You should try this: Go to the custom race and select AI cars with those that are slightly slower than yours. Select hard AI. Once you start the race, you need to push as fast as possible to be the first but don't lap any AI (Nurburgring is recommended as it is long enough). After 10 minutes you will see AIs chasing you at a ridiculous speed that is beyond the technical ability (cars' gearboxes limit). Then check the replay to see How fast they went. You won't call this GTAm cheating after doing this🤣
Unfortunately the rubber banding is programmed in massively for custom races to the point it's unbelievable that a car can find 20 seconds per lap extra pace and then magically drop off to a crawl later in the event😂
There's also a glitch with the Tomahawk X in Custom Races, where if you glitch out the gearbox, it's capped at 42 km/h, but once you pull away, the CPU breaks away from the speed cap, and revs beyond the RPM limit, picking up speed at the straights until they brake at the corners so that they don't spin like mad.
AT Sardegna, I get totally crushed coming out of the pits because the 'pit stop penalty' DOES NOT APPLY TO THEM. ONCE ABOUT EVERY 5 races, the A.I. goes about 150 mph at the exit of the pits, I get blasted into and they DON'T get a penalty. but if I go anywhere the pit exit, I get a penalty. just crazy stuff
I don't think I've ever gotten a penalty for driving in that area, only time I've seen penalties about pit lanes is when I take a pit stop and cross the lines.
I always felt like they are so big on sportsmanship but yet they program their AI to spin you out left and right, I don't know how many times I was racing the computer and all of a sudden I spin out because they spun me out
Was thinking about the Gr1 race in Daytona when I saw the title of the video. The AI blatantly cheats on this race by cutting the corners on the chicane but you get heavily sanctioned if you try to do so.
The issue is that the AI are hopeless for most people. Yes, GT7 is aimed towards beginners, but the game overcompensates by upping car performance. That results in opponents too slow through corners (that often bunch together due to crap AI), but that you can't catch on the straights.
This event can be cheesed super easily though, since the 600 PP figure is just a recommendation, NOT a restriction like in later events, meaning you can just use a car that's way above that and win easy as cake.
It is one of the most notable GT7 AI by sound and visuals alone. One of my favorite characteristics is that you can sometimes hear it before you see it.
first and only channel ill come too for all my GT7 info sir your channel needs more subs ive shared you so many times, ill do another run now, welcome keeep posting we appreciate all your hardwork man.
I bought GT7 and a steering wheel a few weeks ago, and I’ve spent 90% of the time on the nordschleife track to practice and keep beating my own record (which is currently 12.26 with Ferrari VGT). I noticed very early that the AI in the Alfa Romeo was far more superior to the other cars. The only times it wasn’t first was because I passed by it before it took the first place (usually this would occur in the right turn just before the long uphill “straight”)
The Vette C8 is another one. It’s rubbish in corners. Which means if you’re on Bathurst, stuck behind it down the mountain, you’re not passing it without losing the clean win. The Turbos used to always have one that stood out, but they nerfed that. In general, I really don’t like how they make AI crazy fast in a straight but rubbish in corners. That’s not how you’d go about building a track car irl, is it? Especially with a hard cap, it takes the fun to the nearest landfill. I don’t wanna make a special build like that, just for those races. I don’t like driving like that. Irl, I’ve seen a VW Lupo cupcar take on and obliterate poorly done up Porsches. That’s how you do it.
The cars are mainly tuned for speed and no handling They keep the stock tires and brakes but upgrade pretty much everything else It's the same for most other AI cars and in other events in the game
This reminds me of a moment I had in FH5 where I was running a Sesto Elemento with full aero and got passed on the outside by a Bronco drivatar before the unbeatable difficulty got nerfed
I noticed other "strange" things in some races, mostly in the Human Comedy. AI cars have 4x4 like capabilities to go out gravels or grass very fast and chasing and overtaking you ! I can't say if AI is cheating, but when I see how fast they chase you...wow, looks like they have rockets or afterburner device
The Miata Touring Car one seems especially ridiculous. You're able to get past most of the grid but then it becomes a never-ending catch-up to be able to win. And I haven't even attempted the Group 3 ones because BoP is an absolute joke (like with all the other Group 3 events) because of the rubber-banding and the fact your car starts understeering later in the race because of tire wear and there's no real way around it because you can't tune your car to oversteer to compensate.
Thank you so much for making this, I kept trying so many combos in the 600 ish PP area but was still 14sec behind leader on average. Heavily tuned GTAm with 820HP and sports medium could barelt catch up by the end of the long straight. Felt bad using such an OP setup but daaaammnmmm not anymore !! Sneaky AI
The AI also rams and pits a driver off the track, and you cannot do this in response as no AI controlled car is easily spun off the track. Many times I have had to be in front of certain cars just to avoid being pitted or spun on a track, and there is also the scenario of being slammed repeatedly by following cars if you're in trouble on the track. Add ramming to the cheating speed and a driver is often in trouble a lap from the finish.
the ramming/pitting seems to have gotten worse in the last month or two. I can control the attempt most times now; but they literally turn into you, no doubts, no second guessing. It is deliberate and feels like toxic sport players. I started getting dirty with them. If they hit me, I run them off the track. I can say I may not be good at the game, but they trained me to be better at controlling paint trading without losing control. After the physics update, seems the AI is more difficult or I'm even worse! lol
This car is unimaginably fast, and very loud if you ask me. My best cars to use to beat the Alfa Romeo are the Porsche 911 GT1 Strassenversion, the Enzo Ferrari, the LaFerrari, the Bugatti Veyron, and the Bugatti Chiron.
I usually try to handicap myself so I have some semblance of an actual race with the AI for these events. But that one car was so fast, I just had to bring a slightly OP car (over 600PP) to beat it, and it just sucked the fun out of the event, since instead of working my way through the pack to take the win shortly before the line, it turned into a task of just beating the one car that was fast, while the others were just slow-rolling hazards in the way.
*4.2 m/s Division of SI unit symbols is indicated by a horizontal line, by a solidus (oblique stroke, /) or by negative exponents. It is not permissible to use abbreviations such as 'p' for this purpose, amongst others. You are correct to state that the wind is a tailwind in this case, though.
