Star Citizen: Drake Privateer VS Banu Merchantman

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ความคิดเห็น • 259

  • @philipsparrow7377
    @philipsparrow7377 4 ปีที่แล้ว +116

    I like that my BMM won't have a gun rack........ she gets a gun store :)

    • @schrodingersgat4344
      @schrodingersgat4344 ปีที่แล้ว

      Just the one?
      Variety ,is, the spice of life.
      Have one for commercial sales and an "exclusive" shop for more "discerning" clientele.

  • @HarryVoyager
    @HarryVoyager 4 ปีที่แล้ว +43

    Honestly, I like the idea of the Banu Merchantman. I'm just thinking of shipping stuff to remote worlds and setting up shop to supply the locals with stuff they don't get locally.
    The Privateer sounds like it's more like running a business, and focused on large systems.

    • @HarryVoyager
      @HarryVoyager 2 ปีที่แล้ว

      @@kade8408 Is that a thing now? I'll admit I haven't been following Star Citizen for a while.

    • @playo9197
      @playo9197 ปีที่แล้ว

      @@HarryVoyager Not yet implemented, but planned.

  • @Anachroschism
    @Anachroschism 4 ปีที่แล้ว +45

    I think it's going to be quite tough to get players to be permanent security and do that for hours on end; for that reason I hope we can hire NPC security.

    • @ethanklee9041
      @ethanklee9041 ปีที่แล้ว +13

      Just get an Arma player to do it. Or someone from Gmod RP. All they ever do is stand around.

  • @serifbold5974
    @serifbold5974 4 ปีที่แล้ว +52

    Oh god yes, more Merchantman related content.

  • @havacg5732
    @havacg5732 4 ปีที่แล้ว +29

    Outstanding way to explain these two in differences. Pro/Cons on each in a non linear way. Will watch more of your channel due to this, thanks.

  • @Cr4y7-AegisInquisitor
    @Cr4y7-AegisInquisitor 4 ปีที่แล้ว +42

    God I love the scale of this game

  • @MonteKristof
    @MonteKristof 4 ปีที่แล้ว +21

    Great Video! Thanks LotW. To be honest, I own only one ship in Star citizen and it's the Banu Merchantman. To add to that, I have zero interest in travelling bazaars, merchant, or even cargo hauling! NO. THIS BMM is a Space Galleon. It'll be the Golden Hind and I'll be Francis Drake. I'll explore the seven system and most of the cargo I'll haul will be the one I'll have taken from my gunpoint negociations.

  • @GeneralPhanter
    @GeneralPhanter 4 ปีที่แล้ว +71

    Oh hey a new vid the same day i found this channel, I'm watching these while downloading the game. Oh and I love your voice man.

    • @lazylime8046
      @lazylime8046 4 ปีที่แล้ว +5

      Yeah, and he seems to be pretty sweet as well.

  • @ReallyDazed
    @ReallyDazed 4 ปีที่แล้ว +35

    This is why I always veer away from extremely large ships. I love group play but huge group play is something I hold no stock in. Especially with how expansive this verse will be -- finding a large crew to play police in a privateer is not realistic to me. You'd have to hire mercs to fill out security and one could easily help another group to sneak on and hijack the privateer.
    Great video, Law of the West. You are the reason I got the BMM during alien week. Soo many possibilites and soo much fun to be had. Thanks :D

    • @samanthahicks6418
      @samanthahicks6418 2 ปีที่แล้ว

      I agree, this is why I have set a limit to my crew size when choosing whether or not to buy it, currently my biggest is the reclaimer and probably won't bother with anything bigger. That said time will tell and my mind could be changed.

  • @Icarus_789
    @Icarus_789 4 ปีที่แล้ว +27

    CIG needs to update ship info on the website and give us info on changes as soon as possible so people can make informed purchases and not feeling screwed over(both old and new players).

    • @Adlore
      @Adlore 3 ปีที่แล้ว +2

      You can "melt" purchases and get a different pledge at almost no cost, so if you regret something you still have lots of choices

    • @kade8408
      @kade8408 2 ปีที่แล้ว

      Cutlass Red.... I googled it and everything said respawn medical bed. But now it only heals.

  • @NP907AK
    @NP907AK 4 ปีที่แล้ว +10

    Oh thank god this video is back. You removed it before I could watch it on my lunch. I died a little inside when that happened. Who needs to work right now, I will just watch this now to make up for not seeing it during lunch.

  • @PEN0311
    @PEN0311 4 ปีที่แล้ว +6

    One other thing to consider, jump point availability. I understand the capital sized jump points will be more limited than large jump points. This will limit the Privateer's mobility as well.

