Is This The BEST GLITCH In Mario Maker 2?

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  • เผยแพร่เมื่อ 23 ส.ค. 2022
  • Episode #60 of the UNO MAS levels showcase series!!!
    For those that don't know what an UNO MAS level is, essentially it's a short level made to showcase something neat, unique, silly or glitchy in Mario Maker 2. Typically, once figured out, these levels will take under 30 seconds to beat...but those 30 seconds are usually filled with eye opening moments. Let's dive into these levels!
    Shoutout's to all the level creators in today's video. Level codes are featured in the video before each level is played, so check them out!
    Check out the DGRchives channel: / @dgrplus
    ________________________________________________
    Complete 'TROLLED' video series: • TROLLED!!! Series
    Complete UNCLEARED LEVEL Series: • UNCLEARED (0.00%) LEVE...
    Complete UNO MAS Series: • UNO MAS
    Complete 'Mario Maker' video series: • Mario Maker Shenanigans
    Complete 'Ridiculous and Hilarious' series of videos: • Ridiculous and Hilarious
    ______________________________________________
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  • เกม

ความคิดเห็น • 219

  • @jessecarlsheppard536
    @jessecarlsheppard536 ปีที่แล้ว +27

    8:27 getting some “I skipped the tutorial and don’t know what to do” vibes here…

    • @Rocky2418
      @Rocky2418 ปีที่แล้ว +2

      Yeah, I figured he'd start over and... well, not "skip". That was disappointing.

    • @Khaisz.
      @Khaisz. ปีที่แล้ว +2

      yeah thats totally a "Skipped tutorial, what I do now?" level, but that SKIP door was not really placed in a good place, it should probably been next to the exploding wall at the end so that players would have to go over it and see there is more level then just that one first screen.

    • @hassanawdi3793
      @hassanawdi3793 ปีที่แล้ว

      It was also said SKIP in huge letters and he says his iq is 171

  • @BioFox08
    @BioFox08 ปีที่แล้ว +7

    19:50 anyone else realize that this level is literally an exact copy of the first time he saw this glitch and it was the one that said winning is easy but getting the 1-up is hard

  • @janis_14
    @janis_14 ปีที่แล้ว +15

    9:56 well you skipped the tutorial. I think that broke the fun in that level

    • @KantiDono
      @KantiDono ปีที่แล้ว +5

      Whenever there's a 'Hint' or a 'Skip' door, Dave always goes in first instead of trying the level.
      This time it came back to bite him.

    • @DubberRucks
      @DubberRucks ปีที่แล้ว +2

      Trust Dave to break a level's fun without any effort lol

    • @phosphorus4
      @phosphorus4 ปีที่แล้ว

      @@KantiDono ……always huh……

  • @cabbages982
    @cabbages982 ปีที่แล้ว +14

    One other interesting detail with the play after winning glitch is that the starting arrow is just gone I’ve never notice that before.

  • @Lucpel18
    @Lucpel18 ปีที่แล้ว +64

    11:04 Yoshi didn’t just die, he wallclipped into and through the floor into the void below.

    • @DubberRucks
      @DubberRucks ปีที่แล้ว +6

      So in other words, Yoshi tried REALLY HARD to die before Mario could dump him in a pit? 🤔

    • @GoldScoutTDS
      @GoldScoutTDS ปีที่แล้ว +6

      Backrooms confirmed?!.

    • @KaptnJolly
      @KaptnJolly ปีที่แล้ว +2

      well, isnt that normal ?

    • @cakeyeater7392
      @cakeyeater7392 ปีที่แล้ว

      That’s what happens when yoshi dies, like how Mario falls off screen when he dies from damage

    • @VictoriousAura
      @VictoriousAura 7 หลายเดือนก่อน

      ​@@cakeyeater7392no he normally runs around

  • @NaveKnights
    @NaveKnights ปีที่แล้ว +7

    These Uno Mas' get better everyday I can say for sure. Also on that dark screen set up that you were confused about if you actually went right and not through the skip door I think it would have told you how to play the level.

  • @WhimsicalLittledawg
    @WhimsicalLittledawg ปีที่แล้ว +30

    The way Sledge Bro fell quickly was amazing 😂
    I wonder if the glitch where you can play after you get the flag pole works in the castle theme!

    • @TakeWalker
      @TakeWalker ปีที่แล้ว

      That one's fantastic. :D Best Uno Mas I've seen in a long while!

