In the 5H rejump routes I think you left out the micro dash after ...5H (dl)SD 66jL(dl)S (land) LLL..., it should be ...5H (dl)SD 66jL(dl)S (land) 66LLL... You can see it in the video to that there is a small dash there.
I was wondering why my rejumps werent working on training mode, now I see that I need to imput the micro dash to do the autocombo, thanks man, youre a lifesaver
You've got my whole team with guides. I'm gonna study these until I'm numb. Thank you, really, especially with the consistent updates with patches. I've looked to you since season 3 gogeta blue, (when everyone thought he was still bad!) and never looked back. Now I'm complete until I learn someone new, in which I'll be back!
Your guides are so amazing and in depth thank you so much for making them🙏🏽. I’m a Baseku main and every once in a while I still come back to your guides to remember stuff or learn new things
It’s crazy, It’s been quite some time now that I’ve moved on from dbfz. However, these guides are so thorough and well made that I still watch them anyways. Appreciate the content as always!
Great guide, key point that is easy to overlook but still good to know is baseku's beam can be tiger knee'd (for those who dont know, this just means when doing the quarter circle forward or back motion, you angle upwards after this, and then complete the input, at 2369x essentially). Doing this properly will give you a minus 1 disadvantage on block instead of the normal minus 8, making it safe at all ranges and allowing it to reset pressure Also ty and have a nice day:D
(as of the latest patch Goku can confirm 5S{6} wallbounce with 3SSS 236S2 You like Lose your knockdown which sucks But you save the meter) Sick guide, I learned a lot!
4:35 *"Goku time on demand"* had me wheezing, gasping for air, dying because lack of oxygenation, buried, my family crying over an early death on their middle son and then moving on after years of healing.
Based Goku's combos are so daunting man he's got so much going on with micro delays and whatnot, I've always been too intimidated by the execution required to play him at a casual level even so hopefully this lets me break through that wall
Truly wonderful guides, superb editing, easy to follow and understand, comedy is on point. I cant imagine how long these take, between learning the characters, compiling all the info, and then editing it, amazing work. The only thing i could even ask for is more, can't wait for you to do Tien, if or when that happens.
I use Bardock as my lead,Gotenks n the 2nd slot & base Goku as my anchor. On a Level 5-6 full combo starting off the combo with Bardock all the way to the corner,finish the combo n the air with level 2 which is his punch followed by the ki blast,tag n Level 1 👻 with Gotenks to keep the opponent n the air then call out the Spirit Bomb. It'll do 75+% damage,it can also lead into a Tod.
I dont like this game that much but I love your work on it. If somebody held a special beam canon to my head and told me to play, I'd just look up your videos
There's one mixup you can do with Baseku from 2SS where it frametraps into his 214M/H , 2S finisher, 236LMH, and 2M if they try to mash or 2H. Also for free with his x20 kaioken oki (which is 25f and kinda bad from the positioning) you can do the mixup from 2SS into 236S beam to keep them honest. Although as a knowledge test I just use 5SSS to see if they try to jump out of blocking his ki blasts since most people don't know that his level2 has hkd. If they jump or do anything that isn't block or superdash you win. (Cooler lvl3 counter and some level 3s can work if you delay it tho or if they have fast activations)
Great guide, but when you show the characters which can combo the genkidama as well, Base vegeta can do it with the C assist, if you're in ground and finishing a combo, you can call basegeta with c assist and fully charge the genki to lvl 3 and use it in the same combo, and if basegeta hit the enemy with the assist, you can raw genki as well because the c assist its too long
Not what the chart is supposed to show. Chart refers to who can combo into Spirit Bomb when they're the ones actively comboing. Assists don't count, especially since you shouldn't run most characters' C Assists.
devous idea: create Season 4 guides for goku and vegeta in the order that they transform aka: Goku Base, Vegeta Base, Super Goku, Super Vegeta, Goku Blue, Vegeta Blue
Am I just terrible or is there a secret timing to the iad jm delay ki blast on vanish confirm? I always seem to connect with the jm too far away for the ki blast to connect. When I occasionally do get the ki blast to connect, they seem out of my 2m range :(
It's already in the video and I haven't watched past it, but the chart at 6:03 say Hit requires setup and I don't believe so. Just do his grounded lvl 1 and spirit bomb. I havent tested this at all since im usually always in the corner and havent played Hit/Baseku as a shell in awhile, so correct me if im wrong!
