Another incredibly iconic Halo releasing on PC? You know the drill - time to dance! (7 iconic points to anyone who catches the Simpsons reference in this hearty, succulent lore vid :D) Enjoy friendos!
Company call Impossible food make so - call fake food from, human unborn baby's meats because it past of company satanic lifestyle theirs waning to put on brillions of peoples world wide just look it up.
Epitaph: "I'm the most beautiful map." Valhalla: "I'm the most iconic map." The Pit: "I'm the best map for competitive." Sand Trap: "You like elephants?"
Halo 3's maps had this consistent theme of abandonment and loneliness in my opinion In the previous two games, I never really felt this sense that people would actually occupy there. But Halo 3 went for the art style decision to have maps that also work in universe to an extent. You can imagine places like Rat's Nest or The Pit filled with UNSC soldiers doing their duties, but have long since abandoned their respective facilities and leaving them to rot or be destroyed. The Forerunner themed maps have a constant feeling of isolation, like it all seems to be places that probably meant something to them thousands of years ago, but now just stand there in complete silence, their purposes disappeared along with their owners
Halo CE gave me at least a sense of mystery and weird feeling that I am perhaps not supposed to be here at least in the atmosphere moments but that just me perhaps.
I honestly felt the same way, I played Halo Reach and Halo 4 before I ever got a copy of Halo 3, and all of my "friends" thought I was a loser for "downgrading" my halo experience, so as I kept playing Halo 3, I really felt the "abandoned" vibes that this game gave off in it's aesthetic. honestly, made the game more memorable...
If you look in the pipes in one of the bases on Assembly, you can actually see Lekgolo worms being pumped into the Scarab. Only one base has this, the other has pipes filled with plasma, so one base glows blue and the other glows orange. Crazy piece of environmental storytelling that also doubles as a lore explanation for the base team colours.
Back when i was a lonely young boy who didnt have xbox live, i would often just play on custom games by myself to just explore and try to find secrets. I will never forget how eerie the forerunner halo 3 maps are. You dont get that sense when you play them on live with all the action but when you play alone, it feels almost as if youre being watched. The sounds are creepy and the maps are just very eerie
I did the same thing. Didn’t have internet so could only play Xbox live when at my friends house. I found a lot of hiding spots and invisible walls tho
I had live growing up, but I loved the maps of halo 3 so much that I often did the same thing. I didn’t have any friends growing up so whenever I’d get sick of matchmaking I’d often find myself immersed in the maps, especially in forge mode.
I've been stuck on Snowbound for the past 13 years. The cannons won't let me leave. They won't allow me to turn off my xbox. When I upgraded to next gen, they followed me and installed Halo 3 before it was even backwards compatible. They are my defenders, yes, but I am also their prisoner. Everyone who has tried to enter has failed. Please help me.
I'm on my way! I'm with somebody you might hate but he is the only one who can help you! SO PLEASE, DON'T SHOOT US WHEN WE COME, I AM WITH 343 GUILTY SPARK
I like to think that the spire in Epitaph is located somewhere around the same desert as Sandtrap is. The lore behind these maps are intriguing, Halo 3 has to be my favorite Halo game in terms of multiplayer and campaign.
Roaming around Forerunner maps in Halo games alone reminds me of what Monitors like 343 Guilty Spark had to endure for many, many years. An uneasy sense of loneliness on these installations, followed by wondering what they were like when they were inhabited by their creators.
To be fair, how often do you feel the need to look up on The Pit? The fight is always right in front of you. If you could pull it off, it is possible to get yourself up in that area and pick people off, and most of them never thought to look up there, so you could hold that spot for a while
I don’t know why, but Halo 3’s multiplayer maps are just so calming. It’s the only game where an empty multiplayer map makes me feel safe instead of unsafe. And even playing on them is relaxing, I just find Halo 3 multiplayer to be one of the most calming games ever.
When my older and brother and I first played on cold storage, he said that you can fight the flood heavy when it bust out of containment by doing certain things in a multiplayer game. I forgot what those tasks were (sadly) and didn't think to go online to check it out. I believed him for a long time. Anyone else get this childhood or is it just me?
