The original console versions were actually based on 1.1. This is why they advertised Ocram as a final boss; at the time, it was still just the 3 mechanical bosses in Hardmode. This is also why you use the mechanical boss summoning items to craft the Suspicious-Looking Skull, and why Ocram drops Souls of Blight, _and_ why all of the console-exclusive endgame equipment required Hallowed equipment to craft them. Back then, _all_ of the exclusive equipment was a straight-up recolor too, but they all got unique textures when 1.2 was released. EDIT: It's also why you have to use the _original_ Hardmode ore armors to make the Ocram armors; they simply forgot to change it. Additionally, these weren't the only things Terraria Legacy offered on release. The most notable extra content was a tutorial, achievements (which the main game didn't get until 1.3), and a _way_ more simple multiplayer system via the console's built-in online services. Steam invites weren't added to Terraria until _1.3._ And for a kid who didn't know what an IP address was and only had one computer in the house, that Xbox 360 is your only bet for playing multiplayer, be it with friends or family.
@@ShardonOk No problem. A little bit more insight from those days: Y'know how everyone memes on Re-Logic for being addicted to updating the game, despite it being the final update? 1.1 was the original intended final update. At the time, the console version was believed to be the definitive version because of this, and also why they marketed Ocram as the final boss in the first place. Of course, all that kinda falls apart when Re-Logic starts updating the game again and suddenly the new "final boss" is Golem and all the exclusive content is now obsolete. Here's some trivia, too! -Back then, pets were practically nonexistent beyond the Collector's Edition carrot and the two light pets (a term that didn't even exist yet), so the 6 new pets were coveted treasures. A few of them even do tiny amounts of damage! -Space Day, Ocean Night, Desert, Ice, Boss 5, and Morning rain all came from Legacy Console as the Space, Desert, Ocean, Desert, Snow, 4th Boss theme, and Tutorial song respectively, as well as the Alt Title music box crafted with all of those songs. -Back in Legacy Console 1.2, the Red Potion effect that'd apply to you if you equipped Red's Wings (back when it was a dev-only item) just straight-up didn't work. So more often than not you'd contact the shadiest kid in your school to hook you up with a pair and now you have infinite flight.
I played the 1.1 Legacy, which is by far even worse because of Vile Spit spreading Corruption, the crafting for Hallowed Armor and the bombs thrown by clowns during a Blood Moon.
@@taylor3661 honestly I still think it spreads it even to this day and it’s the one reason I onky play crimson I just don’t want to remember those days when a spitter misses and goes flying across the whole just to hit and corrupt the whole jungle within 2 hours
The corruption bug traumatised me as a kid, I had a world i spent so much time in and one day i opened it to every single block being dirt, not a single block of air or anything, 100% dirt, but what upset me more was the map hadn't updated, so i dug my way to where my various bases were, only for the map to update more and more showing endless dirt... I still have war flashbacks to that day
yep had the exact same bug, along with this I even played so much longer after this to have another world corrupted in a different way, where all of the chests just became unopenable despite the prompt being there to open them. This chest bug may even have happened to me on 2 main worlds LMAO. Console had some nightmare bugs.
I had this happen on my first world, where the temple arena made the golem fight impossible to win, then, the giant dirt wall came and made me make a new world and made me realise that golem was an actual thing. So it was a blessing in disguise really
Same thing happened to my brother and I! Only half of my world was dirt, but I couldn't interact with anything I had placed down prior. Chests, safes, etc. The NPCs that managed to survive couldn't even be prompted to speak. :(
I actually started playing terraria on a shitty little phone, like it was an 8-bit brick of digi-shit and i loved it. I remember beating Lepus once by luring it into a hole, blocking off the top and spamming grenades at it, I also remember having like a billion petri dishes and rainbow fragments that i didn't know what to do with, and of course the heart structure in the snow biome.
@@deadlifeseries4161 i mean tbf its still so much easier to search for them in the ice biome + you can get some really good starter gear from underground ice
oh shit i remeber the random dragon helmet overworld chest... my brother stole mine and then the day later it got fucking patched... i was not a happy camper lol
i have fond memories of playing terraria legacy as a elementary school kid. while i didnt get introduced to it then, it has my favorite memories of terraria. this summer me and my cousin decided to play it while i was visiting and, well, lets just say i was disillusioned to the nostalgia. it wasnt bad by any means, but, the QoL stuff that existed in recent updates is just to much to overlook. one thing i loved though was the inventory. *chef's kiss* perfection!
About that corruption bug. The autosave feature also would randomly corrupt the world. Happened to me twice. Turned autosave off and it never happened again.
Hello! Former victim of the corruption bug! I don't ever recall turning off my Xbox during saving but it definitely could've happened, what I do recall is 80% of the world being filled with dirt blocks, top to bottom, all the way to around the dungeon, I still miss my towering NPC village to this day
Arch Wyverns, Arch Demons, Dragon Hornets, and Dragon Skulls feel like they'd be good additions to expert and master mode. It's a shame they weren't kept.
Ocram is technicaly refferenced in the current versions. In the Get Fixed Boi seed there is an item called "Ocram's Razor" which is used to summon the man made crime aginst the gods Mechdusa, who is the 3 mechanical bossed duct taped together. To craft it, you need to combine the 3 mech boss summonging items.
man, kids play this game (even if it says dont close your game as it's saving) kids dont know better and especially if somebody tells them to close the game they are probably gonna make the mistake of closing their console as it was saving
I don't think the corruption bug is really the games fault and more the humans fault because most games advise you to not turn you console/pc off when something is saving as it all causes corruptions to the save data, its not specifically just to terraria.
I did as well. Honestly it wasn't too bad but this video is more about the comparison between this version and 1.3. Also the fact that it is $10 more than. The PC version
i played an immense amount of terraria ps3 and to this day emulate it on my laptop because it to this day is the best terraria controller experience i've had
I remember my first memory that i have of Terraria is me playing the Legacy Edition on a friends console. And right at the start of the game spawning Lepus, which we did not have the adequate gear to fight. It was not despawning, quite the contrary it spawned 7 Eggs which all hatched the Boss another seven times. They didn’t despawn even after we reloaded the world. And just like that the world was ruined. Good Memories!