I figured out my issue! Pretty simple. If anyone else has trouble with this combo or any combo for that matter, make sure that when you jump cancel your second 2H after the superdash that you input the next j.L literally the same frame that you jump cancel. No matter how perfectly you delay the j.LL, it will never land if you don't get the timing right on that. It's a bit confusing since the initial jump cancel off of 5M needs quite a bit of delay before you do your first j.M.
Does Base (and SSJ) Goku still have the safe jump OS? I know he used to be able to IAD H on a safe jump and do 4S to either confirm the hit with a ki blast or reflect a wakeup, but it's been a while and I don't know if that's worth it anymore.
In the 5H rejump routes I think you left out the micro dash after ...5H (dl)SD 66jL(dl)S (land) LLL..., it should be ...5H (dl)SD 66jL(dl)S (land) 66LLL... You can see it in the video to that there is a small dash there.
ah damn youre right, it's in the description at least
@@TinyTorgue Something is bound to get lost in guides this in depth. Thanks for all the content you've produced to grow the community bud.
@@TinyTorgue you should mention that the first tod works with vegito A/gogeta A/V
I was wondering why my rejumps werent working on training mode, now I see that I need to imput the micro dash to do the autocombo, thanks man, youre a lifesaver
I love how Base Goku switches between Top 5 and mid tier every 3 months
@@BloneJ he was close tho
@@BloneJ was
You've got my whole team with guides. I'm gonna study these until I'm numb. Thank you, really, especially with the consistent updates with patches. I've looked to you since season 3 gogeta blue, (when everyone thought he was still bad!) and never looked back. Now I'm complete until I learn someone new, in which I'll be back!
These guides really are unparalleled. Fantastic work.
The depth in these guides man, the editing, it’s crazy dude. Thanks for all the work you do!
Your guides are so amazing and in depth thank you so much for making them🙏🏽. I’m a Baseku main and every once in a while I still come back to your guides to remember stuff or learn new things
It’s crazy, It’s been quite some time now that I’ve moved on from dbfz. However, these guides are so thorough and well made that I still watch them anyways. Appreciate the content as always!
best guides on whole youtube, not only to actually learn to play, they also fun to watch
God, your transitions into scenes can be so seamless and natural. That shift from fighting Nappa to Vegeta was just perfect.
I don’t really play fighterz anymore but I always drop that like for all the amazing work throughout all of your videos
It’s something about the music in this video. That makes the combo guide really enjoyable
hope when fighterz 2 comes out ur channel grows like crazy
Great guide, key point that is easy to overlook but still good to know is baseku's beam can be tiger knee'd (for those who dont know, this just means when doing the quarter circle forward or back motion, you angle upwards after this, and then complete the input, at 2369x essentially). Doing this properly will give you a minus 1 disadvantage on block instead of the normal minus 8, making it safe at all ranges and allowing it to reset pressure
Also ty and have a nice day:D
0:36 I used to say this every time i’d use the move. Subscribed.
(as of the latest patch Goku can confirm 5S{6} wallbounce with 3SSS 236S2
You like
Lose your knockdown which sucks
But you save the meter)
Sick guide, I learned a lot!
My boy, finally! Thank you
"BACK BREAK"
- diblemoney after every fucking lvl 1
I love you Tourgue, for real you've had the best guides since the first Berus guide you posted!
4:35 *"Goku time on demand"* had me wheezing, gasping for air, dying because lack of oxygenation, buried, my family crying over an early death on their middle son and then moving on after years of healing.
Luffy's theme over the goku vid is kind of a based move ngl
19:40
For this combo (since 5H got changed)
You will now need to do
L5 M2 H5 M5 S2
TL:DR Just replace the S5 with M2 if you want H5 to connect
Thank you bro for the js Extension and thanks for explaining it. I needed mad guidance there. You are appreciated 👍
Love these videos as usual!
I HAVE BEEN WAITING FOR THIS, LETS GOOOOO
This is a WONDERFUL video!
