For people here from Gibi's channel, welcome. I hope you enjoy my work. Before this I made four other videos on Fazbear Frights, which I recommend you watch. The ones I reference in this video are: "Andrew's Story in Fazbear Frights Solved", the first episode, where I give more evidence for the claim that Andrew's killer isn't William. In "Eleanor and the Stingers solved", the second episode, I go more into my theory about Eleanor's backstory. th-cam.com/play/PL6U6AGbmfnpv5-338EHrq96Co-T7fzv7R.html&si=o-2Lq_DRtswduqf_
@@HorrorHomestead omg thank you so much. You really are an inspiration to me when it comes to Fnaf theories and analysis, so I'm so glad you like my work.
@@AbsolXGuardian you had me hooked at "writing last jedi fan fiction". thats when I knew this was gonna be a banger. then followed that up with "oswald doesnt make it out"
@HorrorHomestead My ao3 is linked in my channel description if you'd like to read it. I have a few star wars fics, the one I was referring to is Starbird of the Empire. It was so cool to learn you also love star wars. And I'm glad you're on board with my thesis. It certainly fixes the annoyance you mentioned in tdread's latest podcast with return to the pit reducing happiest day to giving kids cake. That's just a visual motif. (I hope you also like my idea that Andrew wasn't killed by William and bring it up in your eventual man in room 1280 video as a possibility.)
29:10 I personally feel like this is The Week Before telling us that FNAF 2 and FNAF 1 are the same building. As we know FNAF 2 was going to open again on a smaller budget and Ralph talks about how he still remembers the layout from last time aka FNAF 2. This would, however, mean that FNAF 1 isn't the MCI Location as the FNAF 2 Night 1 phone call confirms it's not the same building as the MCI.
@@jeremymorris345 You know, when I first read (well watched Gibi read) the week before, that's what I assumed those sections were about. But when I didn't see anyone else saying that, I thought they knew something I was missing. However, this would mean that the Into the Pit/MCI location isn't the fnaf1/2 location, and you know what, that also explains the same differences I'm trying to explain with those passages Probably makes the timeline cleaner as you have more time for the place to be abandoned multiple times, Springtrap isn't trapped behind a wall somewhere, and for Papa Bear's Pancake House, and Jeff's Pizza to open.
@@AbsolXGuardian I think it's because people either didn't pick up on it or they aren't willing to accept that FNAF 1 isn't the MCI Location, despite us never having solid evidence for that. The only thing I have heard from people trying to debunk it is that Henry says "he lead them back there, to a familiar place". Implying the FNAF 1 saferoom is the exact same as the 1985 saferoom. However, I personally read it as, he lead them to a saferoom, not nessissarily the same saferoom. Plus the Week Before has way to many lines suggesting FNAF 1 is FNAF 2. Ralph remembers the layout despite the location just opening. He talks about things that used to happen at FNAF 2 like how guards used to be placed in every room, like how Jeremy was assigned to stay by the animatronics. The renovations linking up to FNAF 2 saying they will open on a smaller budget. Could also explain the boarded up rooms in Follow Me. And the biggest of them all, the police lady heavily suggests she thinks Ralph is calling from the FNAF 2 location as she describes the Bite of '87 phone calls. I am curious what you mean by Springtrap not being in the wall for years. Are you referring to Jeff's when you say that? As the Week Before suggests Springtrap is in the FNAF 1 location. As unlike how every other time in the novel the animatronics is named, we are told about an unknown animatronic in the vents, that scares Chica and eats Mr. Cupcake. That combined with the human bone and Follow Me suggests Springtrap is trapped in the walls.
@@jeremymorris345 These are all really good points for the fnaf1 and 2 location being the same. For Springtrap in the walls, I meant that it's weird for him to be in the walls of Jeff's (or the next door location, which is implied to be a different business that has closed). It then makes the logistics of the horror attraction team getting Springtrap out very weird, given how it seems like Into the Pit might even be after fnaf3 now. I'm aware of the evidence in the week before that suggests that Springtrap is already in the walls during fnaf1 from the Week Before, which is why I desperately need to know Dave from Maintenance's last name.