    • @ccbgaming6994
      @ccbgaming6994 ปีที่แล้ว +2

      It works that glitch has been around since the first months of mm2

    • @WhimsicalLittledawg
      @WhimsicalLittledawg ปีที่แล้ว

      @@ccbgaming6994 Wow, that's old!

    • @chaos5004
      @chaos5004 ปีที่แล้ว

      @@WhimsicalLittledawg the time travel glitch doesn't work in castle mode since you get teleported to the pipe you came out

    • @WhimsicalLittledawg
      @WhimsicalLittledawg ปีที่แล้ว

      @@chaos5004 oh ok

  • @DJDroz-gh5nt
    @DJDroz-gh5nt ปีที่แล้ว +4

    You should've tried putting things in blocks and bill blasters, that's how you get Yoshi eggs and power ups after the goal. Everything except ground pounding can be done without the glitch, it's just limited by the space between the goal and the edge of the screen.

  • @pookiegamer9327
    @pookiegamer9327 ปีที่แล้ว +3

    I love you testing the glitches and showing us the setups so we can try it by ourselves
    Thanks Dave

  • @turkeyman631
    @turkeyman631 ปีที่แล้ว +4

    Heck yeah, I'm glad that third party programs were able to keep the Uno Mas series alive. It's easily one of my top 3 favorite types of videos on the channel.

    • @DubberRucks
      @DubberRucks ปีที่แล้ว

      Same same

    • @phosphorus4
      @phosphorus4 ปีที่แล้ว

      ……More like…fourth party…

  • @Imaproshaman7
    @Imaproshaman7 ปีที่แล้ว

    This was really cool! I recognize that Best Glitch level from a long time ago. Glad to see people always still finding new and interesting glitches and tech!

  • @GreznyDoesStuff
    @GreznyDoesStuff หลายเดือนก่อน

    2:35 i think the koopa loads in before the spring and walks into the already loaded spring, sending it into the other cage just in time for the unloaded spring to load (what a mouthful!).

  • @Quillraven
    @Quillraven ปีที่แล้ว +16

    I think in your experiment when playing after you reach the goal. I think enemies at the beginning are not removed. I think they simply never spawn. Doesn't MM dynamically create objects when Mario comes close to the tile? Maybe that creation process is disabled when you reach the goal?

    • @jake3988
      @jake3988 ปีที่แล้ว +6

      That is correct. Since the level is over, no enemies spawn when he gets close enough to them. And since he went through a pipe, the enemies despawned from when he was there initially. Since this only works going through a pipe near the end, the only enemies that could ever spawn are close enough that touching the goal would then instantly despawn them and turn them into points/1ups.
      It's possible you could put an enemy in a ? block and have it spawn that way though. Not sure.

    • @HiddenDesign
      @HiddenDesign ปีที่แล้ว +1

      As well, I believe you could make the enemies spawn from quesrion mark blocks?

    • @chrisvainio
      @chrisvainio ปีที่แล้ว +1

      @@HiddenDesign I was surprised Mr. 171 didn’t think of it.

  • @KLGB76
    @KLGB76 ปีที่แล้ว +1

    2:46 "How did he get there?"
    The answer is simple: love makes you do the impossible!

  • @Flegz1
    @Flegz1 ปีที่แล้ว +58

    It's Uno mas time

    • @_Che3sE_
      @_Che3sE_ ปีที่แล้ว +11

      When Dave said “it’s uno massin’ time” I shed tears

    • @Idontknowwhattocallmyself
      @Idontknowwhattocallmyself ปีที่แล้ว +1

      its "one more" time
      why are they called that?

    • @AdrianCosman
      @AdrianCosman ปีที่แล้ว +1

      @@Idontknowwhattocallmyself because the glitches/mechanics make you want to play the level one more time

    • @supe_nova
      @supe_nova ปีที่แล้ว +1

      @@Idontknowwhattocallmyself this video was *one* crazy time, I just want *more* yk :)

    • @Dat_Thing88
      @Dat_Thing88 ปีที่แล้ว +1

      Fax

  • @viktorbengtsson3223
    @viktorbengtsson3223 ปีที่แล้ว +3

    I dont want the video to end so quik. Deffenetly my favorite series. And troll levels ofcourse.

  • @caxtnova
    @caxtnova ปีที่แล้ว +4

    When are you going to give Spiny Control uno mas try?

  • @tylerpetty5458
    @tylerpetty5458 ปีที่แล้ว

    The "taking items through pipes" trick also works with power-ups, as long as it's something that changes Mario's state from the SMB2 mushroom.