    • @samanthahicks6418
      @samanthahicks6418 2 ปีที่แล้ว

      Jump points have always been a concern for me seems just like a big neon sign saying come take my stuff

  • @GuardianAssassin
    @GuardianAssassin 3 ปีที่แล้ว +1

    I am in love with the idea that CIG is creating the elements for players to create their own stories with, ad that you can extrapolate what will be possible
    with the kinds of ships they lay the foundation with.
    I watched a video on how they plan on dealing with intersolar economics and industry as the players & NPCs regulate it.
    That alone will drive so many gameplay elements. Its massively impressive.
    But when you add exploration, xenology, and war into it, it's going to exponentially increase the amount of things you can do in the 'verse.
    It's not just a functioning system, it's a living universe.

  • @benjamingames8709
    @benjamingames8709 3 ปีที่แล้ว +2

    love the way he sounds fmd

  • @1pilot907
    @1pilot907 4 ปีที่แล้ว

    Love your vids. You make really good points. I’ve gone back and watched all you videos. Help me a lot to decide what ship I want, and never regretted a choice, thanks to you!

  • @Kapnoullas
    @Kapnoullas 4 ปีที่แล้ว

    Love these videos. Keep up the awesome work!

  • @AlbandAquino
    @AlbandAquino 4 ปีที่แล้ว +4

    Loved the video !
    I never thought that I would see the day but ... Yesterday I bought a BMM. And I must say that even with 1000 SCUs I will be happy with it as long as it retain it's bazaar section. Especially if you consider that it will require a fraction of the cost of operating a Privateer as you stated. Great "little" ship and great addition to my personal fleet !
    Thanks for the video man. Now ... The wait begins !

    • @lan3384
      @lan3384 9 วันที่ผ่านมา

      Now that CIG guaranteed that it's capable of holding 2880scu,wonder how u feel now😂

    • @AlbandAquino
      @AlbandAquino 8 วันที่ผ่านมา

      @@lan3384 Wonderful. And don't forget the Medbay that was not in the original! 🎉

  • @chancekarwoski9876
    @chancekarwoski9876 4 ปีที่แล้ว

    Another Outstanding video. Every time I watch one of your vids, I get motivated to play the game..lol. I waiting for another vid in the style of "Beast of Aberdeen", that one was my favorite. Keep up the good work and Thank You

  • @slackerpope
    @slackerpope 4 ปีที่แล้ว

    Thanks Law. Love your vids. You're the best!

  • @DoriKei
    @DoriKei 3 ปีที่แล้ว

    Thanks for a very attractive narration. It is a pleasure to listen. Keep it up.

  • @Cogzed
    @Cogzed 4 ปีที่แล้ว +2

    Man, I love your videos! So in depth! Thanks bro!!!

  • @dashelwest5739
    @dashelwest5739 4 ปีที่แล้ว

    Some great points! I love your format!

  • @DiSHTiX
    @DiSHTiX 4 ปีที่แล้ว +3

    Thanks for this, currently already own a BMM and cant wait to start my trades and nomad'ing :)

  • @danieloreskovic4365
    @danieloreskovic4365 4 ปีที่แล้ว +1

    I am in LOVE with the Privateer. Must get one!

  • @syrusmarks1
    @syrusmarks1 4 ปีที่แล้ว +1

    Been a while since I've been able to check on you. You mention the thing that entertains much laughter. It exploded when I saw the Polaris on sale.
    "I'll have this ship and win" Most of these people eluded to being 'lone wolf' I think a lone wolf shouldn't get much bigger than a Cutty Black. Cuz if my time on EvE online taught me, Just because you got it, can fly it, and use it...doesn't mean you should.

    • @platiuscyndar9017
      @platiuscyndar9017 4 ปีที่แล้ว

      This so much. I'm trying to acquire an Idris for my corp, but I'll still stick to my 600I most of the time I fly solo because you can't fly a ship like that solo. You just can't. There's too much to do, and yes, NPCs could help to a limited degree but they'll never be as responsive to orders and input as other humans, and in a fight against another ship of similar capabilities this is going to be the deciding factor. Not who has the marginally bigger guns or marginally stronger Shields, but *who can employ them more effectively*. And it damn sure won't be the guy with the AI.

  • @rogermasson3315
    @rogermasson3315 4 ปีที่แล้ว +2

    Thanks for the vids. As though we all knew what we were getting into when some of us bought the Merchantman, the conversion from FU to SCU combined to the uncertainty of the mentionned mechanics still hits hard ;_;

    • @kevytrosvo
      @kevytrosvo 4 ปีที่แล้ว

      i'll be happy as long as it has around 1800-3000 scu :)

    • @bengaming3649
      @bengaming3649 4 ปีที่แล้ว

      I agree. That 3500 SCU really added a lot of value to the BMM, hearing it is going to be cut significantly hurts. Hopefully as compensation we will get something in the form of speed, maneuverability or firepower. I still remember the parts where they said the Banu used the BMM as ships of war and blockade runners. Would kind of like to see a little of that come back if we are losing 1000 SCU.