@@AbsolXGuardian Ya, I see where you are coming from. If you believe Jeff's is the MCI location and Freddy's 1 isn't then the Springtrap issue goes away. If not it gets a bit complicated. If Jeff's is FNAF 1 then we have to ask well when does Jeff's opens and when does FNAF 3 happen? I personally put FNAF 3 around 2022/23 as the Scottgames Website source code said FNAF + 30 years, implying FNAF 3 is 30 years after whatever date FNAF 1 is, so 1992/93/98 + 30. Into the Pit the game we can pretty accurately put around 2020/21. As the ITP Arg has dates around Oct 2020 and the school has a calendar that works for 2018, however it's in the abandoned room meaning we can assume the calendar is a few years old. The mill shut down 3 years ago, so 2018 + 3 = 2021. This coupled with the arcades that later go on to appear in FNAF 3 and the Trash in the Gang still being at the mill puts ITP the game before FNAF 3/6. However, if you're like me and don't think Jeff's is FNAF 1, that is all unnecessary as Springtrap is in a completely different building. However, if Dave from maintenance is Afton, then I have no clue who the unknown animatronic who scares Chica is.
@@jeremymorris345 Yeah Dave from maintenance vs unknown animatronic is quite a problem. However, your comments have caused me to completely reconsider my timeline. I think that Sister Location takes place directly after Follow Me, with Mike receiving his instructions as a contingency plan. The thing is, that the reopening Ralph keeps thinking about in TWB can't be the transition from fnaf2 to fnaf1, because he thinks that it's a shame that all this work was put into Pirate's Cove when it has been closed since the reopening. But fnaf2 doesn't have a Pirate's Cove. This suggests that the '87 location closed, the place opened with a smaller layout, then closed, and then opened again. Which is really weird, although this does avoid the strange compression of the timeline that results from assuming the fnaf1 style location just opened. But why include this detail? Unless the reason why place closed for a bit before reopening without major changes is because the animatronics needed to be repaired after Follow Me? So Chica encounters Springtrap in the vents. Mike locks in on finding his father, doing fnaf1 as soon as he recovers from having Ennard inside him and Freddy's has an opening. But the animatronics being more aggressive prevents him from really being able to search the place. Dave from Maintenance is is Scott being a bad puzzlemaker/laying a red herring. He thoughtlessly reuses a common name and gives him character traits that aren't inconsistent with William (like if Dave was nice and humble, instead of a jealous know-it-all that Ralph likes despite himself, we wouldn't be having this conversation). But there are millions of people named Dave, and no real alternatives for the animatronic that scares Chica. This does unfortunately cost us the ability to ship Ralph and William.
This has to be the most comprehensive, detailed and intelligent iterating of the the ITPLoop theory I've seen. ITPLoop is one of the only explanations I really like as it stands outside of StitchlineReboot/FrightsReboot so it's nice to see a well put together explanation for it.
I'm glad you do. I also don't like the reboot theories, although that's more of a reflexive reaction to defend the existing books because I like them. But my theories really are "well if you want frights to be mostly in the gamesverse, here's how they can be without it being bad writing". I guess depending on how Fetch is adapted, StitchlineReboot could be unavoidable, but I don't think there's enough evidence now. And given how less active of a protagonist Greg is compared to Oswald, and thus harder to gamify, I won't be surprised if the Fetch games turns out to be a prequel (how did Fetch get there? Is it Brigadoon?) or sequel (actually defeating Fetch).
@@AbsolXGuardian I pray that Scott won't let Mega Cat just disappear into a hole and actually pay attention properly to the development of Fetch. Like you'd think after Security Breach he would've learned but given the amount of confusing easter eggs in ITPG from the original novels and even the movie (there's an unused Vanny sprite ffs) clearly not.