God I miss the old Forerunner design. It was so unique and mysterious and didn't need chrome floaty bits and lens flare lights everywhere to look good. It actually felt like long since abandoned Civilizations forgotten by time, waiting to be reclaimed. Don't get me wrong, the new forerunner design isn't *bad* per se... but expecting us to believe that Halo Wars 2's Ark is the exact same place as Halo 3's is ridiculous. It didn't need to change and didn't make sense to change it. It's like if they made a spin off where all the covenant gear, weapons, and armor was dark green for no given reason and acted as if that was just the regular armor when it clearly isn't.
I was gonna say that since Halo 4 and 5's forerunner locations were run by armies of prometheans they were cleaner and brighter than the halo ring structures where there was just a monitor and some sentinels, but when you mention halo wars 2, yeah, it does look like halo infinite will return to the original designs
As someone who was introduced to Halo through Red Vs Blue, this entire video has just been me going: “Oh! I’ve seen that place! That’s where Caboose and Griff did the thing!! And that’s where that cool thing happened!!”
Imagine that in Sandbox, in the huge room below the map, there was a captured precursor who die in the 100,000 years of reseeding the galaxy after the firing of the Halo array
I always found the concept of using 20th Century bases in H3 interesting. It would be like modern soldiers holding up in medieval castles out of desperation.
And 27:18 also known as where the ruins of the UNSC _Mother_ _of_ _Invention_ lay and Tex literally blows up an entire mountainside to try, and fail, to kill Agent Washington and the Meta.
I love the idea that the Forerunners had a legion of OTHER threats pounding at their door besides the Flood, Precursors, and Humanity; a host of horrors that the ancient civilization put down one after another and buried in places like Epitaph and Sandtrap to keep imprisoned much like the way the flood are on various installations. In the Halo universe, the furthest reaches of space may well be dark and dangerous far beyond the likes of the Covenant.
Back in 08 me and my brother went through the maps trying to break out and figure out the secrets. There was always a theory we had about Guardian was built above a flood hive due to how the forest looked like the same forest in 343 guilty spark in halo ce. Good video
Halo 3 maps are some of my favorites to explore. I can still memorize the firefights I got into all those years ago. A lot of them are just eerie too, I love it.
Hey hidden xperia, I recommend you to do a video before the world premiere of infinite. And talk about your expectations from the game and what do you think the gameplay might be out. Anyway, have a good day people
Something about Halo 3’s maps is just magical to me (and I didn’t play it until years after release). All the human maps have this really peaceful, melancholic feeling to them. Places that should be busy, yet are now abandoned. All the maps feel like there were just people there, but they’ve all left. It’s such a cool feeling.
Halo 3 is the game that I have the most positive memories from in the franchise, even more so than 2. All of the multiplayer matches that I have gone through, the ridiculous custom games we came up with, all of the machinima that was all over TH-cam. Man, looking back that was an awesome time.
UH- an aurora borealis!? At this time closet to Halo Infinite's gameplay reveal? At this time of the video!? In this part of the map selection?! Localised entirely within this sector? *HiddenXperia* : Yes!
Halo 3. One of my favourite Halo games ever, and one of my favourite FPS games of all time. As a Game, probably in my Top 5. But to be fair, I've yet to play every game. (He says reaching out for Halo 2, yet never grasping) P.S. I don't count the Master Chief Collection. *1v1 Me Mate!*
Whn I was little I used to play in forge and make stories about the different maps, it was really fun, the maps looked so mysterious and amazing, I miss those days
Researching forerunner tech has got to be low key one of the easiest jobs when you think about it. There has to be more than one scientist who’s totally out of their depth and accepted that. They just show up, go “hmm yes that’s forerunner ruin is made of forerunner ruin” and then get paid.
On isolation, you can actually pop those flood sacks and it does spawn flood infection forms, however, they simultaneously explode and die as soon as they are formed, and on the old 360 edition, they were easily spotted because it wasn't as instant to kill them.