  • @ToumiXful
    @ToumiXful 3 ปีที่แล้ว +1

    BMM has grown! The cargo capacity of the concept has been kept!!

    • @mr.rothstein461
      @mr.rothstein461 3 ปีที่แล้ว

      Still trying to see how they have the cargo be five times more than the kraken which is substantially larger even with an increase in size. The merchant man would need to in my estimate double or triple in size at the bare minimum which would essentially make it the poor man’s capital ship for $350. Also the most common capital ship in the universe which is ironic considering the lore. Either that or the privateer cargo hold will increase to 5000 and the base model to 10,000.
      Too many conflicting reports I have one video where they say no it will drastically decrease because it is impossible and another video of them saying no it’s going to keep two statistics that we already said is from an old system and outdated. I have both. But if it stays with the old statistics it obsoletes a $1700 capital ship with ease.
      It has landing pads… that’s it that is the only difference.

    • @BadVoodoo11
      @BadVoodoo11 2 ปีที่แล้ว +1

      It actually didn’t need to grow, based on the cross section calculations of the ship at 150m length it can hold nearly 4000scu without growing. This was confirmed by John Crewe in a recent vid.

  • @G0LD3NR0D
    @G0LD3NR0D 4 ปีที่แล้ว +1

    I nabbed a warbond kraken privateer when they were available (the warbond ones really wouldn't sell compared to the upgrades and non warbond options and I was willing to splurge tbh) and honestly it's probably going to be a lot more work balancing the books for it, but at the same time you can sell a lot more different products, and diversity in what you sell brings in more buyers. I honestly will be having a lot of fun with it.

  • @cricrofinou
    @cricrofinou 4 ปีที่แล้ว +1

    this kind of video really hype me up about the game and i love it.

  • @marcvwest
    @marcvwest 4 ปีที่แล้ว

    Great Episode I have a Merchantman and glad I saw your perspectives.

  • @seotenin
    @seotenin 3 ปีที่แล้ว +1

    I can see new landing pads being built, not hangars, for larger/capital size ships
    Specifically for the BMM and Kraken like ships
    Have a tram stop and everything
    Greycat rental/asop terminals
    Wouldn’t be that hard to setup, other than the artwork

  • @bohd3
    @bohd3 4 ปีที่แล้ว +1

    I love the organic architecture of the Banu ships and look forward to the introduction of the Merchantman and plan on getting one as my primary cargo ship.

  • @ragnarbaron6090
    @ragnarbaron6090 3 ปีที่แล้ว +1

    I feel the kraken will be great right outside jump points like a gas station between systems.

  • @arnold790609
    @arnold790609 4 ปีที่แล้ว +12

    Let's talk about the real vs that matters most here. $1600 vs $350.

    • @dukoth6552
      @dukoth6552 4 ปีที่แล้ว +1

      hopefully when the game launches (when ever that is) that wont matter anymore

    • @rooster1012
      @rooster1012 4 ปีที่แล้ว +3

      Exactly, the Kraken is a capital ship and they are intended to be bought and operated buy orgs when the game launches. There are going to be a lot of butt hurt players that find out the hard way that there are to many large ships and not enough players willing to sit babysitting their ship for them. And on top of that npc's are going to be limited in what they can do and real players will be required to run these ships as CR has already stated.

    • @tobedone4079
      @tobedone4079 4 ปีที่แล้ว

      I hope that the ingame Prices will somewhat relate to the RealWorldMoney, so that a merchantman will not be more expensive than a Kraken...

    • @dukoth6552
      @dukoth6552 4 ปีที่แล้ว +2

      @@tobedone4079 I dont see how a merchantman could possibly be more expensive than a kraken

    • @kevytrosvo
      @kevytrosvo 4 ปีที่แล้ว +3

      @@dukoth6552 they could possibly make it harder to get the bmm/defender by requiring some sort of reputation grind or something like that.

  • @MaculaPravus
    @MaculaPravus 4 ปีที่แล้ว +1

    Great video. I just CCUed into a Merchantman days before the Privateer was announced. LOL

  • @CarltonWhitfield
    @CarltonWhitfield 4 ปีที่แล้ว

    Great Video, I am really enjoying your channel.

  • @Space-Industries
    @Space-Industries 4 ปีที่แล้ว

    great comparison. thank you for the content.

  • @rolanders7553
    @rolanders7553 3 ปีที่แล้ว +2

    I bought the bmm the kraken or the privateer is my in game goal amazing vid

  • @ChrisPowellMerleApAmber
    @ChrisPowellMerleApAmber 4 ปีที่แล้ว +1

    Brilliant evaluation. Looking forward to seeing players establishing this level of complexity and continuity. People would be doing this already in EVE IF they only had conceived the beauty of its realization. Here's to the merchantmen!