@benwelsh5265 Lets hope so. I imagine between security breach and working on the movie (with *professionals* who know how to make something involving a bunch of different people) Scott is going to be much better at collaborative storytelling going forward.
I first started watching this video when it came out, but wasn't able to finish all in one go and put on the back burner and forgot. But low and behold, it was one of the video Gibi recommend in his newest video. GG super interesting theory and some good soup to boot.
This is a great clear video that points out how the agony time loop could allow for all three versions to happen. While I doubt this is the cause it would be pretty bizarre for Scott to do it for no apparent reason it really supports the agony time loop interpretation very well keep up the good work and I’ll see you in the chat
I don't know if this really counts as any sort of evidence, but a connection was formed in my head that I think is neat enough to point out. In the original story and the interactive novel, Gabriella does make reference to Greek Myth. Although she does not make reference to Odysseus or the Odyssey in either version, this whole idea does make me think of the Land of the Lotus Eaters from the Odyssey. A mystical place that traps you in a sort of perpetual bliss to get you to never leave, but then this has the classic twist of things turning out horrific in the end. In the Odyssey the threat of the lotus eaters to Odysseus's crew is that they catch the crew up in dreams and to live in foggy perpetuity forever rather than continuing to their destination. Which makes me sort of think of the idea of souls that need to be given a happiest day to move on. All the souls are wandering the fog between death and life. It's a twist on the Lotus Eaters as they're not in perpetual bliss, but perpetual agony. The only way to get them to keep moving on is to pull them out of that is with the opposite feeling. In the Odyssey this is sadness from not being able to stay any longer, whereas in FNaF this is happiness from having their memories given to them. Happiness from having the party they needed. Potentially a happiness achieved in Return to the Pit when the in game video game is completed? I'm definitely overanalyzing this, and this doesn't really have much of a lore impact. It was just an interesting though that came to mind.
Here from Gibi's link! Great theory! I think it ties in well with how thes stories were told. If you do make another video, would it be possible for you to turn up your mic a little bit? It was kinda hard to hear you even with my speaker volume all the way up.
@@theclownlyimp I will keep that in mind. I have a habit of talking too loud when I get into things, so I usually artificially turn down the raw audio. But if it's so low that you can't hear it even with your speakers on high, that's a problem.
Just started the video; loving it so far! But your mention of the homeopathic remedy Phineas suggests to Rueben struck me: the plant is the Mimulus family, the name of which comes from the same root as “mimic” (apparently also called Monkeyflowers, idk if that’s meaningful). Just a funny coincidence, probably.
@@xurkthan8497 It probably is a coincidence, but you picked up on something it didn't occur to me to look up: what flower Phineas was recommending. It has the same "use" IRL as Phineas says it does, so that's probably why it was chosen. But it could have had some sort of symbolic meaning. In this case it doesn't. But it goes to show how everyone has blindspots
@@AbsolXGuardianyeah, ever since Coppelia in TWB it’s been on my mind to look more closely at those specific details, particularly since I’m intrigued by what others have argued about Scott directly writing the Stingers
I kind of disagree with ALL of the versions being canon. The idea of ITPLoop or RTTPLoop is that Oswald is re-living his memories. And while I do believe he can stray away from them, I do not believe core changes can be made like the trapped kids in the ITP game. His memories are the basis for the loop, but, unless ONE of the versions is canon, then the other one can't be. Because their base stories, their base memories, are entirely different. Besides that, I think I agree with you. You said a lot of things I had no clue about, because it's in your other videos, but for what I *understood,* I do agree.
@@Taro_Yanada Well I'm glad you at least agree with my general point. I'd submit that as a counter argument that this is a similar mechanism to UCN and FNAF World, and that sure can come up with a lot. And just like how the Vengeful Spirit can draw on everyone's memories, the Ball Pit can draw on the other victims. Oswald starts off with no memories of anything except for the original short story up to the MCI in this theory. I think the level of variation between game and novel is possible, but if it breaks your suspension of disbelief, then there's nothing I can do about it. I'm just trying to phrase this in a way that presents my counter argument without sounding overly hostile.
