Very enjoyable. I was joining in with the 'orca strike' chant. That third game was awesome. Never seen a marv survive that much fire - somehow survived reverse moving over a mine field, which was clutch.
Sybert I love your stuff. More fun to watch than football. Ty for making your content. I love watching Bikerush. I love watching the randomness of the newbs even better. I have an idea for your. What if you made shorts following particular units that do incredible things. I would love to see the life of single units hitting vet status. Maybe its a harvester that goes rampage over an army. Maybe its a sniper team that slays the whole match. If you can review the past this may be interesting. :) Keep it up brother whatever you decide to do. Your thumbnails always look great too.
Вот всё равно не могу понять, почему бы скринам не ставить ускорители роста на свои поля и на поля союзника. А если ускорители роста с +15 периодического дохода, то это такая прибыль к концу игры, где идет рубилово за каждый юнит, что можно армию x2 построить от вражеской. Нужно всего лишь в начале потерпеть и заручиться поддержкой союзника.
IMHO при переходе из состояния "есть поля тиберия" в "поля закончились" доход падает на 90%. А при ускорителях роста падает, допустим, на 70%. Итого при прочих равных: - Враг сидит на 10% дохода - У тебя 30% дохода То есть у тебя денег в 3 раза больше. Ну и кто победит?
Growth accelerators take a couple of minutes to pay for themselves and in competitive games their an easy target for your opponent. So, yes if they go untouched for the whole game then they give a huge advantage, but when we actually see them used they get targeted quite quickly.
@@OneSybert Если они такие легкие цели и по ним ударят, то можно заранее знать где ставить оборону. Не помню цен, но вроде они стоят как пару танков или бульдогов. Даже если не доживут до конца, то это отличная цена за то, чтобы вынудить врага идти на твою оборону.
@@IrmpowThey don't give passive income(Scrin-Traveller) They are 1500 credits in cost, but they dont want to risk that 1500 to a not-so sure outcome, instead they build more units. Reaper-17 is different, because they have Growth Stimulator, which gives 15 credits every 5 seconds on top of the 50% faster tiberium growing. They are much more worth it, thats why you can even see one in a 1v1 or 2v2.
NOD, as a faction, felt very underwhelming here. In all of the games, it's respective player just swarmed scorpion tanks, which traded innefectvily in to the GDI armore. No usual stealth shenanigans or use of superior mobility. Patch issue?
refreshing to see shoktrepet and futurama doing so well!
It gets boring to watch bikerush win every single match he is in :P
The demon lord finally being slain!
when you see a game, you stop whatever you are doing and watch it
Que lindo, ya necesitaba mi dosis de C&C WK gracias Sybert!!
De nada
Very enjoyable. I was joining in with the 'orca strike' chant. That third game was awesome. Never seen a marv survive that much fire - somehow survived reverse moving over a mine field, which was clutch.
Seeing Shocktrepet's color anything but blue/blueish is new xD
Buying a house in a red zone is an "unsound investment" nice one Sybert. Lol.
Maybe I don’t watch enough sybert videos, But it seems Rex and Bikerush are rarely on the same team
I'm sure they've teamed up a few times, but yeah I haven't seen them together very often, this might be a first for me as well.
Always love watching 2 OGs against each other.
Here we goooo! Gotta love it when Bikerush plays GDI.
great bunch of games!
Watching this game is way more satisfying than playing one.
Maybe the Eradicator was taken out before it was started.
Sybert I love your stuff. More fun to watch than football. Ty for making your content. I love watching Bikerush. I love watching the randomness of the newbs even better.
I have an idea for your. What if you made shorts following particular units that do incredible things. I would love to see the life of single units hitting vet status. Maybe its a harvester that goes rampage over an army. Maybe its a sniper team that slays the whole match. If you can review the past this may be interesting. :) Keep it up brother whatever you decide to do. Your thumbnails always look great too.
Thank you Sybert for the great video!
damn i love this game
Kane's wrath❤
Does Rex ever play as anyone other than scrin?
He does indeed, but I think for these 2v2s he was playing his strongest factions.
No map link?
I want to download it.
You can download the 1.02+ map packs here: kaneswrath.com/community-patch/
38:34 You want to see this.
How is this game running at 60 fps?
Game is running at 30, the footage is interpolated up to 60 in the edit.
Thankyou sybret bring moreeeeeeeeeeeee videossssss ❤
im buying a house in the redzone lmao
Футурама ❤
Lesss goooooo
Вот всё равно не могу понять, почему бы скринам не ставить ускорители роста на свои поля и на поля союзника. А если ускорители роста с +15 периодического дохода, то это такая прибыль к концу игры, где идет рубилово за каждый юнит, что можно армию x2 построить от вражеской. Нужно всего лишь в начале потерпеть и заручиться поддержкой союзника.
IMHO при переходе из состояния "есть поля тиберия" в "поля закончились" доход падает на 90%. А при ускорителях роста падает, допустим, на 70%. Итого при прочих равных:
- Враг сидит на 10% дохода
- У тебя 30% дохода
То есть у тебя денег в 3 раза больше. Ну и кто победит?
Growth accelerators take a couple of minutes to pay for themselves and in competitive games their an easy target for your opponent. So, yes if they go untouched for the whole game then they give a huge advantage, but when we actually see them used they get targeted quite quickly.
@@OneSybert Если они такие легкие цели и по ним ударят, то можно заранее знать где ставить оборону. Не помню цен, но вроде они стоят как пару танков или бульдогов. Даже если не доживут до конца, то это отличная цена за то, чтобы вынудить врага идти на твою оборону.
их стоит ставить всегда когда возможно
@@IrmpowThey don't give passive income(Scrin-Traveller) They are 1500 credits in cost, but they dont want to risk that 1500 to a not-so sure outcome, instead they build more units. Reaper-17 is different, because they have Growth Stimulator, which gives 15 credits every 5 seconds on top of the 50% faster tiberium growing. They are much more worth it, thats why you can even see one in a 1v1 or 2v2.
your voice is a little rough there, take good care Berty we can wait your health come first
I feel fine, but I've been dealing with some congestion lately. Not sure if it's the pollen coming back or what.
NOD, as a faction, felt very underwhelming here. In all of the games, it's respective player just swarmed scorpion tanks, which traded innefectvily in to the GDI armore. No usual stealth shenanigans or use of superior mobility.
Patch issue?
Let’s goo
wow
bike only flaw is that he cannot carry a teamate, he is a solo player thrue and thrue.
don't really often watch, do you then
Bike can definitely carry but Futurama and Shocktrepet isn't a nobody either
@@BikeRush i do, and don't get me wrong, you are the #1 solo player in KW but you not realy coop with you teamate, you do your of Own things.❤
Goofy Ah match
Всем привет. А типам с России и Украины спасибо за игру. Очень нравиться 🎉❤
I should be sleeping but I cant not watch…
BikeRush 1 vs 1 not possible to beat.
2 vs 2 possible to beat Bikerush
1.03 Marvesting is not exist., useless. Should be called 1.01?
3rd
First?