Getting started with Modular Game Features in Unreal Engine 5

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

ความคิดเห็น • 22

  • @duxart
    @duxart 2 ปีที่แล้ว +10

    Hello, It would be great if you continue to show more examples about the modular system, such as animation, adding abilities, widgets, effects, etc. Almost no one shows this with examples.

  • @13Septem13
    @13Septem13 2 ปีที่แล้ว +1

    Watched unreal inside on same topic for 1hr+. Got same amount of info from you in 15 minutes.

  • @lifeartstudios6207
    @lifeartstudios6207 2 ปีที่แล้ว +3

    This will likely be a much better way for the marketplace to be set up. Most users will be able to work off of base projects with ideal set ups for a genre / platform type and then additional content could be built this way.
    vr development comes to mind immediately. Also games with mod support.

  • @LumberingTroll
    @LumberingTroll 2 ปีที่แล้ว +8

    Helpful video, but id really appreciate seeing a practical implementation and use for the system.

  • @brandonjacksoon
    @brandonjacksoon 2 ปีที่แล้ว +1

    Hi there from reddit :)
    Liked and subscribed!

  • @musicdudem6673
    @musicdudem6673 2 ปีที่แล้ว +2

    Great info, thank you! Could you make the volume louder? I almost cannot hear this video without the subtitles

  • @mikepatterson8400
    @mikepatterson8400 2 ปีที่แล้ว +1

    Important UE 5.0.3 note for "Creating a new Game Feature" section - you initially have to manually create the "Plugins/GameFeatures" folder first before creating the new plugin

  • @varunverma95
    @varunverma95 2 ปีที่แล้ว +2

    Can u do a series maybe that will breakdown features from games especially the ones made on UE. And like maybe try to imitate them ?

    • @UnrealDirective
      @UnrealDirective  2 ปีที่แล้ว +3

      Hey Varun!
      I do have plans on creating similar features found in popular games utilizing industry-standard methodology. That said, it will be a little while until that comes to fruition. I have a few Unreal Directive projects underway that I need to complete first that leads up to it!

    • @varunverma95
      @varunverma95 2 ปีที่แล้ว

      @@UnrealDirective okay chief. Waiting for that !!

  • @duxart
    @duxart ปีที่แล้ว

    Please, more examples about the modular system ))

  • @MrShaunReed
    @MrShaunReed 2 ปีที่แล้ว +3

    Thanks for the videos this was really helpful! I had some assets in my level I wanted to put into a feature plugin, but since doing this I can't add any of the assets into my scene. When I click and drag from the feature plugin content directory, I get a warning that says "You may only reference assets from Engine Content and Project Content here". Any idea what I could be missing? I tried both with the plugin active and registered, I can't seem to place assets into my scene that exist in a feature plugin.

    • @UnrealDirective
      @UnrealDirective  2 ปีที่แล้ว +3

      To allow Game Feature assets themselves to be usable in your scene, you'll have to setup a project rule specifically for that feature. To do so --
      Editor Preferences -> Game -> Asset Referencing Policy -> Project Content -> Default Project Content Rule -> Can Reference These Domains -> New Element -> Select Game Feature
      Just be wary that disabling the Game Feature will cause referencing issues with the placed Game Feature assets.

    • @MrShaunReed
      @MrShaunReed 2 ปีที่แล้ว +2

      Thanks for the reply, it works now. Subscribed and looking forward to future tutorials!

  • @3sgamestudio
    @3sgamestudio 2 ปีที่แล้ว +2

    So where is the data registry video promised? ;)

    • @UnrealDirective
      @UnrealDirective  2 ปีที่แล้ว +2

      Calling me out, I see how it is! ;)
      But don't worry, it's still on the to-do list!

  • @juangalvez3704
    @juangalvez3704 ปีที่แล้ว

    hi, is there a way to load the Game Features Plugins without using the Execute Command Console function? good video by the way

  • @Xiaoxiao738
    @Xiaoxiao738 2 ปีที่แล้ว

    How do you go back and add the components to the plugin after making it?

  • @ijerofei
    @ijerofei ปีที่แล้ว

    Do you know how to create custom game feature actions?

  • @Heliux15
    @Heliux15 ปีที่แล้ว

    thank you Nathan Drake 😂👍

  • @pontus1420
    @pontus1420 8 หลายเดือนก่อน

    Dude you are talking slow even on 1.75

  • @jonathanxdoe
    @jonathanxdoe 2 ปีที่แล้ว +1

    There is a lot of empty space over your head