And? Disadvantage doesn't mean shit if he also has advantage on stealth from something else they cancel out. Also like any roll you can get two high rolls on a disadvantaged roll (just like you can get two shit rolls on an advantaged roll)@@aalthaluss
@@aalthalussI was just about to write out an entire paragraph about just how impossible that was and all the rules being broken when, finally, the DM intervened^^
That final "Thank you for sticking around, I appreciate that." has extra weight to it because, on filming day, the rest of us had wrapped and left him and the extras to do all the solo stuff without us and we were teasing him about us getting to leave early! Thanks Alan, you're a champ.
I love that you're gradually becoming more of a regular, on this channel. I can just imagine Ben, Rowan, Alan, and Adam quietly chanting "one of us. One of us..." When you shoot a video with them lol
The idea that the DM walks around the game like a referee is the best idea ever! Looks super cool. This perfectly shows that the DM is not playing against the players.
I did a lot of LARPing (live action role-playing) in my life and actually once played a DM walking around (it was actually a boring role, because really not immersive :P). I kid you not. They called him Tarus for some reason. It was in Quebec City, Canada.
@@Baraz_Red I watched a LARP session once, and to cast spells they called out the name of the spell and used props to visualize it. A lightning bolt was a tape measure, fireballs were red bean bags you would toss with a measured length of string attached you could stretch out to determine the radius, etc. This one kid goes "Fireball...fireball....fireball..." and starts tossing bean bags. His brother who came right up behind him says "Balls" and plants his foot in his crotch, dropping him, then says something like "Guess you missed your save on that one huh." Funniest damn thing I saw in ages!
To be fair, it's hard for them to notice the sound of the guy in heavy armor when there's so much sound from all the guards walking around in heavy armor.
Natural 20's don't work if you are setting your skills against an NPC's skills. If you have a move silently of 20 + 6 and the guard has a listen of 28 your will fail.
You could always pay a tradesman to line it with leather or cloth to make it quiet and perhaps gain a +0 modifier on stealth checks if your DM is nice enough.
Holy moly the equipment, the acting, the set, the writing, the camera angels... I could go on and on but to make it short: the overall quality of your videos is amazing and just keeps getting better and better! Thank you 🤘
This is when the DM asks "Are you SURE you want to SNEAK in PLATE ARMOR in BROAD DAYLIGHT, in PLAIN SIGHT?" in a very obvious tone. Anyone who has even been given that nudge by a DM and didn't take it knows how that ends.
LOLO! Love the Raiders of the Lost Ark reference, wonderful. (And I can imagine the sound effects guys off camera having fun rattling a bunch of pots and pans and metal spoons... )
You got me! I thought this was a Video Game Logic episode (I didn't see the title) and in the final hour you revealed it was a D&D Logic episode! Love the audio work in the beginning to make Alan's armor extra loud. And Britt's disappointed but emphatic "Boo." was the icing on the cake. Thanks VLDL!
Beyond D&D, this reminds me of several things. From movies, for example, with silencers. In John Wick 2, there is an airport fight done between John using a silencer as the crowd is unaware. In reality, both characters firing would still be clear to hear from most people there. As silencers don't actually fully silence a firearm and instead reduce the immediate feedback produced when firing, you don't need ear protection, for example. So those movies with assassins going in and out with no detection while firing a firearm with a suppressor are all mostly bunk.
True. Although I like to think, with the John Wick universe, that since people are relatively aware of the kind of world they're in (like the gold coins, The Continental, etc), they don't want attention drawn to themselves and continue with their day, ignoring fights and other things in order to survive.
@@AriThecraftydragon That would be funny if that was the actual explanation. Or if the entire airport was just table employees who aren't killers🤣😅. Mind certain weapon tech is more advanced in John Wick universe, so if giving the benefit, they could have invented actual true silencers.
I love how Rob just steps in. And I'm pretty sure you have said that exactly line to the guys at the table, "this is DND you don't just say something you got to roll for it"
Alan is so breathtaking here! So inspired with success in first part) I think everybody at least once imagined him to be as stealth as Alan was here x)
Me: I should change it up this time. I won't make a halfling character. Game: Footwear affects your ability to sneak. Me, now a halfling: Dang it. Every time.
'Explorer' difficulty on Baldur's Gate 3 is the first time I've ever been able to prioritize charisma for my halfling paladin (who gets rolled up in some variation into every game I play - I like her even though she's impractical), because the game is kind enough that not maximizing strength and dexterity is feasible.