  • @Allen1350
    @Allen1350 ปีที่แล้ว +1

    11:20 that might have been pitch-shifted, but I was instantly transported back to a simpler time with me, my N64, and T.T. the clock! 😃

  • @bluntizard4481
    @bluntizard4481 ปีที่แล้ว

    In the last uno mas, some enemies that shoot projectiles do it faster if on top of the janky bullet bill blasters (especially rocky wrench)

  • @door-chan
    @door-chan ปีที่แล้ว

    I think for the koopa springboard level, it could be that going that far for the key unloaded the springs but not the koopas, so they moved and ended up together when the springboards loaded in again

  • @schaeferbennett2016
    @schaeferbennett2016 ปีที่แล้ว +3

    Glad to have a DGR video to watch during breakfast. 👍

  • @gugatiela
    @gugatiela ปีที่แล้ว +12

    you know it's a wonderful day when dave uploads.

  • @cakeyeater7392
    @cakeyeater7392 ปีที่แล้ว +2

    DGR forgot, or didn’t test, about putting entities in blocks. We know from the level he was inspired by that Yoshi survives in a block

  • @melbitus
    @melbitus ปีที่แล้ว +21

    Once again hitting us with another great video! Well done Dave well done

  • @SuperNickid
    @SuperNickid ปีที่แล้ว

    DGR: it is the invisible pipe gitch, it is an old glitch in super mario maker 2 that is now patch, it something to do with a mall function with the track and a pipe, if you put something on a track and then on a pipe, when you undo the item think it is in a track but stays in a pipe, and the item is not on a track and that cause the pipe to become invisible, and you can't enter invisible pipe.

  • @huelion8287
    @huelion8287 ปีที่แล้ว +3

    wierd how the naked lakitu with wings died in one hit normally winged enemies require two hits

  • @roxasnumberxiii9641
    @roxasnumberxiii9641 ปีที่แล้ว

    I dunno if anyone's told him yet, but...
    9:57 In order to make it, you need a night time ghost house, with the maximum number of Boo Rings you can cram into a corner. When entering from another area, it'll look pitch-black, or it WILL get that way after flickering.
    ...also, something just seems natural for Dave to skip the instructions and still manage to squeak by a level

  • @DiegoDaMan2
    @DiegoDaMan2 ปีที่แล้ว

    Wow that pow drop level was unforgiving lol the one Dave actually played last time had a pipe that kept giving you POW's to keep trying instead of starting over.

  • @breadlord7638
    @breadlord7638 ปีที่แล้ว

    Actually, for the cat claw clip level, you don’t need the star at all.
    All you do is duck-jump, the flipping from the star makes you one tile high like duck-jumping

  • @Urbangemini1
    @Urbangemini1 ปีที่แล้ว +9

    Always love your content Dave!

  • @Luigi2262_
    @Luigi2262_ ปีที่แล้ว +1

    11:17 I feel like if that bug could be combined with one that can kill Mario even after reaching the goal, it could be a good Cat Mario-esque ending to a troll level

    • @ccbgaming6994
      @ccbgaming6994 ปีที่แล้ว

      That doesn’t work unless you do a frame death

    • @Luigi2262_
      @Luigi2262_ ปีที่แล้ว

      @@ccbgaming6994 What's a frame death?

    • @ccbgaming6994
      @ccbgaming6994 ปีที่แล้ว

      @@Luigi2262_ That's when you touch the flag and time out on the same moment. It's only a frame-death if you see the points obtained from touching the flag. It doesn't count as clearing the level

  • @memetech-
    @memetech- ปีที่แล้ว +1

    In the first one the koopa loads before the print wall in his way. The shroom in the second one is attached to the wall because of some slope stuff Nintendo had to do to make Mario not look weird. You figured the third one out. The sledge bro never finds a suitable place to land and just leaves. The broken tracks are hacked I think, the goomba is IDK, thwamp hits on/off, invis blok. Night theme camera trickery. You know this. Enemies do not even load after you hit the flag, the famous (seemingly hacked) naked lakitu. Thwoomp hitbox. Hitbox moment 2. New super hitbox moment 3. I think this might be one of those invisible pipe spawners with anything in it. Best Glitch. Hitbox definitive edition.
    I have to go, I’ll edit this comment when I get back

  • @chaos5004
    @chaos5004 ปีที่แล้ว

    For the star cat claw clip at 16:37: mario has a bigger hitbox because he jumps straight whereas with a star he rolls while jumping so his hitboxes are smaller. but if you kick, the rolling animation will stop and he will fall down normally and mario will regain his normal hitboxes. if you do this right when he hits the block, he'll be in it and the game will nudge him a bit to the right, allowing him to grab the flower. that's why !
    mario's hitboxes when he jumps without hitboxes= 2 tiles
    mario's hitboxes when he jumps with a star= 1 tile
    hoping dave sees this comment so he knows why 😄😄

  • @thegamingembassy1543
    @thegamingembassy1543 ปีที่แล้ว +1

    Are you bored? Do you need a laugh? Do you want to break Mario Maker 2? Then Uno Mas is here to excite your week. Brought to you by DGR Community.