That happened to me but on the 3ds version. I was so pissed because there was nothing I could do to kill it and it kept making more and my world was ruined
This video really shows that we’re all different. I personally loved the legacy console versions. At a very small point in time before 1.2 released on PC, you could factually say that console had more content due to Ocram and its drops. Although the Sharanga and the Ocram content was extremely expensive, I loved the grind.
It’s crazy to think I spent hours as a kid farming a nazar for an ankh shield back on my old Xbox 360. And now I’m a grown ass dude farming blood orbs to make potions for Calamity
Feel like ocram fits into the corruption more than eater of worlds. Just looks like he belongs in that environment as it's boss more than eater of worlds.
I remember having terraria on one of the old gen consoles because my older brother bought it and when we bought the ps4 version, i constantly complained about the arch wyvern being gone 😭
The reason why so many sprites, functions, and recipes for the new content was so unoriginal is because, most likely, the devs working on the port had limited experience with Terraria's engine. I faced a similar problem when modding cortex command, I'd copy the code of Coalition Light and change some values, re-path some of the sprites to what I made, etc. and boom, new Actor I can use. It was probably the same for the developers who were porting Terraria. As for 11:49, thats just not how it works legally. If I get a job at Company A, and Company A is hired to help code for Company B, depending on the contract, Company A owns nothing that they create, since it was made under contract specifically for Company B.
The corruption bug actually occured to me in the wii u when I played with my brother, it was devastating but we made another world and we have it to this day
As much as the legacy version does kinda suck, it was the first version I ever played on my Kindle fire in middle school. I remember collecting all the pets like the guinea pig and werewolf, and not knowing how to get my world into hardmode because for some reason it never occured to me to use the wiki. And I remember playing the tutorial world for the first time, and when it became night being so scared that the demon eyes were going to kill me. And things that broke progression, like arch demons spawning in hell pre-hardmode and dropping crystal shards. I'll always have nostalgia for that version even if it is bad
The corruption bug happened to me… twice. It happened when I played on my own world, played on another person’s world, and then went back to my world. My world data would be replaced by the map data from the other world. The only remains of my world were replaced by the places I had explored in the other world, with all the chests inaccessible for some reason. Everything else was deleted.
Yep, makes sense. Good effort and scripting. And while it was rather the tutorial than the legacy version, I still get huge levels of nostaligia from playing it because it had what is now the morning rain theme and I absolutely loved the vibe so much.
I thought I was insane when I remembered souls of blight. And, after porting my stuff over years ago I was so pissed to see my OP armor get turned into VANITY SETS
I first played the 3DS port, the most limited port of the game, and still had a lot of fun (put in around 200 hours). It's a game where the basic concept is fun even with limited content but once you pile on all the content added so far it becomes one of the greatest games ever made no question
i liked the easter bunny. it was a pretty fun boss that dropped nice early game boots which increased your jump height. the egg mechanic was pretty annoying though )
I remember a bug for me where you would play with friends, and somehow the world would be transferred to a friend and you’d lose the world. This could be annoying but fine, but also like around a little bit under the underground layer the entire world would just disappear entirely, just blank no walls no blocks. This happened to multiple worlds I made and it is why I refuse to play terraria on console ever again
Bro they also need to change the way Santa leaves your world because it’s been saying “Santa claus was slain” when the month of December ends for years already
Hey man, really cool video. Just one small piece of criticism: If you're going to upscale textures to use as visual aid, please use nearest neighbor type upscaling. The textures look really blurry if you don't.
@@ShardonOk For example the RoD at 4:11 looks blurry. When you grab the image off of the wiki and then drag it to be bigger in the editing software it most likely uses the default upscale algorithm which does not work well with pixel art. I'm not sure if i can post a imgur url without this comment getting auto removed by youtube so here is the post id: BgkOiIy Hope this helps clarifying what i mean. I'll post a separate reply with just the link as well although that will probably get filtered
@@ShardonOk Depends on what you use to edit. Your editing software might have a setting for upscaling/resampling of static images. I'm pretty sure Adobe AE still lacks this feature but there might be a 3rd party plugin. If it doesn't you could use image editing software (Photoshop, GIMP, etc.) to upscale the images you plan to use first and then drag them into the editing software (you can change the upscaling mode in the settings). There are some useful online tools specifically for scaling up pixel art as well which will probably do the job the easiest. Bit of a tangent: This is actually a really common issue with pixel art because the usual algorithms that most modern image und video editing software use are built for reasonably high resolution images like pictures and drawings. The problem is that these break when trying to increase the size of something that is intentionally low res like pixel art. Nearest-Neighbour upscaling isn't really doing any upscaling at all, just copying pixels to their adjacent edges effectively increasing the image size. Increasing the effective resolution of pixel art this way is basically just "making it bigger" without actually changing anything. This would look really horrible on anything that isn't pixel art however. I'm a big pixel art nerd and also into digital data processing and algorithms so this probably bothers me more than most btw.
I never experienced the corruption bug, BUT once 1.3 came out to console I got this really strange bug on my legacy world where parts of the world textures would just continuously overlay on top of each other and also crash at certain areas of the world. It was definitely heart breaking for me.
Honestly, i loved how tiny bits of the exclusives were kept into 1.3, only a few things survived, like the ocram trophy, but everything was removed by 1.4 sadly. The traveling merchant even used to sell the armor sets as vanity in 1.3.
"A lot of you guys started with a PS3, or a Wii, or a 3DS." Did not expect to feel so old. My childhood gaming consoles were a Super Nintendo Entertainment System and a PS2 (even though I played, like, exclusively PS1 games for a long time) I'm not as old with Terraria, though. I've only been playing the game for about 3.5 years and started on the PS4 before switching to exclusively PC.
I am won of the world corruption survivers I had my first world ever that I had played on for about 2 years and completed everything at that point I had ocram trophies and masks countless eriplacible 1.2 exclusives and my world was lost I did create a new work in 1.3 and continued forward tho I have Lost it led me into a new begging and I have fallen even more in love with this game
The Corruption bug absolutely existed. Made me so sad when it happened to me those days lol :( If on the offchance you somehow got to access the world again, your entire world was completely filled with dirt blocks, and your console would freeze before switching off a few moments later.