Kudos to the sound team. This was synced so well and the 'tin-can' rusting was the perfect sound for this. For a second I though this was SkyCraft and then the DM popped up. Very funny.
Wait, I thought all you had to do was throw a pebble in the bushes to distract the guards (and throw a dexterity check to be sure you don't hit a guard instead.)
I think one of the few things my table really liked I did for when everyone was stealthing was collective fail/success. Might be something fun for others try out and really works with odd numbers to. Like 3 pass the check but 2 fail means a group pass. You can also throw in nat 20/1 count as two for their respective pass/fail. Overall just made it better feeling the party since it made them picture the ranger and rogue going "STEP HERE YOU WALKING CACOPHONE OF METAL!" to the Paladin.
Reminds me of my dwarfen warrior and our elfish archer when they had to follow someone through a town. We both rolled pretty good on being silent, but totally failed at hiding. So we were following someone blazing obviously, without making any sound doing so.
Just want to express how impressed I am by your videos! Your D&D logic series is of massive help when I'm trying to understand how D&D works! Really appreciate this!
I was so mesmerized by the entire thing, that i at first did not realize what was happening when suddenly the DM came up, but then i did remember that this was D&D Logic. This entire bit was so hilarious man, they are so good at this stuff, its amazing how far they have come.
As a DM, I love showing gamers the difference between video game logic and realism. Non gamers don't make that kind of mistake when they start playing D&D. The only gamers who don't fall for this trap are those smart enough to recognize that most video games are unrealistic and not expect D&D to be the same. I was in this category when I started playing D&D.
Sound guy had a fucking blast in the recording room with this one. Like a kid in a candy store. 😂 "you mean, you need me to make a lot of chaotic noise? Say less"
I was expecting the DM to be like : "How...?! How the hell can you roll 5 time in a row above 15 with disadvantage, and I roll 5 time below 5 with +9 in perception!?!"
These recent D&D videos have been amazing. Imagine if you made a film like this, where the dm is on location with the party while the npcs are paused when the dice rolls happen.
I love that Rowan or Adam are probably just offscreen with a bunch of kitchenware tied together and shaking these bundles violently to make the metal clanging noise
In an actual stealth plate moment, you could probably get over the disadvantage by wearing the guards plate armor, mimicking their movements with a perform check/disguise check, and an acrobatics check to only move when they do, muffling your identical sounds within theirs. Would still be difficult, but stealth is just a bit more complicated than "crouch button"
0:28 -- made me laugh out loud. Very smooth. Mind you, this makes me think of classic ol' Doctor Who where they could hide behind the stupidest things and the bad guys wouldn't see them :)
The whole time I was wondering "wait, wouldn't he have disadvantage in heavy armor?" until the DM intervened.
I instantly said "that's a -1 to stealth, wth?"
Yeah, the beginning of this really got my inner rules lawyer twitching.
And? Disadvantage doesn't mean shit if he also has advantage on stealth from something else they cancel out. Also like any roll you can get two high rolls on a disadvantaged roll (just like you can get two shit rolls on an advantaged roll)@@aalthaluss
E
@@aalthalussI was just about to write out an entire paragraph about just how impossible that was and all the rules being broken when, finally, the DM intervened^^
“Someone’s prowling around here…. must have been the very metallic sounding wind”
"WOTS THAT THEN?!"
"For the peace of the kingdom!"
"For King and Country!"
"For the Alliance!"
For the King!
That final "Thank you for sticking around, I appreciate that." has extra weight to it because, on filming day, the rest of us had wrapped and left him and the extras to do all the solo stuff without us and we were teasing him about us getting to leave early!
Thanks Alan, you're a champ.
E
I love that you're gradually becoming more of a regular, on this channel. I can just imagine Ben, Rowan, Alan, and Adam quietly chanting "one of us. One of us..." When you shoot a video with them lol
@@iambatsmurfette He'll be branded with a VLDL tattoo soon enough. And Byron too.
@@Frazzledragon the fact that Byron isn't already, is just unacceptable
@@Frazzledragon is ben branded yet? I didnt see
The idea that the DM walks around the game like a referee is the best idea ever! Looks super cool. This perfectly shows that the DM is not playing against the players.
I did a lot of LARPing (live action role-playing) in my life and actually once played a DM walking around (it was actually a boring role, because really not immersive :P). I kid you not. They called him Tarus for some reason. It was in Quebec City, Canada.
