You can add the unit's statistics(when you right click on them in the game) on a small window when talking about them. I think that would be a nice touch at least for the last video! Keep it up Lex!
I absolutely agree - they are incredibly dangerous adversaries and in my opinion the best Necro units. True, they do not have good morale and cannot be blessed, but they do not get bad morale and cannot be cursed either. Double damage is great ability and does not manifest too rarely. Plus, DK are immune to Berserk, Blind, Gorgon's death stare, etc. Actually, I think they are one of the contenders for top Lvl 6 unit overall.
I'm lacking costintency in this. You ignore availability for Wyverns and rate them bad, yet you put cyclops above the upgraded version because of availability. Same was on the T5 list with bulls. You need to decide, either take all factors into consideration for each creature or rate them just based on how good they are regardless of availability.
I think the lack of availability makes a unit worse in my list by quite abit. But the abundance of a unit does not make a unit good by itself. I don't think that's inconsistant.
well, there are so many variables...tier list tends to miss them..numbers can be a good average but they can also miss a lot...just like people who only look at dps parses. for example in Smite u have dmg dealt, dmg taken...but u don't have how many skill u juked...how many times u took enemy to focus on yourself...how many abilities did u bait out... and in heroes, these variables change based on resources u have, the stage of the game, the enemy, how big is the map, how many resources u can get, how many heroes is it worth making...and when all these come together it would be a miracle if u won't miss something about it
I think if you listen to his explanation carefully, you will realize that he takes both quality of units and availability into account. If he came up with a quantitative matrix and gave ratings to 5 decimal places accuracy, maybe the order of units may shift around a little bit, but he did say it is a subjective tier list right at the beginning. Come on man, show this guy some love. That guy is super good at his game, consistently put out contents and is so cheerful to a point that he would laugh when getting chain blinded by unicorn. What else do you want? A spreadsheet?
I’m glad it was mentioned that the Cyclops base building no longer requires Chrystal. I was very confused how they could be rated so high when it is so costly to get them. 20 Chrystal is nuts
Ah yeah! That's somewhat relevant, should have mentioned that. Whenever you fight them they sometimes resist expert slow which is annoying, when you shower them, they often resist etc. It doesn't change my rating but true, something i should mention. :)
These are so fun to watch! My brother first played this game at the age of 6. He’s now 23 but we still sometimes grab this game. It’s interesting to show him the tier lists.
I would rate wyverns at least A tier. No other tier 6 units can be reliably recruited in week 1 and start helping the main hero clearing the map. If you have a few dragonfly nests nearby, you can quickly accrue a relatively sizeable stack and be way ahead of your opponents.
I think the reason Enchanters have such weird stats, is because they're meant to replace Arch Mages in Dracon's campaign. I couldn't tell you why they're tier 6, but I think they were only thought up for the campaign, and then they just made it into the main game cause people would ask for it if they didn't or something like that.. So they're probably just weak because they're meant to mimic Magi somewhat closely but with a twist.
Another reason Efreet Sultans are S is simply that they fly, which means you can get a really good tier 6 unit easily over the walls in a siege battle.
Sounds like he considers them the best shooters due to availability and the fact that you can build a powerstack through pickets. Titans are the better shooters, but you can't build a powerstack through external dwellings, and they are so much more expensive to get online.
I watch this video 2 minuts and 9 seconds. I must put a comment. Dread Knights are in my oponient S tier. Super high attack and defense skills, double damage and curse, 120 hp.
@@200644600 yes, getting them day 1 is a huge difference in almost every map and the fact that you can get them even more from dragon hives just makes them carry almost every game.
My favorite use for Scorpicores is to use small amounts and attempt to hax a powerstack with their paralyze. When you use three stacks of 1-2, you will get it sooner or later and your hero can ignore CC and go for damage, elementals or whatever. Unicorns can do the same but they are slower and don't fly, so don't work as well at this.
Above what he described there is also the point that a cyclops cost 750 g while a king cost 1100 g for very little improvement outside of +2 attack and +2 speed. Its not worth it.
You forgot to mention War Unicorn's Magic Resistence Aura ability and Wyvern Monarch's Poison, I think both are very useful, especially when you hit like a stack of Archangels with Monarchs, you lower their hp per unit quite dramatically
@@musclus3769 Most of Inferno's units are not bad at all actually. That's not exactly why the town sucks. Magogs in Hota(you can decidee what hex to shoot) are solid, Cerberus is near the top of it's level, Demons are super average(if you're good at farming, they will be very powerful), Pit lords are offensively the strongest unit after Minotaurs & their ability is great, Efreeti are like a top3 unit of it's level with great utility, Arc Devils can be insanely good. Get even 1 devil or arch devil & conquer the whole map with some help from spells. No other unit can really do that with just 1 of them. Familiars are useless of course, & town has a serious lack of hp, & starts pretty slow(faster than Necropolis usually though). It could be balanced, & i hope that happens 1 day.
I hope you will make a Mainhero Tier list for JC and talk about some niche situation when u open prisons for different towns and have option to main that hero instead of your starting hero and stuff like that :)
I remember playing heroes3 as a kid vs ai and queen nagas were always my top fav unit, once I tried just skiping turns and stacking nagas then had to face 9999 stacks of halberdiers with 1500 Q nagas and they one shot the whole fuckign stack in one hit... the dmg is really something else. must be somethign else with Fafnir the alchemist as he boosts their move speed and stats per hero level above 6
You didnt mention the poisen abillity of the Wyvernnnmonarchs. In my opinnion one of the best abilitys in the game because it decreases the max hp of a whole stack. 10 % for each tick of poisen, Ever fought vs 30 Black Dragons with only 210 hp per dragon? So even if the monarch dies his debuffs remain. For me S tier unit with the speed dmg and build path
Nice! Time for tier7 :) I really liked your reasoning for the 20% chance for unicorns... Once ready with these - please do 1 for the individual heroes.. :)
Situation with cyclops is similar to that with Mighty Gorgons - too much resourses and long tech tree. Also Behemoths have easier bulding order to achive them and are better so almost always have prioryty over Cyclops. So in real life in real game on templates in HotA how often You would build Cyclops Cave? I suppose not too often, usually only to upgrade huge stack of them from Pickets, where You can get 4-12 of them. So there is no point in grinding for that cyclops in town.
Me and my friend recently started playing vs. 200% AI, he ended up having money problems, but got a whole bunch of resources, so in this scenario he just opted for Cyclops, other than that it's never a priority list, except for Yog purists probably
but they are probably one of the best range units, aren't they? well, range units lose their advantage when u get higher tier of haste but for clearing pack especially in the early game range units are op. well the cost is probably high but stats ain't bad...right?