I wouldn’t call it cheating as it’s only a recommended pp. you can run any car you want in this event. If it were a pp limit and the AI was over then that’s an issue. The biggest issues for me are the rubber banding in custom races and the fact the AI doesn’t acknowledge your position on track. Oh and the braking on the apex too. Is this the worst AI of any game ever??
You said in your comment this, Oh and the braking on the apex too. Is this the worst AI of any game ever??. I would say GT6 was the worst game when the AIs are braking and it was bad.
Plus this car seems to be pretty close to the recommended PP so... I don't think it is cheating. It is just a little bit to much above the other AI cars. And you can use a car with more PP. As you say, that is not what is most annoying with AI in this game.
@@lomicwind I’m actually happy with the AI being faster. It makes it a challenge. Possibly the biggest issue with the whole game is that the AI aren’t competitive.
Totally agree. 600 is recommended PP, not required. I have mostly driven cars well above recommendation for this event. I drove mostly LaFerrari or Ferrari VGT and it is literally no competition other than me trying to beat my own lap times lol
The GTaM is ridiculous on the two laps of Nurburgring. I was was able to beat it with my modified 997 GT3. I also have beaten it with my stock F50. That's without any mistakes/wrecks. You have to catch him after the straight on the final lap because his top speed is outrageous. Just get close to him before Dottinger and attack at Tiergarten with late braking. He will brake early because that car is setup all power - no traction.
I'll try to write this as coherently as possible. When I'm behind a vehicle and we approach a turn and we have to slow down the ai will naturally slow down much earlier and take a weaker line through the turn while I'm able to slow down later and take the turn at a higher speed, but I've noticed that the cars behind me will enter those corners at a much higher speed when they're behind me sometimes rear ending me, and defying physics, I even had a conversation about this with a friend of mine like months ago.
Im pretty sure they just dont follow the same physics as the player they can brake whenever for as long as they need but if we did the same we lock up and slide in into a wall. But if you slow down before the corner to compensate for the braking physics or tap brake theyll fly by you through the corner. Its complete bs.
I was building some cars for a custom championship and having bought two Nissan 350Zs I added tuning parts to both. BUT after I put the parts on I noticed they had about 30bhp difference. My only conclusion is that the order you put parts on the car affects the power. The PP followed as it should but it’s interesting how two identical new cars have such a difference in power.
I just started playing gt7 never played any GT before that I said to myself out loud one time "man these ai are cheating" I thought I was tripping lmao Good video btw 👌
I find the Lamborghini Urus to be a good counter against the GTAm. However, you have to focus on weight reduction rather than power increases so that it can turn and brake better. My build is originally built for the Tokyo WTC 600 race, but it's no slouch in acceleration. The Four Wheel Steering does wonders, but its top speed is considerably low due to drag. You'll have to catch the GTAm in the corners rather than the straights.
I beat it with the opposite tactic, Porche Cayman Gt4 road car, tuned for maximum handling. It is a great battle on the 2nd lap of Nordschleife, me flying through the corners and having my mouth open in awe as it closes in on the straights :)
I was pretty glad to see this video... All 3 races you mentioned I have absolutely battled with for ages, sticking strictly to the recommended pp and getting blown away time after time... I thought I just sucked and got very disillusioned. I tried car after car, and finally won one of the races with a 600pp( Detuned) GR4 replica of a Jaguar F type.. but only due to some shameless blocking on the final lap. Nords and Suzuka... still unbeaten... but, I'm going to crank it up a little now. Let's beat the cheat!!!
several times on formula races i noticed the first place AI never changed tires, so i tryed to do the same, and the AI was gapping me for 6 seconds, becouse he never lost grip... ridiculous
Honestly if it's not bad enough that the Ai gets a 30 second headstart they suddenly turn into prime Lewis Hamilton when you're about to take the lead. Other than that I love this game Also I'm glad someone has finally made a video about this.
In the Le Mans Gr4 race you take from 48 to 60 seconds to complete a pit stop, the AI usually takes from 20 to 30 seconds. Also, if you pass everyone before the rain starts, F. Portilla in the Viper gr4 car will have unbelievanle pace in heavy wet conditions, but running slicks. He will continue having this pace and closing the gap, only to pit for a splash of fuel (about 12 seconds TOTAL) and carry on. The rain prediction radar ia also bs. If you pit for wets or inters in anticipation of the impending rain, the weather will shift and the rain will not come, ruining your race. If you restart and stay out, the track will become so wet so fast that you won't get to the first chicane before your car is aquaplaning on 95% of the track. It's not just the AI that cheats, the dynamic weather does too.
How about the the Wilk car in the St.Croix group 1 race? Im not really fast, but i can usually beat AIs, i can get 3:05, catching up the first few laps. Afterwards Wilk started doing 3:03 And it felt unreasonably fast to me. I only beat the race by retrying over two days, where on one run it wasn't nearly as fast and i blew past everything with just 3:08
Gran Turismo has been notorious for "cheating" with AI controlled cars for 30 years, ever since the first game came out on the original Playstation; Why would they stop with GT7? It's a tradition by now, a bit like Gandhi being a nuclear maniac in Civilization :)
i had to block the car from passing me to win those, and it comes HARD, you need to take it on the first corner and hold that position like your life DEPENDS on it, blocking every move the AI makes to overtake.
I thought i was going to hate the rally races but i suped up the regular ford focus 2015 i think from the menu rewards and that thing slings itself everywhere faster than the audi quattro lol wasnt cheap for upgrades but its won any rally so far on medium difficulty. Dont focus on driving like its a race track drift it everywhere i take most turns sideways. I did tune it myself though.
Did one of the weekly races with the classic Porsche cars. The AI was in p3 the entire race until I came up on getting p4. Once I get p4 , p3 ai just gets some boosters or nitrous because I could not pass him at all. He gets p1 and I'm in p2 and the gap between us and the rest of the AI was laughable. Finally pass him after doing some dirty racing.