  • @commercio3564
    @commercio3564 4 ปีที่แล้ว +2

    I have the BMM in my account. When the game finally comes out, I'll grind as much as possible in my BMM so that I can afford the Kraken Privateer. I'll have dedicated pilots, petty officers, admirals etc.

  • @spaceaxi3392
    @spaceaxi3392 3 ปีที่แล้ว +1

    My BMM will be a space-faring brothel. My escorts will be from all walks of life and planets of origin. Citizens will be greeted by my escorts Cinnamon and Destiny, two lovely Vanduul women of large frame, to the vice selling terminals and maybe for some fun times in the corporate lounge.

  • @eelco8800
    @eelco8800 4 ปีที่แล้ว +1

    Your explanations make a lot of sense

  • @Yuritau
    @Yuritau 4 ปีที่แล้ว +3

    This discussion actually makes me want for a medium-ish market vessel. Something in the Freelancer to Constellation size range, with just 2 to 4 shops on board.

    • @thoughtsofapeer
      @thoughtsofapeer 4 ปีที่แล้ว +2

      Actually, it would be cool if you could just set up shop in area's that might be momentarily interesting - like i.e. a small Titan, trading out from its back entrance. Sort of a Medieval Merchant, but in the future lol :D

    • @onik7000
      @onik7000 4 ปีที่แล้ว

      i think this it impossible. Shop just wont fit inside.

    • @ReallyDazed
      @ReallyDazed 4 ปีที่แล้ว

      @@onik7000 Not to mention how unsafe it will be. It would also divert too much attention to why the MM and privateer exist.

    • @VestedUTuber
      @VestedUTuber 2 ปีที่แล้ว +1

      @@ReallyDazed
      "It would also divert too much attention to why the MM and privateer exist."
      Not necessarily. Although to avoid that, it would have to be mechanically different. Both the BMM and Privateer are built around maintaining multiple NPC-operated shops. So, why not make a smaller merchant vessel focused more around running a single player-run shop? Something that you can load up with goods you find during your travels that you can sell at a single location. Heck, even in the Stanton System alone, you have to run all over the place to find equipment for ship builds, ground setups and the like, so someone could do that themselves, buy parts in bulk, and then set up shop over at one of the moons of ArcCorp or Hurston and profit off of being a marked-up one-stop shop for all your equipment needs. And people who don't want to bother running all over the system themselves will be willing to pay a bit extra for the convenience.

    • @ReallyDazed
      @ReallyDazed 2 ปีที่แล้ว

      @@VestedUTuber Until CIG decides to actually make a single-shop-ship. I'll still believe in what I said. Its either regular ports, towns, floatillas, and cities, or you go to privateers and bmms.

  • @j.v.7447
    @j.v.7447 4 ปีที่แล้ว +2

    That thing about the Fu and scu i never heard about. Thanks for the info

    • @MobyTheWhite
      @MobyTheWhite 3 ปีที่แล้ว

      It is incorrect. The value listed for the BMM is in SCU and is accurate.

  • @T3hBr0k3nM0nk3y
    @T3hBr0k3nM0nk3y 4 ปีที่แล้ว

    Both very cool ships in their own ways. Thanks for the info, LAW!

  • @L0stEngineer
    @L0stEngineer 4 ปีที่แล้ว +1

    I find myself looking forward to a Law of the West video with as much hope and anticipation as a I do for a Star Citizen update.
    (Maybe a little more, LoTW is always bug free ;). )

  • @jasonthul
    @jasonthul 4 ปีที่แล้ว +4

    Great video, and I agree that bigger isn't always better. I couldn't imagine trying to keep up with the upkeep of a Capital sized ship. I love that the Merchantman is smaller and more mobile.

  • @norko6883
    @norko6883 4 ปีที่แล้ว +1

    The big problem I see with the Merchantman down the line is that it probably will be one if not the most targeted ship for boarding Pirates. If you think about it..
    -it´s likely to carry valuable/rare cargo or a big amount
    -will probably often be flown by understaffed crews & minimal escorts
    -It probably needs to travel to remote/unsave areas to maximise it´s profits
    -it´s a huge alien ship and therefore probably worth a lot of credits on the black market if captured.
    Not much stopping a torpedo boat + emp fighters to take down the shields from afar and disable the thing. You´d need multiple escorts to feel reasonably save..
    I do have one and hope I will be wrong :/

  • @Dj3ndo
    @Dj3ndo 4 ปีที่แล้ว +1

    Looking forward to both ships! Maybe owning a Merchantman again some day as i got rid of it. I can see myself getting valuable exotic items in it from different corners of The Verse and then selling it elsewhere.
    Doesn't the Merchantman also have a negotiation room where the owner can show the wares?

  • @UncleFester84
    @UncleFester84 ปีที่แล้ว +2

    Considering how the BMM has grown recently, i think the difference between the two is gettin far slimmer.