Neither are you. Maybe put some effort into life instead of criticizing others for making a joke. People like you tend to behave like children and it’s easy to see why.
The whale on longshore is creepy, like it’s eyes open up and stare at you before closing again after some time Why does it do that? Is it watching you, recording you? If so who’s doing it? Maybe ONI, or something more unsettling That map just creeps me out Same with sandtrap, what are the guardians, why do they shoot you? What is the frigate doing hovering there? Is it trying to contact you? Maybe send a pelican to save you? Maybe it can’t since it will get shot down
21:25 Fun fact about this map is that very slowly over-time the grass on the surface will be consumed by the flood while you are in-game on the map. Sort of an easter egg
I remember playing a obstacle course map underneath this map. You had to jump from box to box and I remember one box being a bit difficult to jump to but I did it. I never made it to the end though. I can't remember the name of the map. There was also that maze map on foundry (I think it's called the wearhouse map) I think it's called Omega journey. It was a fat kid Zombie map.
I got my friend real big into halo (specifically comber evolved) and it was thanks to your teachings I was able to inform him and we had a lot of fun! Thanks!
THIS is what I loved about the old bungie maps. They all had atmosphere and a story behind them. H5 blew my mind with the laziness in level design. The vast majority were just a bunch of Forge maps. I don't know how they shipped that...
Didn't that random marine in the start of Crow's Nest say that "The base was built for some 21st century war"? I have a hard time believing that base was built during the 1940's, not just because Kenya wasn't important enough during the time for a base of that size, but it looks 21st century at the least.
EPITAPH!!!! 😍 If epitaph was a girl she'd be my wife. The perfect halo map in my opinion and my favorite. Perfect atmosphere, perfect mysterious lore, perfect PvP design and the memories are infinite.
Honestly I think that’s what Halo 4 & 5 seriously missed, and 343 overall dropped the ball on.. the mystery, awe and wonder of the Forerunners. Think of the first time you really looked at the forerunner architecture in Halo CE. That mysterious, strange and peculiar feeling. That ancient, mystical feeling of the Forerunners was one of the big factors that really made me fall in love with Halo
Another incredibly iconic Halo releasing on PC? You know the drill - time to dance!
(7 iconic points to anyone who catches the Simpsons reference in this hearty, succulent lore vid :D)
Enjoy friendos!
Dances in elite
Niceeee
The keeper of the relic sword-zanzibar👌
Company call Impossible food make so - call fake food from, human unborn baby's meats because it past of company satanic lifestyle theirs waning to put on brillions of peoples world wide just look it up.
HiddenXperia Steamed hams
Epitaph: "I'm the most beautiful map."
Valhalla: "I'm the most iconic map."
The Pit: "I'm the best map for competitive."
Sand Trap: "You like elephants?"
Sandtrap: I harbor the slowest UNSC vehicle ever created
@Griffin Gower and also the most fun. Especially if you load it up with explosives and flip it.
@@garybrown2039 "hold B to flip... wait what how did you do that?"
@@griffingower1883 and the most indestructible
Epitaph: "I look like a church..."
"Oh, Luc's uploaded a new vid!"
*Sees that it's about half an hour long*
"Cocky bastard. He just loves to run his mouth."
Lmfao
k
To which the word "iconic" be like: "Does he usually mention me?"
Lmao
Damn, this makes playing alone in custom games even more unsettling.
I was always scared of playing by myself especially after seeing all the herobrine videos even though their two completely different games
What's your Xbox gamertag? PC or Xbox? And how old are you? Maybe we can start playing
Sometimes I walk around the maps alone weapon lowered and just listen to the silence and find any small details
@@arbetor12 you are a brave man doing that alone
@@EwanAllen00 something about it feels so soothing
Halo 3 probably has my favorite atmosphere map-wise if that makes sense
Honestly both Halo 2 and 3 for me. I would just walk around for hours as a kid on those maps exploring
This is the truth
Even the main menu is atmospheric.