I appreciated the challenge of the Nordschleife race: I managed to beat Gallo with a stock 959 (except for SS tyres, IIRC) and I had a lot of fun. Gallo would have won if not for a cheesy block coming down the Dottinger Höhe, but other than that it was a clean run on my part. The GTAm is such a badass machine it feels like you're taking on another human player who maxes out their car for the career events. Even with a 620 pp MC20 on my side, Suzuka was the toughest race for me.
I won the 125k credits race at Nordschleife using the alfa 4C (59x PP, SH/SM) with CRB. Don’t forget the RX7 of kokubun or the Gallo’s NSX @ Tokyo (WTC600) IR
The Huracan too because from factory, it's above 600pp (by quite a lot since its default is 630.29) and starts with Sports Hard tires and with beneficial parts, you can only reduce that number by about 12 (fully customizable Manual, racing Brakes, fully customizable LSD) meaning it would need to use a Restrictor or Ballast to be within the 600pp range. Forget those two guys. The Huracan's the real cheat of that race.
Can you please check out Kokubun's RX-7 from the WTC 600 race in Tokyo? I have the feeling that it's similar with the Alfa Romeo. In pretty much all my runs in said race, Kokubun always places second if I win, or first if I don't have a good enough car.
Thanks for covering this. The Gallo Alfa has been a regular topic of discussion in these races. I assumed well over 700hp, and way over the 600PP recommendation. Luckily it drives so poorly I usually pass it early on in the second lap at the Ring with a less than 600PP car, but you have to build a BIG gap so he doesn't catch up. The other races it is it is about the same thing, but it doesn't have the advantage of long straights to pull a gap, and it's always terrible in the corners. Definitely "cheaty", but almost all of GT7s single player races are unbalanced chase-the-rabbit nonsense, so just chock it up to another type of challenge to beat.
I don't know if it appears alot more, but there is a C8 Corvette on Panorama Circuit, driven by J. Serrano that always seemed too fast for what it should be.
Interesting it was very hard to beat on that track. Also, the GTAm is one of my favorite cars in the game. Once set up, it is just great to drive and is my go to for any race it qualifies for, within reason.
I have the solution : take the Porsche 911 GT3 RS (992), put the Race Soft tires on and drive as fast as you can, since there are no limitations for this race. You'll see, you'll be faster on the whole track excepted on the last straight line. Personnally i don't like the Sports tires because even with practice i can't find their limit of grip
Another one is the driving mission full of A classes. It’s literally impossible to get Gold time unless you keep shuffling to get a lucky layout for them.
For me it's the 700pp race at Le Mans. I go into the pits 3/4 seconds in front of everyone, come out in 4th. It doesn't matter if I'm only doing tyres, or fuel, or both, I will always come out behind the other racers. Anyone else find this?
I was doing a 4 hour custom le mans race with the gt40 against thr ferrari 330 p4 trying to recreate the 1966 race and the 330 p4 was limited to 190 mph but when i saw the replay they were going 200 mph and with the grip they had its was almost impossible to get the fastest lap which ruined my recreation
I finished Hard&Clean in Suzuka with a Lambo PP600! It also required luck. Alfa was held up by several cars. If anyone needs the details, I'll write them. This Lambo and its settings are good for every track. But that doesn't make it easy. Practice, practice, practice...
Then there's the Dirt Champions and Red Bull Cup Series where one the lead AI is programmed to stay with you +/- 0.5 seconds. I was on Dirt Champions at Sardegna Windmill and the AI completely spun out on lap 2 going on 3 at the starting line. Literally 10 seconds behind me and was able to make up all that time in that one final lap and beat me by a millisecond. I was pissed haha
@@NoHacksTSR That's fair, I'm sort of with you cause those are the only two race series I haven't completed. I did end up beating that one race and I was only motivated to do so because there was a weekly event on that track, so I decided to give it a go while I was all warmed up to that course
I did find it weird that this car was outpacing the other A.I.s but NGL, I enjoyed racing against it. If it excels in the straights, then take it on the turns.
gallo ai's a massive dick to face in the tokyo grind and nurburgring 600pp so it's pretty soothing to always see him as a weak jobber in anything involving gr.4 and 3
It's called a racing simulator for a reason but it seems to me that only the first two Gran Turismos were realistic when it comes to controlling the car but with terrible graphics back then . The further the series evolved the better the graphics became but everything else got much worse . The best thing they could possibly do at this point for Gran turismo would be to use the first and second version "algorithm" and today's graphics so everyone can enjoy again the whole exciting driving simulation experience without any drowbacks .
Great Vid! I have an issue with the Human Comedy event at Lago Maggiore, that BMW that Rubilar drives cannot be abiding by the PP for the event, it's not possible
I just golded that mission last week. As I couldn't catch him despite lapping in the 1.57-58 I thought the race was over and was ready to quit. Then I remembered he made his pitstops after 19 and 38 minutes and thought that maybe he couldn't make his last stint last until the end for a 2 stops strategy. And indeed, he pitted 2 minutes before the end and I beat him by 15s. Fraga was actually the most dangerous, pitting only once and not losing speed.
@@The63Bunk - which gr3 car did you use to hit 1.57's? Best I can do is high 1.58's but only like 2-3 laps like that with fresh tires on. Average is usually around low 1.59's using the ps5 controller
Well, of course. As much as I prefer to play GT games because I love the franchise, it's gotta be the most old-minded, dated racing-game game-play on the market. Every single career race is a Time-Trial with other cars as obstacles. Go from last to first by outrunning everyone. Your only difficulty curve is how much further the AI PP is allowed to be exaggerated & rubber-band, and how your PP is limited against them. No qualifying. You're in 3rd place in the middle of a championship leg? Still starting in last on the next race, despite the AI starting as their championship points apply. Adjust for races longer than 3 laps? Unheard of. "Here's a custom race mode with dirt payout, I guess". I could go into a rant about the other dated issues in; lack of depth with car parts, liveries, visual parts, wide-body, etc. that are so far behind the pack, but there's no point here. They'd rather hand you 7 versions of the same Subaru WRX or Skyline instead of balanced game-play mechanics. GT (as much as I adore it) is the simple practice of; A Dev that refuses to move past making a 20 year old game, despite having a modern game-engine.
