[TAS] GC Ikaruga "2 players, maximum score" by keylie in

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  • เผยแพร่เมื่อ 24 พ.ย. 2024

ความคิดเห็น • 58

  • @tickkid
    @tickkid 2 ปีที่แล้ว +58

    This might be the most beautiful TAS I've ever seen.

    • @BlazeXth
      @BlazeXth ปีที่แล้ว +6

      What about Family Feud for the SNES

    • @nights4eva
      @nights4eva ปีที่แล้ว +3

      Took the words out of my mouth! That controlled chaos was a sight to behold.

  • @quasar.nebula
    @quasar.nebula 2 ปีที่แล้ว +34

    This was pretty much the most major inspiration for the shmup sections in NieR:Automata, as well as the general syncing musical mood to gameplay that is super prevalent in that game too. I swore I felt like I was watching NieR:Automata on steroids pretty much the entire time lol, and yep, Ikaruga is one of Yoko Taro's bigger inspirations!

  • @djdexcat
    @djdexcat 2 ปีที่แล้ว +22

    "2-player" TAS runs are always a sight to behold. Especially with _this_ game and its mechanics!

  • @blythdiacoma3140
    @blythdiacoma3140 8 หลายเดือนก่อน +6

    00:00 Intro
    00:46 Stage 1
    02:31 Stage 1 Boss
    04:04 Stage 2
    06:54 Stage 2 Boss
    08:57 Stage 3
    11:11 Stage 3 Boss
    12:19 Stage 4
    15:59 Stage 4 Boss
    16:51 Final Stage
    17:55 Final Boss
    18:34 What! What! in! The! World! Impossible!
    20:22 Final Time
    22:02 Ending

  • @sarcasticguy4311
    @sarcasticguy4311 2 ปีที่แล้ว +12

    Just finishing this game without continuing or dying is a feat in itself. This is on a whole 'nother level of awesome.

  • @tuxcrafting
    @tuxcrafting 2 ปีที่แล้ว +18

    this game is ungodly hard and this TAS makes it seem easy, love it

  • @Skyvania03E7
    @Skyvania03E7 2 ปีที่แล้ว +6

    more than 20 years ago, ikaruga is still the best one of this genre

  • @johnvida3426
    @johnvida3426 8 หลายเดือนก่อน +4

    22:02
    In-Game Version:
    Shinra: Is This What We Wished For?
    Kagari: Don't Worry. We'll Understand Each Other Someday.
    And The Life Has Succeeded Into The Distant Future.
    Story Version:
    Shinra: "Was that… the right thing to do?"
    Man body: "Don’t worry... for sure, the day will come when we [humans] understand each other"
    Woman body: "Because life will be passed on… to the distant future...”

  • @bobbobson7379
    @bobbobson7379 ปีที่แล้ว +6

    Final boss's phase 3 was amazing

  • @giovanniprovost
    @giovanniprovost ปีที่แล้ว +1

    Oh man I ddin't realize anyone had made a TAS of this, excited to watch.

  • @sadriposting
    @sadriposting 2 ปีที่แล้ว +4

    I have been searching for this game for ages, really cool game

  • @mostverticalproductions4808
    @mostverticalproductions4808 2 ปีที่แล้ว +14

    I want a Silvergun TAS someday

  • @Namtang1007
    @Namtang1007 ปีที่แล้ว +2

    wow...this is a some kind of art.

  • @julianseph842gamez5
    @julianseph842gamez5 2 ปีที่แล้ว +13

    21:36 Release the restraint device.
    Using the released power may result in posibility of destruction of the ship.
    Was I helpful for you? I'm deeply grateful to you...

    • @hellknife6383
      @hellknife6383 2 ปีที่แล้ว +2

      Man hasta yo me preguntaba porque las naves se destrulleron al final asi eso dice

  • @m_5373
    @m_5373 2 ปีที่แล้ว +5

    2:42 This theme is awesome!

  • @dogebad
    @dogebad 2 ปีที่แล้ว +10

    this is what true love looks like

  • @ehlek25
    @ehlek25 2 ปีที่แล้ว +2

    Beautiful.

  • @jamespoulin689
    @jamespoulin689 5 หลายเดือนก่อน +1

    Jesus moment at the end of the game baby

  • @koholintisland2167
    @koholintisland2167 2 ปีที่แล้ว +12

    I like the part where the ship shot the bullets.

    • @danielkozak1652
      @danielkozak1652 2 ปีที่แล้ว +4

      I like the part there the bullets were shot at the ships.

    • @koholintisland2167
      @koholintisland2167 2 ปีที่แล้ว +3

      @@danielkozak1652 that was a good part too

    • @fatkart7641
      @fatkart7641 2 ปีที่แล้ว +1

      Gotta be more specific cause it happens at least twice.

    • @koholintisland2167
      @koholintisland2167 2 ปีที่แล้ว

      @@fatkart7641 The one near the beginning.

    • @fatkart7641
      @fatkart7641 2 ปีที่แล้ว +1

      @goggles789 Between 0:34 and 19:57. Pay close attention to the ship shooting bullets (the flying one).

  • @AnimeHyperDimention
    @AnimeHyperDimention 2 ปีที่แล้ว +5

    Everything was going perfect until in the end the 2 ships heroically exploded.