@@AbsolXGuardian Oh don't worry! It's clear you're being respectful! And you're right, I just can't see it works if this is just a loop with several instances for variation. If you are trying to say that the Ball Pit is creating these children Oswald has to save for a purpose, I wouldn't understand which one it is. But your comparison with FNAF World and UCN makes a lot of sense.
Alright, you've basically convinced me on loop theory. Very well done. My only point of dissatisfaction with ITPG being canonized is the layout of '85 Freddy's, I just can't accept the "renovations" argument when there was basically no attempt made to make it resemble FNAF 1 Freddy's in the slightest. But that's not an essential part of the theory anyways, just something I don't like. I'll try to watch some of your other videos later as well. :)
Jeremymorris345 has a theory in the comments of this video that the fnaf1 location is the fnaf2 location rennovated (using the same evidence I use in this video from the week before), and not the MCI location. This fixes the problem of them looking nothing alike, and keeps there from being very strange timeline logistics regarding getting Springtrap out of the fnaf1 location and Jeff's being open.
Trying not to nitpick here when I say this, but elemental metal is not the same as metal ore which is also not the same as refined and processed metals like high carbon steel.
@@boxcar9407 Oh yeah I guess it does depend what kind of metal is meant with Remnant. If it's only elemental metals, then the carbon content of alloys is irrelevant.
@@tommymorris3922 Someone else said the same. I guess the speakers on my computer were cranked up real high when I was editing. I will keep this in mind for the future
@@AbsolXGuardianyeah one thing you could do is use another audio that you know is properly mastered and compare them so you know roughly where to put yours.
For people here from Gibi's channel, welcome. I hope you enjoy my work. Before this I made four other videos on Fazbear Frights, which I recommend you watch. The ones I reference in this video are: "Andrew's Story in Fazbear Frights Solved", the first episode, where I give more evidence for the claim that Andrew's killer isn't William. In "Eleanor and the Stingers solved", the second episode, I go more into my theory about Eleanor's backstory.
th-cam.com/play/PL6U6AGbmfnpv5-338EHrq96Co-T7fzv7R.html&si=o-2Lq_DRtswduqf_
you really know your stuff, this is laid out so well.
@@HorrorHomestead omg thank you so much. You really are an inspiration to me when it comes to Fnaf theories and analysis, so I'm so glad you like my work.
@@AbsolXGuardian you had me hooked at "writing last jedi fan fiction". thats when I knew this was gonna be a banger. then followed that up with "oswald doesnt make it out"
@HorrorHomestead My ao3 is linked in my channel description if you'd like to read it. I have a few star wars fics, the one I was referring to is Starbird of the Empire. It was so cool to learn you also love star wars.
And I'm glad you're on board with my thesis. It certainly fixes the annoyance you mentioned in tdread's latest podcast with return to the pit reducing happiest day to giving kids cake. That's just a visual motif. (I hope you also like my idea that Andrew wasn't killed by William and bring it up in your eventual man in room 1280 video as a possibility.)
29:10 I personally feel like this is The Week Before telling us that FNAF 2 and FNAF 1 are the same building. As we know FNAF 2 was going to open again on a smaller budget and Ralph talks about how he still remembers the layout from last time aka FNAF 2. This would, however, mean that FNAF 1 isn't the MCI Location as the FNAF 2 Night 1 phone call confirms it's not the same building as the MCI.
@@jeremymorris345 You know, when I first read (well watched Gibi read) the week before, that's what I assumed those sections were about. But when I didn't see anyone else saying that, I thought they knew something I was missing. However, this would mean that the Into the Pit/MCI location isn't the fnaf1/2 location, and you know what, that also explains the same differences I'm trying to explain with those passages
Probably makes the timeline cleaner as you have more time for the place to be abandoned multiple times, Springtrap isn't trapped behind a wall somewhere, and for Papa Bear's Pancake House, and Jeff's Pizza to open.