Why can’t they do a.i like they do in f1 games? You can scale the difficulty from 0 to 110. Seems like such a simple fix but maybe it’s not so simple for people developing gran turismo. I don’t understand how they can get it so wrong for so many years
This isn't cheating. The PP averages out all the characteristics of the car, meaning acceleration, top speed, cornering, braking. My favorite car is that Genesis sports car. It is HORRIBLE around corners and braking, but has a top speed of over 200. It's up to you to decide what matters most to you, depending on your abilities and the track. You're observing it can't corner for shit and yet is very fast. Yeah, that's called having a PP of 600.
Brilliant video! Did the Blue Moon Bay event yesterday, and could not win. Was rhiniing what the hell is with this car. No way this is 600pp. Tried with two of my 600pp cheese builds, but finaly won with a stock F50. However i was not able to win while having a clean race. No way. -thanks!
I've found the cheesiest car to use in the sub 600 pp classes is a cappuccino with the RB engine swap, does decent on fuel. Easily hits 300+ love that car. Can mess around with some higher pp rivals too
In some races you can actually see AI having roll cages in cars and if you are in same factory stock car and AI is in same car they pull ahead although they should not having any power advantage. AI having modded cars is nothing new. But this Alfa Romeo is on another level. Only time you have chance is when its behind something else, as soon it gets free air it takes off.
I was 6 seconds ahead of him going into the straight on the last lap and somehow he managed to catch up and pass me. I'm not sure how I managed to win lol.
I hate how this is how games do AI. They can't code AI that can compete with an even halfway decent player, so they give them artificial top speed/horsepower buffs. Almost every racing game does this.
How do they get it so wrong? Other racing games aren’t this bad. Take f1 for example, you can scale the difficulty, from 0 to 110. Why can’t others do the same? It seems simple to fix
If the AI cheats or plays dirty, I play dirty. At that point the clean race bonus becomes irrelevant
😂
Omg 📠!
Yesterday, I was doing Nurburgring WTC 800, when the Audi squeezed me onto the grass, so on the hairpin before the Karusel, I put him in the wall
@@rosemarygonzalez6010 same!🤦🏽♂️
agreed
You should try this: Go to the custom race and select AI cars with those that are slightly slower than yours. Select hard AI. Once you start the race, you need to push as fast as possible to be the first but don't lap any AI (Nurburgring is recommended as it is long enough). After 10 minutes you will see AIs chasing you at a ridiculous speed that is beyond the technical ability (cars' gearboxes limit). Then check the replay to see How fast they went. You won't call this GTAm cheating after doing this🤣
It's called the rubber band effect. The AI will be setting world record laps to catch up to you. It's kinda like boost
Unfortunately the rubber banding is programmed in massively for custom races to the point it's unbelievable that a car can find 20 seconds per lap extra pace and then magically drop off to a crawl later in the event😂
I'll do you one better, just run a 2 lap at nurb then next race just sit and let them run 2 laps. They crawl because you're too far behind
@@Frz900 I can only assume it takes 5 plus hours for the AI to finish the 2 laps
There's also a glitch with the Tomahawk X in Custom Races, where if you glitch out the gearbox, it's capped at 42 km/h, but once you pull away, the CPU breaks away from the speed cap, and revs beyond the RPM limit, picking up speed at the straights until they brake at the corners so that they don't spin like mad.
AT Sardegna, I get totally crushed coming out of the pits because the 'pit stop penalty' DOES NOT APPLY TO THEM. ONCE ABOUT EVERY 5 races, the A.I. goes about 150 mph at the exit of the pits, I get blasted into and they DON'T get a penalty. but if I go anywhere the pit exit, I get a penalty. just crazy stuff
I chose a bit right lane to avoid from being hit, not followed the pit exit lane
I don't think I've ever gotten a penalty for driving in that area, only time I've seen penalties about pit lanes is when I take a pit stop and cross the lines.
I get hitted in the pit. How is it possible? The IA throttled against me!
Its uploaded yt
@@motinolawson6638 that's actually kinda funny
@@motinolawson6638 "argh ! Somebody hit me in rear!"
I always felt like they are so big on sportsmanship but yet they program their AI to spin you out left and right, I don't know how many times I was racing the computer and all of a sudden I spin out because they spun me out
The one that twists you goes on smoothly.
ive been pit manuevered and hard blocked way too many times by these crashout cpus 🤦♂️
Yep.. total frustration... Daytona GR3 oval is unplayable... I can't finish a race without being spun out.
@@johnsnow2022 Ford GT40 Spec ll. Mostly keep to the right. Be patient. If you're P1, keep it behind you. (Sorry my English)
This game is the first I’ve felt a begging need for side mirrors, every time they sneak up behind you, need to spam look behind or it’ll be over
we need more video like this, cheating AI must be stopped.
Was thinking about the Gr1 race in Daytona when I saw the title of the video. The AI blatantly cheats on this race by cutting the corners on the chicane but you get heavily sanctioned if you try to do so.
R. Kokubun in the RE RX7 at Suzuka. Once he gets the lead, no catching him.
Exactly.
After an hour of failing at this race, I just started cutting the final chicane. There is no point in playing fair in some of these situations.
@@happysunk7142 That's what I thought too.
It's a Rotary. Rotary is Power.
im seeing this nowlmfao
The issue is that the AI are hopeless for most people. Yes, GT7 is aimed towards beginners, but the game overcompensates by upping car performance. That results in opponents too slow through corners (that often bunch together due to crap AI), but that you can't catch on the straights.
I’m glad the AR GTaM is being called out. It’s almost impossible to win that race. The outright speed on the long ending straight is just ridiculous.
It Just goes
@@chuckcribbs3398 what a machine
I beat it on Hard, Clean on the N.Ring, but it's impossible in Suzuka.
This event can be cheesed super easily though, since the 600 PP figure is just a recommendation, NOT a restriction like in later events, meaning you can just use a car that's way above that and win easy as cake.