@@GamingDualities on some very slow maps it may be ok, but again, behemoths are just better on all occasions. The only scenario I can actually think of is the castle siege against heavy defenders, then Cyclops are quite helpful actually
@@GamingDualities I can agree at some point, they are good, but you never build them. Typical scenario on typical Breake in HotA is that stack of Cyclops + Mass slow is very OP, You can kill hordes of slow units like naga with right kating
@@orangemusique2147 Playing vs AI like it was before in the past, its a very long game with many months in geme time. Then rushed Capitol is the best strategy and there is a time to build stack of Cyclops from town. But on Hota which most people play now, You play sometimes 3 weeks maks, and there is never enough time and resourses for Cyclop Cave
I'd say it would be worth to have 2 tier lists: - one for the creatures usability for the players, where you take cost, availability, utility etc into consideration - one for the strength of the creatures when you fight against them But then it would probably be too many lists ;)
My thoughts exactly. Wyverns are the MVPs of tier 6 units. I just can't understand how are they a bad unit if you can buy them day 1 and farm them like crazy all game long with early build and dragon fly hives. That's not how he rated skeletons and demons at all. How come stacking capabilities only contribute to some ratings but not others?
@@brianmayabella5992 Yes they are. But how is it irrelevant to their score? I always have twice as many wyverns as my opponent has his champions. So why would I care if their quality per unit is lower when I'll still win? If anything, they should be rated even higher than other stackable units like demons and skeletons, because unlike them, they're not a slow, useless infantry unit but a flyer that can cross the field in 1 turn and has a very decent ability.
nix and nix warriors reduce att by 30/60, not 40/80 iirc u also mentioned defense reduction at first, before correcting yourself to att reduction - so probably behemoths were partying in your brain at that time:D:D great vid as always cheers from poland Lexiav
lol I played this game like 5 years or something back when I was in school and never knew the stats make so much difference on similar tier units. I was like "Ooga ooga, these guys are tier 6, they must be good".
S Tier are: Efreet, Naga queens, Dread Knights. A tier: Monarchs Wyv, Champions, Enchanters, W Unicorns, Cyclops kings ( due to difficult for build, othwerwise they are top ranking) nix warrior. Nix are not so Strong, not even close to Naga, Efreet and Dreads. Dreads Knight are insane, lot of stats, and duble damage sometimes can kill quite an entire stack of the same grade units. Efreets are broken, lot of speed, good stats, fire shield and fire immunity, the more versatile 6 tier units, and maybe one of the best unit in the game. Nix are good in defense, but they are not brilliant in anything else, bad in offense. Even War unicorns with defense magic aura is much more usefull than Nix in a serious fight.
You need to realize other units will hit Nixes so much softer due to their ability. This means they will legit beat some offensively stronger units than them. They can beat about half of the other units. they beat unicorns 1on1 for example, which is impressive. Nixes with Tazar... dear lord...
@@Vaginaattori 1 on 1 is nothing is this game, all is different in a serious full fight. Unicorn has more speed ( 9 against 7 is a lot), this mean more versatile, he has 20% chance to blind a total stack of everything ( veri good skill, he can stop a full stack of even strongest units) and he can save other friendly stacks from negative spells. The only thing Nix can do is tank something, but he is quite slow, he moves last and can do nothing but attack, without causing even good damage. His attack is ridiculous compared to nagas and knight, and his skills are useless in front of speed and skill of other lv 6 like efreets or Unicorns
@@4rgenn Disagree, because whether you fight pvp or not, you will still fight against the map more than players. Against map that -60% & 17 defense(used to be 20!) is a very big deal. Dragon utopias etc. are so convenient with Nixes. Offensively they are like Wyverns etc. but will do more damage back to other units because of their skill. Not a bad unit at all for final fights. 7 Speed isn't very good, but that's where spells need to help. Or tactics etc. Never had Nixes with Tazar, but i already know they would be immortal. I think they deserve +1 speed. And maybe cost a little less.
Never thought of this until just now, but a way to make cavaliers/champions more useful is to combine them with the teleport spell. Teleport them away from your target and then have them rush back in for a full jousting bonus hit.
Eh, I think you gain 1 attack for every hex they they move. Even if they gain , lets say 14 attack(base movement + expert haste), that would still not be very good of a cast taking in consideration you could cast offensive spells, or just cast Frenzy to get a way bigger boost, or possibly bless.
My favorite level ;P S tier: Dread Kinght, Naga Queen A tier: Magic Elemental, Champion, Sultan Efreeti B tier: Black Knight, Enchanter, War Unicorn, Naga, Cavalier, Monarch Wyvren C tier: Efreeti, Psychic Elemental, Wyvren, Scorpiore, Unicorn, Cyclops King D tier: Cyclops, Diamond Golems, Manticore
Great content as always, but why do you rank Magic Elementals so low? These guys deal full 360º AOE damage with no retaliation. They also retaliate for full AoE, if the enemy clumps up these guys can hit multiple stacks at the same time while ALSO being immune to magic themselves, so your opponent can't do much about them AND you can meteor shower right on top of them. I think they deserve A, B at the very least.
@@eyestabber5488 They probably have the biggest T6 dwelling cost and worst T6 build path, you never want Earth and Ice elementals. Most games you don't want Phoenixes.
Did you just class A the Dread Knight? When he has a lot of immunity compare to champion, high def and attack compare to champion, high dmg. What does champion have, high bonus dmg only
It is strange how fortress was built in HOMM3. I understand the basilisks having a stoning ability. But honestly, death stare should have gone to the wyvern monarchs because ancient wyverns in MM7 and MM8 both have a death ability. Gorgons did not make an appearance until MM8 and if I'm not mistaken all they are capable of is turning players to stone or possibly paralyzing them. Lower level wyverns in the MM games just cause poison
I wish Wyvern's poison worked like poison does in Heroes 4. So units just take damage every turn, instead of losing max hp. Would make them much more solid.
I think this was the tier list I disagreed with the most - but we have very different approaches to the game since I'm mostly a solo-impossible player and you're a competative-multiplayer. My two big points are that I feel like cyclops' are rated too high and war unicorns too low - I feel like cyclops are low B tier and war unicorns are at least A tier myself. I'd also probably move efreet sultan to A tier and magic elemental to B tier. I also feel like black knights are more valuable/better than champions but they're both A tier. Other than that I think I agree. Naga Queen is the queen of tier 6 and a powerstack has single handedly carried many games.
I agree with all of your tier video lists, except for the enchanter. Enchanter is by far a tier 7 unit, it is ranged, and a spell caster, which has the potential to save you from casting a spell itself. If it casts haste, you win.
I love Enchanters, and would love to agree with you. But sadly, the RNG makes me disagree. What if they cast Bloodlust, and then get targeted by the enemy? You're not gonna have alot of them, so they will PROBABLY die within the first 1 or 2 hits, and then you're left with a useless buff, and a corpse. That said.. If you can protect them, and they cast one of their better spells, I'd honestly consider them one of the best units in the game for my personal liking
LMAO :D Any shooting unit is good, but that does not make cyclops A tier automatically. On their own they will bleed hard and overall require as much attention as any other power stack. Who cares if they are tanky if tanking is not their job. Also who cares if they are available in big numbers when You very rarely build them in Your castle. And if Wyvern are so bad why are they main power stack in circa 60% of PvP and You can build their dwelling day 2 to clear swamp areas without problems. I can understand different approach in different tiers (Skellies vs Demons) but contradictory rating in the same Tier? Bruh!
I'm surprised cavaliers and champions made that far in the tier list. I considered them as overpriced ponies. And their build order is way of saying "look, I have wood" Still I'm happy they made that high.
it's because of their speed, damage, and tankiness overall. Add jousting bonus which boost their damage makes their passive more consistent than Dread Knights' death blow. Also, wood isn't that expensive compared to g/c/m/s, which makes them more available than Angels in poor resource map.