I had the old version on my tablet when i was like 10 and all i remember is i loved the breathing reed and I thought the eater of worlds was the final boss so I tried to kill the wall of flesh with an enchanted sword.
The bug I hated most was during new updates there was a chance your world spawn would be torn in half like imagine if you made a sky scraper house and it had every 2nd block moved up about 1-3 blocks
Imagine adding a texture pack and projectiles to the eye of cthulhu then wanting re-logic to purchase the rights to use it in their game what you made it on... I know that was pure speculation and didn't really happen to my knowledge, but just picture the sheer AUDACITY you'd need to try it.
I remember when I was 10 years old on the 360 version. Me and my brother had 2 different worlds my world and his Unfortunately, my world corrupted, but only half of it. For some reason it completely deleted half of the world, the right half, but that was the half i had all of my buildings on. I spent a couple hours trying to rebuild the terrain that was there off memory, of course i gave up really quick but at least we still had my brothers world ( The one we spent the most time on )
I’ll always remember this, I was like 9 at the time and on the Wii U and my friend gave me Red’s Wings, which at the time had unlimited flight, this isn’t weird he just hacked them in, what IS weird, is that he also gave me a SDMG, which wasn’t added until 1.3, I have NO IDEA how he got this!!
dudeee I remember this i have NO clue why it was obtainable in the game but yeah for some reason all the people who had red wings tended to have a SDMG too lmao, i guess it was just in the games code for whatever reason
I remember the 3ds version. I lost my character to turning it off while it was saving, even though it says not to.(It was taking a long time) and I think I still had my worlds, but my best loot was gone. And I never spawned ocram because I was too scared I couldn’t beat it. 400 hours
I experienced a completely different bug than the corruption bug that led me to quitting the game. It was one that I tried researching but I was unable to find much on it. It was when 3 of my worlds (made at different times, and affected at different times) got all of the blocks, including the air, replaced with dirt. So the whole world was just dirt.
I remember playing terraria exclusively on Xbox 360 until I got my dads old laptop, and the day 1.3 came out I was so excited for it that I wanted to play it on PC since console 1.3 would be delayed, but my laptop was being used by my sister and she wouldn’t give it so I took my moms card and bought it on steam using a smart TV and than got the laptop and played it, I am not sure why I did that but this video made me remember that.
The world corruption glitch is %100 a real thing. My brother and I were trying collect every major weapon in the game on our first world. One day while I was organizing chests I realized that there was an item limit in the world and I had reached it, which started deleting all the stuff we had collected. I quickly tried to exit the game via the menu to revert the save and save some of our progress. When you exit terraria via the menu it automatically saves the world. Realizing my mistake, I quickly rushed to turn off the Xbox hoping that it wouldn't save the world as a result. I turn terraria back on and the corruption glitch has taken hold. Months of progress on that world vanished in an instant.
I was but a wee child when I played Terraria on Xbox 360. I had no idea what I was doing, and had no idea just how poorly made the console exclusive content was. Back then I was on a Minecraft kick, and once Minecraft got boring, I looked for other games, heard Terraria was being called 2d Minecraft, and then grabbed it. Imagine my surprise when I come from Minecraft - which has peaceful mode and easier combat - to Terraria, which doesn't allow you to turn enemies off (at the time), and has brutal combat if you wander into a place you shouldn't be. I had a really poor taste in my mouth for Terraria, but also couldn't help but love it for being a platformer sandbox game, which I hadn't seen any other game do.
Speaking of the price... console Terraria legacy also had a demo version and you can literally beat the entire game in it. Also old Terraria mobile had way better controls than the new ones. Yes, the new ones have more customizability but the old ones weren't stuck in one place like the new ones. It used to be that the joystick would appear in the location where you tapped and then disappear after. In my opinion the new 1.3 mobile version was actually a downgrade in a lot of ways.
I started with playing 1.3 it was my favourite game, i didnt know there was weapons i only knew how to get bows and flame arrows and hardly summon eye of cuthulu, now i have beaten terraria more than 6 times, good memories.
I think I got the corruption bug right when 1.3 was released on the PS4, which, alongside the bugs, left me traumatized as even to this day I have an irrational hatred for 1.3
Relogic Is A Great Team, 505 Games Are The People That Added All The Reskin Garbage And Ocram. And Ocram Wasn't In Future Version Because Ocram (And All Exlusive Content) Belonged To 505 Games.
Ocram looks like a perfect prehard mode boss he could have been an alternate of queen bee instead of giant hives it could have been giant spider dens but he also has alternate attacks. Like 3650 base hp 8 Defense his attacks would be laying eggs which would hatch into spiders if not killed he can also temporarily walk on the walls like the spiders he lays eggs for baby spider dmg 27. his 2nd attack could be spitting big poison balls at the player 35dmg. And for his 2nd phase which is below 60% He attacks slightly faster his 2nd attack is buffed to shooting 3 big poison balls like a shotgun but he can also for his 3rd attack not an attack but more of something you might want to avoid laying webs which if the player is on they move 55% slower. Also ocram does not fall through platforms does not fly normally and his other way of travelling is jumping. His final attack is jump dash if your on the same height as him for example when your both on the same platform layer he will jump right at you at quick speeds so moving down the platform would be helpful. Ocrams only way of going down platforms would be to use his crawling tactic where he crawls on the wall
"I know a lot of you started with a PS3, a Wii U..." *Sobs in being a 90s kid and starting with the old school gray NES with Blaster Master and Zelda II*
Couple days after uploading I wanted to go back and change it but then The intro would make like no sense lol. This was the least clickbait-y option out of my previous ones 😭
i remember in 1.2 i played the ps4 edition and there was a bug where if u wore red wings in your equips and a jetpack in ur vanity you could infinitly fly
Apparently, this was one of the major reasons why other world died, because engine software itself was so chaotic and disorganized in their offices to the point where people were getting paid to do nothing the entire 8 hours and why the game was so behind schedule
I remember playing Legacy Terraria on my dad’s PS3. I was so bad at the game. But I was like 9 or 10 and had no idea what to do. I was actually more of a Minecraft player so I just played like I was in Minecraft. I remember being so scared of the Eye of Cuthulu when I somehow met the requirements for it to spawn naturally and I died to it pretty quickly. I didn’t touch the game for weeks after that because I was too scared to face it again. So glad I actually know how to play now(and moved to PC, this game is not good with controller imo).