@@connorlegendscribe We know that. But that's not a challenge.
It is one of the most notable GT7 AI by sound and visuals alone. One of my favorite characteristics is that you can sometimes hear it before you see it.
first and only channel ill come too for all my GT7 info sir your channel needs more subs ive shared you so many times, ill do another run now, welcome keeep posting we appreciate all your hardwork man.
I bought GT7 and a steering wheel a few weeks ago, and I’ve spent 90% of the time on the nordschleife track to practice and keep beating my own record (which is currently 12.26 with Ferrari VGT). I noticed very early that the AI in the Alfa Romeo was far more superior to the other cars. The only times it wasn’t first was because I passed by it before it took the first place (usually this would occur in the right turn just before the long uphill “straight”)
12 minutes?
@@rez2098 yeah, two rounds in the 600 cup
Oh God the Ford GT40 😂
Great video bro! I discovered this car by coincidence and it's really amazing!
The Vette C8 is another one. It’s rubbish in corners. Which means if you’re on Bathurst, stuck behind it down the mountain, you’re not passing it without losing the clean win. The Turbos used to always have one that stood out, but they nerfed that.
In general, I really don’t like how they make AI crazy fast in a straight but rubbish in corners. That’s not how you’d go about building a track car irl, is it? Especially with a hard cap, it takes the fun to the nearest landfill. I don’t wanna make a special build like that, just for those races. I don’t like driving like that.
Irl, I’ve seen a VW Lupo cupcar take on and obliterate poorly done up Porsches. That’s how you do it.
Ive gotten the CRB in the Panorama race many times. The Vette is crazy fast, but there are plenty of places to pass clean
The cars are mainly tuned for speed and no handling
They keep the stock tires and brakes but upgrade pretty much everything else
It's the same for most other AI cars and in other events in the game
Take the downforce off of the front of the car....
This reminds me of a moment I had in FH5 where I was running a Sesto Elemento with full aero and got passed on the outside by a Bronco drivatar before the unbeatable difficulty got nerfed
I noticed other "strange" things in some races, mostly in the Human Comedy. AI cars have 4x4 like capabilities to go out gravels or grass very fast and chasing and overtaking you !
I can't say if AI is cheating, but when I see how fast they chase you...wow, looks like they have rockets or afterburner device
The Miata Touring Car one seems especially ridiculous. You're able to get past most of the grid but then it becomes a never-ending catch-up to be able to win. And I haven't even attempted the Group 3 ones because BoP is an absolute joke (like with all the other Group 3 events) because of the rubber-banding and the fact your car starts understeering later in the race because of tire wear and there's no real way around it because you can't tune your car to oversteer to compensate.
The RE RX-7 and NSX in Tokyo Expressway 600 grind are absolutely NOWHERE near 600 PP.
My only picks are the swapped Suzuki Cappuccino and Honda Beat.
I use the 2006 Ford GT fully stock when I grind that event. It can actually beat them on the long straight
And downgraded Aston Martin concept I forgot the name (no refueling needed)
Use a smooth modified Corvette C8 and you win easily.
The issue is the AI don't factor tires into their performance points. The NSX is making roughly 600HP, but is on Sport Softs.
Cappuccino or ford focus rally car are my go to choices.
Thank you so much for making this, I kept trying so many combos in the 600 ish PP area but was still 14sec behind leader on average. Heavily tuned GTAm with 820HP and sports medium could barelt catch up by the end of the long straight. Felt bad using such an OP setup but daaaammnmmm not anymore !! Sneaky AI
The AI also rams and pits a driver off the track, and you cannot do this in response as no AI controlled car is easily spun off the track. Many times I have had to be in front of certain cars just to avoid being pitted or spun on a track, and there is also the scenario of being slammed repeatedly by following cars if you're in trouble on the track. Add ramming to the cheating speed and a driver is often in trouble a lap from the finish.
the ramming/pitting seems to have gotten worse in the last month or two.
I can control the attempt most times now; but they literally turn into you, no doubts, no second guessing. It is deliberate and feels like toxic sport players.
I started getting dirty with them. If they hit me, I run them off the track.
I can say I may not be good at the game, but they trained me to be better at controlling paint trading without losing control. After the physics update, seems the AI is more difficult or I'm even worse! lol
This car is unimaginably fast, and very loud if you ask me. My best cars to use to beat the Alfa Romeo are the Porsche 911 GT1 Strassenversion, the Enzo Ferrari, the LaFerrari, the Bugatti Veyron, and the Bugatti Chiron.
THANK YOU!! I thought I was going insane! I just bought the game and I've been complaining about this for weeks!
I usually try to handicap myself so I have some semblance of an actual race with the AI for these events. But that one car was so fast, I just had to bring a slightly OP car (over 600PP) to beat it, and it just sucked the fun out of the event, since instead of working my way through the pack to take the win shortly before the line, it turned into a task of just beating the one car that was fast, while the others were just slow-rolling hazards in the way.
Since this is something I do for all events it's much easier to find those specific AI cars running way outside the event parameters
Isn't it a 4.2 mps tailwind? Arrow pointing in the direction the wind is blowing, or am I wrong about that.
Also, carbon body parts on the AI, so a much lighter car.
no such thing as additional carbon parts for this car, it's purely cosmetic
*4.2 m/s
Division of SI unit symbols is indicated by a horizontal line, by a solidus (oblique stroke, /) or by negative exponents. It is not permissible to use abbreviations such as 'p' for this purpose, amongst others. You are correct to state that the wind is a tailwind in this case, though.
I wouldn’t call it cheating as it’s only a recommended pp. you can run any car you want in this event. If it were a pp limit and the AI was over then that’s an issue. The biggest issues for me are the rubber banding in custom races and the fact the AI doesn’t acknowledge your position on track. Oh and the braking on the apex too. Is this the worst AI of any game ever??
You said in your comment this, Oh and the braking on the apex too. Is this the worst AI of any game ever??. I would say GT6 was the worst game when the AIs are braking and it was bad.