I too, was expecting them to get trashed into the bottom of the list ! Really surprised lexi was so...benevolent ! :D I remember the "fights" with my best friend ; him shitting on the cavaliers, because he was a necro & tower player (and of course, liking his town's T6 units). And I was always "bbb...but the JOUSTING !", haha. I miss the banter with him ! However, on the T5 tier list, lexi WAS NOT so benevolent, towards the monk/ zealot ! :(
@@manupainkiller Looks like it's uneversal(Castle player having a tower player). When we were young(me and my friend) would play hotseat. I always played Castle, and his favorite was tower. Our last game was, Castle vs Necro, Angelic Alliance against mantle of the lich king. I remember how expert teleport on my power stack of Crusaders, won me the game. Good times.
Stacked these two unit in ur army and let them do their job..nixes take the damage,and let behemoth slays the enemy troops..its sounds like guarantee win situation😊
I just never want to brake on Magic Elementals - they are like very fast hydras, and they cannot be slow, so its not easy to fight huge stack of them without any loses
@@GamingDualities conflux is the most op town in the game, magic cinflux of tower, conflux has a magic academy but tower has wall of knowledge for extra spells so dunno
good overall analysis, i do disagree with the regular vywerns as they can help out with early development of Fortress and combined with Tactics (which you get super fast on beastmasters) they can easily push archers early thus giving some decent tempo to this castle.
I'll leave my take on this for the TH-cam algorithm: Firstly this is based on your pvp experience in general like you stated so we assume every category is included like accessibility, versatility and other miscellaneous categories. Now lets look at Cyclops and wyverns first, you rank cyclops very high despite inadequate stats because they are accessible through a creature bank which makes total sense, and they are very strong in high number which you can achieve early on. Their upgraded version on the other hand are quite bad because you have to go through a painful, expensive and useless build path which also makes sense. Wyverns on the other hand you ignore accessibility and rank them purely on stats, but this list in not only based on stats. Because of their accessibility and easy snowball potential this will easily bypass everything else in terms of usefulness/strength in numbers. Looking at cavaliers/champions and black knights/dread knights you rank a creature higher, despite having much lower stats because they are "seen" more in pvp, but this is only applied to a few templates because Castle lacks mage guild level 5. Dread knights as a unit far outshines every other T6 creature except for nix warriors in large quantities and with massive stats, which is usually only achieved in "clash of dragons" template. They even beat naga queens 1v1 in semi - large numbers, less expensive and are more useful early on as a tank or against "ranged guards" and you don't even need to upgrade them. Furthermore you rank Efreet sultans as S because it maxes out mobility and strategy which is usually better than stats and brawl capabilities, but you place "Magic elementals" in C tier and say they are bad at brawling which is untrue. Only a few T6 creatures can out brawl them, but they are less versatile. This is ofc your subjective list, but there are some inconsistences with how you rank units based on what categories are involved and how much they matter.
Ok black knight fanboi :< Efreeti has a favorable build path and are vital to Inferno gameplay, unlike the magic elementals, which are a total pain to build and you usually never do that in almost any scenario. As for cyclops vs wyverns, i value cyclops independantly of their super high availability, as actual good threatning ranged units. Very valuable compared to almost any other shooter in the game. Unlike the wyvern they are not carried by their sheer ubandance, but are good as an actual unit, in my opinion. And why does castle mage guild matter when comparing dreads vs cavaliers? I prefer cavaliers because of their nicer build path, them being cheaper and them not being shadowed by other good strats. Anyhow it is perfectly okay for you to prefer some units over others! You attacking me on stream over my choices was really not cool tho.
yes, I noticed this as well, and this is what people have gripes with, ultimately, the inconaistency of the rating. At the end, you get fricking wivern monarchs above champions 😂, because he's are inconsistent it the rating
Magic Elemental placement doesn't make sense when Lexiav described his reasoning to place some of the the other units above. Basicaly all tier B doesn't make sense compared to Magic Element. Ranking Wiverns low but ranking Cyclops high, for the same reason? That also doesn't make sense. Either Both ranked low, or both ranked high.
😅 Wivern monarchs, 70 hp and the super awesome mega great 18-22 damage makes it before champions which have 100 hp, stupid big damage and cost 100 gold more :)))) 😂.
And in front of dread knights which have 120 hp and does 15-30 damage with a chance of double damage. Also + 4 to attack and defense. The only drawback being that they have -2 to speed and dont fly. They also cost 400 gold extra.
wyvern build path & price is 1000% better than manticores and can act like birds for stronghold in the early game, imo c tier But still enjoying your list videos
How on earth did you put efreet sultan above DK. Wyvern at the bottom? Blew my mind. At the time when u get your first Cyclop (A) you already have loads of wyverns (D)
Hey, haven't found any guides on JC overall, like what to do and why and what's it all about. Are you planning on doing any of those or do you know any great guides for beginners? (Doesn't matter, Russian or English)
K this is the first list where i actually hard disagree on many things. For me IMO: First of all Nix in S tier what? They are walking unit, low speed doesnt provide what cove needs , cant find more on the map and they lack both the main attribute of Homm3 as in both low speed and low damage. I really think its hard to justify putting them any higher than B tier maximum. Champion for me is straight S tier. The fact that you can upgrade them on stables for free which is avilable and numerous on almost EVERY template makes them high demand. Also their scaling due to double damage with hexes is just CRAAAAAAAAZY valuable and scales super well. Elementals: THey are special in that case if you find a dwelling and get a powerstack from them due to their magic immunity its nigh impossible to deal with them. They are THE statcheck unit as powerstack. If you hvae more you win simple as that the enemy doesnt really have any chance to outmanouver you with magic and the fact tehy deal AOE makes it really hard to physically block them with split units. I'd rate them solid B tier.
Why are you talking about Nix Warriors when you never used them? Why do you hate Cove so much? It seems like you never played Cove before, but come on man, trust me it's a fun faction, why aren't you trying it for once? Aside jokes, I have absolutely no idea how you could say this about Nix Warriors when you used them against a mighty hero, I'm not making this up, many times you deal 10x less damage to them than normally, most of the time in Final Fights they easily have the health of a tanky Tier 7 unit. Really good build path, tanks for Pirates, cheap and cost efficient, when you have this much going for you as a Tier 6 unit you don't need that much damage and speed.
I just can't understand why are Wyverns so underappreciated by Lexiav. They carry almost every single game I roll with Fortress SUPER HARD. The fact that you can buy them at day 1 and that you can farm them both from unit lairs AND from hives makes them absurdly relevant, they should easily be S tier, and their upgrate should be number 1 of all units. Who cares if Naga Queens or any other units are stronger 1 vs 1, before your opponent will purches a single one of these units, you'll be raiding them with 20 of your own Wyverns/Wyvern Monarchs. They are the MVP's of level 6 units. Period.
hmmm I didn't know Wyvern monarch is this good. I mean if you look at pure stats alone, champion and dread knight are actually much better, I guess their high speed is the main selling point.
ye but scorpicors have almost same stats, same speed, are flying too and are lowest C unit for some reason. idk if poisonous is that much better than paralyze or what edit: I guess build path carries wyverns
@@ShivCake And wyverns are a lot more available too, not to mention going for minotaurs or black dragons are much better than scorpicorc, unlike wyverns.
