I coded a multi-dimensional snake clone

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024
  • A lot of people code snake clones, but snake in itself is kind of boring. So I coded a clone in JavaScript, but made it possible for the player to switch between two dimensions, and thus split up their snake. This allows for a lot more strategy towards the end game, but beware, where food spawns in one dimension, a wall spawns in the other.
    This was an even smaller project than my other 'small' projects, hence the shorter video.
    Itch.io link: zesardine.itch...
    Next time I'll maybe get back into Unity or Python, I'm not sure yet.

ความคิดเห็น • 1

  • @qwerty11111122
    @qwerty11111122 2 ปีที่แล้ว

    I tried to make a multidimensional game of helicopter. It wasn't very fun. I'm not sure if it was because I was just using spheres as the obstacles, but I just limited to 2d (up and down) and it was good