  • @KillBill1299
    @KillBill1299 ปีที่แล้ว

    I’d like to see a speed run level incorporate the hold right post flag glitch. i think that could be a fun dlc at the end of a hard tight speed run

  • @yuriflufflover8855
    @yuriflufflover8855 ปีที่แล้ว

    Uno mas levels never cease to amaze me.

  • @shanecoffey8314
    @shanecoffey8314 ปีที่แล้ว +3

    Did you know if Mario takes off his hat and shoes, he walks at the same speed as a naked Lakitu?

  • @samsimington5563
    @samsimington5563 ปีที่แล้ว +1

    Sledge Bro: Yah!- AAAAAAAAHHHHHHHHHH!!!!

  • @DubberRucks
    @DubberRucks ปีที่แล้ว

    That naked Lakitu is so cursed. And when he spins outta control if you jump on him? Too funny. 😆 🤣

  • @brianstewart3897
    @brianstewart3897 ปีที่แล้ว +1

    Someone should make a troll level that starts off with the thwomp/pow box glitch. Imagine having to do that first, and then a bunch of other troll stuff, and if you died, you had to start over again.

    • @DubberRucks
      @DubberRucks ปีที่แล้ว

      Yes. Put a clear con too so no checkpoint. You could make the challenges get worse with every stage.

  • @geoffreyhamm3436
    @geoffreyhamm3436 ปีที่แล้ว

    i already made a standard level using the smb2 pipe trick as a set piece way awhile ago

  • @AeroorAaeron
    @AeroorAaeron ปีที่แล้ว +1

    Actually, the part with the yoshis is an uno mas but not because the yoshi appeared its because there were two yoshis in clouds and one of them reapeared in the sky

  • @StewDogR
    @StewDogR ปีที่แล้ว

    I remember when you said you were done with Uno Mas! Oh how the turn tables have

  • @alexheldman
    @alexheldman ปีที่แล้ว +1

    17:05 That may not be an actual sentence, but that is 'what she said' lol I had to

  • @DC_Prox
    @DC_Prox ปีที่แล้ว +2

    That's not a moonwalk that's an airwalk (yes that was a breakdancing move before it was a shoe brand)

    • @DubberRucks
      @DubberRucks ปีที่แล้ว

      Exactly, plus you don't stay in the same spot when you moonwalk for real lol

  • @samurai2871
    @samurai2871 ปีที่แล้ว

    Killing a thromp is so precise to pull off…
    Burrito Makers: Let’s make a level where you have to do it 100 times.

  • @madadivad1986
    @madadivad1986 ปีที่แล้ว

    What is the song you played when you were making your own play after goal setup?

  • @slg642
    @slg642 ปีที่แล้ว

    18:58 What DGR is trying to say is: "Red yoshi in a invisible pipe that thinks that its in a cloud"

  • @nickmysliwiec1435
    @nickmysliwiec1435 ปีที่แล้ว

    From watching 'play after the goal' levels, I've made some observations. I don't play, so I can't test these observations/theories.
    1) Transformations don't work on Mario (turning into cat suit mario, etc. Perhaps because you end the level while transforming, setting a status)
    2) Conditions that change the color palette can still effect mario, but its just a color change (stars, etc.)
    3) Enemies no longer exist after touching the goal, so they can't be created/spawned/etc.
    4) The end time to 'play' is simply how long it would take for the level clear to finish normally. Since remaining time is converted into points, this is the only variable in how long you can play after the goal. However, it's not a very big difference.

  • @Richard-xu7kz
    @Richard-xu7kz ปีที่แล้ว

    For the play after flagpole, it looks like as long as you are left of the pole you keep playing or at least play longer?

  • @AnandTheGamer
    @AnandTheGamer ปีที่แล้ว +1

    You made my day Dave

  • @garthantula5214
    @garthantula5214 ปีที่แล้ว

    you could try to put the enemy on tracks because I don't think things on tracks despawn

  • @Cradle2dagrav
    @Cradle2dagrav ปีที่แล้ว

    I bet if you use a play after death glitch you can still have enemies in blocks and such. Would be worth trying anyway.