My childhood videogaming machines were mainly the Super Nintendo and the Game Boy Color. I used to play a lot of the Game Boy version of Donkey Kong. Yoshi's Island was also a cool game, one day I need to find me another copy of it, but people want so much money for a Super Nintendo cartridge.
What makes me sad and also a bit angry is that Redigit said something along the lines that Ocram is a flaming pile of rubbish that deserves to be at the bottom of a volcano
Even in 2013, on the xbox 360, when i belived you fought the EoC by finding where the most demon eyes spawn, We still loved watching the guide get brutality killed
Did anyone ever experience the glitch on xbox 360 where half the entire world on the right or left becomes dirt every chest becomes unusable until you dig them up and they are all immediately empty? I stg I sound crazy but it’s true.
It honestly doesn't surprise me that this video took 2 months to make. Sure, a decent chunk of time would have gone into research, scripting, and gathering footage, I wouldn't be surprised if 90% of that time was in editing. Just wanted to leave this comment so you know that work doesn't go unnoticed, and its really cool to see people putting this level of care into their videos
I remember back when I used to play Terraria for console. Does anybody remember the piggy bank/safe bug? You put something in it, exit the world, and when you came back, the quantity of the item was read as an item ID, turning into a completely different item. And then you had the bug of armor pieces in buff slots, and a work bench that gave you a ridiculous amount of defense. Note, this was 1.2 for console.
I remember one specific bug from playing Terraria on console, a duplication glitch, because of the fact that the old versions of the game would save the world data, being things like the players inventory and all that, and the map data, like block placements and items in chests, separately, which it would display on the saving screen, so all you had to do was put something in your inventory, save the game, go back in, put the item in the chest, leave the game, and close the game once it finishes saving the map data. And that's how I got 500 something broken hero swords, for some reason.
i played one of the older versions of terraria first. the update to make one block heights act as stairs and run up them automatically was the most important update of the entire game
I'd like to add on to another bug. The Dirt Bug. Sometimes, if you did TOO much in a world, it would randomly corrupt the world and make the dungeon half of your world from Space to Hell, dirt. Solid, continuous, never ending, dirt. And, my favorite part? Not too hard to get. Step 1, get to post golem. Step 2, have over 60 chests and at least 12 items per. Now, every single time you log into the world, 1 in 1000 for this to occur. Gets more likely the MORE stuff you got in storage. I have 3 worlds on my 360 like this
dude whattttttttttt I thought I was the only person who ran into the corruption bug, I probably didn't help it by continuously duping items on my ipad through copying and deleting worlds but I lost all of my childhood worlds from it
The original console versions were actually based on 1.1. This is why they advertised Ocram as a final boss; at the time, it was still just the 3 mechanical bosses in Hardmode. This is also why you use the mechanical boss summoning items to craft the Suspicious-Looking Skull, and why Ocram drops Souls of Blight, _and_ why all of the console-exclusive endgame equipment required Hallowed equipment to craft them. Back then, _all_ of the exclusive equipment was a straight-up recolor too, but they all got unique textures when 1.2 was released.
EDIT: It's also why you have to use the _original_ Hardmode ore armors to make the Ocram armors; they simply forgot to change it.
Additionally, these weren't the only things Terraria Legacy offered on release. The most notable extra content was a tutorial, achievements (which the main game didn't get until 1.3), and a _way_ more simple multiplayer system via the console's built-in online services. Steam invites weren't added to Terraria until _1.3._ And for a kid who didn't know what an IP address was and only had one computer in the house, that Xbox 360 is your only bet for playing multiplayer, be it with friends or family.
Thanks for the insight homie!
@@ShardonOk No problem.
A little bit more insight from those days:
Y'know how everyone memes on Re-Logic for being addicted to updating the game, despite it being the final update? 1.1 was the original intended final update. At the time, the console version was believed to be the definitive version because of this, and also why they marketed Ocram as the final boss in the first place. Of course, all that kinda falls apart when Re-Logic starts updating the game again and suddenly the new "final boss" is Golem and all the exclusive content is now obsolete.
Here's some trivia, too!
-Back then, pets were practically nonexistent beyond the Collector's Edition carrot and the two light pets (a term that didn't even exist yet), so the 6 new pets were coveted treasures. A few of them even do tiny amounts of damage!
-Space Day, Ocean Night, Desert, Ice, Boss 5, and Morning rain all came from Legacy Console as the Space, Desert, Ocean, Desert, Snow, 4th Boss theme, and Tutorial song respectively, as well as the Alt Title music box crafted with all of those songs.
-Back in Legacy Console 1.2, the Red Potion effect that'd apply to you if you equipped Red's Wings (back when it was a dev-only item) just straight-up didn't work. So more often than not you'd contact the shadiest kid in your school to hook you up with a pair and now you have infinite flight.
i hate that after an update on mobile terria the hollow eats up the jungle.
Ahh, the good times. (Not really)
@@zekeram129 LMFAO "the shadiest kid in your school" exactly what i did
I played the 1.1 Legacy, which is by far even worse because of Vile Spit spreading Corruption, the crafting for Hallowed Armor and the bombs thrown by clowns during a Blood Moon.
Never got a chance to play it so I'll just take your word for it
@@ShardonOkgod I remember those days they where miserable
Vile Spit spreading corruption was for all versions until 1.2
I STILL get paranoid about vile spit spreading corruption, to the point that I've forgotten it doesn't multiple playthroughs in a row lol
@@taylor3661 honestly I still think it spreads it even to this day and it’s the one reason I onky play crimson I just don’t want to remember those days when a spitter misses and goes flying across the whole just to hit and corrupt the whole jungle within 2 hours
The corruption bug traumatised me as a kid, I had a world i spent so much time in and one day i opened it to every single block being dirt, not a single block of air or anything, 100% dirt, but what upset me more was the map hadn't updated, so i dug my way to where my various bases were, only for the map to update more and more showing endless dirt... I still have war flashbacks to that day
😭
yep had the exact same bug, along with this I even played so much longer after this to have another world corrupted in a different way, where all of the chests just became unopenable despite the prompt being there to open them. This chest bug may even have happened to me on 2 main worlds LMAO. Console had some nightmare bugs.