@@Baraz_Red I watched a LARP session once, and to cast spells they called out the name of the spell and used props to visualize it. A lightning bolt was a tape measure, fireballs were red bean bags you would toss with a measured length of string attached you could stretch out to determine the radius, etc. This one kid goes "Fireball...fireball....fireball..." and starts tossing bean bags. His brother who came right up behind him says "Balls" and plants his foot in his crotch, dropping him, then says something like "Guess you missed your save on that one huh." Funniest damn thing I saw in ages!
@@Baraz_Redyou could have role played as a guard, keeping everyone in check, or a magistrate, telling people about all kinds of weird fluff rules
The first one is what happens when you roll two nat 20s on your disadvantage stealth roll.
To be fair, it's hard for them to notice the sound of the guy in heavy armor when there's so much sound from all the guards walking around in heavy armor.
Lol I tought exactly that: "omg he must have rolled a nat 20" XD
Natural 20's don't work if you are setting your skills against an NPC's skills. If you have a move silently of 20 + 6 and the guard has a listen of 28 your will fail.
I mean that's only 1 in 400 odds. Easy.
to be fair with a 0.025% chance if you get it you deserve yo pull it off.
"You really think it was gonna be that easy?"
Rob should just wear that on every session he DM's, 'cuz it should be his catchphrase.
Yeah, I want that on a t-shirt with a d20 😅
That and “This is D&D you gotta roll some shit”
dm ominously stepping into frame was just [chef's kiss]
Soon as he stepped in, I knew he would call for a stealth check 🤣
Plus wearing his street clothes. Brilliant.
Those stealth checks are a real kicker in plate armor. Keep it up, appreciate the humor, and the merch looks really cool too.
You could always pay a tradesman to line it with leather or cloth to make it quiet and perhaps gain a +0 modifier on stealth checks if your DM is nice enough.
E
My main character wears plate armor and some Boots of Elvenkind. No one hears him coming! 🤣
0:43 that run was awesome. He's so stealthy you can't even see the horse he's riding
Lol that was indeed a horse
That was a Monty Python horse
@@jotheunissen9274Where are the coconuts lel
@@ArmedHeavyDragon The horse was in stealth mode so no coconut noise
To be honest, he probably had stowed it in his horse pocket.
Holy moly the equipment, the acting, the set, the writing, the camera angels... I could go on and on but to make it short: the overall quality of your videos is amazing and just keeps getting better and better! Thank you 🤘
Wow, thank you! What lovely high praise 😍
@@VivaLaDirtLeague praise that you more than deserved for all the hard work you put into all those years 💜
You're right; they are camera angels 😇 🪽
The stealthiest Alan! In a big white cape and everything, how could he ever be seen
Just like any Assassins creed character ever lol
1:20 remember guys: if your DM looks at you like that everything will go horribly wrong
DnD-Logic-Rob is grumpy cat, with a bunch of notes 😾📑
^^
Our DM always kindly asked us before such lunacy: Are you sure, you want to do that? If a steady and firm YES was the answer, he just sighed.
This is when the DM asks "Are you SURE you want to SNEAK in PLATE ARMOR in BROAD DAYLIGHT, in PLAIN SIGHT?" in a very obvious tone. Anyone who has even been given that nudge by a DM and didn't take it knows how that ends.
@jaysonkmendoza "you can certainly try..."
0:27 That movement was so smooth.
Pulling that off in plate armor deserves a reward!
Fully stabilised legs
It cracked me up so hard! Alan's time to shine
I love the really deep bass "THIS IS SCARY" note as the DM Rob steps into the frame. PERFECTION
I still say the best part of this season is Rob and the binder.😂
Rob's the best part of a lot of things
0:36 The walk behind the guard was one of my favorite VLDL moments of all time!
Didn't read the title and assumed it must be showcasing how stealth works in games. Accurate.
LOLO! Love the Raiders of the Lost Ark reference, wonderful. (And I can imagine the sound effects guys off camera having fun rattling a bunch of pots and pans and metal spoons... )
E
Stealthy? in Heavy armor? just roll a 20!
And the Dragon sees you In the camp, you try to Run but are made in to a Light snack..
Yeah... that's not gonna work.
With disadvantage because of the armor
Classic joke: Paladin in a stealth mission.
twice
You got me! I thought this was a Video Game Logic episode (I didn't see the title) and in the final hour you revealed it was a D&D Logic episode! Love the audio work in the beginning to make Alan's armor extra loud. And Britt's disappointed but emphatic "Boo." was the icing on the cake. Thanks VLDL!
