Manager... which is the primary one you use in the video.

  • @rubikfan1
    @rubikfan1 5 ปีที่แล้ว

    You could upgrade even more. Make it so that 1/4 turn is outside 1/2 is middle lane. 3/4 is inside line. They pick there line on entree and after 1/4 of the roundabout all traffic is forced one lane to the outside.

  • @stevengalloway8052
    @stevengalloway8052 5 ปีที่แล้ว +1

    Biffa my boy! 😆 You know, it's interesting: There seems to be more and more roundabouts already in the cities you're fixing, which seems to do their creators no good! 😆 What is the problem? 😆 Why can't they have the Biffa Touch? They already have the Biffa Look! 😆 Great video as always...👍☕

  • @Blackend16.61
    @Blackend16.61 5 ปีที่แล้ว +8

    I seriously wonder if you could make a completely underground city. I only watch Biffa for this game so I'm sure someone has done it.

    • @fluffyshabba6423
      @fluffyshabba6423 5 ปีที่แล้ว

      buildings and structures cant go underground...

    • @RobBCactive
      @RobBCactive 5 ปีที่แล้ว

      You should be able to have underground roads linking to underground car parks and keep the surface for people and non-polluting quiet public transport.

  • @davidlittle5693
    @davidlittle5693 5 ปีที่แล้ว

    My heart skips a beat whenever I see a new Biffa video :-) cheers!

  • @subynut
    @subynut 5 ปีที่แล้ว

    Hi Biffa! I’ve got a quick question. Is there an ideal number of lanes to diameter of a roundabout ratio?
    I’m thoroughly enjoying watching your channel. It’s currently my most watched channel. You’re entertaining, insightful, and you have improved my own cities just by watching your channel. I love it!!

  • @FazalFariz
    @FazalFariz 5 ปีที่แล้ว +1

    Your videos are the type where I leave a LIKE before even I begin to watch.

  • @rach498
    @rach498 5 ปีที่แล้ว

    Dinner with Biffa, the best combination.

  • @afterburner94
    @afterburner94 4 ปีที่แล้ว

    The moment he started to notice the trains and we had to follow the chaos along the tracks I totally lost it.

  • @kikistroop9338
    @kikistroop9338 5 ปีที่แล้ว

    Greet job biffa! (Also liked the music in the background gameplay) 👌🏻

  • @axellindinger3840
    @axellindinger3840 5 ปีที่แล้ว

    I had the same issue on the same map with the same exit point. It seems it has something to do with the additional trains from workshop. I fixed it by deselecting all these trains in the content manager. Then I played a couple of minutes only with the vanilla trains. Or you could use the mod Vehicle Selector (at least I guess it is this one), click on a train station and highlight only the vanilla trains. All other trains sent by this station will be removed and the exit point should be ok again.