@@ghastlygibus2121 Dread Knigts are an average units. True they have a lot going for them, but they have plenty of disadvanages too. For one, they are absurdly expensive, both their hive and their price is so high your opponent will be enjoying tier 7 units by the time you can afford them. Secondly, they are undead, which means many buffs and important tactical spells like bless and frenzy will not work on them. That is particularly a big issue with them BECAUSE they are so expensive and strong. A unit this valuable would benefit immensily from spells such as bless but instead you just have to risk dealing 15 minimal damage every time you attack, while your opponent can blesses/frenzy his unicorns/champions or whatever and deals twice that every single turn. You could say - well, they can double strike, but that's completely counterbalanced by them not being able to have morale. DK's will at times attack for double damage, but so will every other tier 6 creature with a bit of morale too. And thirdly, they are INFANTRY. That's the most useless enemy type on the battlefield, by far. Every single siege they'll be just kissing the town's walls and being useless, and every they'll be slowed and kited to death on open field more often than not too. DK are expensive, can't get core buffs or morale, and are just another useless infantry unit next to MVPs such as Wyvern Monarchs, Efreet Sultans, Cyclops and Enchanters. Combining that with their excellent stats, they are just average in total. I'd put them in B class.
@@mitromney Nah, they are atleast A tier. Their dwelling and build path is average, their cost is a little bit higher than average, and the fact that they are undead makes them better, they can't get berserked, anime dead is broken spell, you will know that you won't missmorale, double damage is brutal and opponent most of the time have like +1 morale which also has a lot less chance of happening than double damage and curse, curse can also be pretty good, but being fair most of the time it doesn't do anything.
New in the channel and loving your videos, would love to know if you plan to do some tutorials about how to play the game, or talking about different strategies, just asking, I dont want be rude or seem demand anything and sorry if anyone else told you the same thing
Magic elemental is much higher, so higher, in fact, that upgrading him (along with pixies and firebirds) is forbidden as a part of conflux nerfing strategy on some templates/communities. Imho, no retalialition to all melee at 9 Sp is savage, even with average 20-25 dmg, 'cause it allows for effective hit'n'run tactics.
Yes they might.kinda hard to choose between DD or NQ actually.both were too damn good,S tier unit in my opinion.our guy did them dirty by placing them under EFREET SULTAN😢😢😢
I think scorpicores should be rated at A tier - they have better stats than wyvern monarch + their ability is better. While it can be troublesome to find terrain for them I think fact that their ability to literally put enemy creatures out of play with paralyze is giving huge advantage unless your enemies have undeads and elementals.
You can add the unit's statistics(when you right click on them in the game) on a small window when talking about them. I think that would be a nice touch at least for the last video! Keep it up Lex!
Definitely would have made this video significantly better. 👍 Still enjoyable!
Dread knights are definitely S tier, at least when they're against you
but they can't morale
They slow
@@marcoruffanzor2418 the double damage and curse (sometimes at the same time 😅)
I absolutely agree - they are incredibly dangerous adversaries and in my opinion the best Necro units. True, they do not have good morale and cannot be blessed, but they do not get bad morale and cannot be cursed either. Double damage is great ability and does not manifest too rarely. Plus, DK are immune to Berserk, Blind, Gorgon's death stare, etc. Actually, I think they are one of the contenders for top Lvl 6 unit overall.
@@marcoruffanzor2418 They can't be affected by bad morale
Nix and Nix Warriors ignore 30% and 60% attack, respectivelny, not 40% and 80%. Still *very* good ability, but slightly less OP.
Aaaaaa silly me!! I was thinking behemoth ability. Thanks for the correction!
I'm lacking costintency in this. You ignore availability for Wyverns and rate them bad, yet you put cyclops above the upgraded version because of availability. Same was on the T5 list with bulls. You need to decide, either take all factors into consideration for each creature or rate them just based on how good they are regardless of availability.
Moreover, most of the time you build up wyvern's nest 112 or 113. Meanwhile, most of the creatures dwellings you are able to build 116-117.
I think the lack of availability makes a unit worse in my list by quite abit. But the abundance of a unit does not make a unit good by itself. I don't think that's inconsistant.
well, there are so many variables...tier list tends to miss them..numbers can be a good average but they can also miss a lot...just like people who only look at dps parses. for example in Smite u have dmg dealt, dmg taken...but u don't have how many skill u juked...how many times u took enemy to focus on yourself...how many abilities did u bait out... and in heroes, these variables change based on resources u have, the stage of the game, the enemy, how big is the map, how many resources u can get, how many heroes is it worth making...and when all these come together it would be a miracle if u won't miss something about it
I think if you listen to his explanation carefully, you will realize that he takes both quality of units and availability into account. If he came up with a quantitative matrix and gave ratings to 5 decimal places accuracy, maybe the order of units may shift around a little bit, but he did say it is a subjective tier list right at the beginning. Come on man, show this guy some love. That guy is super good at his game, consistently put out contents and is so cheerful to a point that he would laugh when getting chain blinded by unicorn. What else do you want? A spreadsheet?
@@cutestbear3327 it is oka if people give suggestion, than we get even bigger picture
I’m glad it was mentioned that the Cyclops base building no longer requires Chrystal. I was very confused how they could be rated so high when it is so costly to get them. 20 Chrystal is nuts
Also, unicorns have aura of 20% magic resist (dwarf passive). It's nice when your nearby grand elves resist enemy implo...
Ah yeah! That's somewhat relevant, should have mentioned that. Whenever you fight them they sometimes resist expert slow which is annoying, when you shower them, they often resist etc. It doesn't change my rating but true, something i should mention. :)
better in non-HotA as it stacks and synergizes with Magic Resistance skill/specialty/artifacts
These are so fun to watch! My brother first played this game at the age of 6. He’s now 23 but we still sometimes grab this game. It’s interesting to show him the tier lists.
lol I love how you respond to our small complaints under the last video :D
Curse from necro knights is mosthly psychological damage :p
The best type of damage.
xd
Curse the right enemy and it will reduce their damage output by a lot.
@@stefan1924 or just curse the enemy angels for the memes.
I would rate wyverns at least A tier. No other tier 6 units can be reliably recruited in week 1 and start helping the main hero clearing the map. If you have a few dragonfly nests nearby, you can quickly accrue a relatively sizeable stack and be way ahead of your opponents.
I think the reason Enchanters have such weird stats, is because they're meant to replace Arch Mages in Dracon's campaign. I couldn't tell you why they're tier 6, but I think they were only thought up for the campaign, and then they just made it into the main game cause people would ask for it if they didn't or something like that.. So they're probably just weak because they're meant to mimic Magi somewhat closely but with a twist.
These lists are so great they make me tier up a little. Also I got so frustrated with your rating system i wanna tier my hair out😂😂😂
Another reason Efreet Sultans are S is simply that they fly, which means you can get a really good tier 6 unit easily over the walls in a siege battle.