Whereas I did see the title, but went into "Video Game Logic" brain because of how used I am to their Epic NPC Man locations and style lol
Beyond D&D, this reminds me of several things. From movies, for example, with silencers. In John Wick 2, there is an airport fight done between John using a silencer as the crowd is unaware. In reality, both characters firing would still be clear to hear from most people there. As silencers don't actually fully silence a firearm and instead reduce the immediate feedback produced when firing, you don't need ear protection, for example. So those movies with assassins going in and out with no detection while firing a firearm with a suppressor are all mostly bunk.
True.
Although I like to think, with the John Wick universe, that since people are relatively aware of the kind of world they're in (like the gold coins, The Continental, etc), they don't want attention drawn to themselves and continue with their day, ignoring fights and other things in order to survive.
@@AriThecraftydragon That would be funny if that was the actual explanation. Or if the entire airport was just table employees who aren't killers🤣😅. Mind certain weapon tech is more advanced in John Wick universe, so if giving the benefit, they could have invented actual true silencers.
Or even if we assume for a moment that silencers are perfect: bullets still make noise when they hit things!
@@jamesphillips2285 True🤣
Mad respect to your foley artists who got you all the metal clanking sounds! Great job!
0:43 nice move~ alan. very smooth
Wow Britt acting was amazing the delivery of the sentences was top level.
Alan's acting was so over the top and perfect in this one!
I love how Rob just steps in. And I'm pretty sure you have said that exactly line to the guys at the table, "this is DND you don't just say something you got to roll for it"
Alan is so breathtaking here! So inspired with success in first part)
I think everybody at least once imagined him to be as stealth as Alan was here x)
Sun’s up, and I can hear Alan taking out the recycling bins.
Just as I was thinking my DM would never let that fly, in walks Rob with difference between D&D stealth & video game stealth.
The movement on this one is amazing, really dynamic
The way Alan walked at 0:35 is hilarious. xD
Love that "boo" at the end. I've felt like that many times while someone in my group did something stupid despite the look in the DM's face.
Me: I should change it up this time. I won't make a halfling character.
Game: Footwear affects your ability to sneak.
Me, now a halfling: Dang it. Every time.
Play a nudist human!
'Explorer' difficulty on Baldur's Gate 3 is the first time I've ever been able to prioritize charisma for my halfling paladin (who gets rolled up in some variation into every game I play - I like her even though she's impractical), because the game is kind enough that not maximizing strength and dexterity is feasible.
The casual walk behind the guard was perfection 😂😂😂
When Rob steps in frame that’s when you know you goofed.
Alan's posh knight voice is the best! I adore it so much!
2:03 ROLL PERSUASION
Kudos to the sound team. This was synced so well and the 'tin-can' rusting was the perfect sound for this. For a second I though this was SkyCraft and then the DM popped up. Very funny.
1:57
Britt the Ghost: Boo.
I just love everything they do. From pubg, to NPC now to freakin DnD. I LOVE IT!! keep it going!
Wait, I thought all you had to do was throw a pebble in the bushes to distract the guards (and throw a dexterity check to be sure you don't hit a guard instead.)
Alan did that so well! I loved the sound effects xD
Also I love the "wow, wow, wow! Don't click away!"
It worked Alan, you caught me in your spell.
I think one of the few things my table really liked I did for when everyone was stealthing was collective fail/success. Might be something fun for others try out and really works with odd numbers to. Like 3 pass the check but 2 fail means a group pass. You can also throw in nat 20/1 count as two for their respective pass/fail. Overall just made it better feeling the party since it made them picture the ranger and rogue going "STEP HERE YOU WALKING CACOPHONE OF METAL!" to the Paladin.
Reminds me of my dwarfen warrior and our elfish archer when they had to follow someone through a town. We both rolled pretty good on being silent, but totally failed at hiding. So we were following someone blazing obviously, without making any sound doing so.
Just want to express how impressed I am by your videos! Your D&D logic series is of massive help when I'm trying to understand how D&D works! Really appreciate this!
Honestly Alan, some of your best acting ever. 10/10.
I was so mesmerized by the entire thing, that i at first did not realize what was happening when suddenly the DM came up, but then i did remember that this was D&D Logic. This entire bit was so hilarious man, they are so good at this stuff, its amazing how far they have come.
It's like watching smoke dissipate in a soft breeze...breathtaking.