I had this happen on my first world, where the temple arena made the golem fight impossible to win, then, the giant dirt wall came and made me make a new world and made me realise that golem was an actual thing. So it was a blessing in disguise really
Dear God Its All Dirt
Same thing happened to my brother and I! Only half of my world was dirt, but I couldn't interact with anything I had placed down prior. Chests, safes, etc. The NPCs that managed to survive couldn't even be prompted to speak. :(
I think ocram should return. Not as a final boss but just overhaul it and place it somewhere between golem and the empress of light.
Mechdusa. Take it or leave it.
Unfortunately it will never happen because Re-Logic doesn't like Ocram, or any of the content added in the console ports.
@@elfrangofrito I wonder why .
I say somewhere between lunatic cultist and golem
@@aksGJOANUIFIFJiufjJU21 no he should be after the mechanical bosses
I actually started playing terraria on a shitty little phone, like it was an 8-bit brick of digi-shit and i loved it. I remember beating Lepus once by luring it into a hole, blocking off the top and spamming grenades at it, I also remember having like a billion petri dishes and rainbow fragments that i didn't know what to do with, and of course the heart structure in the snow biome.
Oh my god I completely forgot about the heart structure! That was so nifty I swear
@@ShardonOk yeah and to this day my brain correlated the snow biome with easy-to-find life crystals if it's right or not
@@ShardonOk Ye it's on the wiki Heart Shrine
@@deadlifeseries4161 i mean tbf its still so much easier to search for them in the ice biome + you can get some really good starter gear from underground ice
I remember finding the dragon helmet in a overworld chest, it had 25 defense and carried me and my 2 little brothers back then till ocram. Good times😞
I remember someone talking about that bug. I might make a video just talking about some of the random bugs from legacy 😂
oh shit i remeber the random dragon helmet overworld chest... my brother stole mine and then the day later it got fucking patched... i was not a happy camper lol
@@ShardonOkOh that was a bug? I found a Drax in a shadow chest and thought it was a feature
Bro same
@@DrUnfunny the drax was a feature i believe
at least in mobile it was
The holy hand grenades definitely carried this version aside from the collective experience of accidentally throwing one in your own base
I wish that item returns
It could be a decent hellevator maker
i have fond memories of playing terraria legacy as a elementary school kid. while i didnt get introduced to it then, it has my favorite memories of terraria. this summer me and my cousin decided to play it while i was visiting and, well, lets just say i was disillusioned to the nostalgia. it wasnt bad by any means, but, the QoL stuff that existed in recent updates is just to much to overlook. one thing i loved though was the inventory. *chef's kiss* perfection!
The inventory was so nice! Wish there was an option to switch to legacy controls in 1.4 Terraria mobile
About that corruption bug. The autosave feature also would randomly corrupt the world. Happened to me twice. Turned autosave off and it never happened again.
Interesting. Thanks for the insight
Imagine, it's designed to solve similar situations to the Xbox turning off during a save
And it causes it more
Hello! Former victim of the corruption bug! I don't ever recall turning off my Xbox during saving but it definitely could've happened, what I do recall is 80% of the world being filled with dirt blocks, top to bottom, all the way to around the dungeon, I still miss my towering NPC village to this day
I just recently got another comment about an issue similar to yours. I'm not sure if that was the corruption bug or a different one entirely
One of the things I do miss, surprisingly, are the arch wyverns. They seemed to add a little more danger to being in the skies fresh out of hardmode
Really wish those were put back in 😔🙏
Arch Wyverns, Arch Demons, Dragon Hornets, and Dragon Skulls feel like they'd be good additions to expert and master mode. It's a shame they weren't kept.
Well there’s a possibility they could be added back in since there adding orcas back. Who knows 🤷♀️
Ocram is technicaly refferenced in the current versions. In the Get Fixed Boi seed there is an item called "Ocram's Razor" which is used to summon the man made crime aginst the gods Mechdusa, who is the 3 mechanical bossed duct taped together. To craft it, you need to combine the 3 mech boss summonging items.
Still my favorite version because of nostalgia
Same tbh
oh hi
@@cobaliumgd9817 wow hi, it's certainly been a while
> the game writes data to the disk
> the game is force closed without finishing the operation
> "why is my save file corrupted?"
man, kids play this game (even if it says dont close your game as it's saving) kids dont know better and especially if somebody tells them to close the game they are probably gonna make the mistake of closing their console as it was saving
@@raze474 being young is not an excuse to ignore basic knowledge literally every game tells you
bro just say that you are a virgin that thinks he is the main character of some shitty show
I don't think the corruption bug is really the games fault and more the humans fault because most games advise you to not turn you console/pc off when something is saving as it all causes corruptions to the save data, its not specifically just to terraria.
I played countless hours of terraria on my xbox 360, lot of nostalgia. Hard to hate it. Imo it didnt suck
I did as well. Honestly it wasn't too bad but this video is more about the comparison between this version and 1.3. Also the fact that it is $10 more than. The PC version
@madaxisbored I prefer 1.2 because it was a lot harder than 1.3 but the newer version grew on me
i played an immense amount of terraria ps3 and to this day emulate it on my laptop because it to this day is the best terraria controller experience i've had
Ah yes, Terraria on the Wii, my favourite version of the game
Well, it was on Wii U.
I remember my first memory that i have of Terraria is me playing the Legacy Edition on a friends console. And right at the start of the game spawning Lepus, which we did not have the adequate gear to fight. It was not despawning, quite the contrary it spawned 7 Eggs which all hatched the Boss another seven times. They didn’t despawn even after we reloaded the world. And just like that the world was ruined. Good Memories!
I feel your pain brother 😂 That boss was such a troll
That happened to me but on the 3ds version. I was so pissed because there was nothing I could do to kill it and it kept making more and my world was ruined
This video really shows that we’re all different. I personally loved the legacy console versions. At a very small point in time before 1.2 released on PC, you could factually say that console had more content due to Ocram and its drops. Although the Sharanga and the Ocram content was extremely expensive, I loved the grind.
