Just a small tip: If you get the "foreign rival supporting insurgents" action prompt, get the foreign relations, but don't use subtle pressure right away. It goes up over time so instead of having 0% chance of slightly cutting funding of insurgents, it goes up to 4-5% by the end of the timer. It's not much, but there is literally no reason not to do it that way. In fact, you should always wait until the timer runs out for the maximum chance, unless it already is 100%.
It can get the whole 5% in the time it takes the decision to time out? Lol, why is PC version so casual compared to unbalanced bs that was the mobile game? Ah yes, I forgot, because nobody would pay for that shit otherwise and there aren't refunds and review bombing on mobile:(
I get 5% on the mobile game. But it succeeds less that 5% of the time ahhaa. I've only had it successfully work first go once, and I've played a lot of games... Insurgents disrupt the elections way more often than advertised too.
you shoul wait out the timer whenver it appers. no reason not to. coalition soldiers homesick and crying for mommy? wait them out till it forces you to make a decision, therby gaining a few weeks extra. airstrike problems, wait it out till you have more cash. there is literally no singular reason to not wait anything out unless it gives you reputation and you are on 2 or 3 rep(or its a peace deal and you are losing big time)
@@normalchannel2185 coalition soldier home sending is actually the only scenario where you should tell them to leave right away, unless you already plan on giving them the extension. If you don’t want to extend them, they can accidentally enter a fight where a timer will run out in the middle of the fight and then you’ll lose reputation right away. Maybe the only time where this isn’t true is when insurgent are suppressed by other units and your coalition unit is giving them support
i love the idea that you can have a turret that explodes with enough force to kill all the insurgents inside the area it is placed in then place that bot into a civilian center to increase support level
We all know that civies LOVES explosions. That's why the US has overwhelming support from Middle Eastern countries they bombed, and Japanese agreed to stop the war with US after the atomic bombs, because its cool af and they love the US😂
I find it funny that the 'care-bot' placed in the urban city is meant to increase support level, but then a few months later it just explodes the whole zone XD 10:54
i dont like "care bot", i dont want a turret telling me a joke seconds before it spontaneously combusts even though it miraculously kills only insurgents
This is why in emergency rooms, you get chastised if you say that it's a quiet night. The moment you say that, a bunch of people with life-threatening injuries come in.
I sorta feel like the turret should come with some downsides. Maybe an event where it accidentally fires on civilians, requiring the player to take them offline for a short time, or decrease their effectiveness to save reputation. Maybe this turret feature could stick to a new governor if it was nerfed a bit.
Or better be similar like the garrison where you have to carefully choose where to build and if it get destroyed you lose reputation or something like that
Maybe. I do think it's pretty balanced in terms of the scenario, because split and run exists, but if it was in vanilla under a particular governor, then yeah, maybe a chance of a negative event (reduced/removed by care bot, obviously) where it shoots someone you don't want it to (probably just the same event mechanics as with airstrikes hitting civilians). Maybe have it cost a dollar or 2 to deploy each time. You do have to account that this does remove garrisons, and garrisons can be pretty powerful esspecially if you upgrade them, so thats another balancing factor.
yeah, maybe there is a glitch in the software that results in the turret firing on civilians, or even the possibility the turret being hacked by the insurgents and having to either hire counter hackers or simply take the turret offline until the hacker can be found and killed. having downsides with using the turret is extremally interesting.
Imagine you'd have an automated turret outside your house, at crossroad, near highway entrance, at your gas station, at the grocery, at your work, at subway station. And that thing follows you with thermals, motion scanner and microphones. You walk past it and it looks at you the whole time. With a barrel of loaded machinegun. And you know that it runs on some unknown software that isn't allowed anywhere in the world, certainly not in the country that now occupies yours. Do you feel like supporting these people? Do you feel that your future is stable? Do you feel safe? Then what kind of reputation and support growth can you talk about while it is deployed?! This thing should be tanking both for you even without accidents. After them, it's basically sabotage and rioting to make you remove these discount terminators away from people's families and especially kids.
@@m--e 1)mobile was abandoned long ago; 2)split and run is basically default way they retreat in mobile anyway. They don't split, but they can "retreat" in any direction... which is called infiltration when they simply ignore my frontline and get to my rearguard...