"Cyclops are the best shooter"
Titans "What am I to you?"
I love titans. They suffer no penalty when hitting melee 😂😆💜
Sounds like he considers them the best shooters due to availability and the fact that you can build a powerstack through pickets.
Titans are the better shooters, but you can't build a powerstack through external dwellings, and they are so much more expensive to get online.
I watch this video 2 minuts and 9 seconds. I must put a comment. Dread Knights are in my oponient S tier. Super high attack and defense skills, double damage and curse, 120 hp.
Dread Knights and basic Wyverns not being S is a sin and everyone should feel ashamed.
Wyvern? Just because early?
@@200644600 yes, getting them day 1 is a huge difference in almost every map and the fact that you can get them even more from dragon hives just makes them carry almost every game.
@@arnigeir1597true, thats what fortress and stronghold town is all about. They can early rush. Thus, production is another category.
Never played competitive heroes 3 but god damn this is enjoyable. Good stuff man
I'm so glad I found your channel :) Thank you Lexiav
Is this "mighty gorgons can suck it" gonna be part of every tierlist now? :D *sad cow noises*
My favorite use for Scorpicores is to use small amounts and attempt to hax a powerstack with their paralyze. When you use three stacks of 1-2, you will get it sooner or later and your hero can ignore CC and go for damage, elementals or whatever. Unicorns can do the same but they are slower and don't fly, so don't work as well at this.
Spoilered myself by looking at the end first: Now I am VERY excited for an explanation as to how the fuck cylopes are better than cyclop kings!
Above what he described there is also the point that a cyclops cost 750 g while a king cost 1100 g for very little improvement outside of +2 attack and +2 speed. Its not worth it.
fastest click in the west. thank you lexiav
I thought titans are the best shooters in the game
In terms of power yes, but they’re really REALLY hard to get in standard multiplayer games.
@@thatdudewelove8498 cyclops are even harder, considering behemots are your priority.
You forgot to mention War Unicorn's Magic Resistence Aura ability and Wyvern Monarch's Poison, I think both are very useful, especially when you hit like a stack of Archangels with Monarchs, you lower their hp per unit quite dramatically
None of these hold a candle to getting a single ghost in homm2
"single"
@@DrubnubjagrFrom single to legions. That's what I call bullcrap.
Diamond Golem are tier 6 unit?
I never know
I recall they were 5 and gold were 4
Wait you play league and homm3?
@@alexnew199430 i play wild rift and yes heroes 3,sometimes i play tf2
Tier 3 Stone / Iron Golem
Tier 4 steel Golem
Tier 5 Gold Golem
Tier 6 Diamond Golem
They really are Tier 6 at lowest. Availability of this unit is their down side. Better in defending castle
Not to mention when the poison accures on the wyvern monarch, they can be pretty scary to fight against.
Familiar-A
Magog-A
Cerberus-A
Horned Demon-A
Pit lord-A
Lexiav after 24 hours later: 8:51
...still love ur videos and gameplay
Inferno worst in the game easily
Man inferno sucks everything should be not higher than B or C
@@musclus3769 the thing îs that Lexi rated inferno units that way. Take a Look in His previous videos.
@@musclus3769 Most of Inferno's units are not bad at all actually. That's not exactly why the town sucks. Magogs in Hota(you can decidee what hex to shoot) are solid, Cerberus is near the top of it's level, Demons are super average(if you're good at farming, they will be very powerful), Pit lords are offensively the strongest unit after Minotaurs & their ability is great, Efreeti are like a top3 unit of it's level with great utility, Arc Devils can be insanely good. Get even 1 devil or arch devil & conquer the whole map with some help from spells. No other unit can really do that with just 1 of them. Familiars are useless of course, & town has a serious lack of hp, & starts pretty slow(faster than Necropolis usually though). It could be balanced, & i hope that happens 1 day.
I would really like to see Rito react to your tier lists !
Edit: Unicorns should be S tier for making streamers very Sad when they blind lock them.
I love how you saying "They are REALLY REALLY REALLY goood! " and you are saying it so fast! amasing!!
2:46 "theyre really brdlrbrdlrbl solid theyre really brlsdbrlsbdlr good"
😂😂😂
I hope you will make a Mainhero Tier list for JC and talk about some niche situation when u open prisons for different towns and have option to main that hero instead of your starting hero and stuff like that :)
I remember playing heroes3 as a kid vs ai and queen nagas were always my top fav unit, once I tried just skiping turns and stacking nagas then had to face 9999 stacks of halberdiers with 1500 Q nagas and they one shot the whole fuckign stack in one hit... the dmg is really something else. must be somethign else with Fafnir the alchemist as he boosts their move speed and stats per hero level above 6
You didnt mention the poisen abillity of the Wyvernnnmonarchs. In my opinnion one of the best abilitys in the game because it decreases the max hp of a whole stack. 10 % for each tick of poisen, Ever fought vs 30 Black Dragons with only 210 hp per dragon? So even if the monarch dies his debuffs remain. For me S tier unit with the speed dmg and build path
Nice! Time for tier7 :) I really liked your reasoning for the 20% chance for unicorns...
Once ready with these - please do 1 for the individual heroes.. :)
Situation with cyclops is similar to that with Mighty Gorgons - too much resourses and long tech tree. Also Behemoths have easier bulding order to achive them and are better so almost always have prioryty over Cyclops. So in real life in real game on templates in HotA how often You would build Cyclops Cave? I suppose not too often, usually only to upgrade huge stack of them from Pickets, where You can get 4-12 of them. So there is no point in grinding for that cyclops in town.
Me and my friend recently started playing vs. 200% AI, he ended up having money problems, but got a whole bunch of resources, so in this scenario he just opted for Cyclops, other than that it's never a priority list, except for Yog purists probably
but they are probably one of the best range units, aren't they? well, range units lose their advantage when u get higher tier of haste but for clearing pack especially in the early game range units are op. well the cost is probably high but stats ain't bad...right?
@@GamingDualities on some very slow maps it may be ok, but again, behemoths are just better on all occasions. The only scenario I can actually think of is the castle siege against heavy defenders, then Cyclops are quite helpful actually
@@GamingDualities I can agree at some point, they are good, but you never build them. Typical scenario on typical Breake in HotA is that stack of Cyclops + Mass slow is very OP, You can kill hordes of slow units like naga with right kating
@@orangemusique2147 Playing vs AI like it was before in the past, its a very long game with many months in geme time. Then rushed Capitol is the best strategy and there is a time to build stack of Cyclops from town.
But on Hota which most people play now, You play sometimes 3 weeks maks, and there is never enough time and resourses for Cyclop Cave
I'd say it would be worth to have 2 tier lists:
- one for the creatures usability for the players, where you take cost, availability, utility etc into consideration
- one for the strength of the creatures when you fight against them
But then it would probably be too many lists ;)
Yeah, that would definetly make sense, but it'd get preety spammy, so i just choose to have a very biased personal list instead :D
Interesting to see Dread Knights below Efreet Sultans.
In my opinion Dread Knights are far superior then Efreet Sultan. When you stack alot of them they are a nightmare to kill.
@@amahovac Not really, they are nothing special, just a generic strong Tier 6. But 99% of the time you want to go for vampires.