  • @copyallmighty7216
    @copyallmighty7216 2 ปีที่แล้ว

    BMM update:"Hey hey hey... looks whose back... now GET OFF OF MY CUSTOMERS "! SIZE 8's: "COO-DUNK"!

  • @jackvanbourgondien8417
    @jackvanbourgondien8417 4 ปีที่แล้ว

    Experiences like this makes me want to have a little bigger then a snub sized personal transport ship other then the Argo. When having org. Meeting, shopping, ship to planetary objectives, cap ship to cap ship without connecting both ships. 8-10 people with cargo hold on outside like a bush plane or bus. great video. Don’t own either but I will wanna shop or resupply using them. Good to know how they will work for me and crew.

  • @rosieshade8457
    @rosieshade8457 4 ปีที่แล้ว +1

    I hope the BMM has a slaver mod so that you can hold bounties and you can use it to transfer them from other ships and make it a bounty hunters mobile base of sorts. And with the Banus slave markets it would be lore correct.

  • @seancombs1188
    @seancombs1188 4 ปีที่แล้ว

    My original plan for the BMM was to use it as a treasure hunting ship, searching for fancy baubles around the 'verse and sell them off for the amount that I decide, while having a few other shops around to gain some extra UEC, I'm hoping that my dreams haven't been dashed by their decisions...

  • @feralgrin
    @feralgrin 4 ปีที่แล้ว +2

    Ah, but will it be possible to use it as a Q-ship like originally promised during the concept sale?
    This is the biggest question I have about holding onto mine.

  • @davidmcbride3843
    @davidmcbride3843 4 ปีที่แล้ว +2

    LAWoftheWest Gaming, that is a great insight and advice to players. Wonderfully excuted coverage of practical and real possibilities.
    I was hopeful that I could have NPCs run my Merchant man for me when I can afford one lol
    I was hoping that I would be free to be an explorer while making money off my NPC run Merchant man.
    However you are right.
    It's going to be a long time in development of AI before NPCs act like Players do. Sigh!

  • @jbirdmax
    @jbirdmax 4 ปีที่แล้ว +1

    Cool RE upload. That last attempt went poopoo.

  • @adnank1952
    @adnank1952 4 ปีที่แล้ว +5

    I started playing a month ago and I've been following the past citizencons and I've never heard of these 2 ships. When are they coming out? And by the way great video. Well done! Subbed

    • @rooster1012
      @rooster1012 4 ปีที่แล้ว

      No release date as of yet, so expect a few years at least. And with them now spreading the ship team out over more ships in 2020, you will see more of them on the road map but they will take longer to make.

    • @Wind_Lord
      @Wind_Lord 4 ปีที่แล้ว +3

      Banu Merchantman has a chance of coming late this year/next year as they brought the Banu defender in as a style guide for this purpose. I would expect however most of the larger ships are going to go into earnest development after SQ42 release as many of the ship pipelines are currently occupied making the larger ships for that title like all the Vandu’ul ships.

  • @skotnica93
    @skotnica93 4 ปีที่แล้ว

    I can imagine scouting runs to keep aware of larger threats or cutlasses patrolling around the ship itself.

  • @thestoryteller2332
    @thestoryteller2332 4 ปีที่แล้ว

    That privateer looks amazing, I’d be using the market but also I’d be RPing a ton because it looks like a space aircraft carrier!

  • @kibeardless2455
    @kibeardless2455 6 หลายเดือนก่อน

    Interesting thing about hangars and landing pads. While largest hangar can fit an Idris, it still can't fit BMM because of wings and ofc Kraken, because of length.

  • @Mistjeager
    @Mistjeager 4 ปีที่แล้ว

    One question. On the viability on the krak private over the merch which was the usage of the gates between systems. Do you think the merchantman might be at another advantage as its smaller size could make it easier system to system jumping? If CIG decides to add another in depth aspect to the gate gameplay loop which knowing them Im sure of. XD

  • @xSKOOBSx
    @xSKOOBSx 2 ปีที่แล้ว

    Imagine a mining version of this, which you could park in orbit above a popular mining location, allowing players to use your refinery and stock up on modules without making the long trip back to an L1 or L2. You set the markup for refining, and the markup on the mining modules and heads, etc. That would be huge for mining ORGs. What you charge the miners could be the ORG's part of the profits, and the players could keep the rest. Also any other nearby players could make use if it as well, maximizing the loads they can gather before they have to head back.

  • @LuxAeterna42
    @LuxAeterna42 4 ปีที่แล้ว +4

    BMM is the only ship I own, I really hope they do it justice. Also I hope it will have at least around 1k usable scu, cuz I fear most will be reserved for shops. Either way even it earns lot less than expected it's still an exotic alien ship and it's simply plain cool and IMO that's the most important thing playing any game - to have fun :D

    • @-JustHuman-
      @-JustHuman- 4 ปีที่แล้ว

      It should have 3500 SCU as they already downsized it once, and given that a cheaper ship like the Orion now is bigger than it to "fill" it's role then the BMM needs to big enough to do the same.