As masochistic as it sounds, imagine if there was a scenario that combined every scenario together and put it on the most difficult map to work with. I can imagine it being a final scenario as a send-off for the game getting its' final official update whenever that may be
Hearing that you're an engineer kinda scares me. Considering you wasted a turret to kill one insurgent when police would have easily handled it is exactly the kind of "finding a problem for the solution" that is causing so many problems in the world today...
Goverment : we will put a care-bot turret in ur zone to make u feel safer and help you The care-bot turret 2 or 3 months later : *explodes the entire city*
Hearing you say that you played tf2 once warms my heart. I still play and love the game. Also, good work in this. I’m not sure I’d be able to do this myself, mainly since I don’t have the game.
take a shot every time pravus assumes the mb desperate insurgent attack spawn comes from a camp mate you did an entire series of mega brutal guides how the hell do you not know how that works
I just beat Desolate Fields on normal, here's a phrase to help Garrisons are temporary, Soldiers are forever* *you may still need to send coalition home
Have you _SEEN_ the devastation of a Level 3 sentry? Set up a dispenser, stand behind your turret, get a medic, you're usually all set. Even more deadly if you have two or more engineers.
“If you now split and run tactics and know the tunnels you will not fear the result of hundred battles” Sun Tsu, Deserted Fields insurgency leader, 2009 y.
a tip for anyone trying to beat this scenario because pravus apparently doesn't know how to use turrets properly: put the turrets in the zone the insurgents are attacking and not the zone they're running away to. they cannot escape from zones with turrets and will always get killed.
guys, i just did a check on the custom scenarios, and didn't see it: WHERE IS A STAR WARS THEMED SCENARIO? you know, on the desert (could and could "NOT" be tatooine), we are a imperial commander having to pacify the "insurgents" (*cough* REBELS *cough*), and stuff like that. Or is it just me and it's a bad idea?
TIPP: Regarding the split and run, you should lift up the soldier who are deployed in the area from where they are fleeing and put them where they are going, then back again, because then they will stop going to that direction and you got another random chance for them to flee elsewhere.
Honestly, this whole "hey the player is winning lets just spawn a lot of enemies behind their back and undo all their progress" thing is the best deterrent from ever buying this game.
It just limits you from bludgeoning the insurgents into one particular corner, limits cheap play, encourages attrition rather than blockades - encourages policing and defensive movement
Unless requested, it's not that great compared to other iniciatives. Yeah faster iniciative rollout is nice, but not enough for the cost and HUGE increase in corruption that brings in.
somebody should do the soviet Afghan war were mega brutal is impossible, this is because of no foreign help, unpopular government, soviets from the future, Afghans who only have British muskets, and maybe low reputation with some tribal armies joining the soviets.
15:30 Engineers aren't problem solvers. They are problem creators! Somebody has an issue, engineer comes up with some fantasy way of doing it. Eng. Techs solve the issues and make it a reality. Admit it, know it's true.
Just a small tip: If you get the "foreign rival supporting insurgents" action prompt, get the foreign relations, but don't use subtle pressure right away. It goes up over time so instead of having 0% chance of slightly cutting funding of insurgents, it goes up to 4-5% by the end of the timer. It's not much, but there is literally no reason not to do it that way. In fact, you should always wait until the timer runs out for the maximum chance, unless it already is 100%.
Great tip!
It can get the whole 5% in the time it takes the decision to time out? Lol, why is PC version so casual compared to unbalanced bs that was the mobile game? Ah yes, I forgot, because nobody would pay for that shit otherwise and there aren't refunds and review bombing on mobile:(
I get 5% on the mobile game. But it succeeds less that 5% of the time ahhaa. I've only had it successfully work first go once, and I've played a lot of games...
Insurgents disrupt the elections way more often than advertised too.