@@AbsolXGuardian I think it's because people either didn't pick up on it or they aren't willing to accept that FNAF 1 isn't the MCI Location, despite us never having solid evidence for that.
The only thing I have heard from people trying to debunk it is that Henry says "he lead them back there, to a familiar place". Implying the FNAF 1 saferoom is the exact same as the 1985 saferoom. However, I personally read it as, he lead them to a saferoom, not nessissarily the same saferoom.
Plus the Week Before has way to many lines suggesting FNAF 1 is FNAF 2. Ralph remembers the layout despite the location just opening. He talks about things that used to happen at FNAF 2 like how guards used to be placed in every room, like how Jeremy was assigned to stay by the animatronics. The renovations linking up to FNAF 2 saying they will open on a smaller budget. Could also explain the boarded up rooms in Follow Me. And the biggest of them all, the police lady heavily suggests she thinks Ralph is calling from the FNAF 2 location as she describes the Bite of '87 phone calls.
I am curious what you mean by Springtrap not being in the wall for years. Are you referring to Jeff's when you say that? As the Week Before suggests Springtrap is in the FNAF 1 location. As unlike how every other time in the novel the animatronics is named, we are told about an unknown animatronic in the vents, that scares Chica and eats Mr. Cupcake. That combined with the human bone and Follow Me suggests Springtrap is trapped in the walls.
@@jeremymorris345 These are all really good points for the fnaf1 and 2 location being the same.
For Springtrap in the walls, I meant that it's weird for him to be in the walls of Jeff's (or the next door location, which is implied to be a different business that has closed). It then makes the logistics of the horror attraction team getting Springtrap out very weird, given how it seems like Into the Pit might even be after fnaf3 now. I'm aware of the evidence in the week before that suggests that Springtrap is already in the walls during fnaf1 from the Week Before, which is why I desperately need to know Dave from Maintenance's last name.
@@AbsolXGuardian Ya, I see where you are coming from. If you believe Jeff's is the MCI location and Freddy's 1 isn't then the Springtrap issue goes away. If not it gets a bit complicated.
If Jeff's is FNAF 1 then we have to ask well when does Jeff's opens and when does FNAF 3 happen? I personally put FNAF 3 around 2022/23 as the Scottgames Website source code said FNAF + 30 years, implying FNAF 3 is 30 years after whatever date FNAF 1 is, so 1992/93/98 + 30.
Into the Pit the game we can pretty accurately put around 2020/21. As the ITP Arg has dates around Oct 2020 and the school has a calendar that works for 2018, however it's in the abandoned room meaning we can assume the calendar is a few years old. The mill shut down 3 years ago, so 2018 + 3 = 2021. This coupled with the arcades that later go on to appear in FNAF 3 and the Trash in the Gang still being at the mill puts ITP the game before FNAF 3/6.
However, if you're like me and don't think Jeff's is FNAF 1, that is all unnecessary as Springtrap is in a completely different building. However, if Dave from maintenance is Afton, then I have no clue who the unknown animatronic who scares Chica is.
@@jeremymorris345 Yeah Dave from maintenance vs unknown animatronic is quite a problem. However, your comments have caused me to completely reconsider my timeline. I think that Sister Location takes place directly after Follow Me, with Mike receiving his instructions as a contingency plan. The thing is, that the reopening Ralph keeps thinking about in TWB can't be the transition from fnaf2 to fnaf1, because he thinks that it's a shame that all this work was put into Pirate's Cove when it has been closed since the reopening. But fnaf2 doesn't have a Pirate's Cove. This suggests that the '87 location closed, the place opened with a smaller layout, then closed, and then opened again. Which is really weird, although this does avoid the strange compression of the timeline that results from assuming the fnaf1 style location just opened.
But why include this detail? Unless the reason why place closed for a bit before reopening without major changes is because the animatronics needed to be repaired after Follow Me? So Chica encounters Springtrap in the vents. Mike locks in on finding his father, doing fnaf1 as soon as he recovers from having Ennard inside him and Freddy's has an opening. But the animatronics being more aggressive prevents him from really being able to search the place.
