Phantom Leader Deluxe by Dan Verssen Games (DVG) Marine Operations 1966 Campaign Day 1

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 11

  • @dagirliea5957
    @dagirliea5957 3 ปีที่แล้ว +5

    Dave! You did a great job! The Mr said he loves how you broke it down for all of us. You gave us a good explanation of the game!

  • @airbornegr4815
    @airbornegr4815 2 หลายเดือนก่อน +1

    Was there no weight points penalty and/or extra stress based on the mission's location?

  • @dennissvitak6453
    @dennissvitak6453 2 ปีที่แล้ว +2

    I just picked this up. 60% off at Miniature Market. One of the last DVG's Leader games I haven't gotten.

    • @davesgamingcave7862
      @davesgamingcave7862  2 ปีที่แล้ว

      This was my first DVG game I bought. I really liked it and it got me hooked.

  • @BoardnAlone
    @BoardnAlone 3 ปีที่แล้ว +1

    I like the idea of random skills. Will need to try that. Probably would not allow A2A skills for anything other than fighters, though.

  • @kwatermantx
    @kwatermantx 3 ปีที่แล้ว +1

    Why no bandit in center area? Looks like the card says 1?

    • @kwatermantx
      @kwatermantx 3 ปีที่แล้ว

      I see now, that campaign says no bandits...

  • @kwatermantx
    @kwatermantx 3 ปีที่แล้ว +1

    I think the SAR role was done wrong, you didn't have any AtG munitions to expend to support the SAR role. So I think modifiers were -1 Weight Point penalty only.

    • @davesgamingcave7862
      @davesgamingcave7862  3 ปีที่แล้ว

      You are probably correct on the SAR mission. I will have to go back and watch the video to see what I did.

  • @dennissvitak6453
    @dennissvitak6453 2 ปีที่แล้ว +1

    Not picking your pilots makes it more difficult to get them to level up. Min-Maxing in wartime doesn't seem right in any event, and I agree with your methodology.