Plus this car seems to be pretty close to the recommended PP so... I don't think it is cheating. It is just a little bit to much above the other AI cars. And you can use a car with more PP. As you say, that is not what is most annoying with AI in this game.
@@lomicwind I’m actually happy with the AI being faster. It makes it a challenge. Possibly the biggest issue with the whole game is that the AI aren’t competitive.
Totally agree. 600 is recommended PP, not required. I have mostly driven cars well above recommendation for this event. I drove mostly LaFerrari or Ferrari VGT and it is literally no competition other than me trying to beat my own lap times lol
@@markygti138 When it's beyond the car's capabilities it's a problem. The rubber banding in BoP events is also an issue.
The GTaM is ridiculous on the two laps of Nurburgring. I was was able to beat it with my modified 997 GT3. I also have beaten it with my stock F50. That's without any mistakes/wrecks. You have to catch him after the straight on the final lap because his top speed is outrageous. Just get close to him before Dottinger and attack at Tiergarten with late braking. He will brake early because that car is setup all power - no traction.
I'll try to write this as coherently as possible.
When I'm behind a vehicle and we approach a turn and we have to slow down the ai will naturally slow down much earlier and take a weaker line through the turn while I'm able to slow down later and take the turn at a higher speed, but I've noticed that the cars behind me will enter those corners at a much higher speed when they're behind me sometimes rear ending me, and defying physics, I even had a conversation about this with a friend of mine like months ago.
Im pretty sure they just dont follow the same physics as the player they can brake whenever for as long as they need but if we did the same we lock up and slide in into a wall. But if you slow down before the corner to compensate for the braking physics or tap brake theyll fly by you through the corner. Its complete bs.
I was building some cars for a custom championship and having bought two Nissan 350Zs I added tuning parts to both. BUT after I put the parts on I noticed they had about 30bhp difference. My only conclusion is that the order you put parts on the car affects the power. The PP followed as it should but it’s interesting how two identical new cars have such a difference in power.
Could you try to figure out what order is the best order ?
I think you may have missed a part.
@@ShiningJudgment666 I think you missed the part where I said the cars are identical.
This is why I think you should be able to see the set ups the AI are using
I just started playing gt7 never played any GT before that
I said to myself out loud one time "man these ai are cheating"
I thought I was tripping lmao
Good video btw 👌
I find the Lamborghini Urus to be a good counter against the GTAm. However, you have to focus on weight reduction rather than power increases so that it can turn and brake better.
My build is originally built for the Tokyo WTC 600 race, but it's no slouch in acceleration. The Four Wheel Steering does wonders, but its top speed is considerably low due to drag. You'll have to catch the GTAm in the corners rather than the straights.
A clear example of this is the blue M6 in the 1 hour Gr3 race in lago maggiore
I beat it with the opposite tactic, Porche Cayman Gt4 road car, tuned for maximum handling. It is a great battle on the 2nd lap of Nordschleife, me flying through the corners and having my mouth open in awe as it closes in on the straights :)
I just wanna mention that there's a really easy fix for the nordschleife 600 cup, i always take my ~700pp murcielago and that's basically free 125k
The AI in GT7 can race on a 50% wet track on slicks and still has huge amounts of grip.
Undercutting the AI by switching to inters won't really help.
I was pretty glad to see this video... All 3 races you mentioned I have absolutely battled with for ages, sticking strictly to the recommended pp and getting blown away time after time... I thought I just sucked and got very disillusioned. I tried car after car, and finally won one of the races with a 600pp( Detuned) GR4 replica of a Jaguar F type.. but only due to some shameless blocking on the final lap. Nords and Suzuka... still unbeaten... but, I'm going to crank it up a little now. Let's beat the cheat!!!
Do it a N.ring with him! I beat it.
several times on formula races i noticed the first place AI never changed tires, so i tryed to do the same, and the AI was gapping me for 6 seconds, becouse he never lost grip... ridiculous
Honestly if it's not bad enough that the Ai gets a 30 second headstart they suddenly turn into prime Lewis Hamilton when you're about to take the lead. Other than that I love this game
Also I'm glad someone has finally made a video about this.
I love this channel and also agree the AI needs to go it comes to a point where it's not fun to play this game anymore.
In the Le Mans Gr4 race you take from 48 to 60 seconds to complete a pit stop, the AI usually takes from 20 to 30 seconds. Also, if you pass everyone before the rain starts, F. Portilla in the Viper gr4 car will have unbelievanle pace in heavy wet conditions, but running slicks. He will continue having this pace and closing the gap, only to pit for a splash of fuel (about 12 seconds TOTAL) and carry on.
The rain prediction radar ia also bs. If you pit for wets or inters in anticipation of the impending rain, the weather will shift and the rain will not come, ruining your race. If you restart and stay out, the track will become so wet so fast that you won't get to the first chicane before your car is aquaplaning on 95% of the track.
It's not just the AI that cheats, the dynamic weather does too.
How about the the Wilk car in the St.Croix group 1 race? Im not really fast, but i can usually beat AIs, i can get 3:05, catching up the first few laps. Afterwards Wilk started doing 3:03 And it felt unreasonably fast to me. I only beat the race by retrying over two days, where on one run it wasn't nearly as fast and i blew past everything with just 3:08
Absolutely amazing video bro! This one genuinely captured my interest and attention. Great fucking job man!
Gran Turismo has been notorious for "cheating" with AI controlled cars for 30 years, ever since the first game came out on the original Playstation; Why would they stop with GT7? It's a tradition by now, a bit like Gandhi being a nuclear maniac in Civilization :)
Heres an event with cheating A.I:
Dirt Champions.
Every rally car is way faster then I am.
i had to block the car from passing me to win those, and it comes HARD, you need to take it on the first corner and hold that position like your life DEPENDS on it, blocking every move the AI makes to overtake.
Every rally races the AI appears to have more grip than you
Nah the f150 beats that event easily
@@Celatra Nope.
I thought i was going to hate the rally races but i suped up the regular ford focus 2015 i think from the menu rewards and that thing slings itself everywhere faster than the audi quattro lol wasnt cheap for upgrades but its won any rally so far on medium difficulty. Dont focus on driving like its a race track drift it everywhere i take most turns sideways. I did tune it myself though.