    • @hidez5414
      @hidez5414 10 หลายเดือนก่อน

      @@-JustHuman- BMM will have space only for 1140 SCU.

    • @-JustHuman-
      @-JustHuman- 10 หลายเดือนก่อน

      @@hidez5414 No. My comment was made 3 years ago the state page has been updated to the new numbers after the whitebox. The cargo is 2880 SCU.

    • @hidez5414
      @hidez5414 10 หลายเดือนก่อน

      @@-JustHuman- Oh ok.

  • @Grimfanden
    @Grimfanden 4 ปีที่แล้ว

    I got the carrack and LTI, Absolutely a upgrade when it is relesed. It speaks to me on so manny level's the Merchantman do.

  • @Idolismo
    @Idolismo 4 ปีที่แล้ว

    As per usual, great video. Regardless of what people say, BMM for life!

  • @JACOB1556
    @JACOB1556 4 ปีที่แล้ว +7

    I wonder will the BMM have a Med bay.
    A Ship that is going to have lots of people around shopping should have one

    • @VestedUTuber
      @VestedUTuber 2 ปีที่แล้ว +1

      It's confirmed that it will now that it's been reworked.

  • @marktvcturner2448
    @marktvcturner2448 2 ปีที่แล้ว

    Great video mate. Haven't heard from you in a while. Hope all is well.

  • @GRIMWOODz
    @GRIMWOODz 4 ปีที่แล้ว +1

    You're in depth analysis is outstanding 👍

  • @luisramos821
    @luisramos821 4 ปีที่แล้ว

    Have you compared the Mercury Star Runner to any othe the ships within its size class?

  • @bradenwoods1111
    @bradenwoods1111 4 ปีที่แล้ว +1

    Where did you get that footage of the kraken?

  • @lee-rg
    @lee-rg 4 ปีที่แล้ว

    currently I'm waiting for my Carrack, but I already know what I`ll get for next christmas :)

  • @bovdoyle2942
    @bovdoyle2942 3 ปีที่แล้ว

    where does the video with the kraken in game come from? When was it in game?

  • @WisKy64VT
    @WisKy64VT 2 ปีที่แล้ว

    Now that we got a big update on the BMM recently, maybe time to do an update video now that they are both about the same size

  • @aikulovekitten6501
    @aikulovekitten6501 3 ปีที่แล้ว +1

    Master Blaster, Whaaat?

  • @Nicodemus_Archleone
    @Nicodemus_Archleone 4 ปีที่แล้ว

    So while I agree with how nice it would be to land the merchantman in a hanger and open up shop, won't that just clog up the available landing locations for other players and make the station toss your ship in storage? I've also wondered about that in relation to the loading/unloading times for larger cargo ships. Like will my MAX be stored mid load and just end up being a pain in the ass?

  • @aipilot6795
    @aipilot6795 2 ปีที่แล้ว

    Liked the Merchantman and bought it for $350 with LTI. Then I realized so many people were going to have one and melted enough ships to get the Privateer with store credit. Now I have both.

  • @poseidongames4363
    @poseidongames4363 3 ปีที่แล้ว

    The kraken is my ships of choice tbh I'll probably buy a BMM one day but I love the idea of the priv and using it as a space station pr mobile base for me and my friends

  • @DawnstealerGaming
    @DawnstealerGaming ปีที่แล้ว

    This vid would be interesting post-BMM update

  • @user-yc6sc4kt4v
    @user-yc6sc4kt4v 4 ปีที่แล้ว +1

    Patiently waiting for BMM.

  • @nickosmann8178
    @nickosmann8178 4 ปีที่แล้ว

    I will just have to get both to really understand the differences in their applications. :D

  • @jamessowles1699
    @jamessowles1699 4 ปีที่แล้ว +1

    Yes I built a titan class ship in another game and it was a lot of running all the time. I blue printed and when game wiped never built it back lesson learned. I like smaller one

  • @sammorgan8768
    @sammorgan8768 4 ปีที่แล้ว

    living rooms, bedrooms, dinettes, they got it

  • @TheBurnknight
    @TheBurnknight ปีที่แล้ว

    a way they can balance big cargo haulers vs smaller ones, like constillation vs c2 hercules, is that the constillation can maybe carry heavier and more value on cargo, whilst c2 carries quantity but lower value, the c2 will still get more money, but not so absurdly much more like it is now. or that the constillation can go to more high risk buyers where it is beeing swarmed by pirates. something needs to be done reguardless

