Here's a tip that will help with selecting the few surfaces you want to keep from the many you want to delete - 1) Select the few surfaces that you want to keep (in this example, the 'top' surfaces that will become the grip). 2) Then under the 'Select' Menu, choose 'Selection Tools' --> 'Invert Selection' and the opposite surfaces will all be selected. 3) Simply hit delete and the surfaces you want will be retained. I can't believe I can actually add something useful to these tutorials. 😂😂 Hope someone else finds this useful.
You are too kind! Thanks so much. Would love to make the tutorial on the full assembly including wheels. Hopefully more will see this comment and thumbs up too!
Awesome Videos. Keep it up. I always learn something from your videos. I've been using thin extrude for awhile now to split objects, but the intersect command works so much better without having to delete all the excess bits.... Thanks and yes add the wheels.
Thanks so much for your encouraging comment! Glad you’re benefitting from these tutorials. I hope to make the second part of this series in the near future.
Excellent video, easy to follow. Great delivery. Sure would like to see the wheels added. Just when I am getting a grip on Fusion. A totally new way of doing things. I will keep this in my Tool box. Thank you
Thank you Morgenkaffe for your ongoing support and encouragement. Lots more on their way. Please feel free to send us suggestions for future tutorial also.
Single line extrude was a new one for me. Not a criticism but curious as to why you didn’t use solid wood material/appearance? Great tutorial, explaining why a tool or feature is used is often missed.
Glad you benefitted! Thanks for taking the time to comment. As for the appearance, I didn’t want to go into great detail about different types, but just wanted to show that we can change the texture mapping so that it looks more natural. May I ask, what appearance did you use? What settings did you find worked the best?
Sounds good! I hope to make another tutorial on this at some point, which would include the wheels. Also, for the additional curve, there are so many designs out there. Do you have a specific design in mind so I can research it?
@@learnitalready Thats OK. I have been so busy around the house I have not had time to even get near F360. I thought I was busy before I retired! Geez....
th-cam.com/video/I3Rqew_JKGU/w-d-xo.html you can just go to the timeline and double click to edit as well, instead of right click and edit. shortcuts for life haha
Very good point! Funny enough, I have recommended that in many other tutorials, but many of my students and many commenters struggle with double clicking it for some reason. The bullet-proof way is to right-click and go to edit. Thanks for commenting!
@@learnitalready I only double click until I click on the wrong thing to edit on the timeline.... because then I have to cancel the edit sketch and then ill right click and edit on the correct one which ends up taking longer lol so I guess its better until its not haha
also amazing tuturials as always. ive learned every bit of fusion from this channel, and i even impress myself sometimes now. i really appreciate the videos! cheers
Here's a tip that will help with selecting the few surfaces you want to keep from the many you want to delete -
1) Select the few surfaces that you want to keep (in this example, the 'top' surfaces that will become the grip).
2) Then under the 'Select' Menu, choose 'Selection Tools' --> 'Invert Selection' and the opposite surfaces will all be selected.
3) Simply hit delete and the surfaces you want will be retained.
I can't believe I can actually add something useful to these tutorials. 😂😂 Hope someone else finds this useful.
Super useful comment! Awesome. Thanks so much for sharing 👏
Definitely want to see adding some wheels!
Always like your videos... Keep up the good work
Thanks so much!
Great tutorial ! Yes, wheels please.
Thanks! Stay tuned for more.
Cowabunga, Dude!
My takeaways - intersect, full round fillet, texture map control, and editing texture. Wheels yes, trucks definitely. Thanks!
Awesome! So glad there were abunch of things that you could take away from this tutorial. This so much for your ongoing support!
Great video. Thanks
Thanks so much!
The best F360 school ever! Please go with wheels...
You are too kind! Thanks so much. Would love to make the tutorial on the full assembly including wheels. Hopefully more will see this comment and thumbs up too!
Awesome Videos. Keep it up. I always learn something from your videos. I've been using thin extrude for awhile now to split objects, but the intersect command works so much better without having to delete all the excess bits.... Thanks and yes add the wheels.
Thanks so much for your encouraging comment! Glad you’re benefitting from these tutorials. I hope to make the second part of this series in the near future.
Great Video again. Would love to see the trucks and wheels video inclusive of assembly.
Thanks so much! I’ve got the drawing already to go. Just have to do the tutorial now. Stay tuned.
Thats great. I just drafted a 54mm spitfire formula four wheel
Great tut again, learned a few things about extrude a single line, thanks for sharing...
Great! Glad someone commented on that. It’s a unique tool that, in my experience, few know of. Thanks for commenting!
Excellent video, easy to follow. Great delivery. Sure would like to see the wheels added. Just when I am getting a grip on Fusion. A totally new way of doing things. I will keep this in my Tool box. Thank you
Thanks for taking the time to let us know. Glad that you benefitted from this one. Keep up the good work!
Another great video - like always
Thank you Morgenkaffe for your ongoing support and encouragement. Lots more on their way. Please feel free to send us suggestions for future tutorial also.
Single line extrude was a new one for me. Not a criticism but curious as to why you didn’t use solid wood material/appearance? Great tutorial, explaining why a tool or feature is used is often missed.
Glad you benefitted! Thanks for taking the time to comment.
As for the appearance, I didn’t want to go into great detail about different types, but just wanted to show that we can change the texture mapping so that it looks more natural.
May I ask, what appearance did you use? What settings did you find worked the best?
Thank bro
You’re welcome!
tks!!!!!!!!
Welcome!
Add wheels for sure.
Thanks for commenting!
adding some wheels please and also scate board has an additional curve, how would you add that?
Sounds good! I hope to make another tutorial on this at some point, which would include the wheels. Also, for the additional curve, there are so many designs out there. Do you have a specific design in mind so I can research it?
wheels would be cool
Wheely cool! Thanks 😆
The hiatus is over!
Oh yeah 😎 Almost forgot how to make these tutorials! Thanks for sticking with us 👍
@@learnitalready Thats OK. I have been so busy around the house I have not had time to even get near F360. I thought I was busy before I retired! Geez....
Understood! You’re in the shoutout to this tutorial again. Thanks again for your support!
👍😎👍
☺️ 🙏
omg please put trucks and wheels on this.
I hope to finish this tutorial at some point in the future. Stay tuned!
Please... yes on wheels
Ok! Thanks for letting us know.
May I ask in which country are you located? Here in Europe, it is 09:21 AM right now
Thank you for your interest. I’ll send you a direct message.
Actually, it looks like I don’t have your contact info like my Patreon members.
th-cam.com/video/I3Rqew_JKGU/w-d-xo.html you can just go to the timeline and double click to edit as well, instead of right click and edit. shortcuts for life haha
Very good point! Funny enough, I have recommended that in many other tutorials, but many of my students and many commenters struggle with double clicking it for some reason. The bullet-proof way is to right-click and go to edit. Thanks for commenting!
@@learnitalready I only double click until I click on the wrong thing to edit on the timeline.... because then I have to cancel the edit sketch and then ill right click and edit on the correct one which ends up taking longer lol so I guess its better until its not haha
also amazing tuturials as always. ive learned every bit of fusion from this channel, and i even impress myself sometimes now. i really appreciate the videos! cheers
@@birdmananyweather1681 I go back and forth personally. Always love hearing from you :D
@@birdmananyweather1681 You are too kind! Thanks so much for your ongoing support.