Great video! I noticed around 13:45 that extruding those different faces were giving you problems. What I do when I want to scale multiple faces on the same space is turn off "keep faces on" and click on the blue extrude box on the move tool. After that I can scale down or up using the center box on the transform. Hope I explained that okay :P Thanks for another great tut!
It does that from time to time for me too, it's so annoying. If you haven't figured it out yet (which I'm sure you have) I would try maybe resetting your settings to default. Cheers, Mike
Hi Mike :D I just want to say thank you for your tutorials! Im a german Student from Bavaria studying interactive media. We also have to work with maya. And since I started waching your Videos I love 3D modeling! Thank you lot!
As someone who's starting out, this was super informative for loads of little issues I have coming from someone who works more literally with stuff like inventor which is more creating shapes from lines, not from polygons. I recently installed Mental ray and was wondering where you got all your awesome sky images? Thanks a lot and keep it coming :)
Mike u man like my mentor I watched all your videos already,. So i was searching for a full breakdown tuts . So can u plz consider doing that in the future (like textureing the house and make the passes , importing in nuke making the scene looks soo real ))
1:38, I'm doing it exactly as it shows here, but when I bring down the top of the roof, the bottom of the block also bends, where it doesn't in the video. What am I doing wrong?
It would be preferable to see an entire video game house asset that the player could walk into. Better yet, design it to be modular so people can see the entire pipeline. That would be the greatest tutorial of them all and it's considerably more in depth and helpful. Don't forget to include the texturing process. Regardless, all your videos have been helpful but I do wish this one include more common and useful methods for game development. Cheers.
@@xDanimefreakloverxD Thanks a lot :) Can you please tell me that How I add reference images and as well as Iam using Maya 2019 and whenever I want to use translate attribute I don't know how to open this attribute from channel box.I m having problem every time can you please tell me this if you know ??
Could you please show the channel box/ layer editor window when you create objects, so we can have the true idea of the size / scale of the object that you are creating....thank you
loved the video, it was a simple step by step process. the main issue I have now...and its a big one. Is properly importing it into a game engine. This might not be something you do of course, but I would probably have to properly attach these objects and then import them as an fbx right?
Hey mike its great to learn from your tuts but need a little favor from you can you suggest a TH-cam channel from where i cam learn organic or character modeling... Please Thank you
When you remove one face, wouldn't it be faster to simply hide all objects that are not the one you want to remove one face from so that you can access the face you want to remove, instead of putting it in place just to move it, remove the face and then move it back again?
How do you have mental ray for Maya 2017? I don't have the option in the programm and when I look on the nvidia page it says "coming soon for Maya 2017"
Great as always Mike :) was wondering if I could submit a subscriber request, could you do a video for an authentic Blunderbuss model or the stock of a Blunderbuss firearm?
Thanks for the video, a hands-on demo on designing standard architecture like this helps a lot! I'd like to ask one question, though. What if your client requested your 3D building designs to comply with certain building standards such as The International Code Council's or American Design Drafting Association's? Would you leave the compliance issue to architectural drafters or else?
Great! Can u help me? Do i really need to use "offset edge loop tool" for my house don't be affected by the smooth of the number "3"? Or theres a way that i can model and keep thing "square" without have to add new edges on it's every single corner?
can you please tell me about your pc specifications , we are in search for a 3d rendering cpu , it will be much help full [ we need the pc in a budget]
Same problem, followed the instructions step for step, but when trying to create the bend for the roof it doesn't bend from the centre point, it brings the whole face down. Hope that makes sense!
Can you make a video on how to texture a house?
At the moment, you are so much better at teaching this then my teacher, so i thank you for getting me through my college class. Your a life saver!
Thank you Kallie !
Thanks!
Great video!
I noticed around 13:45 that extruding those different faces were giving you problems. What I do when I want to scale multiple faces on the same space is turn off "keep faces on" and click on the blue extrude box on the move tool. After that I can scale down or up using the center box on the transform. Hope I explained that okay :P Thanks for another great tut!
Dennis, you did and thank you. I am for some reason missing a small menu that I used to get when hitting extrude
It does that from time to time for me too, it's so annoying. If you haven't figured it out yet (which I'm sure you have) I would try maybe resetting your settings to default. Cheers, Mike
Thank you very much. I have an assignment I have to do in Maya and I was feeling lost until I watched this video.
Hi Mike :D
I just want to say thank you for your tutorials!
Im a german Student from Bavaria studying interactive media. We also have to work with maya. And since I started waching your Videos I love 3D modeling!