Same bro
halo 3 expanded upon the "halo 1 energy" I feel like, the environments have always been nice to look at
Halo 3's maps had this consistent theme of abandonment and loneliness in my opinion
In the previous two games, I never really felt this sense that people would actually occupy there. But Halo 3 went for the art style decision to have maps that also work in universe to an extent. You can imagine places like Rat's Nest or The Pit filled with UNSC soldiers doing their duties, but have long since abandoned their respective facilities and leaving them to rot or be destroyed.
The Forerunner themed maps have a constant feeling of isolation, like it all seems to be places that probably meant something to them thousands of years ago, but now just stand there in complete silence, their purposes disappeared along with their owners
Halo CE gave me at least a sense of mystery and weird feeling that I am perhaps not supposed to be here at least in the atmosphere moments but that just me perhaps.
I honestly felt the same way, I played Halo Reach and Halo 4 before I ever got a copy of Halo 3, and all of my "friends" thought I was a loser for "downgrading" my halo experience, so as I kept playing Halo 3, I really felt the "abandoned" vibes that this game gave off in it's aesthetic. honestly, made the game more memorable...
BlubberyOyster 4 “Downgrading” from Halo 4 Multiplayer? Impossible.
Snowbound also made me feel weird.
If you look in the pipes in one of the bases on Assembly, you can actually see Lekgolo worms being pumped into the Scarab. Only one base has this, the other has pipes filled with plasma, so one base glows blue and the other glows orange. Crazy piece of environmental storytelling that also doubles as a lore explanation for the base team colours.
3:55 HiddenXperia: "located within a hangar on an airstrip at the base of mount-"
Jeff Steitzer: "KILIMANJARO!"
Wasted opportunity
Back when i was a lonely young boy who didnt have xbox live, i would often just play on custom games by myself to just explore and try to find secrets. I will never forget how eerie the forerunner halo 3 maps are. You dont get that sense when you play them on live with all the action but when you play alone, it feels almost as if youre being watched. The sounds are creepy and the maps are just very eerie
I did the same thing. Didn’t have internet so could only play Xbox live when at my friends house. I found a lot of hiding spots and invisible walls tho
I had live growing up, but I loved the maps of halo 3 so much that I often did the same thing. I didn’t have any friends growing up so whenever I’d get sick of matchmaking I’d often find myself immersed in the maps, especially in forge mode.
Ahhhhh the depression when you were a kid whose parents wouldn’t buy Xbox live. Good times. 💀😂
Ikr?
Burial mounds is downright creepy. I never played that map again.
That goes for a lot of halo maps. Hell, even loading into Catalyst alone has an eerie abandoned feeling
I've been stuck on Snowbound for the past 13 years. The cannons won't let me leave. They won't allow me to turn off my xbox. When I upgraded to next gen, they followed me and installed Halo 3 before it was even backwards compatible. They are my defenders, yes, but I am also their prisoner. Everyone who has tried to enter has failed. Please help me.
Lol
Skillz Destroy the console. If they appear in reality, contact the authorities. If they disable communications, you must fight.
Wtf is happening
I'm on my way! I'm with somebody you might hate but he is the only one who can help you! SO PLEASE, DON'T SHOOT US WHEN WE COME, I AM WITH 343 GUILTY SPARK
Overload the map with a lot of trip mines, that should free you.
I swear to god, every time he says “but that’s just a theory” I can’t help but think he’ll say . . . you know what, you get it.
A GAME THEORY
A GAME THEORY
A GAME THEORY
I turned it into a drinking game
A GAME THEORY
I like to think that the spire in Epitaph is located somewhere around the same desert as Sandtrap is. The lore behind these maps are intriguing, Halo 3 has to be my favorite Halo game in terms of multiplayer and campaign.
I keep seeing you everywhere... Hmmm
Ok
i love u
@@justsomeguywithoutlips9549 remember to say no homo
Hello buddy
"High Ground?"
"It's over, HiddenXperia! I have the High Ground!"
"You underestimate my lore."
"Don't try it, mate."
Im my point of view, the bungie are evil!
@@AbdullahKhan-el6xw "Then you are lost!"
