Autodesk Fusion 360 - Model a Skateboard - Beginner/Intermediate - 2024
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- เผยแพร่เมื่อ 26 ก.ค. 2024
- A student of mine requested this tutorial. He wanted to make a skateboard, and now he, along with all you who have tuned in, will know how to do so. This tutorial teaches a bunch of skills that I wish I knew earlier in my quest of learning Fusion. Please consider liking, subscribing and hitting that notification bell if you've benefitted from this tutorial.
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You will learn the following:
00:00 - Start
00:51 - Insert a canvas
04:19 - Thin extrude chained profiles
05:44 - Project geometry
06:31 - Adjust the thin extrude wall thickness
06:58 - Add arcs to your sketch
08:23 - Use the intersect command
10:06 - Add fillets
11:06 - Surface modelling - add the top grip surface
12:51 - Thicken tool
14:06 - Bonus item
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The best F360 school ever! Please go with wheels...
You are too kind! Thanks so much. Would love to make the tutorial on the full assembly including wheels. Hopefully more will see this comment and thumbs up too!
Great tutorial ! Yes, wheels please.
Thanks! Stay tuned for more.
Cowabunga, Dude!
My takeaways - intersect, full round fillet, texture map control, and editing texture. Wheels yes, trucks definitely. Thanks!
Awesome! So glad there were abunch of things that you could take away from this tutorial. This so much for your ongoing support!
Always like your videos... Keep up the good work
Thanks so much!
Definitely want to see adding some wheels!
Great tut again, learned a few things about extrude a single line, thanks for sharing...
Great! Glad someone commented on that. It’s a unique tool that, in my experience, few know of. Thanks for commenting!
Excellent video, easy to follow. Great delivery. Sure would like to see the wheels added. Just when I am getting a grip on Fusion. A totally new way of doing things. I will keep this in my Tool box. Thank you
Thanks for taking the time to let us know. Glad that you benefitted from this one. Keep up the good work!
Another great video - like always
Thank you Morgenkaffe for your ongoing support and encouragement. Lots more on their way. Please feel free to send us suggestions for future tutorial also.
Thank bro
You’re welcome!
Here's a tip that will help with selecting the few surfaces you want to keep from the many you want to delete -
1) Select the few surfaces that you want to keep (in this example, the 'top' surfaces that will become the grip).
2) Then under the 'Select' Menu, choose 'Selection Tools' --> 'Invert Selection' and the opposite surfaces will all be selected.
3) Simply hit delete and the surfaces you want will be retained.
I can't believe I can actually add something useful to these tutorials. 😂😂 Hope someone else finds this useful.
Super useful comment! Awesome. Thanks so much for sharing 👏
Great Video again. Would love to see the trucks and wheels video inclusive of assembly.
Thanks so much! I’ve got the drawing already to go. Just have to do the tutorial now. Stay tuned.
Thats great. I just drafted a 54mm spitfire formula four wheel
tks!!!!!!!!
Welcome!
Add wheels for sure.
Thanks for commenting!
wheels would be cool
Wheely cool! Thanks 😆
Please... yes on wheels
Ok! Thanks for letting us know.
The hiatus is over!
Oh yeah 😎 Almost forgot how to make these tutorials! Thanks for sticking with us 👍
@@learnitalready Thats OK. I have been so busy around the house I have not had time to even get near F360. I thought I was busy before I retired! Geez....
Understood! You’re in the shoutout to this tutorial again. Thanks again for your support!
👍😎👍
☺️ 🙏
Model a halberd head tutorial drops when?
That would be a cool tutorial. Any particular designs?
@@learnitalready i.pinimg.com/originals/45/99/49/459949012c36298074c8d4905e6bb2e5.jpg
German Halberd, 17th Century
May I ask in which country are you located? Here in Europe, it is 09:21 AM right now
Thank you for your interest. I’ll send you a direct message.
Actually, it looks like I don’t have your contact info like my Patreon members.
th-cam.com/video/I3Rqew_JKGU/w-d-xo.html you can just go to the timeline and double click to edit as well, instead of right click and edit. shortcuts for life haha
Very good point! Funny enough, I have recommended that in many other tutorials, but many of my students and many commenters struggle with double clicking it for some reason. The bullet-proof way is to right-click and go to edit. Thanks for commenting!
@@learnitalready I only double click until I click on the wrong thing to edit on the timeline.... because then I have to cancel the edit sketch and then ill right click and edit on the correct one which ends up taking longer lol so I guess its better until its not haha
also amazing tuturials as always. ive learned every bit of fusion from this channel, and i even impress myself sometimes now. i really appreciate the videos! cheers
@@birdmananyweather1681 I go back and forth personally. Always love hearing from you :D
@@birdmananyweather1681 You are too kind! Thanks so much for your ongoing support.