@@DOGEreal Vampires are the storngest tier 4.
@@amahovac Of course they are, 40 of them can clear a utopia without losses, this is the reason why you usually don't se Dread Knights.
just wanna say love your videos man!! cant wait for the enxt one!
After seeing how many games you've won with a power stack of Wyverns, I'm more shocked they aren't S.
My thoughts exactly. Wyverns are the MVPs of tier 6 units. I just can't understand how are they a bad unit if you can buy them day 1 and farm them like crazy all game long with early build and dragon fly hives. That's not how he rated skeletons and demons at all. How come stacking capabilities only contribute to some ratings but not others?
@@mitromneythats why theyre quantity over quality.
@@brianmayabella5992 Yes they are. But how is it irrelevant to their score? I always have twice as many wyverns as my opponent has his champions. So why would I care if their quality per unit is lower when I'll still win? If anything, they should be rated even higher than other stackable units like demons and skeletons, because unlike them, they're not a slow, useless infantry unit but a flyer that can cross the field in 1 turn and has a very decent ability.
nix and nix warriors reduce att by 30/60, not 40/80 iirc
u also mentioned defense reduction at first, before correcting yourself to att reduction - so probably behemoths were partying in your brain at that time:D:D
great vid as always
cheers from poland Lexiav
lol I played this game like 5 years or something back when I was in school and never knew the stats make so much difference on similar tier units. I was like "Ooga ooga, these guys are tier 6, they must be good".
S Tier are: Efreet, Naga queens, Dread Knights.
A tier: Monarchs Wyv, Champions, Enchanters, W Unicorns, Cyclops kings ( due to difficult for build, othwerwise they are top ranking) nix warrior.
Nix are not so Strong, not even close to Naga, Efreet and Dreads.
Dreads Knight are insane, lot of stats, and duble damage sometimes can kill quite an entire stack of the same grade units. Efreets are broken, lot of speed, good stats, fire shield and fire immunity, the more versatile 6 tier units, and maybe one of the best unit in the game.
Nix are good in defense, but they are not brilliant in anything else, bad in offense. Even War unicorns with defense magic aura is much more usefull than Nix in a serious fight.
You need to realize other units will hit Nixes so much softer due to their ability. This means they will legit beat some offensively stronger units than them. They can beat about half of the other units. they beat unicorns 1on1 for example, which is impressive. Nixes with Tazar... dear lord...
@@Vaginaattori 1 on 1 is nothing is this game, all is different in a serious full fight. Unicorn has more speed ( 9 against 7 is a lot), this mean more versatile, he has 20% chance to blind a total stack of everything ( veri good skill, he can stop a full stack of even strongest units) and he can save other friendly stacks from negative spells.
The only thing Nix can do is tank something, but he is quite slow, he moves last and can do nothing but attack, without causing even good damage. His attack is ridiculous compared to nagas and knight, and his skills are useless in front of speed and skill of other lv 6 like efreets or Unicorns
@@4rgenn Disagree, because whether you fight pvp or not, you will still fight against the map more than players. Against map that -60% & 17 defense(used to be 20!) is a very big deal. Dragon utopias etc. are so convenient with Nixes. Offensively they are like Wyverns etc. but will do more damage back to other units because of their skill. Not a bad unit at all for final fights. 7 Speed isn't very good, but that's where spells need to help. Or tactics etc. Never had Nixes with Tazar, but i already know they would be immortal. I think they deserve +1 speed. And maybe cost a little less.
Dude, I love your vibe🤗😃. Very good tier list👏😃
27:04
""A super wonderful, amazing, super-speed, super-damage powerstack"
sold, take my money. XD
Never thought of this until just now, but a way to make cavaliers/champions more useful is to combine them with the teleport spell. Teleport them away from your target and then have them rush back in for a full jousting bonus hit.
Eh, I think you gain 1 attack for every hex they they move. Even if they gain , lets say 14 attack(base movement + expert haste), that would still not be very good of a cast taking in consideration you could cast offensive spells, or just cast Frenzy to get a way bigger boost, or possibly bless.
Just attack another unit, bruh
Lol that Mighty Beefs diss. Love it.
(still salty tho ;))
Watching 6th video and only now I did realize that tier list looks like made according to grades of items in Lineage II
My favorite level ;P
S tier: Dread Kinght, Naga Queen
A tier: Magic Elemental, Champion, Sultan Efreeti
B tier: Black Knight, Enchanter, War Unicorn, Naga, Cavalier, Monarch Wyvren
C tier: Efreeti, Psychic Elemental, Wyvren, Scorpiore, Unicorn, Cyclops King
D tier: Cyclops, Diamond Golems, Manticore
I think that in Horn of the Abyss the mechanics of chances to apply ability on hit is reworked and ... not really properly done at that point.
Wyvern monarchs over dread knights? Lolz
Great content as always, but why do you rank Magic Elementals so low? These guys deal full 360º AOE damage with no retaliation. They also retaliate for full AoE, if the enemy clumps up these guys can hit multiple stacks at the same time while ALSO being immune to magic themselves, so your opponent can't do much about them AND you can meteor shower right on top of them. I think they deserve A, B at the very least.
Awful Build path, also most T6 units would out brawl them.
@@DOGEreal Wdym, they're on the path to Phoenix. Do you just not make high tier units as conflux?
@@eyestabber5488 They probably have the biggest T6 dwelling cost and worst T6 build path, you never want Earth and Ice elementals. Most games you don't want Phoenixes.
Did you just class A the Dread Knight? When he has a lot of immunity compare to champion, high def and attack compare to champion, high dmg. What does champion have, high bonus dmg only
cyclops best shooter *titans cry in corner* :D but yeah their availability is much better
What about my titans Lexiav
@@MightAngel Too expensive and thus not very available.
@@SandroSegadora you can get giants and upgrade them
Thanks Lexi! :)
It is strange how fortress was built in HOMM3. I understand the basilisks having a stoning ability. But honestly, death stare should have gone to the wyvern monarchs because ancient wyverns in MM7 and MM8 both have a death ability. Gorgons did not make an appearance until MM8 and if I'm not mistaken all they are capable of is turning players to stone or possibly paralyzing them. Lower level wyverns in the MM games just cause poison
I wish Wyvern's poison worked like poison does in Heroes 4. So units just take damage every turn, instead of losing max hp. Would make them much more solid.
I think this was the tier list I disagreed with the most - but we have very different approaches to the game since I'm mostly a solo-impossible player and you're a competative-multiplayer.
My two big points are that I feel like cyclops' are rated too high and war unicorns too low - I feel like cyclops are low B tier and war unicorns are at least A tier myself. I'd also probably move efreet sultan to A tier and magic elemental to B tier. I also feel like black knights are more valuable/better than champions but they're both A tier.
Other than that I think I agree. Naga Queen is the queen of tier 6 and a powerstack has single handedly carried many games.
I agree with all of your tier video lists, except for the enchanter. Enchanter is by far a tier 7 unit, it is ranged, and a spell caster, which has the potential to save you from casting a spell itself. If it casts haste, you win.