Thank you lot!
Vanessa,
I can only say "Danke Schonn und gern geshehen"
bitteschön :)
first i think its very hard to do that house but when i saw full video its very very easy . Thank you so mush sir
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Thanks bro.. Im student of video Game Development .. And i studying maya... And i build this house complete.. Thanks for all!!!! Im from Argentina!
Thank you Lucas !
Thanks Mike for this tutorial. It's my first and it has helped me grasp most of the basics of MAYA.
Thank you so much for this tutorial. You helped me tremendously for my 3D modeling final.
You are very welcome
اظن التعليق العربي الوحيد
قلت اكتبة بالعربي عشان نلاقي بعض بدل ما كله انجليزي
الشرح رهيب استفدت منه كتير
Excellent video, tough to see that you are not recognized as you should. Congratz
Appreciate that Valter !
great toturial sir thank you..but at end the shadow was going to the direction of rays coming from hdri..
Little tip you need to give step by step very detail instructions for those of us who are new to Maya and don’t really know to use it
I did over 1100 videos. I am sure there are tons that meet your skill level
As someone who's starting out, this was super informative for loads of little issues I have coming from someone who works more literally with stuff like inventor which is more creating shapes from lines, not from polygons.
I recently installed Mental ray and was wondering where you got all your awesome sky images?
Thanks a lot and keep it coming :)
Try www.hdrlabs.com
can you make a video where you render this house and give it texture
Mike u man like my mentor I watched all your videos already,. So i was searching for a full breakdown tuts . So can u plz consider doing that in the future (like textureing the house and make the passes , importing in nuke making the scene looks soo real ))
I have considered it but that would be like 8 hours of video
thank you i learned so many new techniques!
aah nice sir, make a sun light come in through window with dust effect for interior scene
he already did man check his older vids
Thanks
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Support channel in india
I am very excited to make this house!
Great !
1:38, I'm doing it exactly as it shows here, but when I bring down the top of the roof, the bottom of the block also bends, where it doesn't in the video. What am I doing wrong?
Well if you are doing exactly the same you should have the same result.Do you have vertices selected that are not part of the roof ?
Never mind, I fixed it. I had soft select (b) on and that caused the issue. :)
How to Zoom in , for immediatly focus on object? like on 1:03:41 ??
Hi Mr. Mike my name is Diluc & I was just wondering if their was a way to download the house?
Great tutorial but wondering why you didn't just extruded the three edges to create the stone wall under the porch?
It would be preferable to see an entire video game house asset that the player could walk into. Better yet, design it to be modular so people can see the entire pipeline. That would be the greatest tutorial of them all and it's considerably more in depth and helpful. Don't forget to include the texturing process. Regardless, all your videos have been helpful but I do wish this one include more common and useful methods for game development. Cheers.
I have done many "full workflow" videos lately from A to Z
Hey, appreciate the reply Mike. I guess I missed them, I'll have a look around and see.
Can you please tell me Sir that how i rotate me screen to different angles to view my object from different sides
perspective view= alt + left click and drag or option +left click & drag for macs
@@xDanimefreakloverxD Thanks a lot :) Can you please tell me that How I add reference images and as well as Iam using Maya 2019 and whenever I want to use translate attribute I don't know how to open this attribute from channel box.I m having problem every time can you please tell me this if you know ??
Could you please show the channel box/ layer editor window when you create objects, so we can have the true idea of the size / scale of the object that you are creating....thank you
Very helpful tutorial.would you make a tutorial on how to model and animate a helicopter.
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Support channel
another excellent tutorial👌 thanks mike! keep up🖒
Thanks Jake
I want to create a cartoon that talk and walk in after effects so see if u can 😊
loved the video, it was a simple step by step process. the main issue I have now...and its a big one. Is properly importing it into a game engine. This might not be something you do of course, but I would probably have to properly attach these objects and then import them as an fbx right?
nice video Mike, really helpfull
Thanks
i want to up down right left one time bedroom after render how is software
can you make a tutorial about render layers and render passes
In Maya ?
yes.
Hii, Can you provide the HDR Image you used on background ? : )
how to rotate at 1:02
Hey mike its great to learn from your tuts but need a little favor from you can you suggest a TH-cam channel from where i cam learn organic or character modeling... Please
Thank you
learned a lot from your tutorials
Thank you
Has the possibility of give some basic HDRI available! or teaching how to create a hdr ... thanks. sorry my bad english... i'm Brazillian hobbyst.