It’s crazy to think I spent hours as a kid farming a nazar for an ankh shield back on my old Xbox 360. And now I’m a grown ass dude farming blood orbs to make potions for Calamity
Feel like ocram fits into the corruption more than eater of worlds. Just looks like he belongs in that environment as it's boss more than eater of worlds.
honestly, i just miss the different looks for some enemies. i just liked the slight amount of variety, especially with the wyverns.
I remember having terraria on one of the old gen consoles because my older brother bought it and when we bought the ps4 version, i constantly complained about the arch wyvern being gone 😭
The reason why so many sprites, functions, and recipes for the new content was so unoriginal is because, most likely, the devs working on the port had limited experience with Terraria's engine. I faced a similar problem when modding cortex command, I'd copy the code of Coalition Light and change some values, re-path some of the sprites to what I made, etc. and boom, new Actor I can use. It was probably the same for the developers who were porting Terraria.
As for 11:49, thats just not how it works legally. If I get a job at Company A, and Company A is hired to help code for Company B, depending on the contract, Company A owns nothing that they create, since it was made under contract specifically for Company B.
now looking on them old sprites, I feel like even I can make better stuff 💀
great video
😂
No you couldn't
top tier content man. I genuinely wish you the best of luck for your channel brotha
Thank you!
Oh my god, I played Terraria for the first time on the wii and so many memories just surfaced. i forgoted about the Petri dish and the archdemon dude
My fondest memories are of a ps2 and I clearly remember having a ps1 as a child. You made me feel old and I'm not even 25 years old yet.
The corruption bug actually occured to me in the wii u when I played with my brother, it was devastating but we made another world and we have it to this day
As much as the legacy version does kinda suck, it was the first version I ever played on my Kindle fire in middle school. I remember collecting all the pets like the guinea pig and werewolf, and not knowing how to get my world into hardmode because for some reason it never occured to me to use the wiki. And I remember playing the tutorial world for the first time, and when it became night being so scared that the demon eyes were going to kill me. And things that broke progression, like arch demons spawning in hell pre-hardmode and dropping crystal shards. I'll always have nostalgia for that version even if it is bad
The corruption bug happened to me… twice. It happened when I played on my own world, played on another person’s world, and then went back to my world. My world data would be replaced by the map data from the other world. The only remains of my world were replaced by the places I had explored in the other world, with all the chests inaccessible for some reason. Everything else was deleted.
You say ocram is shit? Dude that Console thing slapped hard as a child.
Fr, dude is just looking for gripes to make shitty content
To be fair he was a buffed version of the eye of cthulhu.
because ocram is shit from an ass
You realize you are old when your childhood gaming device isn't even mentioned
Yep, makes sense. Good effort and scripting.
And while it was rather the tutorial than the legacy version, I still get huge levels of nostaligia from playing it because it had what is now the morning rain theme and I absolutely loved the vibe so much.
I love the tutorial music so much. I'm disappointed I didn't use it in this video (or at least I don't think I did lol)
the first time i heard the morning rain theme i just paused the game and sat there for a while
I thought I was insane when I remembered souls of blight. And, after porting my stuff over years ago I was so pissed to see my OP armor get turned into VANITY SETS
I first played the 3DS port, the most limited port of the game, and still had a lot of fun (put in around 200 hours). It's a game where the basic concept is fun even with limited content but once you pile on all the content added so far it becomes one of the greatest games ever made no question
Same, even being more limited it was super fun, the older versions had more charm
My console terraria world got every single block replaced with dirt. It was awful, and 12 year old me was crushed.
i liked the easter bunny. it was a pretty fun boss that dropped nice early game boots which increased your jump height. the egg mechanic was pretty annoying though )
LUPUS!!
6:06 i love that u used a graffiti sticker "hello my name is"
I had a lot of fun with 1.2 back in the PS3 days
I remember a bug for me where you would play with friends, and somehow the world would be transferred to a friend and you’d lose the world. This could be annoying but fine, but also like around a little bit under the underground layer the entire world would just disappear entirely, just blank no walls no blocks. This happened to multiple worlds I made and it is why I refuse to play terraria on console ever again
To be fair spectral elementals dropped an extra soul of light
Oh yeah I think I remember that
Bro they also need to change the way Santa leaves your world because it’s been saying “Santa claus was slain” when the month of December ends for years already
Hey man, really cool video. Just one small piece of criticism: If you're going to upscale textures to use as visual aid, please use nearest neighbor type upscaling. The textures look really blurry if you don't.
You might have to leave me a timestamp. I don't remember any time in the video I upscaled images
@@ShardonOk For example the RoD at 4:11 looks blurry. When you grab the image off of the wiki and then drag it to be bigger in the editing software it most likely uses the default upscale algorithm which does not work well with pixel art. I'm not sure if i can post a imgur url without this comment getting auto removed by youtube so here is the post id: BgkOiIy
Hope this helps clarifying what i mean. I'll post a separate reply with just the link as well although that will probably get filtered
Oh alright I understand what you mean. So how would I go at this "nearest neighbor" upscaling? Never done it before obviously
@@ShardonOkphotoshop
@@ShardonOk Depends on what you use to edit. Your editing software might have a setting for upscaling/resampling of static images. I'm pretty sure Adobe AE still lacks this feature but there might be a 3rd party plugin. If it doesn't you could use image editing software (Photoshop, GIMP, etc.) to upscale the images you plan to use first and then drag them into the editing software (you can change the upscaling mode in the settings). There are some useful online tools specifically for scaling up pixel art as well which will probably do the job the easiest.
Bit of a tangent:
This is actually a really common issue with pixel art because the usual algorithms that most modern image und video editing software use are built for reasonably high resolution images like pictures and drawings. The problem is that these break when trying to increase the size of something that is intentionally low res like pixel art. Nearest-Neighbour upscaling isn't really doing any upscaling at all, just copying pixels to their adjacent edges effectively increasing the image size. Increasing the effective resolution of pixel art this way is basically just "making it bigger" without actually changing anything. This would look really horrible on anything that isn't pixel art however.
I'm a big pixel art nerd and also into digital data processing and algorithms so this probably bothers me more than most btw.
"A lot of you started with the PS3, a Nintendu Wii, a 3DS or maybe even a full computer" I started with a PS2 man....