Roaming around Forerunner maps in Halo games alone reminds me of what Monitors like 343 Guilty Spark had to endure for many, many years. An uneasy sense of loneliness on these installations, followed by wondering what they were like when they were inhabited by their creators.
When I was smaller I always thought you could see the silhouette of a giant monster in the distance on Guardian
Omg I thought I was the only one! None of my friends back in the day could ever see it!
Something cool about Isolation that I never knew was that over the course of a match, the flood slowly grow over the map
Whut?
@@dynestis2875 It takes hours but the flood spreads outside and slowly kills the grass.
Also, the map valhalla is nearby.
Arbiter I thought you were on Sanghielios
Yeah, Halo 3 does that a bit tbf, the Fronk logo slowly degrades over time on Longshore too
@@HiddenXperia WHAT IT DOES?!
I get PTSD everytime he says “ICONIC” 😂
ICONIC
When HiddenXperia says the word 'ICONIC', were you blinded by its majesty? Paralyzed? Dumbstruck?
@@wallywheezer8256 No!
Wally Wheezer no,i was annoyed,angry and feel the urge to rip off his arm and shove it up his ass
Agreed, it's really annoying.
How tf did i go 13 whole years from the release of halo 3 without knowing there were jackal sniper targets on The Pit...
Same here! I never knew they were there!
To be fair, how often do you feel the need to look up on The Pit? The fight is always right in front of you. If you could pull it off, it is possible to get yourself up in that area and pick people off, and most of them never thought to look up there, so you could hold that spot for a while
7:41 Aurora borealis, at this time of year, at this time of day, in this part of the country, localized entirely within your -kitchen- sector?
Myeas
love me some steamed hams
Ok im not the only one 😂
@@FilianFlipsandClips SEYMOUR!!!!
Request to see it?
I don’t know why, but Halo 3’s multiplayer maps are just so calming. It’s the only game where an empty multiplayer map makes me feel safe instead of unsafe. And even playing on them is relaxing, I just find Halo 3 multiplayer to be one of the most calming games ever.
"Aurora Borealis, contained entirely within this sector" I see what you did there
When my older and brother and I first played on cold storage, he said that you can fight the flood heavy when it bust out of containment by doing certain things in a multiplayer game. I forgot what those tasks were (sadly) and didn't think to go online to check it out. I believed him for a long time. Anyone else get this childhood or is it just me?
I only remember ways to get into it, warthog turret pressing on the container
Nice Profile Picture.. Not even lying.
*HUMAN*
High Ground 1:22
Last Resort 2:36
The Pit 3:28
Foundry 4:39
Rat's Nest 5:15
Standoff 6:04
Blackout 6:49
Ghost Town 7:49
Orbital 8:38
Longshore 9:47
*Covenant*
Snowbound 10:44
Assembly 11:51
Heretic 13:02
*Forerunner*
Construct 16:25
Epitaph 17:03
Citadel 19:01
Guardian 20:00
Isolation 20:49
Narrows 21:55
Sandtrap 22:51
Sandbox 24:34
Valhalla 26:17
Avalanche 27:17
Cold Storage 28:09
I gotta say, I never noticed how few Covenant maps there are in Halo 3
U an unsung hero
@@adambond8542 thank you. Just having fun 😉
dude you need more likes for this
I know it’s been 2 years but I read “Forerunner” as “Foehammer” at first and thought she got her own set of maps
God I miss the old Forerunner design. It was so unique and mysterious and didn't need chrome floaty bits and lens flare lights everywhere to look good. It actually felt like long since abandoned Civilizations forgotten by time, waiting to be reclaimed.
Don't get me wrong, the new forerunner design isn't *bad* per se... but expecting us to believe that Halo Wars 2's Ark is the exact same place as Halo 3's is ridiculous. It didn't need to change and didn't make sense to change it. It's like if they made a spin off where all the covenant gear, weapons, and armor was dark green for no given reason and acted as if that was just the regular armor when it clearly isn't.