Did one of the weekly races with the classic Porsche cars. The AI was in p3 the entire race until I came up on getting p4. Once I get p4 , p3 ai just gets some boosters or nitrous because I could not pass him at all. He gets p1 and I'm in p2 and the gap between us and the rest of the AI was laughable. Finally pass him after doing some dirty racing.
That red mini cooper on that one track going from p20 to p1 in that one race
This and that other Alfa Quadrofolio from the Turbo events sure gave me a hard time ✌🏻
Please examine V. Gallo's Honda NSX at Tokyo Expressway 600 PP endurance race next time! 🙏
Can you examine Jose Serrano's Corvette C8, that one is insanely fast.
Added to the list of cars the check!👍🏻
I appreciated the challenge of the Nordschleife race: I managed to beat Gallo with a stock 959 (except for SS tyres, IIRC) and I had a lot of fun. Gallo would have won if not for a cheesy block coming down the Dottinger Höhe, but other than that it was a clean run on my part. The GTAm is such a badass machine it feels like you're taking on another human player who maxes out their car for the career events. Even with a 620 pp MC20 on my side, Suzuka was the toughest race for me.
I won the 125k credits race at Nordschleife using the alfa 4C (59x PP, SH/SM) with CRB.
Don’t forget the RX7 of kokubun or the Gallo’s NSX @ Tokyo (WTC600)
IR
The Huracan too because from factory, it's above 600pp (by quite a lot since its default is 630.29) and starts with Sports Hard tires and with beneficial parts, you can only reduce that number by about 12 (fully customizable Manual, racing Brakes, fully customizable LSD) meaning it would need to use a Restrictor or Ballast to be within the 600pp range. Forget those two guys. The Huracan's the real cheat of that race.
Can you please check out Kokubun's RX-7 from the WTC 600 race in Tokyo? I have the feeling that it's similar with the Alfa Romeo. In pretty much all my runs in said race, Kokubun always places second if I win, or first if I don't have a good enough car.
Thanks for covering this. The Gallo Alfa has been a regular topic of discussion in these races. I assumed well over 700hp, and way over the 600PP recommendation.
Luckily it drives so poorly I usually pass it early on in the second lap at the Ring with a less than 600PP car, but you have to build a BIG gap so he doesn't catch up.
The other races it is it is about the same thing, but it doesn't have the advantage of long straights to pull a gap, and it's always terrible in the corners.
Definitely "cheaty", but almost all of GT7s single player races are unbalanced chase-the-rabbit nonsense, so just chock it up to another type of challenge to beat.
That old school ford in the club man 700 plus I believe I can’t remember the track off hand
Watkins Glen
Yes that one that car had me struggling😅
that car is terrifying when you see it barreling down the straights
I just bring my engine swapped huracan to wreck the competition in those
508 kmh on straights and turns pretty well too
I don't know if it appears alot more, but there is a C8 Corvette on Panorama Circuit, driven by J. Serrano that always seemed too fast for what it should be.
I tried maxing out the car and it's an absolute beast on Hypercar Parade events. It went up to 827Bhp with all the max specs
Interesting it was very hard to beat on that track. Also, the GTAm is one of my favorite cars in the game. Once set up, it is just great to drive and is my go to for any race it qualifies for, within reason.
this car certainly drops into my top 10 in game currently
The time PD starts giving these cars to Sophy...💀
I have the solution : take the Porsche 911 GT3 RS (992), put the Race Soft tires on and drive as fast as you can, since there are no limitations for this race. You'll see, you'll be faster on the whole track excepted on the last straight line. Personnally i don't like the Sports tires because even with practice i can't find their limit of grip
Can you do R. Haywood's Lamborghini Huracan from the World Touring Car 600 at Tokyo Expressway? That's another one that's ridiculously fast.
Another one is the driving mission full of A classes. It’s literally impossible to get Gold time unless you keep shuffling to get a lucky layout for them.
You should check the Maserati MC in race of turbo sports cars at Grand Valley Highway reverse layout.
Yes ! I was with my Corvette Gr3 800hp, with a guila gtam and he was side by side with me until the end of a long straight line…
6:23 Nope, that's a tail wind. It's not "pushing us back", more like "pushing from our back".
GT7 Euro Clubman Nordschleife Alfa, you wanna cheat? Fine, I'll do it too.
*brings a borderline track car to the race*
Yep.. total frustration... Daytona GR3 oval is unplayable... I can't finish a race without being spun out.
This is why we need sophy urgently.
AI can’t compete without heavy advantages.
I waited a long time for this video 👏👏👏👏
For me it's the 700pp race at Le Mans. I go into the pits 3/4 seconds in front of everyone, come out in 4th. It doesn't matter if I'm only doing tyres, or fuel, or both, I will always come out behind the other racers. Anyone else find this?
corvette cr gr4 and the viper gr4 on the wtc700 always seem to be super quick at le mans
The arrow for wind is direction its going, not where its coming from, so if same direction as arrow, it's a tail wind that will increase speed
I was doing a 4 hour custom le mans race with the gt40 against thr ferrari 330 p4 trying to recreate the 1966 race and the 330 p4 was limited to 190 mph but when i saw the replay they were going 200 mph and with the grip they had its was almost impossible to get the fastest lap which ruined my recreation
I finished Hard&Clean in Suzuka with a Lambo PP600! It also required luck. Alfa was held up by several cars. If anyone needs the details, I'll write them. This Lambo and its settings are good for every track. But that doesn't make it easy. Practice, practice, practice...
Then there's the Dirt Champions and Red Bull Cup Series where one the lead AI is programmed to stay with you +/- 0.5 seconds. I was on Dirt Champions at Sardegna Windmill and the AI completely spun out on lap 2 going on 3 at the starting line. Literally 10 seconds behind me and was able to make up all that time in that one final lap and beat me by a millisecond. I was pissed haha
Why even play at that point? I wouldn’t waste my time with garbage programming like that…
@@NoHacksTSR That's fair, I'm sort of with you cause those are the only two race series I haven't completed. I did end up beating that one race and I was only motivated to do so because there was a weekly event on that track, so I decided to give it a go while I was all warmed up to that course
Gallo's NSX at Tokyo 600.