    • @sheev9852
      @sheev9852 ปีที่แล้ว

      That's not balanced though, a significant bigger cargo ship should be making a lot more money than a smaller one

  • @Shaderox
    @Shaderox 4 ปีที่แล้ว

    I feel like the merchantman will be more adventurous where you can go cargo runs and do trading at the destinations or hot spots on the way between and then restock your stores at the same time, both at space stations and ground locations.
    The privateer will probably avoid ground locations as much as possible depending on how expensive it'll be for a capital ship to escape gravity, especially locations on planets with high gravity and there for not source it's inventory from the factories where it's (probably) cheapest to restock. That said, since it'll have a lot larger inventory you might consider it being worth it to go down and make a big restock now and then. But overall unless your going to restock or playing taxi for a bunch of small ships you're probably staying in one spot trying to build up a reputation of having good wares and letting all the profits come to you with minimal fuel expenses, you can probably hire some haulers to go do your supply runs for you too if business is blooming in the sector.
    So it's a bit if you want to focus outwards and be nomadic or inwards and have a small private space station.
    Both ships weaponry doesn't matter too much since you'll probably avoid conflicts as much as possible in both ships since you have a lot to lose, But if you have a rep of carrying good inventory and prices then probably every respectable person in the sector will come to your defense if someone tries anything.

  • @captiancombat8531
    @captiancombat8531 3 ปีที่แล้ว

    TIL: my computer background is the BMM. It is at 1:16

  • @queirol2126
    @queirol2126 4 ปีที่แล้ว

    BMM may be able to use medium jump points. Logistics are important.

  • @Obsidianen
    @Obsidianen 4 ปีที่แล้ว

    I built my fleet around the Merchantman. The Merchantman will transport most of my wares to the main trade planet of the system, while i use a Starrunner and a Starlifter to transport wares to the other insystem planets.

  • @DJRaffa1000
    @DJRaffa1000 4 ปีที่แล้ว

    transfere time of commodities ? ... is that acutally in the game or just beeing said that its to be done some time away
    (all ships i ever tradet with where under 70 SCU and back a few patches so i dont know if its in yet XD)

    • @iilhares
      @iilhares 4 ปีที่แล้ว

      It's one of the mechanics I've seen them discuss putting in - so you'll be able to fly the big birds and do massive hauls, but you also have the time offset for loading/unloading all that cargo. It makes me think of the Chanur novels, where they discuss the gantries and railings for automatic cargo processing. I think the CIG goal here was to let it still be profitable, but not instant, so that it doesn't automatically crush the smaller ships and people by absorbing all the profit potential.

  • @MrBam-gq2su
    @MrBam-gq2su 3 ปีที่แล้ว

    I hope there will be a less industrial or alien contestant which is around as large as the Merchantman. I like the design and interior of both the BMM and the privateer but I would prefer a more kind of a luxury variant by RSI or origin.
    Anyways thanks for the vid. Even though I won't buy myself such an expensive ship I still liked your video a lot. If I were to buy such ships in SC it would now be the BMM.

  • @danfromoh
    @danfromoh 4 ปีที่แล้ว

    concept of a mobile base is great in particular game play for a marketplace

  • @niallmacdonald2710
    @niallmacdonald2710 ปีที่แล้ว +1

    I don't understand the Privateer needing / having 10 shop spaces. 1. Personal Weapons. 2. Armors. 3. Ship Weapons. 4. Ship Systems. 5 Clothing. 6. Food and Drinks. What other shop types are there? Maybe a bar, I suppose, in slot 7.

    • @ParagonFangXen
      @ParagonFangXen 16 วันที่ผ่านมา

      I think there plenty of shop possibilities. Technically twice as many as i listed at least given each could have a "Black Market" variant.
      1- Personal Weapons
      2- Ship Weapons
      3- Componemts
      4- Armors
      5- Clothing
      6- Rare Materials
      7- Curios and Decorations
      8- Food, Drink, Liquor
      9- Medical Goods
      10- Illegal Goods (and thats without splitting thise up too)
      Then some extra possibilities
      11- Small Vehicles
      12- Services for Hire
      13- Animals and Plants
      14- Mapping, Mining, and Survey data/Info Brokering
      15- Personal Curations

  • @MooneShadow
    @MooneShadow 4 ปีที่แล้ว

    I cant wait to visit this ship to buy stuff

  • @MDoomhammer
    @MDoomhammer 4 ปีที่แล้ว +2

    honestly, the bmm becoming another puny freighter that has stores instead of the merchant family ship that it was originally envisioned, is a real bummer... guess it is an lti token by now...

    • @MDoomhammer
      @MDoomhammer 4 ปีที่แล้ว

      doesn't matter the definition of familiy, fact is, it was to be the living home of a group of traders that didn't have a permanent base, and they conducted all their trading with it.... which requires a bit more cargo space than your run of the mill freighter that just runs cargo from point a to point b.... they would need to be able to stock up on various goods to meet demand whereever they go.
      but fine, it's your opinion everything is fine, but that still doesn't invalidate MY opinion that the ship sucks with the changes....