I was gonna say that since Halo 4 and 5's forerunner locations were run by armies of prometheans they were cleaner and brighter than the halo ring structures where there was just a monitor and some sentinels, but when you mention halo wars 2, yeah, it does look like halo infinite will return to the original designs
As someone who was introduced to Halo through Red Vs Blue, this entire video has just been me going:
“Oh! I’ve seen that place! That’s where Caboose and Griff did the thing!! And that’s where that cool thing happened!!”
Same, although I was introduced to the Halo games first.
Also, what thing? The mine escape on Sandtrap during Season 7?
1:28
Spartan: "It's over, I have the High Ground!"
Elite: "You underestimate my power!"
Spartan: don’t try it
Elite: wort wort wort
@@Cheezyllama1738 *WORT WORT WORT*
Imagine that in Sandbox, in the huge room below the map, there was a captured precursor who die in the 100,000 years of reseeding the galaxy after the firing of the Halo array
I always found the concept of using 20th Century bases in H3 interesting. It would be like modern soldiers holding up in medieval castles out of desperation.
Wow a Steamed Hams reference!
Very I C O N I C.
*I C O N I C*
The Halo 3 maps always had such great atmosphere. Isolation for example perfectly captures the sense of being completely isolated.
High Ground perfecy captures the sense of being on the high ground
Avalanche: *is finished being built*
Mr chef, Arby, and Stg badass: I’m about to ends this maps whole career
I had a really bad day in Halo today. Strangely, this helped me cheer up. Thanks HiddenXperia.
Glad I could help bud, hope you’re doing better
sometimes i wonder if he has actually separated himself from reality and thinks he is in the halo universe
You forgot to mention the EVA-armored individual attached to a warthog down in one of Avalanche's cliffs
Guess I have to blow up some landmines and start playing the Revelation Suite.
Somebody make a HiddenXperia sound board so he doesn’t have to waste his I C O N I C Words.
4:40 Also known as where tex kicked red team and tucker's ass
PROTECT ME CONE
And 27:18 also known as where the ruins of the UNSC _Mother_ _of_ _Invention_ lay and Tex literally blows up an entire mountainside to try, and fail, to kill Agent Washington and the Meta.
XD ahh good memories
@@Iijjccbb goddammit Grif...
7:06 Also a few Freelancers laid waste to it during an undercover mission.
Rewatching this to get ready for the 15 year anniversary. Thanks for all you do!
The feeling of uneasiness in the Halo maps from 1-3 was lost in later installments and it fucking sucks. I hope it comes back for Infinite.
Agreed - Reach onward just didn’t feel the same
Building: gets decommissioned UNSC: TRAINING BASE
"Snowbound."
VETO VETO VETO
0:39 He said it, he said the funny word
I love the idea that the Forerunners had a legion of OTHER threats pounding at their door besides the Flood, Precursors, and Humanity; a host of horrors that the ancient civilization put down one after another and buried in places like Epitaph and Sandtrap to keep imprisoned much like the way the flood are on various installations. In the Halo universe, the furthest reaches of space may well be dark and dangerous far beyond the likes of the Covenant.
Back in 08 me and my brother went through the maps trying to break out and figure out the secrets. There was always a theory we had about Guardian was built above a flood hive due to how the forest looked like the same forest in 343 guilty spark in halo ce. Good video
Halo 3 maps are some of my favorites to explore. I can still memorize the firefights I got into all those years ago.
A lot of them are just eerie too, I love it.
So cool! I had no idea that the Halo:Legends scene with Shaw and Fujikawa was based off of a map!
Hey hidden xperia, I recommend you to do a video before the world premiere of infinite. And talk about your expectations from the game and what do you think the gameplay might be out. Anyway, have a good day people
Blackout is my favorite map. I think the aesthetic is stunning, and it’s a blast to play on.
Something about Halo 3’s maps is just magical to me (and I didn’t play it until years after release). All the human maps have this really peaceful, melancholic feeling to them. Places that should be busy, yet are now abandoned. All the maps feel like there were just people there, but they’ve all left. It’s such a cool feeling.
Im so glad and in aww that hes able to find lore for all these different places 😄
Awe*
Shigekisun naw its kinda cute ain’t it?
11:36
Those cannons aren't meant to keep anything out..
