In Virtual Reality we have a definite room(environment) where objects can be interacted virtually. In Augmented Reality we do not go into parameters of room, we just augment an object at a co-ordinate ; subsequently restricting it to just visualization and no interaction In Mixed Reality we scan the surroundings which gives us definite environment in consideration like VR and then augment an object like AR into this scanned environment, thus enabling us to interact/manipulate the object as we have better understanding of environment. This is my understanding, is it correct ?
Hey Tejas, that's correct! VR is especially great at putting you in a location you otherwise couldn't access, like a space station e.g., but you lose touch of the physical world around you. You can sort of interact with AR, but that's through the use of a separate interface or buttons (Think Pokémon Go for screen interactions or Google Glass with button interactions). MR makes you get the most out of your own physical location by adding a interactive layer on top of it that you can control simply using your hands and gestures.
Nice video, thank you very much! Although, in practice, I don't really understand the difference between AR and MR. Is it about the headset perhaps? Or, is it about wherever you can interact with the objects or not? Specifically, how would I be able to tell one term apart from the other?
Thanks Mat! Can imagine the confusion as there's a somewhat thin line between the two. It's mostly about the way you interact with the digital elements, but the type of headset also plays a role. With AR, you mostly overlay digital elements and have to use an interface or physical buttons to interact with anything (Like a smartphone or Google Glass e.g.). With MR, you also overlay digital elements in your surrounding but the headset also tracks your eyes & hands. This way you can work handsfree and grab digital objects with your own hands without the use of buttons or an interface. Something like our CPR+ application wouldn't be possible with AR because you'd need both of your hands all the time to interact with both digital and physical objects e.g. Hope that clarifies it a bit! :-)
@@Velicus Mhn! I understand it well now. Thank you a lot for the explanation! Huh. Although, it seems that for now, AR will remain the more accessible alternative for the masses still. Haha, thank you again!
@@Mat5881 Great, happy it helped! AR is definitely more accessible for now, VR is getting to a price point that it's also creeping up to consumers, but that has quite different use-cases. The pricier tech is mostly used for business-to-business solutions but who knows what we'll be using in a few years. Technology is going very rapid :-)
Hey Ericka! It's hard to make a 'versus' between those, as the latter two (+ MR) can be used to enter the metaverse. In a nutshell, the metaverse is a three-dimensional virtual world that allows users to explore and engage with virtual locations, content, and services. How you enter this, just depends on the technology and hardware you're using. Does this clarify it a bit? :-)
So basically you have VR and AR. And somebody thought it would be smart to add MR to the mix to indicate a (proper) UX for manipulating and interacting with AR content. And than XR to create even more confusion. XR is nothing more than a term to categorize AR and VR. Which is BS since it only consists of 2 categories anyways.
That's very clear and easy to understand, thank you for your very nice work. SIMPLE IS BEST. Cheers !
very simple and precise explanation. Thank You
Glad it helped! 😊
Thanks really helped was confused between Ar and Mr
Glad it helped!
Very easy to understand, Great explanatin with animations!
Thanks :)
great explanation
Thank you very much!
Well explained
Thank you, glad it was clear!
Nice.
Thank you. Please can you explain the mixed reality more?
Hi there, what kind of information were you looking for? :-)
Well explained!
Thank you!
In Virtual Reality we have a definite room(environment) where objects can be interacted virtually.
In Augmented Reality we do not go into parameters of room, we just augment an object at a co-ordinate ; subsequently restricting it to just visualization and no interaction
In Mixed Reality we scan the surroundings which gives us definite environment in consideration like VR and then augment an object like AR into this scanned environment, thus enabling us to interact/manipulate the object as we have better understanding of environment.
This is my understanding, is it correct ?
Hey Tejas, that's correct!
VR is especially great at putting you in a location you otherwise couldn't access, like a space station e.g., but you lose touch of the physical world around you. You can sort of interact with AR, but that's through the use of a separate interface or buttons (Think Pokémon Go for screen interactions or Google Glass with button interactions). MR makes you get the most out of your own physical location by adding a interactive layer on top of it that you can control simply using your hands and gestures.
Hey, thanks for the video. But i could not understand the the clearcut difference between MR and AR. Can you please help me ?
What's the difference between Spatial Computing and Mixed Reality?
Apple's marketing gimmick
Nice video, thank you very much!
Although, in practice, I don't really understand the difference between AR and MR.
Is it about the headset perhaps?
Or, is it about wherever you can interact with the objects or not?
Specifically, how would I be able to tell one term apart from the other?
Thanks Mat! Can imagine the confusion as there's a somewhat thin line between the two. It's mostly about the way you interact with the digital elements, but the type of headset also plays a role.
With AR, you mostly overlay digital elements and have to use an interface or physical buttons to interact with anything (Like a smartphone or Google Glass e.g.).
With MR, you also overlay digital elements in your surrounding but the headset also tracks your eyes & hands. This way you can work handsfree and grab digital objects with your own hands without the use of buttons or an interface. Something like our CPR+ application wouldn't be possible with AR because you'd need both of your hands all the time to interact with both digital and physical objects e.g.
Hope that clarifies it a bit! :-)
@@Velicus
Mhn!
I understand it well now.
Thank you a lot for the explanation!
Huh.
Although, it seems that for now, AR will remain the more accessible alternative for the masses still.
Haha, thank you again!
@@Mat5881 Great, happy it helped!
AR is definitely more accessible for now, VR is getting to a price point that it's also creeping up to consumers, but that has quite different use-cases. The pricier tech is mostly used for business-to-business solutions but who knows what we'll be using in a few years. Technology is going very rapid :-)
thankyou so much
Thanks
how about metaverse vs vr and ar
Hey Ericka! It's hard to make a 'versus' between those, as the latter two (+ MR) can be used to enter the metaverse.
In a nutshell, the metaverse is a three-dimensional virtual world that allows users to explore and engage with virtual locations, content, and services. How you enter this, just depends on the technology and hardware you're using.
Does this clarify it a bit? :-)
@@Velicus thank you 😊
почему так мало просмотров, все очень доступно рассказано! Спасибо!
Please explain xr
So basically you have VR and AR. And somebody thought it would be smart to add MR to the mix to indicate a (proper) UX for manipulating and interacting with AR content. And than XR to create even more confusion. XR is nothing more than a term to categorize AR and VR. Which is BS since it only consists of 2 categories anyways.
How does sex play a role in this what if you think someone has done this to you!