Bro the Wii U had terraria not the wii
You’re a cool person, I’m glad I recently got back into terraria so I could find your channel. Keep up the good work bro! :D
Great video! You deserve more subs.
Thanks!
I never experienced the corruption bug, BUT once 1.3 came out to console I got this really strange bug on my legacy world where parts of the world textures would just continuously overlay on top of each other and also crash at certain areas of the world. It was definitely heart breaking for me.
How does content like this only have 200 views and 21 likes?!you deserve so much more bro.
Yeah! Wtf??
Thank you!
My First Version Of Terraria Was On The PS3... I Miss Those Days...
Honestly, i loved how tiny bits of the exclusives were kept into 1.3, only a few things survived, like the ocram trophy, but everything was removed by 1.4 sadly. The traveling merchant even used to sell the armor sets as vanity in 1.3.
"A lot of you guys started with a PS3, or a Wii, or a 3DS."
Did not expect to feel so old. My childhood gaming consoles were a Super Nintendo Entertainment System and a PS2 (even though I played, like, exclusively PS1 games for a long time)
I'm not as old with Terraria, though. I've only been playing the game for about 3.5 years and started on the PS4 before switching to exclusively PC.
I am won of the world corruption survivers I had my first world ever that I had played on for about 2 years and completed everything at that point I had ocram trophies and masks countless eriplacible 1.2 exclusives and my world was lost I did create a new work in 1.3 and continued forward tho I have Lost it led me into a new begging and I have fallen even more in love with this game
The Corruption bug absolutely existed. Made me so sad when it happened to me those days lol :( If on the offchance you somehow got to access the world again, your entire world was completely filled with dirt blocks, and your console would freeze before switching off a few moments later.
I had the old version on my tablet when i was like 10 and all i remember is i loved the breathing reed and I thought the eater of worlds was the final boss so I tried to kill the wall of flesh with an enchanted sword.
The bug I hated most was during new updates there was a chance your world spawn would be torn in half like imagine if you made a sky scraper house and it had every 2nd block moved up about 1-3 blocks
Imagine adding a texture pack and projectiles to the eye of cthulhu then wanting re-logic to purchase the rights to use it in their game what you made it on... I know that was pure speculation and didn't really happen to my knowledge, but just picture the sheer AUDACITY you'd need to try it.
Ocram on mobile made me a vampire knives fan, couldn't kill him without them.
Xbox 360 terraria is so nostalgic for me I used to watch so much stampy and even tried recreating the huge tree house he made in his series
I remember when I was 10 years old on the 360 version. Me and my brother had 2 different worlds my world and his Unfortunately, my world corrupted, but only half of it. For some reason it completely deleted half of the world, the right half, but that was the half i had all of my buildings on. I spent a couple hours trying to rebuild the terrain that was there off memory, of course i gave up really quick but at least we still had my brothers world ( The one we spent the most time on )
I played through 1.2.6 on my Wii U for the first time, it’s what made me want to play terraria and what got me hooked.
I’ll always remember this, I was like 9 at the time and on the Wii U and my friend gave me Red’s Wings, which at the time had unlimited flight, this isn’t weird he just hacked them in, what IS weird, is that he also gave me a SDMG, which wasn’t added until 1.3, I have NO IDEA how he got this!!
My man needs to work for the government with this level of hacking skill
dudeee I remember this i have NO clue why it was obtainable in the game but yeah for some reason all the people who had red wings tended to have a SDMG too lmao, i guess it was just in the games code for whatever reason
I remember the 3ds version. I lost my character to turning it off while it was saving, even though it says not to.(It was taking a long time) and I think I still had my worlds, but my best loot was gone. And I never spawned ocram because I was too scared I couldn’t beat it. 400 hours
I don't care if he's bad, ocram didn't deserve to be thrown into the void
I experienced a completely different bug than the corruption bug that led me to quitting the game. It was one that I tried researching but I was unable to find much on it. It was when 3 of my worlds (made at different times, and affected at different times) got all of the blocks, including the air, replaced with dirt. So the whole world was just dirt.
I remember playing terraria exclusively on Xbox 360 until I got my dads old laptop, and the day 1.3 came out I was so excited for it that I wanted to play it on PC since console 1.3 would be delayed, but my laptop was being used by my sister and she wouldn’t give it so I took my moms card and bought it on steam using a smart TV and than got the laptop and played it, I am not sure why I did that but this video made me remember that.
Who else got this as a kid, when it was free on xbox 360 live gold 2015? Literally changed my life.
The world corruption glitch is %100 a real thing. My brother and I were trying collect every major weapon in the game on our first world. One day while I was organizing chests I realized that there was an item limit in the world and I had reached it, which started deleting all the stuff we had collected. I quickly tried to exit the game via the menu to revert the save and save some of our progress. When you exit terraria via the menu it automatically saves the world. Realizing my mistake, I quickly rushed to turn off the Xbox hoping that it wouldn't save the world as a result. I turn terraria back on and the corruption glitch has taken hold. Months of progress on that world vanished in an instant.
I was but a wee child when I played Terraria on Xbox 360. I had no idea what I was doing, and had no idea just how poorly made the console exclusive content was.
Back then I was on a Minecraft kick, and once Minecraft got boring, I looked for other games, heard Terraria was being called 2d Minecraft, and then grabbed it. Imagine my surprise when I come from Minecraft - which has peaceful mode and easier combat - to Terraria, which doesn't allow you to turn enemies off (at the time), and has brutal combat if you wander into a place you shouldn't be.
I had a really poor taste in my mouth for Terraria, but also couldn't help but love it for being a platformer sandbox game, which I hadn't seen any other game do.
Speaking of the price... console Terraria legacy also had a demo version and you can literally beat the entire game in it.
Also old Terraria mobile had way better controls than the new ones. Yes, the new ones have more customizability but the old ones weren't stuck in one place like the new ones. It used to be that the joystick would appear in the location where you tapped and then disappear after.
In my opinion the new 1.3 mobile version was actually a downgrade in a lot of ways.
The amount of time I've spent playing the 3DS version of Terraria is actually n/a
Your editing is on part with 100k channels great vid
Thanks!
I started with playing 1.3 it was my favourite game, i didnt know there was weapons i only knew how to get bows and flame arrows and hardly summon eye of cuthulu, now i have beaten terraria more than 6 times, good memories.