[Eerie music]
*...they're meant to keep you in*
You know this will expand the brain when it's 30 minutes long, time to get smort
Halo 3 is the game that I have the most positive memories from in the franchise, even more so than 2. All of the multiplayer matches that I have gone through, the ridiculous custom games we came up with, all of the machinima that was all over TH-cam. Man, looking back that was an awesome time.
UH- an aurora borealis!? At this time closet to Halo Infinite's gameplay reveal? At this time of the video!? In this part of the map selection?! Localised entirely within this sector?
*HiddenXperia* : Yes!
The lack of background music in these Forge maps always create a very calm but yet creepy feel
Love these videos!! Saw the notification earlier today and knew exactly what I was watching when I finished work and I got home
6:24 I have zero idea what that is referring to. An Easter egg? A joke? Something legitimately from Halo? What is it?
Halo 3.
One of my favourite Halo games ever, and one of my favourite FPS games of all time.
As a Game, probably in my Top 5.
But to be fair, I've yet to play every game.
(He says reaching out for Halo 2, yet never grasping)
P.S. I don't count the Master Chief Collection. *1v1 Me Mate!*
Exiege Last week Gamer I mean MCC is just a collection of 6 games.
Whn I was little I used to play in forge and make stories about the different maps, it was really fun, the maps looked so mysterious and amazing, I miss those days
High Ground: Anakin Skywalker's least favorite map.
Next to sand trap I’m sure
This was a very nostalgic video. Like visiting the childhood playgrounds you used to play at with friends.
Researching forerunner tech has got to be low key one of the easiest jobs when you think about it. There has to be more than one scientist who’s totally out of their depth and accepted that. They just show up, go “hmm yes that’s forerunner ruin is made of forerunner ruin” and then get paid.
On isolation, you can actually pop those flood sacks and it does spawn flood infection forms, however, they simultaneously explode and die as soon as they are formed, and on the old 360 edition, they were easily spotted because it wasn't as instant to kill them.
Last time i was this early, ancient humans were still fighting the flood
You're not funny.
Neither are you. Maybe put some effort into life instead of criticizing others for making a joke. People like you tend to behave like children and it’s easy to see why.
What the heck is your profile picture?
No clue but it gives me anxiety
@@rogerwaterval5898 its patrick star, imagined in real life, and yes, it gives me anxiety every time i look at my pfp
The whale on longshore is creepy, like it’s eyes open up and stare at you before closing again after some time
Why does it do that? Is it watching you, recording you? If so who’s doing it? Maybe ONI, or something more unsettling
That map just creeps me out
Same with sandtrap, what are the guardians, why do they shoot you?
What is the frigate doing hovering there? Is it trying to contact you? Maybe send a pelican to save you? Maybe it can’t since it will get shot down
When he said that the yellow lekgolo worm fluid was imulsion like, I got a smile on my face.
Timestamps:
*Human maps*
1:22 High Ground
2:37 Last Resort
3:28 The Pit
4:39 Foundry
5:16 Rat's Nest
6:04 Standoff
6:50 Blackout
7:50 Ghost Town
8:38 Orbital
9:48 Longshore
*Covenant maps*
10:44 Snowbound
11:52 Assembly
13:03 Heretic
*Foreigner maps*
16:25 Construct
17:03 Epitaph
19:00 Citadel
20:00 Guardian
20:49 Isolation
21:55 Narrows
22:51 Sandtrap
24:34 Sandbox
26:17 Valhalla
27:18: Avalanche
28:09 Cold Storage
21:25 Fun fact about this map is that very slowly over-time the grass on the surface will be consumed by the flood while you are in-game on the map. Sort of an easter egg
The nostalgia of waking up everyday at 8:00 am during school holidays and not bothering to have breakfast until 12:00, lmao.
Halo lore: *talks about any AI that isn't cortona*
HiddenXperia: Mendicant bias confirmed!
I used to spend hours in forge, just exploring every corner of these maps, used to get spooked by all the random sounds 😂
Lol.