  • @cloudstriffe4999
    @cloudstriffe4999 ปีที่แล้ว

    Let's go Uno Mas, i love this ❤

  • @BioFox08
    @BioFox08 ปีที่แล้ว +1

    5:48 hammer bro clipped into the backrooms

  • @TS_Mind_Swept
    @TS_Mind_Swept ปีที่แล้ว

    I feel like the pick up through the pipe thing would be better for puzzle levels than anything

  • @johnd2946
    @johnd2946 ปีที่แล้ว +1

    I wanna see Dave do the Thriller dance.

  • @Kurachi84
    @Kurachi84 ปีที่แล้ว

    Dave has a new hobby now XD
    Have fun trying stuff, Dave! Hope you won't softlock yourself again XD

  • @atomicwolf9755
    @atomicwolf9755 ปีที่แล้ว

    14:00 could you try and put an enemy in a question mark block or something like that?

  • @spinel1146
    @spinel1146 ปีที่แล้ว

    These videos always make me smile

  • @vratsukauminotica9603
    @vratsukauminotica9603 ปีที่แล้ว

    2:35 they are falling in love 😂

  • @briankennedy9345
    @briankennedy9345 ปีที่แล้ว +1

    DGR you should do a video where you have to beat a troll level with voice commands

    • @DubberRucks
      @DubberRucks ปีที่แล้ว

      Or, if possible, have a setup that randomises your controls after every death. It would make endless worth watching for once.

  • @michaelfritz5816
    @michaelfritz5816 5 หลายเดือนก่อน

    The naked lakitu, is something BTG, Darby would love to see.

  • @Mr.Sparklez
    @Mr.Sparklez ปีที่แล้ว

    Sledge bro is now stunning the monsters of the backrooms

  • @adipy8912
    @adipy8912 ปีที่แล้ว

    20:57 Try and say this over and over again, but don't let wine sneak in: One way vine one way vine

  • @trexpanda
    @trexpanda ปีที่แล้ว

    Does the play after you finish glitch work in SMB3 or SMW?

  • @anthonyrausch5708
    @anthonyrausch5708 ปีที่แล้ว

    6:09 - 6:10 - “SCREW YOU GUY’S; I AM GOING HOME” “LOL”!!!!!!!!

  • @DrakeFellwing
    @DrakeFellwing ปีที่แล้ว +1

    The gliding mushroom is because it moves left first going towards you before it moves down Mario Maker does not have accurate gravity

    • @DubberRucks
      @DubberRucks ปีที่แล้ว +1

      Mario Maker doesn't have a lot of stuff accurate to be fair lol

  • @Raziel1984
    @Raziel1984 ปีที่แล้ว +1

    wow going through a door that says "skip" and then wondering why he don't understand... next level XD

    • @DubberRucks
      @DubberRucks ปีที่แล้ว

      And he says he has 171 IQ? 🤦‍♂️🤦‍♀️🤔😏😂

  • @BabyMatiny
    @BabyMatiny ปีที่แล้ว

    Man I have a TON of Uno Mas to send but I’m too afraid to send them in because I already got in trouble with Nintendo because of it

  • @KaptnJolly
    @KaptnJolly ปีที่แล้ว

    12:55 can u (or someone) try to put an enemy in a ?-block or something.. so it's not despaning and might be able to appear is what i thought

  • @Dolphina__
    @Dolphina__ ปีที่แล้ว

    What about playing in Multiplayer with the play after the goal glitch?

  • @YourLocalGrammarPolice
    @YourLocalGrammarPolice ปีที่แล้ว +1

    I like ur mustache Dave

  • @shadow_figure5827
    @shadow_figure5827 ปีที่แล้ว

    Nice video Keep it up

  • @Speed-TV
    @Speed-TV ปีที่แล้ว +3

    The things you can do after the goal aren't really cool or exciting, because mario can do that stuff in any level after you clear the goal. The only difference is that you are actually controlling mario instead of mario just walking on his own

    • @robuxyyyyyyyyyy4708
      @robuxyyyyyyyyyy4708 22 ชั่วโมงที่ผ่านมา

      The interesting thing is how things interact in ways that you normally can't do afterwards *because* you can't control mario

  • @dashvash5440
    @dashvash5440 ปีที่แล้ว

    Nintendo "hates" glitches so much they still haven't fixed the tons of showcased glitches. I guess it's tough for such a small company. Easier to go after levels than to fix them.....