I love Enchanters, and would love to agree with you. But sadly, the RNG makes me disagree. What if they cast Bloodlust, and then get targeted by the enemy? You're not gonna have alot of them, so they will PROBABLY die within the first 1 or 2 hits, and then you're left with a useless buff, and a corpse. That said.. If you can protect them, and they cast one of their better spells, I'd honestly consider them one of the best units in the game for my personal liking
It's sad dark knight is not rank S, they are the real level 7 creatures in the Necropolis....
The real tier 7 Necro unit is the Vampire Lord.
Not really serious but I'll say the real necro lvl7 unit is...naaah they're kind of lvl1 anyway
@@Cord1995 In WoG, they were !
Dread knights the same as champions? Btch please…
LMAO :D
Any shooting unit is good, but that does not make cyclops A tier automatically. On their own they will bleed hard and overall require as much attention as any other power stack. Who cares if they are tanky if tanking is not their job. Also who cares if they are available in big numbers when You very rarely build them in Your castle.
And if Wyvern are so bad why are they main power stack in circa 60% of PvP and You can build their dwelling day 2 to clear swamp areas without problems.
I can understand different approach in different tiers (Skellies vs Demons) but contradictory rating in the same Tier?
Bruh!
But I don't like that sometimes you care about build path and sometimes you dont give a f :)
The free Blind from unicorns are pretty strong, they deserve higher
In 8XM8 the upgraded Wyvern with a huge stack will destroy even the S tier Level 7 unit lll
I'm surprised cavaliers and champions made that far in the tier list. I considered them as overpriced ponies. And their build order is way of saying "look, I have wood"
Still I'm happy they made that high.
it's because of their speed, damage, and tankiness overall. Add jousting bonus which boost their damage makes their passive more consistent than Dread Knights' death blow. Also, wood isn't that expensive compared to g/c/m/s, which makes them more available than Angels in poor resource map.
I too, was expecting them to get trashed into the bottom of the list !
Really surprised lexi was so...benevolent ! :D
I remember the "fights" with my best friend ; him shitting on the cavaliers, because he was a necro & tower player (and of course, liking his town's T6 units).
And I was always "bbb...but the JOUSTING !", haha.
I miss the banter with him !
However, on the T5 tier list, lexi WAS NOT so benevolent, towards the monk/ zealot ! :(
@@manupainkiller Looks like it's uneversal(Castle player having a tower player). When we were young(me and my friend) would play hotseat. I always played Castle, and his favorite was tower. Our last game was, Castle vs Necro, Angelic Alliance against mantle of the lich king. I remember how expert teleport on my power stack of Crusaders, won me the game. Good times.
How does Nix ignore offense ability interact with Behemoth ignore defense ability? Ends up breaking even?
Nixes ignore attack, Behemoths ignore defense. It's normal, behemoths will ignore nixes's defense skill, nixes will ignore behemoth's attack skill.
Stacked these two unit in ur army and let them do their job..nixes take the damage,and let behemoth slays the enemy troops..its sounds like guarantee win situation😊
Aren't diamond golems an upgrade for something else (I think golden golems). Or is it different in that "abyss" version?
Magic elementals are pretty good beceause of magic immunity
how good is elemental castle. their air and water elemental get range attack when upgrade them right? also what is best magic caster castle
Good, but lack of growth or powerstack unit. Always lose to unit that has creature bank
Immagine spent all of the gold needed to build air, water, fire, earth altar to buy a tons of vampire lord instead
I just never want to brake on Magic Elementals - they are like very fast hydras, and they cannot be slow, so its not easy to fight huge stack of them without any loses
@@GamingDualities conflux is the most op town in the game, magic cinflux of tower, conflux has a magic academy but tower has wall of knowledge for extra spells so dunno
good overall analysis, i do disagree with the regular vywerns as they can help out with early development of Fortress and combined with Tactics (which you get super fast on beastmasters) they can easily push archers early thus giving some decent tempo to this castle.
6k subs and over 20k views... wow really nice man !
I'll leave my take on this for the TH-cam algorithm:
Firstly this is based on your pvp experience in general like you stated so we assume every category is included like accessibility, versatility and other miscellaneous categories.
Now lets look at Cyclops and wyverns first, you rank cyclops very high despite inadequate stats because they are accessible through a creature bank which makes total sense, and they are very strong in high number which you can achieve early on. Their upgraded version on the other hand are quite bad because you have to go through a painful, expensive and useless build path which also makes sense. Wyverns on the other hand you ignore accessibility and rank them purely on stats, but this list in not only based on stats. Because of their accessibility and easy snowball potential this will easily bypass everything else in terms of usefulness/strength in numbers.
Looking at cavaliers/champions and black knights/dread knights you rank a creature higher, despite having much lower stats because they are "seen" more in pvp, but this is only applied to a few templates because Castle lacks mage guild level 5. Dread knights as a unit far outshines every other T6 creature except for nix warriors in large quantities and with massive stats, which is usually only achieved in "clash of dragons" template. They even beat naga queens 1v1 in semi - large numbers, less expensive and are more useful early on as a tank or against "ranged guards" and you don't even need to upgrade them.
Furthermore you rank Efreet sultans as S because it maxes out mobility and strategy which is usually better than stats and brawl capabilities, but you place "Magic elementals" in C tier and say they are bad at brawling which is untrue. Only a few T6 creatures can out brawl them, but they are less versatile.
This is ofc your subjective list, but there are some inconsistences with how you rank units based on what categories are involved and how much they matter.
Ok black knight fanboi :<
Efreeti has a favorable build path and are vital to Inferno gameplay, unlike the magic elementals, which are a total pain to build and you usually never do that in almost any scenario.
As for cyclops vs wyverns, i value cyclops independantly of their super high availability, as actual good threatning ranged units. Very valuable compared to almost any other shooter in the game. Unlike the wyvern they are not carried by their sheer ubandance, but are good as an actual unit, in my opinion.
And why does castle mage guild matter when comparing dreads vs cavaliers? I prefer cavaliers because of their nicer build path, them being cheaper and them not being shadowed by other good strats.
Anyhow it is perfectly okay for you to prefer some units over others! You attacking me on stream over my choices was really not cool tho.
yes, I noticed this as well, and this is what people have gripes with, ultimately, the inconaistency of the rating. At the end, you get fricking wivern monarchs above champions 😂, because he's are inconsistent it the rating
@@Lexiav Lol, you called him "black knight fanboi", haha !
It was amusing that you started with this "insult". :)
I'm pretty sure Naga Queens out brawl Dread Knights
Fun fact. Sharp shooters are also tier 6!
Magic Elemental placement doesn't make sense when Lexiav described his reasoning to place some of the the other units above. Basicaly all tier B doesn't make sense compared to Magic Element.
Ranking Wiverns low but ranking Cyclops high, for the same reason? That also doesn't make sense. Either Both ranked low, or both ranked high.
Is hota naga queen damage 35? In sod it's 30
😅 Wivern monarchs, 70 hp and the super awesome mega great 18-22 damage makes it before champions which have 100 hp, stupid big damage and cost 100 gold more :)))) 😂.
And in front of dread knights which have 120 hp and does 15-30 damage with a chance of double damage. Also + 4 to attack and defense. The only drawback being that they have -2 to speed and dont fly. They also cost 400 gold extra.
7:29 Agadmator ?