THHE GOAT IS BACK time to run my new team thank you🙏🙏🙏
6:04 Idk what counts as “setup”, but Hit’s grounded level 1 always combos into spirit bomb after he goes through the cutscene/animation part of it
Thank you really much bro, yours tutorials are always amazing
If only we had someone making Guilty Gear Strive guides of this quality
Based Goku's combos are so daunting man he's got so much going on with micro delays and whatnot, I've always been too intimidated by the execution required to play him at a casual level even so hopefully this lets me break through that wall
Truly wonderful guides, superb editing, easy to follow and understand, comedy is on point. I cant imagine how long these take, between learning the characters, compiling all the info, and then editing it, amazing work. The only thing i could even ask for is more, can't wait for you to do Tien, if or when that happens.
I use Bardock as my lead,Gotenks n the 2nd slot & base Goku as my anchor. On a Level 5-6 full combo starting off the combo with Bardock all the way to the corner,finish the combo n the air with level 2 which is his punch followed by the ki blast,tag n Level 1 👻 with Gotenks to keep the opponent n the air then call out the Spirit Bomb. It'll do 75+% damage,it can also lead into a Tod.
Oh wow 75% you mean like any fusion combo without supers
@@hisokasgummu average SBroly combo 10 hits in
Great video as always. Patiently waiting for the Janemba remake
This video is insane I appreciate u
thank you for your work, you're doing great !
Amazing video dude, helped me a lot, and i mean it
I dont like this game that much but I love your work on it. If somebody held a special beam canon to my head and told me to play, I'd just look up your videos
There's one mixup you can do with Baseku from 2SS where it frametraps into his 214M/H , 2S finisher, 236LMH, and 2M if they try to mash or 2H. Also for free with his x20 kaioken oki (which is 25f and kinda bad from the positioning) you can do the mixup from 2SS into 236S beam to keep them honest. Although as a knowledge test I just use 5SSS to see if they try to jump out of blocking his ki blasts since most people don't know that his level2 has hkd. If they jump or do anything that isn't block or superdash you win. (Cooler lvl3 counter and some level 3s can work if you delay it tho or if they have fast activations)
The Goat of Guides returns
(14:11-14:26) 15:22 15:33 15:56 16:09 16:24 16:36 16:50 18:20 17:40 18:09 18:56 17:00 17:16
(Kaioken side switch) 19:20 (x3 ->19:32 (x20 -> 19:57
(Kaioken Corner) (x3 -> 19:40 (x20 -> 20:06
(TOD) 21:22 (Solo 2Bar-> 21:53
(Kaioken chart)6:43
(Block string) 7:53
(Block string 🪨📃✂️ ) 7:58 end at 8;29
(FrameTrap)8:30 (9:06 - 9:12)
(Stagger Pressure💀)9:36 9:46
(10:29 sneaky ah thro💀) 10:43
(Fake crossup)10:47 10:56
(Pressure)11:29
(X20 KkOki)12:41 end at 13;10
(Spirit Bomb Oki) 13:11 13:29 13:42 13:47
The edit of Goku coming back from the atmosphere was clean af
What means Oki?
De cualquier forma, excelente trabajo amigo!
Oki is short for Okizeme, it's the pressure/mix you do on the enemy wakeup
With how meme able Goku is, this guide was pretty funny
Amazing guide
Great guide, but when you show the characters which can combo the genkidama as well, Base vegeta can do it with the C assist, if you're in ground and finishing a combo, you can call basegeta with c assist and fully charge the genki to lvl 3 and use it in the same combo, and if basegeta hit the enemy with the assist, you can raw genki as well because the c assist its too long
Not what the chart is supposed to show. Chart refers to who can combo into Spirit Bomb when they're the ones actively comboing. Assists don't count, especially since you shouldn't run most characters' C Assists.
Damn this is nice and nice TFS reference, that was funny
That’s some Crazy BACK BREAK activity 👏
Beautiful 👏🏻👏🏻👏🏻
Great video man now we wait for kid buu
patiently waiting since 2020 for lord ginyu guide to come out..... no one will be ready
ILY TINYTORGUE!
devous idea: create Season 4 guides for goku and vegeta in the order that they transform
aka: Goku Base, Vegeta Base, Super Goku, Super Vegeta, Goku Blue, Vegeta Blue
I can't for the life of my get the air ki blast extension or the rejump to work. Micro dashes and delays always get me
I dont know how to connect after the ki blast
MIXED
Love you damascus
It's crazy how he can back break so well
If possible please do a Yamaha guide next, yours are the best.
I find it ironic that Goku's best friend literally cannot support and go into sprit bomb but fricking ZAMASU can
based goku is the best anchor in my opinion. The comeback potential is insane.