  • @blockman_games17
    @blockman_games17 ปีที่แล้ว

    For people who are wondering, “uno más” means “one more” and in this case, “one more” means “one more step ahead”

  • @Mielesplayz
    @Mielesplayz ปีที่แล้ว

    14:00 what if you put it inside a lucky block?
    I dont have a nintendo switch so i cant try this out.

  • @x12721
    @x12721 ปีที่แล้ว

    The "How Did He Get There?" level looks like it has to do with X=9, with the second set of springs being on 9 itself. Someone please feel free to double check the count there, I'm not used to the grid for 3D world

  • @Bluhbear
    @Bluhbear ปีที่แล้ว

    It's not that beating the level killed all the off-screen enemies; it's that, after beating the level, they won't spawn.

  • @mixmenmix
    @mixmenmix ปีที่แล้ว

    uno mas levels are really cool.

  • @Error-40417
    @Error-40417 ปีที่แล้ว

    5:48 Aight, Imma head out.

  • @Datonekid489
    @Datonekid489 ปีที่แล้ว +1

    How sad is it that the big parkour hypervibrating setup got stolen from me, my level code is DMD-368-M3G. 😢

  • @DrayGon777
    @DrayGon777 ปีที่แล้ว

    8:24 I feel like you were playing the level without getting all the instructions because you kept skipping to the blind part. It would have made a lot more sense if you went past the door to the right since the wall would have cleared to give you the next set of instructions for each of the sounds that you heard in the blind part.

  • @somerandomdude4588
    @somerandomdude4588 ปีที่แล้ว

    ”It’s unoing time” - Uno Mas

  • @davelewis8270
    @davelewis8270 ปีที่แล้ว

    Yeah but can you go in a door after you beat the level? I'm thinking maybe yes because doesn't Mario go in the door if you put in on the castle

  • @alexyeverino9563
    @alexyeverino9563 ปีที่แล้ว +1

    I wish that he would live stream on all his videos

  • @Whit_Siever
    @Whit_Siever ปีที่แล้ว

    Growing up as little kid with SNES, we mispronounced "Lakitu" as "Le Cuda"
    A few years later, we were explained the correct pronunciation but as a house rule we still say "Le Cuda"

  • @Machete-it7jk
    @Machete-it7jk ปีที่แล้ว

    Could it be possible that Nintendo did intend for these glitches to be here because of the replayability it brings simply due to players looking for ways to exploit the cracks in the seams of SMM2? It makes sense. It keeps the game popular even after the main gameplay is over with.

    • @DubberRucks
      @DubberRucks ปีที่แล้ว

      Doubtful. MM is clearly held together with duct tape, string and a whole heap of papier-mache. So to imply any deliberate intent is to suggest they could program this game this way deliberately 😆 🤣

    • @phosphorus4
      @phosphorus4 ปีที่แล้ว

      @@DubberRucks I don’t agree with the “OP”, but there’s a difference between planning and not fixing.

  • @killwillv2610
    @killwillv2610 ปีที่แล้ว

    Uno Mas episodes are the best.

  • @e.i.9741
    @e.i.9741 ปีที่แล้ว

    love your channel

  • @turdcalzone7636
    @turdcalzone7636 ปีที่แล้ว

    Dave did you seriously think that the goalpost effect that kills enemies goes that far back?

  • @alexyeverino9563
    @alexyeverino9563 ปีที่แล้ว +1

    Doesn't have to be a pow block you could use any grabable item 🌝

  • @chrisvainio
    @chrisvainio ปีที่แล้ว

    Put bad guys in question blocks in Play After the Goal. Your Yoshi came out of a question block.

  • @LexicalUnit
    @LexicalUnit ปีที่แล้ว

    8:04 Goes in the door labeled SKIP... then later wonders why he doesn't understand what's going on. 🤦‍♀

  • @ziekclawson7925
    @ziekclawson7925 ปีที่แล้ว

    I just love uno mas

  • @dylanhackleytcg
    @dylanhackleytcg ปีที่แล้ว

    Yooooo that's me! I'm DylanH15!

  • @Minwolf
    @Minwolf ปีที่แล้ว

    The enemies won't be there because once Mario touches the flag pole the game terminates the codes that tells it to spawn items and enemies.

  • @paulnewton2284
    @paulnewton2284 ปีที่แล้ว

    What happens when you hit a block containing an enemy after the goal?