I think I got the corruption bug right when 1.3 was released on the PS4, which, alongside the bugs, left me traumatized as even to this day I have an irrational hatred for 1.3
Relogic Is A Great Team, 505 Games Are The People That Added All The Reskin Garbage And Ocram. And Ocram Wasn't In Future Version Because Ocram (And All Exlusive Content) Belonged To 505 Games.
Ocram looks like a perfect prehard mode boss he could have been an alternate of queen bee instead of giant hives it could have been giant spider dens but he also has alternate attacks. Like 3650 base hp 8 Defense his attacks would be laying eggs which would hatch into spiders if not killed he can also temporarily walk on the walls like the spiders he lays eggs for baby spider dmg 27. his 2nd attack could be spitting big poison balls at the player 35dmg. And for his 2nd phase which is below 60% He attacks slightly faster his 2nd attack is buffed to shooting 3 big poison balls like a shotgun but he can also for his 3rd attack not an attack but more of something you might want to avoid laying webs which if the player is on they move 55% slower. Also ocram does not fall through platforms does not fly normally and his other way of travelling is jumping. His final attack is jump dash if your on the same height as him for example when your both on the same platform layer he will jump right at you at quick speeds so moving down the platform would be helpful. Ocrams only way of going down platforms would be to use his crawling tactic where he crawls on the wall
I was. 1.2 Mobile player for my entire childhood. So I don’t care what you or anyone says about it I still think it’s great.
"I know a lot of you started with a PS3, a Wii U..."
*Sobs in being a 90s kid and starting with the old school gray NES with Blaster Master and Zelda II*
cool vid, and i know you explained what you meant with the title, but that does not make it less clickbaity
Couple days after uploading I wanted to go back and change it but then The intro would make like no sense lol. This was the least clickbait-y option out of my previous ones 😭
@@ShardonOk What were the previous titles out of curiosity?
i remember in 1.2 i played the ps4 edition and there was a bug where if u wore red wings in your equips and a jetpack in ur vanity you could infinitly fly
Apparently, this was one of the major reasons why other world died, because engine software itself was so chaotic and disorganized in their offices to the point where people were getting paid to do nothing the entire 8 hours and why the game was so behind schedule
I remember playing Legacy Terraria on my dad’s PS3. I was so bad at the game. But I was like 9 or 10 and had no idea what to do. I was actually more of a Minecraft player so I just played like I was in Minecraft. I remember being so scared of the Eye of Cuthulu when I somehow met the requirements for it to spawn naturally and I died to it pretty quickly. I didn’t touch the game for weeks after that because I was too scared to face it again. So glad I actually know how to play now(and moved to PC, this game is not good with controller imo).
Something that happened to me was where my console exclusive items turned into golden bunnies when moon lord finally came out
My childhood videogaming machines were mainly the Super Nintendo and the Game Boy Color. I used to play a lot of the Game Boy version of Donkey Kong. Yoshi's Island was also a cool game, one day I need to find me another copy of it, but people want so much money for a Super Nintendo cartridge.
Man, the Wii U did so badly. This guy didn’t even realize that terraria wasn’t on the Wii
What makes me sad and also a bit angry is that Redigit said something along the lines that Ocram is a flaming pile of rubbish that deserves to be at the bottom of a volcano
Even in 2013, on the xbox 360, when i belived you fought the EoC by finding where the most demon eyes spawn,
We still loved watching the guide get brutality killed
Did anyone ever experience the glitch on xbox 360 where half the entire world on the right or left becomes dirt every chest becomes unusable until you dig them up and they are all immediately empty? I stg I sound crazy but it’s true.
I grew up with the 360 version. It’s still the most nostalgic.
Dragon hornets give me nightmares
It honestly doesn't surprise me that this video took 2 months to make. Sure, a decent chunk of time would have gone into research, scripting, and gathering footage, I wouldn't be surprised if 90% of that time was in editing. Just wanted to leave this comment so you know that work doesn't go unnoticed, and its really cool to see people putting this level of care into their videos
Honestly half the time it took to make this video was just me slacking 💀 But thanks so much man!
The colsolaria mod should be added into original terraria tbh the new modded ocram is so good alongwith the reworks of the weapons and armour
I remember back when I used to play Terraria for console.
Does anybody remember the piggy bank/safe bug? You put something in it, exit the world, and when you came back, the quantity of the item was read as an item ID, turning into a completely different item. And then you had the bug of armor pieces in buff slots, and a work bench that gave you a ridiculous amount of defense. Note, this was 1.2 for console.
this was the biggest bug i remember i would spend hours with friends trying to get good or rare stuff
I remember one specific bug from playing Terraria on console, a duplication glitch, because of the fact that the old versions of the game would save the world data, being things like the players inventory and all that, and the map data, like block placements and items in chests, separately, which it would display on the saving screen, so all you had to do was put something in your inventory, save the game, go back in, put the item in the chest, leave the game, and close the game once it finishes saving the map data.
And that's how I got 500 something broken hero swords, for some reason.
I remember there was a duplication glitch which required you to have two people
The First game I played, was terraria. On my mums ipad. You know, when the icon had an archeology hat. it was in like 1.0 or 1.1 or smth.
Having to farm 3 broken hero swords just to get a terrablade was absolute hell
I love how I was able to tell the difference between the shadow slime and the corrupt slime
I started playing this game at the start of 2017 which was when 1.2 was the latest update. I loved this game and still do to this day.
i played one of the older versions of terraria first. the update to make one block heights act as stairs and run up them automatically was the most important update of the entire game
I'd like to add on to another bug. The Dirt Bug.
Sometimes, if you did TOO much in a world, it would randomly corrupt the world and make the dungeon half of your world from Space to Hell, dirt. Solid, continuous, never ending, dirt. And, my favorite part? Not too hard to get. Step 1, get to post golem. Step 2, have over 60 chests and at least 12 items per. Now, every single time you log into the world, 1 in 1000 for this to occur. Gets more likely the MORE stuff you got in storage. I have 3 worlds on my 360 like this
dude whattttttttttt I thought I was the only person who ran into the corruption bug, I probably didn't help it by continuously duping items on my ipad through copying and deleting worlds but I lost all of my childhood worlds from it