great job as always iKia :) honestly getting a little depressed by the changes. spent alot of time and energy to getting d50, liberty, scorpio, banshe, st elmo, sr-1 to expertise lvl 26. and most of them is going to be obsolete xD rip me.
Yo nice Video, most informative YTer for div 2. I have one comment though. It seems like most of the base stats from exos are just copypasted from their high end relatives. I think most exos have actually different base stats. Would be nice if you double check that
with all of the exotics, they are based on ingame stat shown, they aren't directly copied for the weapon they are based on. it is just that most of the exotics do overlap in atleast their base dmg with their counterparts. but you can mostly see how their reload differ, as their + mags do not come with -10 reloads to ofset the watch based +10 reload. there was also one rpm that was wrong with the bighorn, but that is also addressed at the end of the ar section of this video.
this spreadsheet is all without talents. just base stats. also does not account for mods either except mentioning weapons that will have less slots for chc/chd. that is why the exotics are separated out, because mostly you can not compare them one to one because of their talent. i will eventually remake a "on build" spreadsheet, but likely not till the final release, as those take allot of time to make.
@@ikia thank you for the clarification and the hard work churning out these lists... but then just based on the initial data, it would seem that Oreo will fall behind by quite a lot once we factor in the damage talents for the normal high end SMGs.
off course, the build collection is basically all the builds i have on my character, so as their loadouts change, so will the build pictures on the collection, and i will also alter my recommended file to fit what the final changes will be aswell. but it will likely take a while for all builds to be updated, and i might add a [TU21] to the filenames of all current builds for now as i update it all, to show which have and have not been updated yet.
It is looking like all the resources I spent on making my weapons and gear exactly what I wanted were somewhat wasted. For each percentage nerf, I want that percentage of my resources back.
if you do not know how to deal with suppressed enemies, that is more an admission on your part, as so many tools exist to deal with it that if the extra damage is there, then we will use lmg's regardless of suppression, and we already do. anything from an eclipse in the team, to running your own banshee or foam makes it a non-issue
Excellent work as always, great to hear a data-driven perspective
If they honestly don't think Determined needs to be fixed, then I want to see it as a perk for shotguns.
Great work and an excellent resource for the beginners of the community!
been waiting for this, from you and regnbue
Thank you so much for being the only person to cover these changes!!
great job as always iKia :) honestly getting a little depressed by the changes. spent alot of time and energy to getting d50, liberty, scorpio, banshe, st elmo, sr-1 to expertise lvl 26. and most of them is going to be obsolete xD rip me.
thanks for the great info
Good info !
Yo nice Video, most informative YTer for div 2. I have one comment though. It seems like most of the base stats from exos are just copypasted from their high end relatives. I think most exos have actually different base stats. Would be nice if you double check that
with all of the exotics, they are based on ingame stat shown, they aren't directly copied for the weapon they are based on.
it is just that most of the exotics do overlap in atleast their base dmg with their counterparts. but you can mostly see how their reload differ, as their + mags do not come with -10 reloads to ofset the watch based +10 reload.
there was also one rpm that was wrong with the bighorn, but that is also addressed at the end of the ar section of this video.
May I clarify that when comparing exotics against other weapons for burst dps, you have not included the weapon talents like Strained or Optimist?
this spreadsheet is all without talents. just base stats. also does not account for mods either except mentioning weapons that will have less slots for chc/chd.
that is why the exotics are separated out, because mostly you can not compare them one to one because of their talent.
i will eventually remake a "on build" spreadsheet, but likely not till the final release, as those take allot of time to make.
@@ikia thank you for the clarification and the hard work churning out these lists... but then just based on the initial data, it would seem that Oreo will fall behind by quite a lot once we factor in the damage talents for the normal high end SMGs.
Bulletking buff is welcome been bad to use for years. Fire marshmallows infinitely
was the 686 lumped in with the 586 in this spreadsheet?
Are u going to amend ur build collection with regard to the nerf/buff changes?
off course, the build collection is basically all the builds i have on my character, so as their loadouts change, so will the build pictures on the collection, and i will also alter my recommended file to fit what the final changes will be aswell.
but it will likely take a while for all builds to be updated, and i might add a [TU21] to the filenames of all current builds for now as i update it all, to show which have and have not been updated yet.
@@ikia looking forward to that. It's ok. Take ur time. I know it's a lot of work 👍👍
It is looking like all the resources I spent on making my weapons and gear exactly what I wanted were somewhat wasted. For each percentage nerf, I want that percentage of my resources back.
The eb is 850 rpm???
it got the same rpm increase the p416's did, it did off course lose a little base dmg to even it out
@:33:47 LMG = Suppressed. Suppressed = Suck. Don't use LMGs.
if you do not know how to deal with suppressed enemies, that is more an admission on your part,
as so many tools exist to deal with it that if the extra damage is there, then we will use lmg's regardless of suppression, and we already do.
anything from an eclipse in the team, to running your own banshee or foam makes it a non-issue