you shoul wait out the timer whenver it appers. no reason not to. coalition soldiers homesick and crying for mommy? wait them out till it forces you to make a decision, therby gaining a few weeks extra. airstrike problems, wait it out till you have more cash. there is literally no singular reason to not wait anything out unless it gives you reputation and you are on 2 or 3 rep(or its a peace deal and you are losing big time)
@@normalchannel2185 coalition soldier home sending is actually the only scenario where you should tell them to leave right away, unless you already plan on giving them the extension. If you don’t want to extend them, they can accidentally enter a fight where a timer will run out in the middle of the fight and then you’ll lose reputation right away. Maybe the only time where this isn’t true is when insurgent are suppressed by other units and your coalition unit is giving them support
i love the idea that you can have a turret that explodes with enough force to kill all the insurgents inside the area it is placed in
then place that bot into a civilian center to increase support level
We all know that civies LOVES explosions. That's why the US has overwhelming support from Middle Eastern countries they bombed, and Japanese agreed to stop the war with US after the atomic bombs, because its cool af and they love the US😂
"Waste your strength on me, see how much i care"
-Turret Pravus
XD
yes
I find it funny that the 'care-bot' placed in the urban city is meant to increase support level, but then a few months later it just explodes the whole zone XD 10:54
walking out of your home to listen to jokes from the care bot and suddenly it runs out of power
@@bergine8834 and then nukes the entire city
KAMIKAZE: TO DIE FOR THE EMPEROR
“So far everything’s fine”
That care bot exploded in confetti and Candy
i dont like "care bot", i dont want a turret telling me a joke seconds before it spontaneously combusts even though it miraculously kills only insurgents
"All robots and computers must shut the hell up"
"They never asked for jobs."
Protests over lack of jobs.
This is why in emergency rooms, you get chastised if you say that it's a quiet night.
The moment you say that, a bunch of people with life-threatening injuries come in.
@@musicexams5258Same with an engineering maintenance.
“Everything looks fine”, then at best, you are in deep mess within a week at best lol
I sorta feel like the turret should come with some downsides. Maybe an event where it accidentally fires on civilians, requiring the player to take them offline for a short time, or decrease their effectiveness to save reputation. Maybe this turret feature could stick to a new governor if it was nerfed a bit.
Or better be similar like the garrison where you have to carefully choose where to build and if it get destroyed you lose reputation or something like that
Maybe. I do think it's pretty balanced in terms of the scenario, because split and run exists, but if it was in vanilla under a particular governor, then yeah, maybe a chance of a negative event (reduced/removed by care bot, obviously) where it shoots someone you don't want it to (probably just the same event mechanics as with airstrikes hitting civilians). Maybe have it cost a dollar or 2 to deploy each time. You do have to account that this does remove garrisons, and garrisons can be pretty powerful esspecially if you upgrade them, so thats another balancing factor.
yeah, maybe there is a glitch in the software that results in the turret firing on civilians, or even the possibility the turret being hacked by the insurgents and having to either hire counter hackers or simply take the turret offline until the hacker can be found and killed. having downsides with using the turret is extremally interesting.
Also than if its self destruct, it will hostilize some people, and you must do something similar to the civil air attacks.
Imagine you'd have an automated turret outside your house, at crossroad, near highway entrance, at your gas station, at the grocery, at your work, at subway station. And that thing follows you with thermals, motion scanner and microphones. You walk past it and it looks at you the whole time. With a barrel of loaded machinegun. And you know that it runs on some unknown software that isn't allowed anywhere in the world, certainly not in the country that now occupies yours.
Do you feel like supporting these people? Do you feel that your future is stable? Do you feel safe?
Then what kind of reputation and support growth can you talk about while it is deployed?! This thing should be tanking both for you even without accidents. After them, it's basically sabotage and rioting to make you remove these discount terminators away from people's families and especially kids.
This would be a blessing to have in vanilla game
You mean mobile version?
+@@m--e+ He means as for the default campaign having the sentry guns.
Oh
I tought it was mobile bc in mobile they still havent added the official scenarios or the fan made ones
@@m--e 1)mobile was abandoned long ago; 2)split and run is basically default way they retreat in mobile anyway. They don't split, but they can "retreat" in any direction... which is called infiltration when they simply ignore my frontline and get to my rearguard...
I can imagine James watching this and laughing maniacally saying "ahh yes pravus is suffering at desolate fields, all according to plan"
As masochistic as it sounds, imagine if there was a scenario that combined every scenario together and put it on the most difficult map to work with. I can imagine it being a final scenario as a send-off for the game getting its' final official update whenever that may be
Helicopter, turrets, tanks, specialists, a dam, oil rigs, embassies, poppies, tunnels, and air strikes.
Oh my!
@@Commrade-DOGE and Ultra Mega Insurgency
@@musicexams5258 with the Russians invading one side of the map and you having to save the embassies
That sounds terrible
I want it soon
@@iamacatperson7226someone best get onnat shit rq
“Having trouble with your computer shoot it with a big gun” - Pravus 2022
I thought someone would have said it, so I'll do it myself.