Try www.hdrlabs.com
thx Mr. Hermes. u are the best!
thanks for tutorial, i have a question for where did you find good environment picture?
www.pixabay.com
Thank you so much!
When you remove one face, wouldn't it be faster to simply hide all objects that are not the one you want to remove one face from so that you can access the face you want to remove, instead of putting it in place just to move it, remove the face and then move it back again?
Thanks ,very educational.
Thank you
How do you have mental ray for Maya 2017? I don't have the option in the programm and when I look on the nvidia page it says "coming soon for Maya 2017"
Oh my bad 🙈 Just saw the video 😂
thanks for the tutorial, I should be a million times better and faster at making houses now.
WHat to use if we dont have mental ray?
Use Arnold
hi, can you please make a tutorial on dslr modeling. Thanks
You mean a camera ?
Yes
Hey Mike can u do Talking cartoon in after effects plzzzz!!!!!!!
Will see what I can do
Great as always Mike :) was wondering if I could submit a subscriber request, could you do a video for an authentic Blunderbuss model or the stock of a Blunderbuss firearm?
Sounds cool, I will see what I can do
th-cam.com/video/BxcTuDZ05jY/w-d-xo.html
Support channel
Thanks for the video, a hands-on demo on designing standard architecture like this helps a lot! I'd like to ask one question, though. What if your client requested your 3D building designs to comply with certain building standards such as The International Code Council's or American Design Drafting Association's? Would you leave the compliance issue to architectural drafters or else?
Great! Can u help me? Do i really need to use "offset edge loop tool" for my house don't be affected by the smooth of the number "3"? Or theres a way that i can model and keep thing "square" without have to add new edges on it's every single corner?
Yes , use the crease edge tool ( I did a video on that )
Thank you so much, man. It's hard to find those thing in PT.
hey mike can you help me i have a problen how to revert the pivot point i pressed the + key i cant revert it back plssss help me
The D key or Insert key
so you're just "winging" it? no grid adjustments or measurements to scale?
In this specific case yes, but normally no
How to UV unwrap if u Combine all??
You can have 1 Mesh and still have separate UV shells
Can you teach how to UV unwrap in maya?
Thank you for video, I belived that I can do it! Tellme how long you need to learned it?
I have Maya 2013. there is no modeling toolkit. is there an alternative I can use for the multi cut tool?
Yes, the split edge tool ( can be found in the top menu ) I don't remember exactly but you can Google it :-)
Mike Hermes thanks
i loved it
Thanks Roberto
mike i need help when i select one side of face to extrude it selects both sides how do i fix that please reply.
yes I needed a tutorial like this
Thank you
How would I go about making like a replica of a real house but in 3d? Like if I had a picture of a house that I want to create in maya
Basically follow the same principles but use good reference images
can you please tell me about your pc specifications , we are in search for a 3d rendering cpu , it will be much help full [ we need the pc in a budget]
nice work sir
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awesome ..Thanks for sharing
Thank you
I hear his voice when im working in maya "press W to pull up"
LOL, good :-)
Sir is it good or bad to use maya boolean difference
Try to avoid it if you can
Thanks sir
could you model an oil rig/platform?
Timothy, that would be way too much for a tutorial, sorry
hey :-) where did you get all these hdr pics from? would be nice to know :-) great video
Some of them off www.hdrlabs.com
love you Mike... more than chocolate cake .
:-)
I am new to all this so please reply
how do I get the house into nuke ?
Export as an OBJ or FBX file out of Maya and then import into Nuke
Perfect.
This is so helpful, thank you ; v;
Hi how you move mouse ??
With a 3D Connexion mouse
good job
Can I Make Texture in maya 2018? If yes Then I wanna watch it on your channel.. Btw I Like Your channel. Good Job
Can you make texture ? What do you mean ? Shaders ?
@@MHTutorials3D Like Normal and Diffuse Textures,
YOU ARE JUST GREAT
Thank you
Thank you Sir....
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I cant do the roof
it doesnt work for meeee!
can u help
What is the problem ?
Same problem, followed the instructions step for step, but when trying to create the bend for the roof it doesn't bend from the centre point, it brings the whole face down. Hope that makes sense!
nice house
Thanks
awesome
Thanks
Do a boat!
:-)
nice work :):)
Thanks
what is rebusfarm
RebusFarm renders images and batch renders ( animations ) on their servers instead of on your system so instead of hours it takes minutes
nice
Thanks
select all and press 3 ...
And gone is your house
Use sketchup
On my fries
So different from Max
True
and then came sketchup and did this in 5 mins lol
Good for you, enjoy