Just to be on the safe side he said 'sorry for that' instead of the legendary 'sorry about that'
I like your tier lists. keep it up :)
Disappointing to see Dread knights not immediately go to S-tier, my favorite necro hero is Tamika specifically for the fact there absolutely goaded.
wyvern build path & price is 1000% better than manticores and can act like birds for stronghold in the early game, imo c tier
But still enjoying your list videos
How on earth did you put efreet sultan above DK. Wyvern at the bottom? Blew my mind. At the time when u get your first Cyclop (A) you already have loads of wyverns (D)
I like to the list. However, I would place Enchantress to Rank S (at the end) due to bonus spell boost
Hey, haven't found any guides on JC overall, like what to do and why and what's it all about. Are you planning on doing any of those or do you know any great guides for beginners? (Doesn't matter, Russian or English)
Playing rashka and focusing on early efreet sultan stacks is the key to playing inferno for me
Titans are better shooters than cyklops :P
You won't get them in 3 week max PvP matches.
K this is the first list where i actually hard disagree on many things. For me IMO:
First of all Nix in S tier what? They are walking unit, low speed doesnt provide what cove needs , cant find more on the map and they lack both the main attribute of Homm3 as in both low speed and low damage. I really think its hard to justify putting them any higher than B tier maximum.
Champion for me is straight S tier. The fact that you can upgrade them on stables for free which is avilable and numerous on almost EVERY template makes them high demand. Also their scaling due to double damage with hexes is just CRAAAAAAAAZY valuable and scales super well.
Elementals: THey are special in that case if you find a dwelling and get a powerstack from them due to their magic immunity its nigh impossible to deal with them. They are THE statcheck unit as powerstack. If you hvae more you win simple as that the enemy doesnt really have any chance to outmanouver you with magic and the fact tehy deal AOE makes it really hard to physically block them with split units. I'd rate them solid B tier.
I give you my Like, because you speak nicely of champions ! :)
Why are you talking about Nix Warriors when you never used them? Why do you hate Cove so much? It seems like you never played Cove before, but come on man, trust me it's a fun faction, why aren't you trying it for once? Aside jokes, I have absolutely no idea how you could say this about Nix Warriors when you used them against a mighty hero, I'm not making this up, many times you deal 10x less damage to them than normally, most of the time in Final Fights they easily have the health of a tanky Tier 7 unit. Really good build path, tanks for Pirates, cheap and cost efficient, when you have this much going for you as a Tier 6 unit you don't need that much damage and speed.
I just can't understand why are Wyverns so underappreciated by Lexiav. They carry almost every single game I roll with Fortress SUPER HARD. The fact that you can buy them at day 1 and that you can farm them both from unit lairs AND from hives makes them absurdly relevant, they should easily be S tier, and their upgrate should be number 1 of all units. Who cares if Naga Queens or any other units are stronger 1 vs 1, before your opponent will purches a single one of these units, you'll be raiding them with 20 of your own Wyverns/Wyvern Monarchs. They are the MVP's of level 6 units. Period.
efreet are very squishy; switching place with dread knight would be appropriate; dread knight is the best t6 unit, maybe better than naga queen
Highest attack and damage in tier 6 and no retaliation, dread knights are great but are no match for naga queens
hmmm I didn't know Wyvern monarch is this good. I mean if you look at pure stats alone, champion and dread knight are actually much better, I guess their high speed is the main selling point.
ye but scorpicors have almost same stats, same speed, are flying too and are lowest C unit for some reason. idk if poisonous is that much better than paralyze or what
edit: I guess build path carries wyverns
@@ShivCake And wyverns are a lot more available too, not to mention going for minotaurs or black dragons are much better than scorpicorc, unlike wyverns.
Easy for me: Death knights are by far the best :). Easy to build, very strong, fast, useful.
Cons:Expensive
@@ghastlygibus2121 Dread Knigts are an average units. True they have a lot going for them, but they have plenty of disadvanages too. For one, they are absurdly expensive, both their hive and their price is so high your opponent will be enjoying tier 7 units by the time you can afford them. Secondly, they are undead, which means many buffs and important tactical spells like bless and frenzy will not work on them. That is particularly a big issue with them BECAUSE they are so expensive and strong. A unit this valuable would benefit immensily from spells such as bless but instead you just have to risk dealing 15 minimal damage every time you attack, while your opponent can blesses/frenzy his unicorns/champions or whatever and deals twice that every single turn. You could say - well, they can double strike, but that's completely counterbalanced by them not being able to have morale. DK's will at times attack for double damage, but so will every other tier 6 creature with a bit of morale too. And thirdly, they are INFANTRY. That's the most useless enemy type on the battlefield, by far. Every single siege they'll be just kissing the town's walls and being useless, and every they'll be slowed and kited to death on open field more often than not too. DK are expensive, can't get core buffs or morale, and are just another useless infantry unit next to MVPs such as Wyvern Monarchs, Efreet Sultans, Cyclops and Enchanters. Combining that with their excellent stats, they are just average in total. I'd put them in B class.
@@mitromney Nah, they are atleast A tier. Their dwelling and build path is average, their cost is a little bit higher than average, and the fact that they are undead makes them better, they can't get berserked, anime dead is broken spell, you will know that you won't missmorale, double damage is brutal and opponent most of the time have like +1 morale which also has a lot less chance of happening than double damage and curse, curse can also be pretty good, but being fair most of the time it doesn't do anything.
Scorpicores really hard done by Lexi
New in the channel and loving your videos, would love to know if you plan to do some tutorials about how to play the game, or talking about different strategies, just asking, I dont want be rude or seem demand anything and sorry if anyone else told you the same thing
why fly is not a thing? aa is so powerful bc they can fly over the pitch
Magic elemental is much higher, so higher, in fact, that upgrading him (along with pixies and firebirds) is forbidden as a part of conflux nerfing strategy on some templates/communities. Imho, no retalialition to all melee at 9 Sp is savage, even with average 20-25 dmg, 'cause it allows for effective hit'n'run tactics.
20-25 is clearly above damage for a level 6 unit though. And you multiple that almost always, cause you hit more than 1 ;).
Don't forget about their awful build path
I think the diamond man is lvl 5.
Always tought that Dread Knights are so good they could almost pass as a tier 7 unit.
Yes they might.kinda hard to choose between DD or NQ actually.both were too damn good,S tier unit in my opinion.our guy did them dirty by placing them under EFREET SULTAN😢😢😢
Please make more 'Why I hate..' videos :)
wyvern > manticore because of build path then, right?
YeH, true.
Please keep in mind that this is his list. It's according to him
Make sense then.im still gutted to see DD placed below efreet sultan😢
18:00 is that a mistake or a nerf the nix warrior ignores 60%
I think scorpicores should be rated at A tier - they have better stats than wyvern monarch + their ability is better. While it can be troublesome to find terrain for them I think fact that their ability to literally put enemy creatures out of play with paralyze is giving huge advantage unless your enemies have undeads and elementals.
Their damage is weaker though. At 18-22 for the monarch versus 14-20 for the Scorpicore. The Scorp have +2 to attack and +10 HP though.
@@chuckwood3426 yup. Additionally their cost is 50 gold lower :)