I did find it weird that this car was outpacing the other A.I.s but NGL, I enjoyed racing against it.
If it excels in the straights, then take it on the turns.
Honestly I love pit maneuvering this AI by just speeding right into the back and keep going on the gas
V. Gallo does seem to have faster cars during a lot of events.
gallo ai's a massive dick to face in the tokyo grind and nurburgring 600pp so it's pretty soothing to always see him as a weak jobber in anything involving gr.4 and 3
@coolshindo1865 I met him in real life, he said he is baffled by his own AI as well
Well there’s also that super fast corvette on the Mount Panorama American clubman cup 700 race
I've seen replays with Gr4 cars running 210 down the long straight of the nurburgring, lol
I definitely noticed this monster on the straight and couldn't believe they managed to fit it in PP restrictions.
Srácok! A Nürburgringen legyőzhető az Alpha egy ugyanolyan Alpha-val! In Hard mode and Clean!
this is exactly how i feel about the supra that always leads in the wtc(600 i think, maybe the 700?)
It's called a racing simulator for a reason but it seems to me that only the first two Gran Turismos were realistic when it comes to controlling the car but with terrible graphics back then .
The further the series evolved the better the graphics became but everything else got much worse .
The best thing they could possibly do at this point for Gran turismo would be to use the first and second version "algorithm" and today's graphics so everyone can enjoy again the whole exciting driving simulation experience without any drowbacks .
My biggest problem is ai spinnng me out on the final lap of any chilli race.
Gt3 a spec had a car that cheats so hard i outright refuse to play it anymore
I just raced (& recorded) this Alfa Romeo for the 1st time last weekend… I thought I was going crazy 🤣🤣
The main problem i think its the rubber banding factor, aways was in other games
Great Vid! I have an issue with the Human Comedy event at Lago Maggiore, that BMW that Rubilar drives cannot be abiding by the PP for the event, it's not possible
That's literally the only event I have left to gold in the game. It's just ridiculous
I just golded that mission last week. As I couldn't catch him despite lapping in the 1.57-58 I thought the race was over and was ready to quit. Then I remembered he made his pitstops after 19 and 38 minutes and thought that maybe he couldn't make his last stint last until the end for a 2 stops strategy. And indeed, he pitted 2 minutes before the end and I beat him by 15s. Fraga was actually the most dangerous, pitting only once and not losing speed.
@@The63Bunk - which gr3 car did you use to hit 1.57's? Best I can do is high 1.58's but only like 2-3 laps like that with fresh tires on. Average is usually around low 1.59's using the ps5 controller
@@Konsept I used the Mazda RX Vision Group 3. Great corner speed and stability. I'm using the PS4 controller.
Well, of course. As much as I prefer to play GT games because I love the franchise, it's gotta be the most old-minded, dated racing-game game-play on the market.
Every single career race is a Time-Trial with other cars as obstacles. Go from last to first by outrunning everyone. Your only difficulty curve is how much further the AI PP is allowed to be exaggerated & rubber-band, and how your PP is limited against them. No qualifying. You're in 3rd place in the middle of a championship leg? Still starting in last on the next race, despite the AI starting as their championship points apply. Adjust for races longer than 3 laps? Unheard of. "Here's a custom race mode with dirt payout, I guess".
I could go into a rant about the other dated issues in; lack of depth with car parts, liveries, visual parts, wide-body, etc. that are so far behind the pack, but there's no point here. They'd rather hand you 7 versions of the same Subaru WRX or Skyline instead of balanced game-play mechanics.
GT (as much as I adore it) is the simple practice of; A Dev that refuses to move past making a 20 year old game, despite having a modern game-engine.
Why can’t they do a.i like they do in f1 games? You can scale the difficulty from 0 to 110. Seems like such a simple fix but maybe it’s not so simple for people developing gran turismo. I don’t understand how they can get it so wrong for so many years
This isn't cheating. The PP averages out all the characteristics of the car, meaning acceleration, top speed, cornering, braking. My favorite car is that Genesis sports car. It is HORRIBLE around corners and braking, but has a top speed of over 200. It's up to you to decide what matters most to you, depending on your abilities and the track. You're observing it can't corner for shit and yet is very fast. Yeah, that's called having a PP of 600.
I always try blocking that Alfa and letting loads of cars pass it. I got it down to about P10 one time and it still recovered to P2 😆
Brilliant video!
Did the Blue Moon Bay event yesterday, and could not win. Was rhiniing what the hell is with this car. No way this is 600pp. Tried with two of my 600pp cheese builds, but finaly won with a stock F50. However i was not able to win while having a clean race. No way.
-thanks!
I've found the cheesiest car to use in the sub 600 pp classes is a cappuccino with the RB engine swap, does decent on fuel. Easily hits 300+ love that car. Can mess around with some higher pp rivals too
In some races you can actually see AI having roll cages in cars and if you are in same factory stock car and AI is in same car they pull ahead although they should not having any power advantage. AI having modded cars is nothing new. But this Alfa Romeo is on another level. Only time you have chance is when its behind something else, as soon it gets free air it takes off.
They should indicate how many PPs their car has!
I was 6 seconds ahead of him going into the straight on the last lap and somehow he managed to catch up and pass me. I'm not sure how I managed to win lol.
Haven't played the game in ages defo wanna log in and buy that alfa later
Tbh that was never a secret, every today’s racing games has some sort of “rubber band” to it
I hate how this is how games do AI. They can't code AI that can compete with an even halfway decent player, so they give them artificial top speed/horsepower buffs. Almost every racing game does this.
How do they get it so wrong? Other racing games aren’t this bad. Take f1 for example, you can scale the difficulty, from 0 to 110. Why can’t others do the same? It seems simple to fix
Only A.I I race in this game is where sophy is supported. Sadly those races dont last all that long. Wish they were available in custom races.