Bro I used to make glitched platform nodes with boxes on top of them to make mini mid air island huts lol
@@Grim-uu7iv Can't forget the Infinite respawning fusion coil glitch. First time I ever sent the elephant flying I almost cried laughing
@@newon2014 aweeee man those where the best 💯
I loved reading the map descriptions as a kid,it gave me a sense of wonder and mystery
7:46 ...May I see it?
No.
No.
No.
No.
No
Halo 3 had the greatest maps in history, not just video game history, but in history.
Fronk is secretly the main character of the whole halo franchise.
I remember playing a obstacle course map underneath this map. You had to jump from box to box and I remember one box being a bit difficult to jump to but I did it. I never made it to the end though. I can't remember the name of the map.
There was also that maze map on foundry (I think it's called the wearhouse map) I think it's called Omega journey. It was a fat kid Zombie map.
THANK YOU IVE BEEN WAITING FOR THIS FOR LONG TIME!!!! WE LOVE U!!!
I got my friend real big into halo (specifically comber evolved) and it was thanks to your teachings I was able to inform him and we had a lot of fun! Thanks!
I wouldn’t have thought there was this much of a backstory behind each map. Cool video thanks lad!
Him : "I'm dreaming and you should be too"
Me at 2am: Howd you know that?
THIS is what I loved about the old bungie maps. They all had atmosphere and a story behind them. H5 blew my mind with the laziness in level design. The vast majority were just a bunch of Forge maps. I don't know how they shipped that...
Abandoned/obsolete structures: *exists*
Unsc: ITS FREE REAL ESTATE
24:12 ohhhhh I just got that bible/animal reference. Great works of art always have details that you’ll find later. Nice job there bungie.
I'll never look at these maps the same again. It's so awesome to take a step back and actually LOOK at the maps. They're all so beautiful and perfect.
i like how in halo 1 through 4 the logos that represents halo looks broken then all of a sudden in the halo coming up the halo is... broken. lel
Guess which map Anakin hates the most...
You guessed it...
HIGH GROUND
Love this video.
But @22:26 “volumes of heat”? Check your units!
Lol only kidding
Honestly pretty comfortable in sandtrap I'm kinda stuck under all the sand though :(
Didn't that random marine in the start of Crow's Nest say that "The base was built for some 21st century war"? I have a hard time believing that base was built during the 1940's, not just because Kenya wasn't important enough during the time for a base of that size, but it looks 21st century at the least.
I think that halo 2 would have to be my favorite. It has the best campaign and the best soundtrack.
But thats my opinion
EPITAPH!!!! 😍 If epitaph was a girl she'd be my wife. The perfect halo map in my opinion and my favorite. Perfect atmosphere, perfect mysterious lore, perfect PvP design and the memories are infinite.
7:40 aurora borealis localised entirely above this training ground at this time in this place
I'm Still holding out hope for that Grunt rank/armour lore video
YEEEESSS!! I was waiting for this!
I love this series, Xperia, thank you for the great content as always!
When you looked up while talking about cold storage it made me think of when you were looking down on snowbound.
The ICONIC Lore behind Halo Online's Exclusive Maps Next?
This video really makes you realize how many maps there actually were. There were like 5 really popular ones but they’re all so good
I love sand trap, because of the elephants
Also, highground, hmmmm...
Obi wan?
23:12 You can tell one of the buildings on the left side of the map from where you are looking at 23:12. On the left.
Maybe if they un-bury it you could go into another building. That would be new and not in the Halo 3 version of this map.
Halo 4's Spartan ops had a mission here and explained that downed Pelican. The makers of Red vs Blue also used that for their web series.
Cold Storage is my favorite halo 3 map.
Honestly I think that’s what Halo 4 & 5 seriously missed, and 343 overall dropped the ball on.. the mystery, awe and wonder of the Forerunners. Think of the first time you really looked at the forerunner architecture in Halo CE. That mysterious, strange and peculiar feeling.
That ancient, mystical feeling of the Forerunners was one of the big factors that really made me fall in love with Halo
Yep. When I first got halo 3 I used to play on custom games alone and just explore. Haven’t done that since.