The way Rob just walks in to frame 😂❤
britt's "boo" killed me. perfect! :D
Those sounds effects are top-notch comedy, like the perfect ridiculous amount of clatter
Love the added clanks when he’s wearing plastic armour
Love the "squirts from hell" and "giving birth to head of demon" in the captions as obnoxious screams of pain come from the bathroom. 😂
Loved the structure of this, getting to see the ridiculousness of it play out (like how it would in video games/Epic NPC Man) then having it retracted
I like this immersive in-game format. Nice break from Honeywood and explains a lot in terms most people can understand.
The DM entering with the look of "really" was the best part.
The model walk behind the guard is brilliant
0:36 I didn't even see him. Absolutely brilliant.
As a DM, I love showing gamers the difference between video game logic and realism. Non gamers don't make that kind of mistake when they start playing D&D. The only gamers who don't fall for this trap are those smart enough to recognize that most video games are unrealistic and not expect D&D to be the same. I was in this category when I started playing D&D.
Those damn DMs have always gotten in the way of having fun in D&D.
I love the clanking sounds.
Sound guy had a fucking blast in the recording room with this one. Like a kid in a candy store. 😂 "you mean, you need me to make a lot of chaotic noise? Say less"
I love how Rob just sliiides into frame
I love the skits with the dm. A great idea and hopefully a long running series.
I REALLY REALLY love these videos. Great seeing Rob step into frame with his patented "No, no"
I bet whoever works sound was glad to get the direction: you know just a bunch shovels being clanged together but not quite pots.
the first half of the video I was just super impressed at how well he must have been rolling
I genuinely thought he was crawling under a tripwire of some sort at first but it turns out my screen is cracked and it happened to line up perfectly.
I was expecting the DM to be like : "How...?! How the hell can you roll 5 time in a row above 15 with disadvantage, and I roll 5 time below 5 with +9 in perception!?!"
I love how only his armor makes noise. The guards on the other hand are ninjas in plate.
I was fully expecting him to step on a random twig and thus making every guard aware of his position xD
I love this series. I'd watch a whole movie with this crew doing it.
I was expecting him to step on a branch at the end, making a really tiny noise, and alerting all the guards. lol
These recent D&D videos have been amazing. Imagine if you made a film like this, where the dm is on location with the party while the npcs are paused when the dice rolls happen.
"I bet those clanking noises are just Bob playing with the pots again, best not look at him or he'll just do it more."
The pots and PAN SOUNDS ARE KILLING ME
Yall had me cracking up the entire video! 😂 Loved this one
“I rolled a 3.”
“The cracking of your knees while crouching alerted the guards. You were immediately killed.”
Alan: "I must be quiet... Time for stealth"
Also Alan: *METAL RUSTLING*
OMG the physical performance in this was incredible. XD
I always love to hear the metallic clacking of birds this time of year,
Bro the guards armors look really incredible and functional
also BEAUTIFUL costumes btw. the plate armor is fantastic
The moment the DM appears with "THE rules book" ... you know you're having a "it was at that moment" moment.
I was very worried until Rob came into frame and had him roll that dice!
Good job Rob!
I love that Rowan or Adam are probably just offscreen with a bunch of kitchenware tied together and shaking these bundles violently to make the metal clanging noise
Quasimodo lives! At least until they hear his armor clanging away..
In an actual stealth plate moment, you could probably get over the disadvantage by wearing the guards plate armor, mimicking their movements with a perform check/disguise check, and an acrobatics check to only move when they do, muffling your identical sounds within theirs. Would still be difficult, but stealth is just a bit more complicated than "crouch button"
For anyone still asking what the Musik at 00:50 is: "Trevor Kowalski - Giants"
The beginning of this video was a masterpiece in sound design and acting
I was like that is how stealth works in video games at first not DnD until the DM came out and I was so happy. This was perfect lol.
„Bob ‘n‘ weave, boy. Bob. And. Weave.“ 😂
When it comes to music you guys have some real good bangers.
0:28 -- made me laugh out loud. Very smooth. Mind you, this makes me think of classic ol' Doctor Who where they could hide behind the stupidest things and the bad guys wouldn't see them :)
Lol, I was thinking all along" WTF, how high did he roll for his stealth check and were all the guards at triple Disadvantage"... Well played, VLDL!
I love how this plays like a typical videogame logic bit, but actually goes to show how much DND actually accounts for stuff like this.
He's the only one making any noise, while the guards who are also armored up are pretty quiet.
To be fair. That is a correct application of the rules and logic.
I just discovered the DnD channel a couple days ago and I'm bloody loving it
Syncing movement to the guard also wearing plate seems like a very clever idea. I’d probably give a player some sort of bonus for that.