*Listen, I'm a Engineer. That means I solve problems.*
if you are having an issue with insurgents, use a turret
and if that doesnt work, use more turret
"modern problems require modern solutions"
-sun tzu the art of war
"The opportunity of defeating the enemy is provided by this crazy turret I found in the trash yesterday"
-Sun Tzu, The Art of War
This is probably my favorate scenario, also the thumbnail art for this scenario looks sick.
*Pravus mentions TF2 Engineer*
ENGINEER GAMING
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-
Hearing that you're an engineer kinda scares me. Considering you wasted a turret to kill one insurgent when police would have easily handled it is exactly the kind of "finding a problem for the solution" that is causing so many problems in the world today...
I feel like the campaign will end up by combining every features you have played in previous scenarios.
This is not an ambush, it's surprise attack!
Funny you say that, try ultra Mega insurgentcy
Nothing friendlier than an automated gun turret that explodes!
SENTRY FORWARD!!!
LOL 20:14 I feel you pain on Desolate Fields good luck
Ah, the engineer building the solution to the problem
Goverment : we will put a care-bot turret in ur zone to make u feel safer and help you
The care-bot turret 2 or 3 months later : *explodes the entire city*
Hearing you say that you played tf2 once warms my heart. I still play and love the game. Also, good work in this. I’m not sure I’d be able to do this myself, mainly since I don’t have the game.
"sentry going up"
take a shot every time pravus assumes the mb desperate insurgent attack spawn comes from a camp
mate you did an entire series of mega brutal guides how the hell do you not know how that works
I wonder what could have been if the actual coalition deployed these, they exist already and were field tested.
5:32 Hey! uh we don't have enough Zones, lets start spawning Camps all of the Map! XD
Hey uh, I did an entire series on Mega Brutal but will still assume the MB Desperate Insurgents attack to be a camp
-Pravus probably
10:00 I love the care bot description
I just beat Desolate Fields on normal, here's a phrase to help
Garrisons are temporary, Soldiers are forever*
*you may still need to send coalition home
are you sure this is engineer's turret?
kinda looks like demoman's turret with the effect on the insurgent
Have you _SEEN_ the devastation of a Level 3 sentry?
Set up a dispenser, stand behind your turret, get a medic, you're usually all set.
Even more deadly if you have two or more engineers.
@@NicoTheCinderace and get curbstomped by ubered demo in dustbowl? been there
@@pututunik8748 Oh yeah, that too.
It's beginning to look a lot like Dustbowl, after all.
@@NicoTheCinderace That has to be the most boring gameplay possible though
"Some people call him Sam, I don't know why."
Yeah, me neither, considering that's a surface to surface missile, not a surface to air one.
WE MUST CONSTRUCT ADDITIONAL FORTIFICATIONS
That self-destruct explosion must have the firepower of a tactical nuke if it's able to kill all insurgents spread out within a
Watch him now find a strategy to beat both other maps
“If you now split and run tactics and know the tunnels you will not fear the result of hundred battles” Sun Tsu, Deserted Fields insurgency leader, 2009 y.
a tip for anyone trying to beat this scenario because pravus apparently doesn't know how to use turrets properly:
put the turrets in the zone the insurgents are attacking and not the zone they're running away to.
they cannot escape from zones with turrets and will always get killed.
Difference? I THINK NOT!
so it's a temporary blockade building.
guys, i just did a check on the custom scenarios, and didn't see it: WHERE IS A STAR WARS THEMED SCENARIO?
you know, on the desert (could and could "NOT" be tatooine), we are a imperial commander having to pacify the "insurgents" (*cough* REBELS *cough*), and stuff like that.
Or is it just me and it's a bad idea?
Reminiscent of the turrets in Aliens
happy engie main noses
Hello, I come from three days after this video and I can confirm Pravus is going through hell right now.
TIPP: Regarding the split and run, you should lift up the soldier who are deployed in the area from where they are fleeing and put them where they are going, then back again, because then they will stop going to that direction and you got another random chance for them to flee elsewhere.
Father pravus could you potentially notice me-
"How do you stop some big mean motherlover from tearing me a second superfluous behind? Use a gun! And if that doesn't work... Use more gun!"