5:39 phonebooksan (channel on TH-cam) has a new guide on linking spirit bombs to each charachter
BACK BREEEEEEEAK
lookin like back break time to me...
the fuck did you do to my comments
@@TinyTorgue an obscure reference.
th-cam.com/video/KHWDca-j8f0/w-d-xo.html
Babe wake up new TinyTorgue guide
*Nappa looking at Goku menacingly* "hey wanna train nappa?" "Sure Goku" vegeta: "and i took that personally"
Good stuff
Side note, Sibamen seem like they'd be great for hugs. Assuming they aren't ordered to kill you that is.
Can someone help i cant get that 7L to hit
Hope nappa eventually gets his time to shine. We'd love to help you out when the time comes!
Only combo I’m having trouble with is that autocombo corner loop I can’t the 5L to hit after landing the js
I only manage to do it4 times but I’m doing something wrong with the timing
If your garbage like me and can't pull off the corner bnb a simpler on with less damage is
5m2m>5h>2ss>236(8)s>sd>jmll>j2h>jcjlm>j2h>2m
After the BnB corner combo, I assume we can just do some kaioken stuff afterwards?
Yeah
Am I just terrible or is there a secret timing to the iad jm delay ki blast on vanish confirm? I always seem to connect with the jm too far away for the ki blast to connect. When I occasionally do get the ki blast to connect, they seem out of my 2m range :(
It's a bit fiddly on the height. Try delaying the IAD a bit.
@@TinyTorgue Will do. Looking forward to more guides, these are great!
This anchor is SCARY
It's already in the video and I haven't watched past it, but the chart at 6:03 say Hit requires setup and I don't believe so. Just do his grounded lvl 1 and spirit bomb. I havent tested this at all since im usually always in the corner and havent played Hit/Baseku as a shell in awhile, so correct me if im wrong!
The issue with him is that he HAS to be grounded for it to connect. The air Super doesnt work. It's a bit of a nitpick though i agree
very cool guide wish you played my games too ty
in the autocombo loops i can only get 1 autocombo, they bounce really high after the autocombo and no matter how hard i delay i cant seem to get it
The one piece ost playing throughout the first 6 mins of the vid turn this from a 10 to an 11/10
6:01 holdup I thought it’s pretty easy with GT Goku since you can do it very similarly with GT Goku himself
Hey, it's me! Goku! Again!
Ey very good video!! New subscriber here. How do you do to practice 1v1? Im fairly new to the game.
Nice
back brEAK
Found out you can tag spirit bomb after the first hit of gogeta ss4's level 1
Edit: commented before I saw that spirit bomb section
Lets go
Lit!
May I request for an updated version of UI Goku and Blueku? Thank you the videos btw. :)
yessss
Cannot figure out the feel for the js extension
What do you mean raw kaioken isn’t neutral?
Im having trouble just with the Js midscreen extension! Not an easy game 😅
I figured out my issue! Pretty simple. If anyone else has trouble with this combo or any combo for that matter, make sure that when you jump cancel your second 2H after the superdash that you input the next j.L literally the same frame that you jump cancel. No matter how perfectly you delay the j.LL, it will never land if you don't get the timing right on that. It's a bit confusing since the initial jump cancel off of 5M needs quite a bit of delay before you do your first j.M.
Janemba guide when bro i be suffering because i don't know oki after j2m
then end in jDR or set up level 3 mix
Can I have a piccolo guide soon please and thank you
Does Base (and SSJ) Goku still have the safe jump OS? I know he used to be able to IAD H on a safe jump and do 4S to either confirm the hit with a ki blast or reflect a wakeup, but it's been a while and I don't know if that's worth it anymore.
Yeah thats still a thing.
I’m stuck trying to figure out which combos to use, where should I go to get the most out of them in game?
These *are* the combos to use. Start with Midscreen and Corner BnBs and add any other ones as you feel like it.
BRACK BAKE
Will you ever do a revised guide of adult gohan?
For sure
Yes, please nappa
Man, when's the Android 16 guide?
Will you make melty blood guides for the characters it neith impossible to find any good ones
i want to but ive gotta learn melty myself first. I do really enjoy it
@@TinyTorgue well if you need any help I and a friend or 2 can help you
@@TinyTorgue granted I only almost play noel
7:20 Backbreak successful