Dave from Maintenance is is Scott being a bad puzzlemaker/laying a red herring. He thoughtlessly reuses a common name and gives him character traits that aren't inconsistent with William (like if Dave was nice and humble, instead of a jealous know-it-all that Ralph likes despite himself, we wouldn't be having this conversation). But there are millions of people named Dave, and no real alternatives for the animatronic that scares Chica. This does unfortunately cost us the ability to ship Ralph and William.
This has to be the most comprehensive, detailed and intelligent iterating of the the ITPLoop theory I've seen. ITPLoop is one of the only explanations I really like as it stands outside of StitchlineReboot/FrightsReboot so it's nice to see a well put together explanation for it.
I'm glad you do. I also don't like the reboot theories, although that's more of a reflexive reaction to defend the existing books because I like them. But my theories really are "well if you want frights to be mostly in the gamesverse, here's how they can be without it being bad writing".
I guess depending on how Fetch is adapted, StitchlineReboot could be unavoidable, but I don't think there's enough evidence now. And given how less active of a protagonist Greg is compared to Oswald, and thus harder to gamify, I won't be surprised if the Fetch games turns out to be a prequel (how did Fetch get there? Is it Brigadoon?) or sequel (actually defeating Fetch).
@@AbsolXGuardian I pray that Scott won't let Mega Cat just disappear into a hole and actually pay attention properly to the development of Fetch. Like you'd think after Security Breach he would've learned but given the amount of confusing easter eggs in ITPG from the original novels and even the movie (there's an unused Vanny sprite ffs) clearly not.
@benwelsh5265 Lets hope so. I imagine between security breach and working on the movie (with *professionals* who know how to make something involving a bunch of different people) Scott is going to be much better at collaborative storytelling going forward.
I first started watching this video when it came out, but wasn't able to finish all in one go and put on the back burner and forgot. But low and behold, it was one of the video Gibi recommend in his newest video.
GG super interesting theory and some good soup to boot.
@@noravanguard Very glad you like it
Dude, same. I came to watch this video through the link and I realized I had already watched it nearly halfway through 😅
This is a great clear video that points out how the agony time loop could allow for all three versions to happen. While I doubt this is the cause it would be pretty bizarre for Scott to do it for no apparent reason it really supports the agony time loop interpretation very well keep up the good work and I’ll see you in the chat
I don't know if this really counts as any sort of evidence, but a connection was formed in my head that I think is neat enough to point out. In the original story and the interactive novel, Gabriella does make reference to Greek Myth. Although she does not make reference to Odysseus or the Odyssey in either version, this whole idea does make me think of the Land of the Lotus Eaters from the Odyssey. A mystical place that traps you in a sort of perpetual bliss to get you to never leave, but then this has the classic twist of things turning out horrific in the end.
In the Odyssey the threat of the lotus eaters to Odysseus's crew is that they catch the crew up in dreams and to live in foggy perpetuity forever rather than continuing to their destination. Which makes me sort of think of the idea of souls that need to be given a happiest day to move on. All the souls are wandering the fog between death and life. It's a twist on the Lotus Eaters as they're not in perpetual bliss, but perpetual agony. The only way to get them to keep moving on is to pull them out of that is with the opposite feeling. In the Odyssey this is sadness from not being able to stay any longer, whereas in FNaF this is happiness from having their memories given to them. Happiness from having the party they needed. Potentially a happiness achieved in Return to the Pit when the in game video game is completed?
I'm definitely overanalyzing this, and this doesn't really have much of a lore impact. It was just an interesting though that came to mind.
Here from Gibi's link! Great theory! I think it ties in well with how thes stories were told. If you do make another video, would it be possible for you to turn up your mic a little bit? It was kinda hard to hear you even with my speaker volume all the way up.