Bruh why doesn't PC have the new map yet, but mobile does? And why doesn't Mobile have official scenarios, but PC does? Bloody annoying
And to this day, Pravus has still never cleared Desolate Fields.
blood for the blood god.
skulls for the skull throne.
milk for the khorne flakes.
comments for the algorithm.
i had zero clue that the hq can block insurgents that is actually very good to know
0:41
*Uncle Dane's theme intensifies*
Then it's time for a mega brutal campaign
*Alert a sentry buster has entered the area*
Engineer Gaming
Sorry had to do that
Tunnels you say?
*vietnam war music starts playing*
15:30 when in doubt guns out
Civ 1:Did you see the turrets that they are putting?
Civ 2:Yea, Imagine they run out of battery, Hehehe
Civ 1: Haha right could yo-*BOOM*
Pravus you need to know the desperate insurgents attack in (zone name) is just an event not a camp spawning insurgents
The final fight the crowd stands the shouting cry all the mobs will turn to night
Me waiting pravus to play ultra mega insurgent on mega brutal be like: "well seem like that would never happen"
Honestly, this whole "hey the player is winning lets just spawn a lot of enemies behind their back and undo all their progress" thing is the best deterrent from ever buying this game.
You have to stay on your toes, man! Victory is never assured.
I beat desolate fields on brutal dang that toke me an hour
Pravus gaming!!!!
Well my phone is for some reason is translating pravus gaming as "not bad gaming"
@@jojocrazymeow315 lol same
@@jojocrazymeow315 same x2
praise pravus
"Amazingly no one asked for jobs this time"
game 10 sec later: protests over lack of jobs
It just limits you from bludgeoning the insurgents into one particular corner, limits cheap play, encourages attrition rather than blockades - encourages policing and defensive movement
*watches this* ahh yes the Imperial Fists are in town 😂
Covering up is good As long as it is below 20% Chance of your population finding out
dont be overly agressive , said peavus. five minutes previos he was talking about his base being too agressive placed
10:18 lmao
0:45
The comparison that came to my mind was instead Skynet's death camps for humans.
Who the f//ck makes these scenarios?0_o
Pravus try total war warhammer 1-2-3 in the new super map when total war warhammer 3 comes out
This game is amazing!
Praise Pravus
man for the tunels u can try use some of u army to tra then e lets the rest in diferent areas to have some control idk if it gona work :P
yeeeeeeeeeeeeeeeeeeeeeeeeee
*Engineer Gaming*
"Pravus, you fool! You've doomed yourself!"
-Dracula(17:46)
SAM Turret!
I love how he's sick of loosing so is playing the easiest map and restarting if they spawn in the wrong place ahahah. Points for honestly.
COOL
Pravus, great content. Can you play weed craft inc please. Maybe some StarCraft 2, thanks.
So... Why does Pravus hate electricity so much? This isn't the first time I see him rather not spend money than providing basic generators.
Unless requested, it's not that great compared to other iniciatives. Yeah faster iniciative rollout is nice, but not enough for the cost and HUGE increase in corruption that brings in.
A hardcore gamer complete any scenario without care about it's difficulty
somebody should do the soviet Afghan war were mega brutal is impossible, this is because of no foreign help, unpopular government, soviets from the future, Afghans who only have British muskets, and maybe low reputation with some tribal armies joining the soviets.
just like hoi4 players think they could win the second world war
rebel inc players think winning in afghanistan would be a piece of cake
Maybe try to go into a scenario blind.
Will there be a scenario that the more troops you got, the less budget you'll get every month cuz war costs money and destroy economics
hmmm
This can't be a real game lmao
Care bot? More like nuke bot
Pravus make plague inc vids!
Fifth
6th
FOURTH...😂
I have played this a few months ago, and I think it's a Pay to Win game.
By what part paying allows you to win easier? Lol
How tf is this game pay to win?
@@AWACSRumble I think he is talking of the mobile version
@@parham1023 I think he is talking about the mobile version
@@sonal8109 I mean all mobile games are pay to win it's not the game fault XD
9th XD POGGERS
15:30 Engineers aren't problem solvers. They are problem creators! Somebody has an issue, engineer comes up with some fantasy way of doing it. Eng. Techs solve the issues and make it a reality.
Admit it, know it's true.