    • @WilliamEly
      @WilliamEly 6 หลายเดือนก่อน

      It always bothered me that the ship is destroyed before the last shot hits the boss. The player dies without knowing the outcome of the battle.

    • @AnimeHyperDimention
      @AnimeHyperDimention 6 หลายเดือนก่อน

      @@WilliamEly The creators of Ikaruga and Guardian Silver Gun always have their sad endings, but if you look closely, at 21:53 there are 2 ejection capsules.

  • @HSEn-82
    @HSEn-82 2 ปีที่แล้ว +1

    Increíble... 🤯

  • @beximus
    @beximus 2 ปีที่แล้ว +1

    i never realized just how closely treasure made gradius 5 look to this. makes me wonder if they reused assets.

  • @halvarianknight4477
    @halvarianknight4477 2 ปีที่แล้ว

    Around the 16 min mark I started hearing "Lets go!" instead of "Max Chain"

  • @Animefanboy4life
    @Animefanboy4life ปีที่แล้ว +1

    They should've done a special ending /True ending for 2-players, like wouldn't it make sense for 2 planes to do alot of damage than 1 that goes all out dying in the process? Since you can essentially control both ships on one controller (Ps4 version as far as I know) it would've been a nice reward

  • @TakuikaNinja
    @TakuikaNinja 2 ปีที่แล้ว

    Fun fact: This TAS has the longest description

  • @retro3188
    @retro3188 2 ปีที่แล้ว

    Very cool.

  • @Bartholamue
    @Bartholamue 2 ปีที่แล้ว +1

    This is the version where they didn't bother to translate the story text between stages.

  • @bman409
    @bman409 2 ปีที่แล้ว +3

    Wasn't this like one of the last DC games to be released?

    • @wormaheldharrier3122
      @wormaheldharrier3122 2 ปีที่แล้ว

      I think it WAS one of the last games to come out for the Dreamcast before the console's end of production, though not necessarily the last EVER. Under Defeat, another shoot 'em up game for the Dreamcast, came out in 2006 after being released in arcades the year before, and touted itself as being "the last Dreamcast game" at the time, though apparently two more games for the console came out the year after. You could argue that, with the small groups of Dreamcast homebrew game developers spread throughout the world, as well as fanmade ports of games originally released on the Sega Atomiswave arcade system like Dolphin Blue and Metal Slug 6, it's still technically getting games!

  • @oOignignoktOo1
    @oOignignoktOo1 11 หลายเดือนก่อน

    My best is 1 coin clearing the game on normal and A ranking all the levels. I got all the achievements on the 360 port of the game but I just don't have the dedication or time to practice to get the S++ ranking achievements that are on the Steam version of this game. It's a really great shmup though and I played the hell out of this when it was on the Gamecube during my high school years. I haven't touched this game in a long time though so I"d have to practice if I wanted to "get good" again.

  • @super.merienda
    @super.merienda 2 ปีที่แล้ว

    You sure know how to move a man's heart

  • @JuniorNitro
    @JuniorNitro 2 ปีที่แล้ว

    SPOILERS:
    Who's watching this after fighting The End in Sonic Frontiers?

  • @fatkart7641
    @fatkart7641 2 ปีที่แล้ว +2

    Never played this but from what I understand, when you get hit by a bullet, you absorb it and become stronger? So how can you die?!

    • @myuphrid
      @myuphrid 2 ปีที่แล้ว +5

      There's a polarity-switching mechanic: when your ship is white you can absorb white bullets, and when your ship is black it absorbs black bullets.

    • @fatkart7641
      @fatkart7641 2 ปีที่แล้ว

      Ah, it makes more sense. I noticed the black and white colors but I thought it had something to do with P1 and P2. Thanks.

    • @myuphrid
      @myuphrid 2 ปีที่แล้ว

      @@fatkart7641 No problem!

    • @syrelian
      @syrelian 2 ปีที่แล้ว +2

      Additionally, the hitbox for absorbing your color is MUCH larger than the hitbox for actually being hit by the other color, thus who the two players were able to graze streams of bullets and have their partner absorb them afterwards from behind
      Absorbing bullets fills the meter which gives the homing lasers
      Killing three enemies in a row of the same color gives a Chain Bonus for points
      And you do significantly higher damage shooting targets with the opposite polarity

  • @Inf1n1tyX
    @Inf1n1tyX 2 ปีที่แล้ว

    Max Chain

  • @deathblowringo4168
    @deathblowringo4168 2 ปีที่แล้ว

    Why this game has the same effects as Gradius V?

    • @Bartholamue
      @Bartholamue 2 ปีที่แล้ว +1

      the developer of both games was Treasure and as such, must have used a lot of the same sound/visual samples.

    • @deathblowringo4168
      @deathblowringo4168 2 ปีที่แล้ว

      I'm saying the visual effects...

    • @levidrawer
      @levidrawer ปีที่แล้ว

      @@deathblowringo4168 because they were both made by the same developer dumbass

  • @ezequielramirez203
    @ezequielramirez203 2 ปีที่แล้ว

    unhuman

  • @danielpowers5891
    @danielpowers5891 2 ปีที่แล้ว

    This game is impossible. Have it on gcn. 2 player is even worse.