@@theclownlyimp I will keep that in mind. I have a habit of talking too loud when I get into things, so I usually artificially turn down the raw audio. But if it's so low that you can't hear it even with your speakers on high, that's a problem.
@AbsolXGuardian yeah I can see your point there. I hope you can get that sorted 👍
I Hope GiBi's Link Sufficiently Boosts This Video :3
@@mxsxnslxy Me too. I'm super hyped that he plugged it!
@@mxsxnslxy in the words of Ewan McGregor: “that’s…why I’m here”
Just started the video; loving it so far! But your mention of the homeopathic remedy Phineas suggests to Rueben struck me: the plant is the Mimulus family, the name of which comes from the same root as “mimic” (apparently also called Monkeyflowers, idk if that’s meaningful). Just a funny coincidence, probably.
@@xurkthan8497 It probably is a coincidence, but you picked up on something it didn't occur to me to look up: what flower Phineas was recommending. It has the same "use" IRL as Phineas says it does, so that's probably why it was chosen. But it could have had some sort of symbolic meaning. In this case it doesn't. But it goes to show how everyone has blindspots
@@AbsolXGuardianyeah, ever since Coppelia in TWB it’s been on my mind to look more closely at those specific details, particularly since I’m intrigued by what others have argued about Scott directly writing the Stingers
I kind of disagree with ALL of the versions being canon. The idea of ITPLoop or RTTPLoop is that Oswald is re-living his memories. And while I do believe he can stray away from them, I do not believe core changes can be made like the trapped kids in the ITP game. His memories are the basis for the loop, but, unless ONE of the versions is canon, then the other one can't be. Because their base stories, their base memories, are entirely different. Besides that, I think I agree with you. You said a lot of things I had no clue about, because it's in your other videos, but for what I *understood,* I do agree.
@@Taro_Yanada Well I'm glad you at least agree with my general point. I'd submit that as a counter argument that this is a similar mechanism to UCN and FNAF World, and that sure can come up with a lot. And just like how the Vengeful Spirit can draw on everyone's memories, the Ball Pit can draw on the other victims. Oswald starts off with no memories of anything except for the original short story up to the MCI in this theory. I think the level of variation between game and novel is possible, but if it breaks your suspension of disbelief, then there's nothing I can do about it. I'm just trying to phrase this in a way that presents my counter argument without sounding overly hostile.
@@AbsolXGuardian Oh don't worry! It's clear you're being respectful! And you're right, I just can't see it works if this is just a loop with several instances for variation. If you are trying to say that the Ball Pit is creating these children Oswald has to save for a purpose, I wouldn't understand which one it is. But your comparison with FNAF World and UCN makes a lot of sense.
Alright, you've basically convinced me on loop theory. Very well done. My only point of dissatisfaction with ITPG being canonized is the layout of '85 Freddy's, I just can't accept the "renovations" argument when there was basically no attempt made to make it resemble FNAF 1 Freddy's in the slightest. But that's not an essential part of the theory anyways, just something I don't like. I'll try to watch some of your other videos later as well. :)
Jeremymorris345 has a theory in the comments of this video that the fnaf1 location is the fnaf2 location rennovated (using the same evidence I use in this video from the week before), and not the MCI location. This fixes the problem of them looking nothing alike, and keeps there from being very strange timeline logistics regarding getting Springtrap out of the fnaf1 location and Jeff's being open.
Trying not to nitpick here when I say this, but elemental metal is not the same as metal ore which is also not the same as refined and processed metals like high carbon steel.
@@boxcar9407 Oh yeah I guess it does depend what kind of metal is meant with Remnant. If it's only elemental metals, then the carbon content of alloys is irrelevant.
I wish the video was just a tad louder
@@tommymorris3922 Someone else said the same. I guess the speakers on my computer were cranked up real high when I was editing. I will keep this in mind for the future
@@AbsolXGuardianyeah one thing you could do is use another audio that you know is properly mastered and compare them so you know roughly where to put yours.
@zacvh_ That's a really good idea. I'll keep it in mind.