  • @laserbrain7774
    @laserbrain7774 3 ปีที่แล้ว

    How many people are going to be able to be on a server at once when the game releases?

  • @lunamaria1048
    @lunamaria1048 4 ปีที่แล้ว +4

    You really laid out the reality of owning a capital class ship lol geesh... Thankfully the Endeavor will only requires 3-5 for crew lol.. The Endeavor and Apollo are my most anticipated ships!... The Privateer (or Merchantman) would be a great for the expedionary fleet! (Flotilla) i can't wait to be part of lol.. Having fleet members buying what they need from fleet ships would help maintain the fleet economy.. I absolutely love the aircraft carrier look of the Kraken/Privateer.. The Merchantman is beautiful but I like more human, utilitarian looking ships, and Drake Interplanetary does that look very well.... I always wondered what is the difference between Privateer and Kraken, so this was perfect!... Great video as usual!

    • @lawofthewestgaming
      @lawofthewestgaming  4 ปีที่แล้ว

      You've inspired me to go back and start watching Gundam again, I checked and there's a ton of it that available on HULU, they even have a few Gundam series that I've never seen before. And better yet I check out Netflix and they have the entire Macross TV series as well. Looks like its time to pop the popcorn and do some binge watching next time I have a free weekend. I was hoping that they also had Macros Plus, I remember loving that OAV.

    • @lunamaria1048
      @lunamaria1048 4 ปีที่แล้ว

      My mention of Gundam and Macross inspired me to restart Gundam Seed then Gundam Seed Destiny lol.. They are my childhood favorite of Gundam franchise because i have my best memories of (from 9 years old to early teens) watching them religiously with my oldest brother as they aired.. I do like Gundam Wing and Mobile Suit Gundam but they are before my time.. Gundam Seed Destiny is where i got my username "Lunamaria" that I use for almost everything online related lol.

    • @cheeseman.4944
      @cheeseman.4944 3 ปีที่แล้ว

      Wow

  • @ramonebrown5704
    @ramonebrown5704 4 ปีที่แล้ว +1

    I think both ships will have a target on their back in the verse. I can't help but plot on how a 5 man boarding party could enter one of these ships and take it over or disable it from the inside. Or if it were attacked by a group of pirates how well it could defend itself and how far away backup would be

    • @MonteKristof
      @MonteKristof 4 ปีที่แล้ว +1

      The BMM still have giant guns (3 size 6 and 2 size 5 turrets) that are gonna be a threat to anything between medium and big size ships. Capital ships of course are too powerfull and smaller ships are too zippy, however despite the size increase, the BMM retains enough front fire power to be a blockade runner. I would be very surprised if any BMM captain would stand still long enough to be EVA'd in, and if one is careless enough to let his lift down or his ship's power on while they're away, then they deserve to be hijacked! All in all, the BMM will be, i believe, not an easy prey. As for the Kraken, any captain that flies his without extensive escort deserves to be hijacked as well...

    • @ramonebrown5704
      @ramonebrown5704 4 ปีที่แล้ว

      @@MonteKristof Im not really worried about its guns, it is 3 times the length +5 times the width 4 times the height of a Connie. It isn't going to be easy to get those guns on target against something like a cutlass or free lancer. Plus who is going to want to idly sit by and man those turrets

    • @norko6883
      @norko6883 4 ปีที่แล้ว

      @@MonteKristof Imagine a boarding party where you get hit by a torpedo and your shields are going down from afar and then EMP ships zipping in and disabling your craft. Nothing much you can do about that with your big guns in a big ship... that´s what worries me most for future ventures in the BMM

    • @MonteKristof
      @MonteKristof 4 ปีที่แล้ว

      @@norko6883 To be fair, that's an issue with every big ship in game! If that (understandable) worries you, maybe stick to large-ish, or medium ships who are faster and maneuver more easily?

    • @norko6883
      @norko6883 4 ปีที่แล้ว

      ​@@MonteKristof true that, but additionally to other big ships it is alien an therefore pretty rare and expensive on the black market probably. Also I know a lot of people who want to pretty much solo their BMM with NPC´s

  • @elstuff1
    @elstuff1 4 ปีที่แล้ว

    Master Blaster!

  • @known3617
    @known3617 3 ปีที่แล้ว +1

    How was the kraken in your game? Thought that is still in concept.

    • @plasticdeath31
      @plasticdeath31 3 ปีที่แล้ว +2

      If your mean the early shot it’s from a CIG demo video, it’s not in game or slated to be anytime soon sadly

  • @rolanders7553
    @rolanders7553 2 ปีที่แล้ว

    Are you planning to redo this with the new size of the bmm